From: Brian Paul Date: Tue, 11 Jul 2017 18:57:46 +0000 (-0600) Subject: svga: move comment, declaration in svga_init_shader_key_common() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f62bc96dd6d6e45680e6da51b920e161c4f3959a;p=mesa.git svga: move comment, declaration in svga_init_shader_key_common() put the comment before the relevant code. Move declaration of swizzle_tab var to where it's used. Reviewed-by: Charmaine Lee --- diff --git a/src/gallium/drivers/svga/svga_shader.c b/src/gallium/drivers/svga/svga_shader.c index 5ff6f034cf8..74c829eefc1 100644 --- a/src/gallium/drivers/svga/svga_shader.c +++ b/src/gallium/drivers/svga/svga_shader.c @@ -192,7 +192,6 @@ svga_init_shader_key_common(const struct svga_context *svga, struct svga_compile_key *key) { unsigned i, idx = 0; - const enum pipe_swizzle *swizzle_tab; assert(shader < ARRAY_SIZE(svga->curr.num_sampler_views)); @@ -224,16 +223,16 @@ svga_init_shader_key_common(const struct svga_context *svga, } } - swizzle_tab = (view->texture->target != PIPE_BUFFER && - !util_format_has_alpha(view->format) && - svga_texture_device_format_has_alpha(view->texture)) ? - set_alpha : copy_alpha; - /* If we have a non-alpha view into an svga3d surface with an * alpha channel, then explicitly set the alpha channel to 1 * when sampling. Note that we need to check the * actual device format to cover also imported surface cases. */ + const enum pipe_swizzle *swizzle_tab = + (view->texture->target != PIPE_BUFFER && + !util_format_has_alpha(view->format) && + svga_texture_device_format_has_alpha(view->texture)) ? + set_alpha : copy_alpha; key->tex[i].swizzle_r = swizzle_tab[view->swizzle_r]; key->tex[i].swizzle_g = swizzle_tab[view->swizzle_g];