From: Paul Berry Date: Tue, 8 May 2012 23:04:22 +0000 (-0700) Subject: i965/blorp: Allocate space for push constants on Gen7. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f7df7917e050b90df69c888e1f2ea0482ddd6b1d;p=mesa.git i965/blorp: Allocate space for push constants on Gen7. On Gen7, push constants for shader programs are stored in the URB, so blorp code needs to set aside space for them. This was previously unnecessary because blorp code was based on HiZ operations, which don't require any shaders. This patch adds a call from gen7_blorp_exec() to gen7_allocate_push_constants(), to ensure that push constants are assigned the correct location in the URB. It also extracts a new function gen7_emit_urb_state() from gen7_upload_urb(), which is re-used by gen7_blorp_emit_urb_config() to ensure that the URB regions used by all the pipeline stages leave room for the push constants. Reviewed-by: Chad Versace Reviewed-by: Ian Romanick Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 8f20d6ec8c0..6e0e1add5f8 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1153,6 +1153,14 @@ void gen6_emit_3dstate_sample_mask(struct brw_context *brw, unsigned num_samples); +/* gen7_urb.c */ +void +gen7_allocate_push_constants(struct brw_context *brw); + +void +gen7_emit_urb_state(struct brw_context *brw, GLuint nr_vs_entries, + GLuint vs_size, GLuint vs_start); + /*====================================================================== diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp index d6eff0024d7..b41717db249 100644 --- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp @@ -50,34 +50,14 @@ static void gen7_blorp_emit_urb_config(struct brw_context *brw, const brw_blorp_params *params) { - struct intel_context *intel = &brw->intel; - /* The minimum valid value is 32. See 3DSTATE_URB_VS, * Dword 1.15:0 "VS Number of URB Entries". */ int num_vs_entries = 32; + int vs_size = 2; + int vs_start = 2; /* skip over push constants */ - BEGIN_BATCH(2); - OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2)); - OUT_BATCH(1 << GEN7_URB_ENTRY_SIZE_SHIFT | - 0 << GEN7_URB_STARTING_ADDRESS_SHIFT | - num_vs_entries); - ADVANCE_BATCH(); - - BEGIN_BATCH(2); - OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2)); - OUT_BATCH(0); - ADVANCE_BATCH(); - - BEGIN_BATCH(2); - OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2)); - OUT_BATCH(0); - ADVANCE_BATCH(); - - BEGIN_BATCH(2); - OUT_BATCH(_3DSTATE_URB_DS << 16 | (2 - 2)); - OUT_BATCH(0); - ADVANCE_BATCH(); + gen7_emit_urb_state(brw, num_vs_entries, vs_size, vs_start); } @@ -744,6 +724,7 @@ gen7_blorp_exec(struct intel_context *intel, uint32_t prog_offset = params->get_wm_prog(brw, &prog_data); gen6_blorp_emit_batch_head(brw, params); + gen7_allocate_push_constants(brw); gen6_emit_3dstate_multisample(brw, params->num_samples); gen6_emit_3dstate_sample_mask(brw, params->num_samples); gen6_blorp_emit_state_base_address(brw, params); diff --git a/src/mesa/drivers/dri/i965/gen7_urb.c b/src/mesa/drivers/dri/i965/gen7_urb.c index 920c9fc6a77..481497b7129 100644 --- a/src/mesa/drivers/dri/i965/gen7_urb.c +++ b/src/mesa/drivers/dri/i965/gen7_urb.c @@ -50,7 +50,7 @@ * * See "Volume 2a: 3D Pipeline," section 1.8. */ -static void +void gen7_allocate_push_constants(struct brw_context *brw) { struct intel_context *intel = &brw->intel; @@ -100,31 +100,40 @@ gen7_upload_urb(struct brw_context *brw) assert(!brw->gs.prog_active); gen7_emit_vs_workaround_flush(intel); + gen7_emit_urb_state(brw, brw->urb.nr_vs_entries, brw->urb.vs_size, + brw->urb.vs_start); +} + +void +gen7_emit_urb_state(struct brw_context *brw, GLuint nr_vs_entries, + GLuint vs_size, GLuint vs_start) +{ + struct intel_context *intel = &brw->intel; BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2)); - OUT_BATCH(brw->urb.nr_vs_entries | - ((brw->urb.vs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) | - (brw->urb.vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT)); + OUT_BATCH(nr_vs_entries | + ((vs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) | + (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT)); ADVANCE_BATCH(); /* Allocate the GS, HS, and DS zero space - we don't use them. */ BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2)); OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | - (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT)); ADVANCE_BATCH(); BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2)); OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | - (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT)); ADVANCE_BATCH(); BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_URB_DS << 16 | (2 - 2)); OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) | - (2 << GEN7_URB_STARTING_ADDRESS_SHIFT)); + (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT)); ADVANCE_BATCH(); }