From: Samuel Pitoiset Date: Fri, 5 Oct 2018 15:54:49 +0000 (+0200) Subject: radv: add multiple streams support for the GS copy shader X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f8d0337299f7d8ca8c74f7d5e9b5425efb8c40af;p=mesa.git radv: add multiple streams support for the GS copy shader Signed-off-by: Samuel Pitoiset Reviewed-by: Dave Airlie --- diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 46c96dfac06..5ea1755b2a6 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -2723,8 +2723,11 @@ handle_vs_outputs_post(struct radv_shader_context *ctx, viewport_index_value = radv_load_output(ctx, VARYING_SLOT_VIEWPORT, 0); } - if (ctx->shader_info->info.so.num_outputs) + if (ctx->shader_info->info.so.num_outputs && + !ctx->is_gs_copy_shader) { + /* The GS copy shader emission already emits streamout. */ radv_emit_streamout(ctx, 0); + } if (outinfo->writes_pointsize || outinfo->writes_layer || @@ -3829,45 +3832,92 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx) LLVMValueRef vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id, LLVMConstInt(ctx->ac.i32, 4, false), ""); - unsigned offset = 0; + LLVMValueRef stream_id; - for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) { - unsigned output_usage_mask = - ctx->shader_info->info.gs.output_usage_mask[i]; - int length = util_last_bit(output_usage_mask); + /* Fetch the vertex stream ID. */ + if (ctx->shader_info->info.so.num_outputs) { + stream_id = + ac_unpack_param(&ctx->ac, ctx->streamout_config, 24, 2); + } else { + stream_id = ctx->ac.i32_0; + } - if (!(ctx->output_mask & (1ull << i))) + LLVMBasicBlockRef end_bb; + LLVMValueRef switch_inst; + + end_bb = LLVMAppendBasicBlockInContext(ctx->ac.context, + ctx->main_function, "end"); + switch_inst = LLVMBuildSwitch(ctx->ac.builder, stream_id, end_bb, 4); + + for (unsigned stream = 0; stream < 4; stream++) { + unsigned num_components = + ctx->shader_info->info.gs.num_stream_output_components[stream]; + LLVMBasicBlockRef bb; + unsigned offset; + + if (!num_components) continue; - for (unsigned j = 0; j < length; j++) { - LLVMValueRef value, soffset; + if (stream > 0 && !ctx->shader_info->info.so.num_outputs) + continue; - if (!(output_usage_mask & (1 << j))) + bb = LLVMInsertBasicBlockInContext(ctx->ac.context, end_bb, "out"); + LLVMAddCase(switch_inst, LLVMConstInt(ctx->ac.i32, stream, 0), bb); + LLVMPositionBuilderAtEnd(ctx->ac.builder, bb); + + offset = 0; + for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) { + unsigned output_usage_mask = + ctx->shader_info->info.gs.output_usage_mask[i]; + unsigned output_stream = + ctx->shader_info->info.gs.output_streams[i]; + int length = util_last_bit(output_usage_mask); + + if (!(ctx->output_mask & (1ull << i)) || + output_stream != stream) continue; - soffset = LLVMConstInt(ctx->ac.i32, - offset * - ctx->gs_max_out_vertices * 16 * 4, false); + for (unsigned j = 0; j < length; j++) { + LLVMValueRef value, soffset; - offset++; + if (!(output_usage_mask & (1 << j))) + continue; + + soffset = LLVMConstInt(ctx->ac.i32, + offset * + ctx->gs_max_out_vertices * 16 * 4, false); + + offset++; - value = ac_build_buffer_load(&ctx->ac, - ctx->gsvs_ring[0], - 1, ctx->ac.i32_0, - vtx_offset, soffset, - 0, 1, 1, true, false); + value = ac_build_buffer_load(&ctx->ac, + ctx->gsvs_ring[0], + 1, ctx->ac.i32_0, + vtx_offset, soffset, + 0, 1, 1, true, false); - LLVMTypeRef type = LLVMGetAllocatedType(ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]); - if (ac_get_type_size(type) == 2) { - value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->ac.i32, ""); - value = LLVMBuildTrunc(ctx->ac.builder, value, ctx->ac.i16, ""); + LLVMTypeRef type = LLVMGetAllocatedType(ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]); + if (ac_get_type_size(type) == 2) { + value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->ac.i32, ""); + value = LLVMBuildTrunc(ctx->ac.builder, value, ctx->ac.i16, ""); + } + + LLVMBuildStore(ctx->ac.builder, + ac_to_float(&ctx->ac, value), ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]); } + } + + if (ctx->shader_info->info.so.num_outputs) + radv_emit_streamout(ctx, stream); - LLVMBuildStore(ctx->ac.builder, - ac_to_float(&ctx->ac, value), ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]); + if (stream == 0) { + handle_vs_outputs_post(ctx, false, false, + &ctx->shader_info->vs.outinfo); } + + LLVMBuildBr(ctx->ac.builder, end_bb); } - handle_vs_outputs_post(ctx, false, false, &ctx->shader_info->vs.outinfo); + + LLVMPositionBuilderAtEnd(ctx->ac.builder, end_bb); } void