From: Gareth Hughes Date: Tue, 12 Oct 1999 21:26:06 +0000 (+0000) Subject: Fixed delete_all_contours memory deallocation. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f80d0b2f613fc5c5dfdf95ade12ddf5968f94073;p=mesa.git Fixed delete_all_contours memory deallocation. --- diff --git a/src/glu/mesa/tess.c b/src/glu/mesa/tess.c index d4037b0540c..6e65f02d926 100644 --- a/src/glu/mesa/tess.c +++ b/src/glu/mesa/tess.c @@ -1,4 +1,4 @@ -/* $Id: tess.c,v 1.14 1999/10/12 18:49:28 gareth Exp $ */ +/* $Id: tess.c,v 1.15 1999/10/12 21:26:06 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -26,6 +26,9 @@ /* * $Log: tess.c,v $ + * Revision 1.15 1999/10/12 21:26:06 gareth + * Fixed delete_all_contours memory deallocation. + * * Revision 1.14 1999/10/12 18:49:28 gareth * Updated memory allocation to allow new macros to be used. * @@ -347,12 +350,9 @@ void GLAPIENTRY gluTessEndContour( GLUtesselator *tobj ) return; } - if ( tobj->current_contour->vertex_count > 0 ) - { + if ( tobj->current_contour->vertex_count > 0 ) { inspect_current_contour( tobj ); - } - else - { + } else { delete_current_contour( tobj ); } @@ -383,8 +383,7 @@ void GLAPIENTRY gluTessEndPolygon( GLUtesselator *tobj ) * Ensure we have at least one contour to tessellate. If we have none, * clean up and exit gracefully. */ - if ( tobj->contour_count == 0 ) - { + if ( tobj->contour_count == 0 ) { tess_cleanup( tobj ); return; } @@ -946,26 +945,23 @@ static void delete_current_contour( GLUtesselator *tobj ) static void delete_all_contours( GLUtesselator *tobj ) { tess_contour_t *current = tobj->current_contour, *next_contour; - tess_vertex_t *vertex, *next_vertex; - GLuint i; + GLuint i; if ( current != NULL ) { delete_current_contour( tobj ); } - for ( current = tobj->contours, i = 0; i < tobj->contour_count; i++ ) + for ( current = tobj->contours, i = 0 ; i < tobj->contour_count ; i++ ) { - vertex = current->vertices; + tess_vertex_t *vertex = current->vertices, *next_vertex; + GLuint j; - while ( vertex != current->last_vertex ) + for ( j = 0 ; j < current->vertex_count ; j ++ ) { next_vertex = vertex->next; free( vertex ); vertex = next_vertex; } - if ( vertex ) { - free( vertex ); - } next_contour = current->next; free( current );