From: Chris Forbes Date: Thu, 26 Sep 2013 08:44:18 +0000 (+1200) Subject: i965/fs: implement ir_query_levels X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=fa6440acdb809682ddb3502c57f420f41ea2d3e2;p=mesa.git i965/fs: implement ir_query_levels Signed-off-by: Chris Forbes Reviewed-by: Matt Turner --- diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index a8ad65928c0..61410091a50 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1149,6 +1149,11 @@ fs_visitor::emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate, mlen += reg_width; inst = emit(SHADER_OPCODE_TXS, dst); break; + case ir_query_levels: + emit(MOV(fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), fs_reg(0u))); + mlen += reg_width; + inst = emit(SHADER_OPCODE_TXS, dst); + break; case ir_txf: mlen = header_present + 4 * reg_width; emit(MOV(fs_reg(MRF, base_mrf + mlen - reg_width, BRW_REGISTER_TYPE_UD), lod)); @@ -1259,6 +1264,10 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, emit(MOV(fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod)); mlen += reg_width; break; + case ir_query_levels: + emit(MOV(fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), fs_reg(0))); + mlen += reg_width; + break; case ir_txf: /* It appears that the ld instruction used for txf does its * address bounds check before adding in the offset. To work @@ -1314,7 +1323,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, } /* Set up the coordinate (except for cases where it was done above) */ - if (ir->op != ir_txd && ir->op != ir_txs && ir->op != ir_txf && ir->op != ir_txf_ms) { + if (ir->op != ir_txd && ir->op != ir_txs && ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_query_levels) { for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { emit(MOV(fs_reg(MRF, base_mrf + mlen), coordinate)); coordinate.reg_offset++; @@ -1332,6 +1341,7 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, case ir_txf: inst = emit(SHADER_OPCODE_TXF, dst); break; case ir_txf_ms: inst = emit(SHADER_OPCODE_TXF_MS, dst); break; case ir_txs: inst = emit(SHADER_OPCODE_TXS, dst); break; + case ir_query_levels: inst = emit(SHADER_OPCODE_TXS, dst); break; case ir_lod: inst = emit(SHADER_OPCODE_LOD, dst); break; case ir_tg4: inst = emit(SHADER_OPCODE_TG4, dst); break; } @@ -1507,6 +1517,7 @@ fs_visitor::visit(ir_texture *ir) case ir_tex: case ir_lod: case ir_tg4: + case ir_query_levels: break; case ir_txb: ir->lod_info.bias->accept(this); @@ -1606,6 +1617,13 @@ fs_visitor::gather_channel(ir_texture *ir, int sampler) void fs_visitor::swizzle_result(ir_texture *ir, fs_reg orig_val, int sampler) { + if (ir->op == ir_query_levels) { + /* # levels is in .w */ + orig_val.reg_offset += 3; + this->result = orig_val; + return; + } + this->result = orig_val; /* txs,lod don't actually sample the texture, so swizzling the result