From: George Kyriazis Date: Wed, 17 Jan 2018 00:06:34 +0000 (-0600) Subject: gallivm: support avx512 (16x32) in interleave2_half X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f76ca91ae07040fe661ecb215b2e6bf43dc16283;p=mesa.git gallivm: support avx512 (16x32) in interleave2_half lp_build_interleave2_half was not doing the right thing for avx512-style 16-wide loads. This path is hit in the swr driver with a 16-wide vertex shader. It is called from lp_build_transpose_aos, when doing texel fetches and the fetched data needs to be transposed to one component per output register. Special-case the post-load swizzle operations for avx512 16x32 (16-wide 32-bit values) so that we move the xyzw components correctly to the outputs. Reviewed-by: Roland Scheidegger --- diff --git a/src/gallium/auxiliary/gallivm/lp_bld_pack.c b/src/gallium/auxiliary/gallivm/lp_bld_pack.c index e8d4fcdf2fb..7879826422d 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_pack.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.c @@ -128,6 +128,31 @@ lp_build_const_unpack_shuffle_half(struct gallivm_state *gallivm, return LLVMConstVector(elems, n); } +/** + * Similar to lp_build_const_unpack_shuffle_half, but for AVX512 + * See comment above lp_build_interleave2_half for more details. + */ +static LLVMValueRef +lp_build_const_unpack_shuffle_16wide(struct gallivm_state *gallivm, + unsigned lo_hi) +{ + LLVMValueRef elems[LP_MAX_VECTOR_LENGTH]; + unsigned i, j; + + assert(lo_hi < 2); + + // for the following lo_hi setting, convert 0 -> f to: + // 0: 0 16 4 20 8 24 12 28 1 17 5 21 9 25 13 29 + // 1: 2 18 6 22 10 26 14 30 3 19 7 23 11 27 15 31 + for (i = 0; i < 16; i++) { + j = ((i&0x06)<<1) + ((i&1)<<4) + (i>>3) + (lo_hi<<1); + + elems[i] = lp_build_const_int32(gallivm, j); + } + + return LLVMConstVector(elems, 16); +} + /** * Build shuffle vectors that match PACKxx (SSE) instructions or * VPERM (Altivec). @@ -325,8 +350,8 @@ lp_build_interleave2(struct gallivm_state *gallivm, } /** - * Interleave vector elements but with 256 bit, - * treats it as interleave with 2 concatenated 128 bit vectors. + * Interleave vector elements but with 256 (or 512) bit, + * treats it as interleave with 2 concatenated 128 (or 256) bit vectors. * * This differs to lp_build_interleave2 as that function would do the following (for lo): * a0 b0 a1 b1 a2 b2 a3 b3, and this does not compile into an AVX unpack instruction. @@ -343,6 +368,14 @@ lp_build_interleave2(struct gallivm_state *gallivm, * * And interleave-hi would result in: * a2 b2 a3 b3 a6 b6 a7 b7 + * + * For 512 bits, the following are true: + * + * Interleave-lo would result in (capital letters denote hex indices): + * a0 b0 a1 b1 a4 b4 a5 b5 a8 b8 a9 b9 aC bC aD bD + * + * Interleave-hi would result in: + * a2 b2 a3 b3 a6 b6 a7 b7 aA bA aB bB aE bE aF bF */ LLVMValueRef lp_build_interleave2_half(struct gallivm_state *gallivm, @@ -354,6 +387,9 @@ lp_build_interleave2_half(struct gallivm_state *gallivm, if (type.length * type.width == 256) { LLVMValueRef shuffle = lp_build_const_unpack_shuffle_half(gallivm, type.length, lo_hi); return LLVMBuildShuffleVector(gallivm->builder, a, b, shuffle, ""); + } else if ((type.length == 16) && (type.width == 32)) { + LLVMValueRef shuffle = lp_build_const_unpack_shuffle_16wide(gallivm, lo_hi); + return LLVMBuildShuffleVector(gallivm->builder, a, b, shuffle, ""); } else { return lp_build_interleave2(gallivm, type, a, b, lo_hi); }