From: Eric Anholt Date: Mon, 10 Dec 2018 06:03:42 +0000 (-0800) Subject: v3d: Add support for CS barrier() intrinsics. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f72820c851858819b6abf28bd75494f3c4bb7057;p=mesa.git v3d: Add support for CS barrier() intrinsics. --- diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c index 3c24d5dfd9c..a5e75f650e8 100644 --- a/src/broadcom/compiler/nir_to_vir.c +++ b/src/broadcom/compiler/nir_to_vir.c @@ -66,6 +66,23 @@ #define GENERAL_TMU_WRITE_OP_ATOMIC_XOR (10 << 3) #define GENERAL_TMU_WRITE_OP_WRITE (15 << 3) +#define V3D_TSY_SET_QUORUM 0 +#define V3D_TSY_INC_WAITERS 1 +#define V3D_TSY_DEC_WAITERS 2 +#define V3D_TSY_INC_QUORUM 3 +#define V3D_TSY_DEC_QUORUM 4 +#define V3D_TSY_FREE_ALL 5 +#define V3D_TSY_RELEASE 6 +#define V3D_TSY_ACQUIRE 7 +#define V3D_TSY_WAIT 8 +#define V3D_TSY_WAIT_INC 9 +#define V3D_TSY_WAIT_CHECK 10 +#define V3D_TSY_WAIT_INC_CHECK 11 +#define V3D_TSY_WAIT_CV 12 +#define V3D_TSY_INC_SEMAPHORE 13 +#define V3D_TSY_DEC_SEMAPHORE 14 +#define V3D_TSY_SET_QUORUM_FREE_ALL 15 + static void ntq_emit_cf_list(struct v3d_compile *c, struct exec_list *list); @@ -1937,6 +1954,33 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr) */ break; + case nir_intrinsic_barrier: + /* Emit a TSY op to get all invocations in the workgroup + * (actually supergroup) to block until the last invocation + * reaches the TSY op. + */ + if (c->devinfo->ver >= 42) { + vir_BARRIERID_dest(c, vir_reg(QFILE_MAGIC, + V3D_QPU_WADDR_SYNCB)); + } else { + struct qinst *sync = + vir_BARRIERID_dest(c, + vir_reg(QFILE_MAGIC, + V3D_QPU_WADDR_SYNCU)); + sync->src[vir_get_implicit_uniform_src(sync)] = + vir_uniform_ui(c, + 0xffffff00 | + V3D_TSY_WAIT_INC_CHECK); + + } + + /* The blocking of a TSY op only happens at the next thread + * switch. No texturing may be outstanding at the time of a + * TSY blocking operation. + */ + vir_emit_thrsw(c); + break; + case nir_intrinsic_load_num_work_groups: for (int i = 0; i < 3; i++) { ntq_store_dest(c, &instr->dest, i, @@ -2337,6 +2381,12 @@ nir_to_vir(struct v3d_compile *c) } break; case MESA_SHADER_COMPUTE: + /* Set up the TSO for barriers, assuming we do some. */ + if (c->devinfo->ver < 42) { + vir_BARRIERID_dest(c, vir_reg(QFILE_MAGIC, + V3D_QPU_WADDR_SYNC)); + } + if (c->s->info.system_values_read & ((1ull << SYSTEM_VALUE_LOCAL_INVOCATION_INDEX) | (1ull << SYSTEM_VALUE_WORK_GROUP_ID))) { diff --git a/src/broadcom/compiler/qpu_schedule.c b/src/broadcom/compiler/qpu_schedule.c index be794a88c14..0f8001ff52d 100644 --- a/src/broadcom/compiler/qpu_schedule.c +++ b/src/broadcom/compiler/qpu_schedule.c @@ -236,6 +236,16 @@ process_waddr_deps(struct schedule_state *state, struct schedule_node *n, add_write_dep(state, &state->last_tlb, n); break; + case V3D_QPU_WADDR_SYNC: + case V3D_QPU_WADDR_SYNCB: + case V3D_QPU_WADDR_SYNCU: + /* For CS barrier(): Sync against any other memory + * accesses. There doesn't appear to be any need for + * barriers to affect ALU operations. + */ + add_write_dep(state, &state->last_tmu_write, n); + break; + case V3D_QPU_WADDR_NOP: break; diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h index 8cf6c5605f2..de56d7e4f10 100644 --- a/src/broadcom/compiler/v3d_compiler.h +++ b/src/broadcom/compiler/v3d_compiler.h @@ -1003,6 +1003,7 @@ VIR_A_ALU0(FYCD) VIR_A_ALU0(YCD) VIR_A_ALU0(MSF) VIR_A_ALU0(REVF) +VIR_A_ALU0(BARRIERID) VIR_A_NODST_1(VPMSETUP) VIR_A_NODST_0(VPMWT) VIR_A_ALU2(FCMP)