From: Richard Sandiford Date: Mon, 21 Jul 2014 15:32:38 +0000 (+0100) Subject: util: Add big-endian layout for a number of formats. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f93b6d8cc5b0e3830e0c095772795e606fd1fe3a;p=mesa.git util: Add big-endian layout for a number of formats. This patch builds on 6c8f547f66e68b495c708f8ffcb67370caa5ffe8 and previous patches by allowing u_format.csv to specify separate big-endian and little-endian layouts. It then uses this to specify the correct layouts for various depth/stencil formats. Later patches handle other formats. To recap, the idea is that u_format.csv lists the channels for an N-byte value as though it were an N-byte integer. For little-endian targets the channels are listed starting at the least-significant bit of the integer while for big-endian targets the channels are listed starting at the most-significant bit. This means that for something like PIPE_FORMAT_B8G8R8A8_UNORM (blue in first byte of memory, alpha in last byte of memory) the orders are the same for both endiannesses. But for something like PIPE_FORMAT_S8_UINT_Z24_UNORM, where the stencil is in the least significant byte of a 32-bit integer, there need to be separate channel definitions for each endianness. The effect of this patch is to make the affected PIPE_FORMAT_*s have the same layout as the associated MESA_FORMAT_*s for big-endian. The MESA_FORMAT_*s are already handled correctly. Fixes various piglit tests on z. No regressions on x86_64. [airlied: squash subsequent patches] util: Add big-endian layout for 5551 and 565 formats util: Add big-endian layout for 10/10/10/2 formats util: Add big-endian layout for 4444 formats util: Add big-endian layout for 233 format util: Add big-endian layout for 44 formats Signed-off-by: Dave Airlie --- diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 17034049dea..affc3636357 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -46,6 +46,8 @@ # - number of bits # - channel swizzle # - color space: rgb, yub, sz +# - (optional) channel encoding for big-endian targets +# - (optional) channel swizzle for big-endian targets # # See also: # - http://msdn.microsoft.com/en-us/library/bb172558.aspx (D3D9) @@ -70,20 +72,20 @@ PIPE_FORMAT_A8B8G8R8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, r PIPE_FORMAT_X8B8G8R8_UNORM , plain, 1, 1, x8 , un8 , un8 , un8 , wzy1, rgb # PIPE_FORMAT_R8G8B8A8_UNORM is below PIPE_FORMAT_R8G8B8X8_UNORM , plain, 1, 1, un8 , un8 , un8 , x8 , xyz1, rgb -PIPE_FORMAT_B5G5R5X1_UNORM , plain, 1, 1, un5 , un5 , un5 , x1 , zyx1, rgb -PIPE_FORMAT_B5G5R5A1_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb -PIPE_FORMAT_B4G4R4A4_UNORM , plain, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb -PIPE_FORMAT_B4G4R4X4_UNORM , plain, 1, 1, un4 , un4 , un4 , x4 , zyx1, rgb -PIPE_FORMAT_B5G6R5_UNORM , plain, 1, 1, un5 , un6 , un5 , , zyx1, rgb -PIPE_FORMAT_R10G10B10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , xyzw, rgb -PIPE_FORMAT_B10G10R10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , zyxw, rgb -PIPE_FORMAT_B2G3R3_UNORM , plain, 1, 1, un2 , un3 , un3 , , zyx1, rgb +PIPE_FORMAT_B5G5R5X1_UNORM , plain, 1, 1, un5 , un5 , un5 , x1 , zyx1, rgb, x1 , un5 , un5 , un5 , yzw1 +PIPE_FORMAT_B5G5R5A1_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb, un1 , un5 , un5 , un5 , yzwx +PIPE_FORMAT_B4G4R4A4_UNORM , plain, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb, un4 , un4 , un4 , un4 , yzwx +PIPE_FORMAT_B4G4R4X4_UNORM , plain, 1, 1, un4 , un4 , un4 , x4 , zyx1, rgb, x4 , un4 , un4 , un4 , yzw1 +PIPE_FORMAT_B5G6R5_UNORM , plain, 1, 1, un5 , un6 , un5 , , zyx1, rgb, un5 , un6 , un5 , , xyz1 +PIPE_FORMAT_R10G10B10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , xyzw, rgb, un2 , un10, un10, un10, wzyx +PIPE_FORMAT_B10G10R10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , zyxw, rgb, un2 , un10, un10, un10, yzwx +PIPE_FORMAT_B2G3R3_UNORM , plain, 1, 1, un2 , un3 , un3 , , zyx1, rgb, un3 , un3 , un2 , , xyz1 # Luminance/Intensity/Alpha formats PIPE_FORMAT_L8_UNORM , plain, 1, 1, un8 , , , , xxx1, rgb PIPE_FORMAT_A8_UNORM , plain, 1, 1, un8 , , , , 000x, rgb PIPE_FORMAT_I8_UNORM , plain, 1, 1, un8 , , , , xxxx, rgb -PIPE_FORMAT_L4A4_UNORM , plain, 1, 1, un4 , un4 , , , xxxy, rgb +PIPE_FORMAT_L4A4_UNORM , plain, 1, 1, un4 , un4 , , , xxxy, rgb, un4 , un4 , , , yyyx PIPE_FORMAT_L8A8_UNORM , plain, 1, 1, un8 , un8 , , , xxxy, rgb PIPE_FORMAT_L16_UNORM , plain, 1, 1, un16, , , , xxx1, rgb PIPE_FORMAT_A16_UNORM , plain, 1, 1, un16, , , , 000x, rgb @@ -120,22 +122,22 @@ PIPE_FORMAT_X8R8G8B8_SRGB , plain, 1, 1, x8 , un8 , un8 , un8 , yzw1, s # Mixed-sign formats (typically used for bump map textures) PIPE_FORMAT_R8SG8SB8UX8U_NORM , plain, 1, 1, sn8 , sn8 , un8 , x8 , xyz1, rgb -PIPE_FORMAT_R10SG10SB10SA2U_NORM , plain, 1, 1, sn10, sn10, sn10, un2 , xyzw, rgb -PIPE_FORMAT_R5SG5SB6U_NORM , plain, 1, 1, sn5 , sn5 , un6 , , xyz1, rgb +PIPE_FORMAT_R10SG10SB10SA2U_NORM , plain, 1, 1, sn10, sn10, sn10, un2 , xyzw, rgb, un2 , sn10, sn10, sn10, wzyx +PIPE_FORMAT_R5SG5SB6U_NORM , plain, 1, 1, sn5 , sn5 , un6 , , xyz1, rgb, un6 , sn5 , sn5 , , zyx1 # Depth-stencil formats PIPE_FORMAT_S8_UINT , plain, 1, 1, up8 , , , , _x__, zs PIPE_FORMAT_Z16_UNORM , plain, 1, 1, un16, , , , x___, zs PIPE_FORMAT_Z32_UNORM , plain, 1, 1, un32, , , , x___, zs PIPE_FORMAT_Z32_FLOAT , plain, 1, 1, f32 , , , , x___, zs -PIPE_FORMAT_Z24_UNORM_S8_UINT , plain, 1, 1, un24, up8 , , , xy__, zs -PIPE_FORMAT_S8_UINT_Z24_UNORM , plain, 1, 1, up8 , un24, , , yx__, zs -PIPE_FORMAT_X24S8_UINT , plain, 1, 1, x24 , up8 , , , _y__, zs -PIPE_FORMAT_S8X24_UINT , plain, 1, 1, up8 , x24 , , , _x__, zs -PIPE_FORMAT_Z24X8_UNORM , plain, 1, 1, un24, x8 , , , x___, zs -PIPE_FORMAT_X8Z24_UNORM , plain, 1, 1, x8 , un24, , , y___, zs -PIPE_FORMAT_Z32_FLOAT_S8X24_UINT , plain, 1, 1, f32 , up8 , x24, , xy__, zs -PIPE_FORMAT_X32_S8X24_UINT , plain, 1, 1, x32 , up8 , x24, , _y__, zs +PIPE_FORMAT_Z24_UNORM_S8_UINT , plain, 1, 1, un24, up8 , , , xy__, zs, up8 , un24, , , yx__ +PIPE_FORMAT_S8_UINT_Z24_UNORM , plain, 1, 1, up8 , un24, , , yx__, zs, un24, up8 , , , xy__ +PIPE_FORMAT_X24S8_UINT , plain, 1, 1, x24 , up8 , , , _y__, zs, up8 , x24 , , , _x__ +PIPE_FORMAT_S8X24_UINT , plain, 1, 1, up8 , x24 , , , _x__, zs, x24 , up8 , , , _y__ +PIPE_FORMAT_Z24X8_UNORM , plain, 1, 1, un24, x8 , , , x___, zs, x8 , un24, , , y___ +PIPE_FORMAT_X8Z24_UNORM , plain, 1, 1, x8 , un24, , , y___, zs, un24, x8 , , , x___ +PIPE_FORMAT_Z32_FLOAT_S8X24_UINT , plain, 1, 1, f32 , up8 , x24, , xy__, zs, f32 , x24 , up8, , xz__ +PIPE_FORMAT_X32_S8X24_UINT , plain, 1, 1, x32 , up8 , x24, , _y__, zs, x32 , x24 , up8, , _z__ # YUV formats # http://www.fourcc.org/yuv.php#UYVY @@ -267,9 +269,9 @@ PIPE_FORMAT_R32G32B32A32_FIXED , plain, 1, 1, h32 , h32 , h32 , h32 , xyzw, r # See also: # - http://msdn.microsoft.com/en-us/library/bb172533.aspx # A.k.a. D3DDECLTYPE_UDEC3 -PIPE_FORMAT_R10G10B10X2_USCALED , plain, 1, 1, u10 , u10 , u10 , x2 , xyz1, rgb +PIPE_FORMAT_R10G10B10X2_USCALED , plain, 1, 1, u10 , u10 , u10 , x2 , xyz1, rgb, x2 , u10 , u10 , u10 , wzy1 # A.k.a. D3DDECLTYPE_DEC3N -PIPE_FORMAT_R10G10B10X2_SNORM , plain, 1, 1, sn10, sn10, sn10 , x2 , xyz1, rgb +PIPE_FORMAT_R10G10B10X2_SNORM , plain, 1, 1, sn10, sn10, sn10 , x2 , xyz1, rgb, x2 , sn10, sn10, sn10, wzy1 PIPE_FORMAT_YV12 , other, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv PIPE_FORMAT_YV16 , other, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv @@ -278,18 +280,18 @@ PIPE_FORMAT_NV12 , other, 1, 1, x8 , x8 , x8 , x8 , xyzw, y PIPE_FORMAT_NV21 , other, 1, 1, x8 , x8 , x8 , x8 , xyzw, yuv # Usually used to implement IA44 and AI44 formats in video decoding -PIPE_FORMAT_A4R4_UNORM , plain, 1, 1, un4 , un4 , , , y00x, rgb -PIPE_FORMAT_R4A4_UNORM , plain, 1, 1, un4 , un4 , , , x00y, rgb +PIPE_FORMAT_A4R4_UNORM , plain, 1, 1, un4 , un4 , , , y00x, rgb, un4, un4 , , , x00y +PIPE_FORMAT_R4A4_UNORM , plain, 1, 1, un4 , un4 , , , x00y, rgb, un4, un4 , , , y00x PIPE_FORMAT_R8A8_UNORM , plain, 1, 1, un8 , un8 , , , x00y, rgb PIPE_FORMAT_A8R8_UNORM , plain, 1, 1, un8 , un8 , , , y00x, rgb # ARB_vertex_type_10_10_10_2_REV -PIPE_FORMAT_R10G10B10A2_USCALED , plain, 1, 1, u10, u10, u10, u2, xyzw, rgb -PIPE_FORMAT_R10G10B10A2_SSCALED , plain, 1, 1, s10, s10, s10, s2, xyzw, rgb -PIPE_FORMAT_R10G10B10A2_SNORM , plain, 1, 1, sn10, sn10, sn10, sn2, xyzw, rgb -PIPE_FORMAT_B10G10R10A2_USCALED , plain, 1, 1, u10, u10, u10, u2, zyxw, rgb -PIPE_FORMAT_B10G10R10A2_SSCALED , plain, 1, 1, s10, s10, s10, s2, zyxw, rgb -PIPE_FORMAT_B10G10R10A2_SNORM , plain, 1, 1, sn10, sn10, sn10, sn2, zyxw, rgb +PIPE_FORMAT_R10G10B10A2_USCALED , plain, 1, 1, u10 , u10 , u10 , u2 , xyzw, rgb, u2 , u10 , u10 , u10 , wzyx +PIPE_FORMAT_R10G10B10A2_SSCALED , plain, 1, 1, s10 , s10 , s10 , s2 , xyzw, rgb, s2 , s10 , s10 , s10 , wzyx +PIPE_FORMAT_R10G10B10A2_SNORM , plain, 1, 1, sn10, sn10, sn10, sn2 , xyzw, rgb, sn2 , sn10, sn10, sn10, wzyx +PIPE_FORMAT_B10G10R10A2_USCALED , plain, 1, 1, u10 , u10 , u10 , u2 , zyxw, rgb, u2 , u10 , u10 , u10 , yzwx +PIPE_FORMAT_B10G10R10A2_SSCALED , plain, 1, 1, s10 , s10 , s10 , s2 , zyxw, rgb, s2 , s10 , s10 , s10 , yzwx +PIPE_FORMAT_B10G10R10A2_SNORM , plain, 1, 1, sn10, sn10, sn10, sn2 , zyxw, rgb, sn2 , sn10, sn10, sn10, yzwx PIPE_FORMAT_R8_UINT , plain, 1, 1, up8, , , , x001, rgb PIPE_FORMAT_R8G8_UINT , plain, 1, 1, up8, up8, , , xy01, rgb @@ -351,13 +353,13 @@ PIPE_FORMAT_I32_SINT , plain, 1, 1, sp32, , , , xxxx, rgb PIPE_FORMAT_L32_SINT , plain, 1, 1, sp32, , , , xxx1, rgb PIPE_FORMAT_L32A32_SINT , plain, 1, 1, sp32, sp32, , , xxxy, rgb -PIPE_FORMAT_B10G10R10A2_UINT , plain, 1, 1, up10, up10, up10, up2, zyxw, rgb +PIPE_FORMAT_B10G10R10A2_UINT , plain, 1, 1, up10, up10, up10, up2, zyxw, rgb, up2 , up10, up10, up10, yzwx PIPE_FORMAT_R8G8B8X8_SNORM , plain, 1, 1, sn8, sn8, sn8, x8, xyz1, rgb PIPE_FORMAT_R8G8B8X8_SRGB , plain, 1, 1, un8, un8, un8, x8, xyz1, srgb PIPE_FORMAT_R8G8B8X8_UINT , plain, 1, 1, up8, up8, up8, x8, xyz1, rgb PIPE_FORMAT_R8G8B8X8_SINT , plain, 1, 1, sp8, sp8, sp8, x8, xyz1, rgb -PIPE_FORMAT_B10G10R10X2_UNORM , plain, 1, 1, un10, un10, un10, x2, zyx1, rgb +PIPE_FORMAT_B10G10R10X2_UNORM , plain, 1, 1, un10, un10, un10, x2, zyx1, rgb, x2 , un10, un10, un10, yzw1 PIPE_FORMAT_R16G16B16X16_UNORM , plain, 1, 1, un16, un16, un16, x16, xyz1, rgb PIPE_FORMAT_R16G16B16X16_SNORM , plain, 1, 1, sn16, sn16, sn16, x16, xyz1, rgb PIPE_FORMAT_R16G16B16X16_FLOAT , plain, 1, 1, f16, f16, f16, x16, xyz1, rgb @@ -378,7 +380,7 @@ PIPE_FORMAT_R16A16_UINT , plain, 1, 1, up16 , up16 , , , x00 PIPE_FORMAT_R16A16_SINT , plain, 1, 1, sp16 , sp16 , , , x00y, rgb PIPE_FORMAT_R32A32_UINT , plain, 1, 1, up32 , up32 , , , x00y, rgb PIPE_FORMAT_R32A32_SINT , plain, 1, 1, sp32 , sp32 , , , x00y, rgb -PIPE_FORMAT_R10G10B10A2_UINT , plain, 1, 1, up10 , up10 , up10, up2 , xyzw, rgb +PIPE_FORMAT_R10G10B10A2_UINT , plain, 1, 1, up10 , up10 , up10, up2 , xyzw, rgb, up2 , up10, up10, up10, wzyx -PIPE_FORMAT_B5G6R5_SRGB , plain, 1, 1, un5 , un6 , un5 , , zyx1, srgb +PIPE_FORMAT_B5G6R5_SRGB , plain, 1, 1, un5 , un6 , un5 , , zyx1, srgb, un5 , un6 , un5 , , xyz1 diff --git a/src/gallium/auxiliary/util/u_format_parse.py b/src/gallium/auxiliary/util/u_format_parse.py index 15cc6d4fe15..929017a4486 100755 --- a/src/gallium/auxiliary/util/u_format_parse.py +++ b/src/gallium/auxiliary/util/u_format_parse.py @@ -330,6 +330,9 @@ def parse(filename): continue fields = [field.strip() for field in line.split(',')] + if len (fields) == 10: + fields += fields[4:9] + assert len (fields) == 15 name = fields[0] layout = fields[1] @@ -339,8 +342,8 @@ def parse(filename): le_swizzles = [_swizzle_parse_map[swizzle] for swizzle in fields[8]] le_channels = _parse_channels(fields[4:8], layout, colorspace, le_swizzles) - be_swizzles = [_swizzle_parse_map[swizzle] for swizzle in fields[8]] - be_channels = _parse_channels(fields[4:8], layout, colorspace, be_swizzles) + be_swizzles = [_swizzle_parse_map[swizzle] for swizzle in fields[14]] + be_channels = _parse_channels(fields[10:14], layout, colorspace, be_swizzles) le_shift = 0 for channel in le_channels: @@ -353,6 +356,8 @@ def parse(filename): be_shift += channel.size assert le_shift == be_shift + for i in range(4): + assert (le_swizzles[i] != SWIZZLE_NONE) == (be_swizzles[i] != SWIZZLE_NONE) format = Format(name, layout, block_width, block_height, le_channels, le_swizzles, be_channels, be_swizzles, colorspace) formats.append(format)