From: Dave Airlie Date: Wed, 1 Apr 2009 06:13:30 +0000 (+1000) Subject: radeon: go back and repick texture formats. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=f9d272fa414ec04d9cc608840436f29e6adf84bc;p=mesa.git radeon: go back and repick texture formats. This might trip up some serious FBO users, will have to see, but it avoids the slow paths for all the demos I have. --- diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 19a6cad80bd..fc2caabb5ac 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -493,7 +493,7 @@ void r200InitTextureFuncs( struct dd_function_table *functions ) /* Note: we only plug in the functions we implement in the driver * since _mesa_init_driver_functions() was already called. */ - functions->ChooseTextureFormat = radeonChooseTextureFormat; + functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa; functions->TexImage1D = radeonTexImage1D; functions->TexImage2D = radeonTexImage2D; #if ENABLE_HW_3D_TEXTURE diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 72b7f3dafa2..9797f77ec4f 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -839,7 +839,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo texImage->RowStride = rb->pitch / rb->cpp; texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, internalFormat, - type, format); + type, format, 0); rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 0f5afbfa298..0cbb2bcf3f1 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -323,7 +323,7 @@ void r300InitTextureFuncs(struct dd_function_table *functions) functions->MapTexture = radeonMapTexture; functions->UnmapTexture = radeonUnmapTexture; - functions->ChooseTextureFormat = radeonChooseTextureFormat; + functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa; functions->TexImage1D = radeonTexImage1D; functions->TexImage2D = radeonTexImage2D; functions->TexImage3D = radeonTexImage3D; diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 0c6d092df36..baaca5f1e59 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -457,7 +457,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo texImage->RowStride = rb->pitch / rb->cpp; texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, internalFormat, - type, format); + type, format, 0); rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index d17835bb12c..f62ca7f9eb3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -382,54 +382,65 @@ static GLboolean radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) { - if (texImage->TexFormat == &_mesa_texformat_argb8888) { - rrb->cpp = 4; - rrb->base._ActualFormat = GL_RGBA8; - rrb->base._BaseFormat = GL_RGBA; - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to RGBA8 texture OK\n"); - } - else if (texImage->TexFormat == &_mesa_texformat_rgb565) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGB5; - rrb->base._BaseFormat = GL_RGB; - rrb->base.DataType = GL_UNSIGNED_SHORT; - DBG("Render to RGB5 texture OK\n"); - } - else if (texImage->TexFormat == &_mesa_texformat_z16) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; - rrb->base.DataType = GL_UNSIGNED_SHORT; - DBG("Render to DEPTH16 texture OK\n"); - } - else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { - rrb->cpp = 4; - rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; - rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; - DBG("Render to DEPTH_STENCIL texture OK\n"); - } - else { - DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat->MesaFormat); - return GL_FALSE; - } - - rrb->pitch = texImage->Width * rrb->cpp; - rrb->base.InternalFormat = rrb->base._ActualFormat; - rrb->base.Width = texImage->Width; - rrb->base.Height = texImage->Height; - rrb->base.RedBits = texImage->TexFormat->RedBits; - rrb->base.GreenBits = texImage->TexFormat->GreenBits; - rrb->base.BlueBits = texImage->TexFormat->BlueBits; - rrb->base.AlphaBits = texImage->TexFormat->AlphaBits; - rrb->base.DepthBits = texImage->TexFormat->DepthBits; - - rrb->base.Delete = radeon_delete_renderbuffer; - rrb->base.AllocStorage = radeon_nop_alloc_storage; - - return GL_TRUE; + int retry = 0; +restart: + if (texImage->TexFormat == &_mesa_texformat_argb8888) { + rrb->cpp = 4; + rrb->base._ActualFormat = GL_RGBA8; + rrb->base._BaseFormat = GL_RGBA; + rrb->base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to RGBA8 texture OK\n"); + } + else if (texImage->TexFormat == &_mesa_texformat_rgb565) { + rrb->cpp = 2; + rrb->base._ActualFormat = GL_RGB5; + rrb->base._BaseFormat = GL_RGB; + rrb->base.DataType = GL_UNSIGNED_SHORT; + DBG("Render to RGB5 texture OK\n"); + } + else if (texImage->TexFormat == &_mesa_texformat_z16) { + rrb->cpp = 2; + rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; + rrb->base._BaseFormat = GL_DEPTH_COMPONENT; + rrb->base.DataType = GL_UNSIGNED_SHORT; + DBG("Render to DEPTH16 texture OK\n"); + } + else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { + rrb->cpp = 4; + rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; + rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; + DBG("Render to DEPTH_STENCIL texture OK\n"); + } + else { + /* try redoing the FBO */ + if (retry == 1) { + DBG("Render to texture BAD FORMAT %d\n", + texImage->TexFormat->MesaFormat); + return GL_FALSE; + } + texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0, + texImage->TexFormat->DataType, + 1); + + retry++; + goto restart; + } + + rrb->pitch = texImage->Width * rrb->cpp; + rrb->base.InternalFormat = rrb->base._ActualFormat; + rrb->base.Width = texImage->Width; + rrb->base.Height = texImage->Height; + rrb->base.RedBits = texImage->TexFormat->RedBits; + rrb->base.GreenBits = texImage->TexFormat->GreenBits; + rrb->base.BlueBits = texImage->TexFormat->BlueBits; + rrb->base.AlphaBits = texImage->TexFormat->AlphaBits; + rrb->base.DepthBits = texImage->TexFormat->DepthBits; + + rrb->base.Delete = radeon_delete_renderbuffer; + rrb->base.AllocStorage = radeon_nop_alloc_storage; + + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 2dfb5042ecc..21509c6e5e7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -447,7 +447,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) void radeonInitTextureFuncs( struct dd_function_table *functions ) { - functions->ChooseTextureFormat = radeonChooseTextureFormat; + functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa; functions->TexImage1D = radeonTexImage1D; functions->TexImage2D = radeonTexImage2D; functions->TexSubImage1D = radeonTexSubImage1D; diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index dab0df0ff3b..e4df33766eb 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -710,7 +710,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ texImage->RowStride = rb->pitch / rb->cpp; texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, internalFormat, - type, format); + type, format, 0); rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 21529f62fa5..35ed5424311 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -257,13 +257,13 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec /* try to find a format which will only need a memcopy */ static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa, GLenum srcFormat, - GLenum srcType) + GLenum srcType, GLboolean fbo) { const GLuint ui = 1; const GLubyte littleEndian = *((const GLubyte *)&ui); /* r100 can only do this */ - if (IS_R100_CLASS(rmesa->radeonScreen)) + if (IS_R100_CLASS(rmesa->radeonScreen) || fbo) return _dri_texformat_argb8888; if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || @@ -288,10 +288,19 @@ static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPt return _dri_texformat_argb8888; } -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, +const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type) +{ + return radeonChooseTextureFormat(ctx, internalFormat, format, + type, 0); +} + +const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); const GLboolean do32bpt = @@ -323,7 +332,7 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_UNSIGNED_SHORT_1_5_5_5_REV: return _dri_texformat_argb1555; default: - return do32bpt ? radeonChoose8888TexFormat(rmesa, format, type) : + return do32bpt ? radeonChoose8888TexFormat(rmesa, format, type, fbo) : _dri_texformat_argb4444; } @@ -350,7 +359,7 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - radeonChoose8888TexFormat(rmesa, format,type) : + radeonChoose8888TexFormat(rmesa, format, type, fbo) : _dri_texformat_argb4444; case GL_RGBA4: @@ -510,7 +519,7 @@ static void radeon_teximage( } /* Choose and fill in the texture format for this image */ - texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type); + texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); _mesa_set_fetch_functions(texImage, dims); if (texImage->TexFormat->TexelBytes == 0) { diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h index d90fda7868f..888a55ba911 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.h +++ b/src/mesa/drivers/dri/radeon/radeon_texture.h @@ -40,10 +40,14 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj); void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj); int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj); GLuint radeon_face_for_target(GLenum target); -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, +const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type); +const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo); void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLint internalFormat,