From: Luca Barbieri Date: Tue, 14 Sep 2010 03:10:59 +0000 (+0200) Subject: mesa/st: ask GLSL to not emit noise since we have a dummy implementation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=fbc7c9b7a9d9df979ea82136d2b74121e5d4346e;p=mesa.git mesa/st: ask GLSL to not emit noise since we have a dummy implementation Note, BTW, that the Gallium implementation returns 0.5, which seems to violate the GLSL spec, where it should return 0.0 instead. Not sure whether changing it to 0 is correct or not. --- diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 3f91eb78d81..4c223f33742 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -162,6 +162,8 @@ void st_init_limits(struct st_context *st) pc->MaxNativeAddressRegs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ADDRS); pc->MaxNativeParameters = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONSTS); + options->EmitNoNoise = TRUE; + /* TODO: make these more fine-grained if anyone needs it */ options->EmitNoIfs = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH); options->EmitNoFunctions = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH);