From: Timothy Arceri Date: Mon, 15 May 2017 01:12:13 +0000 (+1000) Subject: mesa: compute.c C99 tidy up X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f98411eaad760ff5f02c8e332663635ac932fd39;p=mesa.git mesa: compute.c C99 tidy up Reviewed-by: Nicolai Hähnle --- diff --git a/src/mesa/main/compute.c b/src/mesa/main/compute.c index 5c845166884..e881d4f5a39 100644 --- a/src/mesa/main/compute.c +++ b/src/mesa/main/compute.c @@ -54,13 +54,12 @@ check_valid_to_compute(struct gl_context *ctx, const char *function) static bool validate_DispatchCompute(struct gl_context *ctx, const GLuint *num_groups) { - int i; FLUSH_CURRENT(ctx, 0); if (!check_valid_to_compute(ctx, "glDispatchCompute")) return GL_FALSE; - for (i = 0; i < 3; i++) { + for (int i = 0; i < 3; i++) { /* From the OpenGL 4.3 Core Specification, Chapter 19, Compute Shaders: * * "An INVALID_VALUE error is generated if any of num_groups_x, @@ -107,7 +106,6 @@ validate_DispatchComputeGroupSizeARB(struct gl_context *ctx, const GLuint *group_size) { GLuint total_invocations = 1; - int i; FLUSH_CURRENT(ctx, 0); @@ -128,7 +126,7 @@ validate_DispatchComputeGroupSizeARB(struct gl_context *ctx, return GL_FALSE; } - for (i = 0; i < 3; i++) { + for (int i = 0; i < 3; i++) { /* The ARB_compute_variable_group_size spec says: * * "An INVALID_VALUE error is generated if any of num_groups_x,