From: Ian Romanick Date: Thu, 21 Jul 2016 18:16:11 +0000 (-0700) Subject: docs: Rename GL3.txt to features.txt X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f926cf5bd0ade3273b320ca4483d826fcfe20bbb;p=mesa.git docs: Rename GL3.txt to features.txt Signed-off-by: Ian Romanick Suggested-by: Ilia Mirkin Reviewed-by: Eric Engestrom --- diff --git a/docs/GL3.txt b/docs/GL3.txt deleted file mode 100644 index 21982c7ccba..00000000000 --- a/docs/GL3.txt +++ /dev/null @@ -1,335 +0,0 @@ -# Status of OpenGL extensions in Mesa - -Here's how to read this file: - -all DONE: , ... - All the extensions are done for the given list of drivers. - -DONE - The extension is done for Mesa and no implementation is necessary on the - driver-side. - -DONE () - The extension is done for Mesa and all the drivers in the "all DONE" list. - -DONE (, ...) - The extension is done for Mesa, all the drivers in the "all DONE" list, and - all the drivers in the brackets. - -in progress - The extension is started but not finished yet. - -not started - The extension isn't started yet. - -# OpenGL Core and Compatibility context support - -OpenGL 3.1 and later versions are only supported with the Core profile. -There are no plans to support GL_ARB_compatibility. The last supported OpenGL -version with all deprecated features is 3.0. Some of the later GL features -are exposed in the 3.0 context as extensions. - - -Feature Status -------------------------------------------------------- ------------------------ - -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr - - glBindFragDataLocation, glGetFragDataLocation DONE - GL_NV_conditional_render (Conditional rendering) DONE () - GL_ARB_map_buffer_range (Map buffer subranges) DONE () - GL_ARB_color_buffer_float (Clamping controls) DONE () - GL_ARB_texture_float (Float textures, renderbuffers) DONE () - GL_EXT_packed_float DONE () - GL_EXT_texture_shared_exponent DONE () - GL_ARB_depth_buffer_float (Float depth buffers) DONE () - GL_ARB_framebuffer_object (Framebuffer objects) DONE () - GL_ARB_half_float_pixel DONE (all drivers) - GL_ARB_half_float_vertex DONE () - GL_EXT_texture_integer DONE () - GL_EXT_texture_array DONE () - GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE () - GL_EXT_texture_compression_rgtc DONE () - GL_ARB_texture_rg DONE () - GL_EXT_transform_feedback (Transform feedback) DONE () - GL_ARB_vertex_array_object (Vertex array objects) DONE () - GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE () - glClearBuffer commands DONE - glGetStringi command DONE - glTexParameterI, glGetTexParameterI commands DONE - glVertexAttribI commands DONE - Depth format cube textures DONE () - GLX_ARB_create_context (GLX 1.4 is required) DONE - Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), swr (*)) - -(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support - - -GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr - - Forward compatible context support/deprecations DONE () - GL_ARB_draw_instanced (Instanced drawing) DONE () - GL_ARB_copy_buffer (Buffer copying) DONE () - GL_NV_primitive_restart (Primitive restart) DONE () - 16 vertex texture image units DONE () - GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts) - GL_ARB_texture_rectangle (Rectangular textures) DONE () - GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE () - GL_EXT_texture_snorm (Signed normalized textures) DONE () - - -GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe - - Core/compatibility profiles DONE - Geometry shaders DONE () - GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr) - GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr) - GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr) - GL_ARB_provoking_vertex (Provoking vertex) DONE (swr) - GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr) - GL_ARB_texture_multisample (Multisample textures) DONE (swr) - GL_ARB_depth_clamp (Frag depth clamp) DONE (swr) - GL_ARB_sync (Fence objects) DONE (swr) - GLX_ARB_create_context_profile DONE - - -GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe - - GL_ARB_blend_func_extended DONE (swr) - GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) - GL_ARB_occlusion_query2 DONE (swr) - GL_ARB_sampler_objects DONE (all drivers) - GL_ARB_shader_bit_encoding DONE (swr) - GL_ARB_texture_rgb10_a2ui DONE (swr) - GL_ARB_texture_swizzle DONE (swr) - GL_ARB_timer_query DONE (swr) - GL_ARB_instanced_arrays DONE (swr) - GL_ARB_vertex_type_2_10_10_10_rev DONE (swr) - - -GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi - - GL_ARB_draw_buffers_blend DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) - GL_ARB_draw_indirect DONE (i965/gen7+, llvmpipe, softpipe, swr) - GL_ARB_gpu_shader5 DONE (i965/gen7+) - - 'precise' qualifier DONE - - Dynamically uniform sampler array indices DONE (softpipe) - - Dynamically uniform UBO array indices DONE () - - Implicit signed -> unsigned conversions DONE - - Fused multiply-add DONE () - - Packing/bitfield/conversion functions DONE (softpipe) - - Enhanced textureGather DONE (softpipe) - - Geometry shader instancing DONE (llvmpipe, softpipe) - - Geometry shader multiple streams DONE () - - Enhanced per-sample shading DONE () - - Interpolation functions DONE () - - New overload resolution rules DONE - GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) - GL_ARB_sample_shading DONE (i965/gen6+, nv50) - GL_ARB_shader_subroutine DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) - GL_ARB_tessellation_shader DONE (i965/gen7+) - GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, llvmpipe, softpipe, swr) - GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe) - GL_ARB_texture_gather DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) - GL_ARB_texture_query_lod DONE (i965, nv50, softpipe) - GL_ARB_transform_feedback2 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr) - GL_ARB_transform_feedback3 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr) - - -GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi - - GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe, swr) - GL_ARB_get_program_binary DONE (0 binary formats) - GL_ARB_separate_shader_objects DONE (all drivers) - GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10) - GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe) - GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe) - - -GL 4.2, GLSL 4.20 -- all DONE: i965/gen8+, nvc0, radeonsi - - GL_ARB_texture_compression_bptc DONE (i965, r600) - GL_ARB_compressed_texture_pixel_storage DONE (all drivers) - GL_ARB_shader_atomic_counters DONE (i965, softpipe) - GL_ARB_texture_storage DONE (all drivers) - GL_ARB_transform_feedback_instanced DONE (i965, nv50, r600, llvmpipe, softpipe, swr) - GL_ARB_base_instance DONE (i965, nv50, r600, llvmpipe, softpipe, swr) - GL_ARB_shader_image_load_store DONE (i965, softpipe) - GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) - GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) - GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_internalformat_query DONE (i965, nv50, r600, llvmpipe, softpipe, swr) - GL_ARB_map_buffer_alignment DONE (all drivers) - - -GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi - - GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) - GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30) - GL_ARB_clear_buffer_object DONE (all drivers) - GL_ARB_compute_shader DONE (i965, softpipe) - GL_ARB_copy_image DONE (i965, nv50, r600, softpipe, llvmpipe) - GL_KHR_debug DONE (all drivers) - GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) - GL_ARB_fragment_layer_viewport DONE (i965, nv50, r600, llvmpipe, softpipe) - GL_ARB_framebuffer_no_attachments DONE (i965, r600, softpipe) - GL_ARB_internalformat_query2 DONE (all drivers) - GL_ARB_invalidate_subdata DONE (all drivers) - GL_ARB_multi_draw_indirect DONE (i965, r600, llvmpipe, softpipe, swr) - GL_ARB_program_interface_query DONE (all drivers) - GL_ARB_robust_buffer_access_behavior DONE (i965) - GL_ARB_shader_image_size DONE (i965, softpipe) - GL_ARB_shader_storage_buffer_object DONE (i965, softpipe) - GL_ARB_stencil_texturing DONE (i965/hsw+, nv50, r600, llvmpipe, softpipe, swr) - GL_ARB_texture_buffer_range DONE (nv50, i965, r600, llvmpipe) - GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) - GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_texture_view DONE (i965, nv50, r600, llvmpipe, softpipe, swr) - GL_ARB_vertex_attrib_binding DONE (all drivers) - - -GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+ - - GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) - GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_clear_texture DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_enhanced_layouts DONE (i965) - - compile-time constant expressions DONE - - explicit byte offsets for blocks DONE - - forced alignment within blocks DONE - - specified vec4-slot component numbers DONE (i965) - - specified transform/feedback layout DONE - - input/output block locations DONE - GL_ARB_multi_bind DONE (all drivers) - GL_ARB_query_buffer_object DONE (i965/hsw+, nvc0) - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) - GL_ARB_texture_stencil8 DONE (i965/hsw+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) - -GL 4.5, GLSL 4.50: - - GL_ARB_ES3_1_compatibility DONE (i965/gen8+, nvc0, radeonsi) - GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) - GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) - GL_ARB_cull_distance DONE (i965, nv50, nvc0, llvmpipe, softpipe, swr) - GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_direct_state_access DONE (all drivers) - GL_ARB_get_texture_sub_image DONE (all drivers) - GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi) - GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful) - GL_KHR_robustness DONE (i965) - GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) - -These are the extensions cherry-picked to make GLES 3.1 -GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, radeonsi - - GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) - GL_ARB_compute_shader DONE (i965/gen7+, softpipe) - GL_ARB_draw_indirect DONE (i965/gen7+, r600, llvmpipe, softpipe, swr) - GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) - GL_ARB_framebuffer_no_attachments DONE (i965/gen7+, r600, softpipe) - GL_ARB_program_interface_query DONE (all drivers) - GL_ARB_shader_atomic_counters DONE (i965/gen7+, softpipe) - GL_ARB_shader_image_load_store DONE (i965/gen7+, softpipe) - GL_ARB_shader_image_size DONE (i965/gen7+, softpipe) - GL_ARB_shader_storage_buffer_object DONE (i965/gen7+, softpipe) - GL_ARB_shading_language_packing DONE (all drivers) - GL_ARB_separate_shader_objects DONE (all drivers) - GL_ARB_stencil_texturing DONE (nv50, r600, llvmpipe, softpipe, swr) - GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe) - GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) - GL_ARB_vertex_attrib_binding DONE (all drivers) - GS5 Enhanced textureGather DONE (i965/gen7+, r600) - GS5 Packing/bitfield/conversion functions DONE (i965/gen6+, r600) - GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) - - Additional functionality not covered above: - glMemoryBarrierByRegion DONE - glGetTexLevelParameter[fi]v - needs updates DONE - glGetBooleani_v - restrict to GLES enums - gl_HelperInvocation support DONE (i965, r600) - -GLES3.2, GLSL ES 3.2: - - GL_EXT_color_buffer_float DONE (all drivers) - GL_KHR_blend_equation_advanced DONE (i965) - GL_KHR_debug DONE (all drivers) - GL_KHR_robustness DONE (i965) - GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+) - GL_OES_copy_image DONE (all drivers) - GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend) - GL_OES_draw_elements_base_vertex DONE (all drivers) - GL_OES_geometry_shader started (idr) - GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5) - GL_OES_primitive_bounding_box not started - GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi) - GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi) - GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store) - GL_OES_shader_io_blocks DONE (i965/gen8+, nvc0, radeonsi) - GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi) - GL_OES_tessellation_shader started (Ken) - GL_OES_texture_border_clamp DONE (all drivers) - GL_OES_texture_buffer DONE (i965, nvc0, radeonsi) - GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) - GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) - GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) - -Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version: - - GL_ARB_bindless_texture started (airlied) - GL_ARB_cl_event not started - GL_ARB_compute_variable_group_size not started - GL_ARB_ES3_2_compatibility not started - GL_ARB_fragment_shader_interlock not started - GL_ARB_gpu_shader_int64 started (airlied for core and Gallium, idr for i965) - GL_ARB_indirect_parameters DONE (nvc0, radeonsi) - GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014 - GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr) - GL_ARB_post_depth_coverage not started - GL_ARB_robustness_isolation not started - GL_ARB_sample_locations not started - GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr) - GL_ARB_shader_atomic_counter_ops DONE (nvc0, radeonsi, softpipe) - GL_ARB_shader_ballot not started - GL_ARB_shader_clock DONE (i965/gen7+) - GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi) - GL_ARB_shader_group_vote DONE (nvc0) - GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr) - GL_ARB_shader_viewport_layer_array not started - GL_ARB_sparse_buffer not started - GL_ARB_sparse_texture not started - GL_ARB_sparse_texture2 not started - GL_ARB_sparse_texture_clamp not started - GL_ARB_texture_filter_minmax not started - GL_ARB_transform_feedback_overflow_query not started - GL_KHR_blend_equation_advanced_coherent DONE (i965/gen9+) - GL_KHR_no_error not started - GL_KHR_texture_compression_astc_hdr DONE (core only) - GL_KHR_texture_compression_astc_sliced_3d not started - GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+) - GL_OES_EGL_image DONE (all drivers) - GL_OES_EGL_image_external_essl3 not started - GL_OES_required_internalformat not started - GLES2 extension based on OpenGL ES 3.0 feature - GL_OES_surfaceless_context DONE (all drivers) - GL_OES_texture_compression_astc DONE (core only) - GL_OES_texture_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) - GL_OES_texture_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) - GL_OES_texture_half_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) - GL_OES_texture_half_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) - GL_OES_texture_view not started - based on GL_ARB_texture_view - GLX_ARB_context_flush_control not started - GLX_ARB_robustness_application_isolation not started - GLX_ARB_robustness_share_group_isolation not started - -The following extensions are not part of any OpenGL or OpenGL ES version, and -we DO NOT WANT implementations of these extensions for Mesa. - - GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders - GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program - GL_ARB_shading_language_include Not interesting - GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program - GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program - -More info about these features and the work involved can be found at -http://dri.freedesktop.org/wiki/MissingFunctionality diff --git a/docs/features.txt b/docs/features.txt new file mode 100644 index 00000000000..21982c7ccba --- /dev/null +++ b/docs/features.txt @@ -0,0 +1,335 @@ +# Status of OpenGL extensions in Mesa + +Here's how to read this file: + +all DONE: , ... + All the extensions are done for the given list of drivers. + +DONE + The extension is done for Mesa and no implementation is necessary on the + driver-side. + +DONE () + The extension is done for Mesa and all the drivers in the "all DONE" list. + +DONE (, ...) + The extension is done for Mesa, all the drivers in the "all DONE" list, and + all the drivers in the brackets. + +in progress + The extension is started but not finished yet. + +not started + The extension isn't started yet. + +# OpenGL Core and Compatibility context support + +OpenGL 3.1 and later versions are only supported with the Core profile. +There are no plans to support GL_ARB_compatibility. The last supported OpenGL +version with all deprecated features is 3.0. Some of the later GL features +are exposed in the 3.0 context as extensions. + + +Feature Status +------------------------------------------------------- ------------------------ + +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr + + glBindFragDataLocation, glGetFragDataLocation DONE + GL_NV_conditional_render (Conditional rendering) DONE () + GL_ARB_map_buffer_range (Map buffer subranges) DONE () + GL_ARB_color_buffer_float (Clamping controls) DONE () + GL_ARB_texture_float (Float textures, renderbuffers) DONE () + GL_EXT_packed_float DONE () + GL_EXT_texture_shared_exponent DONE () + GL_ARB_depth_buffer_float (Float depth buffers) DONE () + GL_ARB_framebuffer_object (Framebuffer objects) DONE () + GL_ARB_half_float_pixel DONE (all drivers) + GL_ARB_half_float_vertex DONE () + GL_EXT_texture_integer DONE () + GL_EXT_texture_array DONE () + GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE () + GL_EXT_texture_compression_rgtc DONE () + GL_ARB_texture_rg DONE () + GL_EXT_transform_feedback (Transform feedback) DONE () + GL_ARB_vertex_array_object (Vertex array objects) DONE () + GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE () + glClearBuffer commands DONE + glGetStringi command DONE + glTexParameterI, glGetTexParameterI commands DONE + glVertexAttribI commands DONE + Depth format cube textures DONE () + GLX_ARB_create_context (GLX 1.4 is required) DONE + Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), swr (*)) + +(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support + + +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr + + Forward compatible context support/deprecations DONE () + GL_ARB_draw_instanced (Instanced drawing) DONE () + GL_ARB_copy_buffer (Buffer copying) DONE () + GL_NV_primitive_restart (Primitive restart) DONE () + 16 vertex texture image units DONE () + GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts) + GL_ARB_texture_rectangle (Rectangular textures) DONE () + GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE () + GL_EXT_texture_snorm (Signed normalized textures) DONE () + + +GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe + + Core/compatibility profiles DONE + Geometry shaders DONE () + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr) + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr) + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr) + GL_ARB_provoking_vertex (Provoking vertex) DONE (swr) + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr) + GL_ARB_texture_multisample (Multisample textures) DONE (swr) + GL_ARB_depth_clamp (Frag depth clamp) DONE (swr) + GL_ARB_sync (Fence objects) DONE (swr) + GLX_ARB_create_context_profile DONE + + +GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe + + GL_ARB_blend_func_extended DONE (swr) + GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) + GL_ARB_occlusion_query2 DONE (swr) + GL_ARB_sampler_objects DONE (all drivers) + GL_ARB_shader_bit_encoding DONE (swr) + GL_ARB_texture_rgb10_a2ui DONE (swr) + GL_ARB_texture_swizzle DONE (swr) + GL_ARB_timer_query DONE (swr) + GL_ARB_instanced_arrays DONE (swr) + GL_ARB_vertex_type_2_10_10_10_rev DONE (swr) + + +GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi + + GL_ARB_draw_buffers_blend DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) + GL_ARB_draw_indirect DONE (i965/gen7+, llvmpipe, softpipe, swr) + GL_ARB_gpu_shader5 DONE (i965/gen7+) + - 'precise' qualifier DONE + - Dynamically uniform sampler array indices DONE (softpipe) + - Dynamically uniform UBO array indices DONE () + - Implicit signed -> unsigned conversions DONE + - Fused multiply-add DONE () + - Packing/bitfield/conversion functions DONE (softpipe) + - Enhanced textureGather DONE (softpipe) + - Geometry shader instancing DONE (llvmpipe, softpipe) + - Geometry shader multiple streams DONE () + - Enhanced per-sample shading DONE () + - Interpolation functions DONE () + - New overload resolution rules DONE + GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe) + GL_ARB_sample_shading DONE (i965/gen6+, nv50) + GL_ARB_shader_subroutine DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) + GL_ARB_tessellation_shader DONE (i965/gen7+) + GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, llvmpipe, softpipe, swr) + GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe) + GL_ARB_texture_gather DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr) + GL_ARB_texture_query_lod DONE (i965, nv50, softpipe) + GL_ARB_transform_feedback2 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr) + GL_ARB_transform_feedback3 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr) + + +GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi + + GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe, swr) + GL_ARB_get_program_binary DONE (0 binary formats) + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10) + GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe) + GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe) + + +GL 4.2, GLSL 4.20 -- all DONE: i965/gen8+, nvc0, radeonsi + + GL_ARB_texture_compression_bptc DONE (i965, r600) + GL_ARB_compressed_texture_pixel_storage DONE (all drivers) + GL_ARB_shader_atomic_counters DONE (i965, softpipe) + GL_ARB_texture_storage DONE (all drivers) + GL_ARB_transform_feedback_instanced DONE (i965, nv50, r600, llvmpipe, softpipe, swr) + GL_ARB_base_instance DONE (i965, nv50, r600, llvmpipe, softpipe, swr) + GL_ARB_shader_image_load_store DONE (i965, softpipe) + GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30) + GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30) + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_internalformat_query DONE (i965, nv50, r600, llvmpipe, softpipe, swr) + GL_ARB_map_buffer_alignment DONE (all drivers) + + +GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi + + GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) + GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30) + GL_ARB_clear_buffer_object DONE (all drivers) + GL_ARB_compute_shader DONE (i965, softpipe) + GL_ARB_copy_image DONE (i965, nv50, r600, softpipe, llvmpipe) + GL_KHR_debug DONE (all drivers) + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_fragment_layer_viewport DONE (i965, nv50, r600, llvmpipe, softpipe) + GL_ARB_framebuffer_no_attachments DONE (i965, r600, softpipe) + GL_ARB_internalformat_query2 DONE (all drivers) + GL_ARB_invalidate_subdata DONE (all drivers) + GL_ARB_multi_draw_indirect DONE (i965, r600, llvmpipe, softpipe, swr) + GL_ARB_program_interface_query DONE (all drivers) + GL_ARB_robust_buffer_access_behavior DONE (i965) + GL_ARB_shader_image_size DONE (i965, softpipe) + GL_ARB_shader_storage_buffer_object DONE (i965, softpipe) + GL_ARB_stencil_texturing DONE (i965/hsw+, nv50, r600, llvmpipe, softpipe, swr) + GL_ARB_texture_buffer_range DONE (nv50, i965, r600, llvmpipe) + GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) + GL_ARB_texture_view DONE (i965, nv50, r600, llvmpipe, softpipe, swr) + GL_ARB_vertex_attrib_binding DONE (all drivers) + + +GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+ + + GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers) + GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_clear_texture DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_enhanced_layouts DONE (i965) + - compile-time constant expressions DONE + - explicit byte offsets for blocks DONE + - forced alignment within blocks DONE + - specified vec4-slot component numbers DONE (i965) + - specified transform/feedback layout DONE + - input/output block locations DONE + GL_ARB_multi_bind DONE (all drivers) + GL_ARB_query_buffer_object DONE (i965/hsw+, nvc0) + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + GL_ARB_texture_stencil8 DONE (i965/hsw+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + +GL 4.5, GLSL 4.50: + + GL_ARB_ES3_1_compatibility DONE (i965/gen8+, nvc0, radeonsi) + GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr) + GL_ARB_cull_distance DONE (i965, nv50, nvc0, llvmpipe, softpipe, swr) + GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_direct_state_access DONE (all drivers) + GL_ARB_get_texture_sub_image DONE (all drivers) + GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi) + GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi) + GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful) + GL_KHR_robustness DONE (i965) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + +These are the extensions cherry-picked to make GLES 3.1 +GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, radeonsi + + GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30) + GL_ARB_compute_shader DONE (i965/gen7+, softpipe) + GL_ARB_draw_indirect DONE (i965/gen7+, r600, llvmpipe, softpipe, swr) + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL) + GL_ARB_framebuffer_no_attachments DONE (i965/gen7+, r600, softpipe) + GL_ARB_program_interface_query DONE (all drivers) + GL_ARB_shader_atomic_counters DONE (i965/gen7+, softpipe) + GL_ARB_shader_image_load_store DONE (i965/gen7+, softpipe) + GL_ARB_shader_image_size DONE (i965/gen7+, softpipe) + GL_ARB_shader_storage_buffer_object DONE (i965/gen7+, softpipe) + GL_ARB_shading_language_packing DONE (all drivers) + GL_ARB_separate_shader_objects DONE (all drivers) + GL_ARB_stencil_texturing DONE (nv50, r600, llvmpipe, softpipe, swr) + GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe) + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample) + GL_ARB_vertex_attrib_binding DONE (all drivers) + GS5 Enhanced textureGather DONE (i965/gen7+, r600) + GS5 Packing/bitfield/conversion functions DONE (i965/gen6+, r600) + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL) + + Additional functionality not covered above: + glMemoryBarrierByRegion DONE + glGetTexLevelParameter[fi]v - needs updates DONE + glGetBooleani_v - restrict to GLES enums + gl_HelperInvocation support DONE (i965, r600) + +GLES3.2, GLSL ES 3.2: + + GL_EXT_color_buffer_float DONE (all drivers) + GL_KHR_blend_equation_advanced DONE (i965) + GL_KHR_debug DONE (all drivers) + GL_KHR_robustness DONE (i965) + GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+) + GL_OES_copy_image DONE (all drivers) + GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend) + GL_OES_draw_elements_base_vertex DONE (all drivers) + GL_OES_geometry_shader started (idr) + GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5) + GL_OES_primitive_bounding_box not started + GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi) + GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi) + GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store) + GL_OES_shader_io_blocks DONE (i965/gen8+, nvc0, radeonsi) + GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi) + GL_OES_tessellation_shader started (Ken) + GL_OES_texture_border_clamp DONE (all drivers) + GL_OES_texture_buffer DONE (i965, nvc0, radeonsi) + GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) + GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) + GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) + +Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version: + + GL_ARB_bindless_texture started (airlied) + GL_ARB_cl_event not started + GL_ARB_compute_variable_group_size not started + GL_ARB_ES3_2_compatibility not started + GL_ARB_fragment_shader_interlock not started + GL_ARB_gpu_shader_int64 started (airlied for core and Gallium, idr for i965) + GL_ARB_indirect_parameters DONE (nvc0, radeonsi) + GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014 + GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr) + GL_ARB_post_depth_coverage not started + GL_ARB_robustness_isolation not started + GL_ARB_sample_locations not started + GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr) + GL_ARB_shader_atomic_counter_ops DONE (nvc0, radeonsi, softpipe) + GL_ARB_shader_ballot not started + GL_ARB_shader_clock DONE (i965/gen7+) + GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi) + GL_ARB_shader_group_vote DONE (nvc0) + GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr) + GL_ARB_shader_viewport_layer_array not started + GL_ARB_sparse_buffer not started + GL_ARB_sparse_texture not started + GL_ARB_sparse_texture2 not started + GL_ARB_sparse_texture_clamp not started + GL_ARB_texture_filter_minmax not started + GL_ARB_transform_feedback_overflow_query not started + GL_KHR_blend_equation_advanced_coherent DONE (i965/gen9+) + GL_KHR_no_error not started + GL_KHR_texture_compression_astc_hdr DONE (core only) + GL_KHR_texture_compression_astc_sliced_3d not started + GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+) + GL_OES_EGL_image DONE (all drivers) + GL_OES_EGL_image_external_essl3 not started + GL_OES_required_internalformat not started - GLES2 extension based on OpenGL ES 3.0 feature + GL_OES_surfaceless_context DONE (all drivers) + GL_OES_texture_compression_astc DONE (core only) + GL_OES_texture_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) + GL_OES_texture_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) + GL_OES_texture_half_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) + GL_OES_texture_half_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe) + GL_OES_texture_view not started - based on GL_ARB_texture_view + GLX_ARB_context_flush_control not started + GLX_ARB_robustness_application_isolation not started + GLX_ARB_robustness_share_group_isolation not started + +The following extensions are not part of any OpenGL or OpenGL ES version, and +we DO NOT WANT implementations of these extensions for Mesa. + + GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders + GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program + GL_ARB_shading_language_include Not interesting + GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program + GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program + +More info about these features and the work involved can be found at +http://dri.freedesktop.org/wiki/MissingFunctionality