From: Chia-I Wu Date: Thu, 1 Apr 2010 06:20:24 +0000 (+0800) Subject: progs/openvg: Move OpenVG demos to a subdirectory of progs/egl. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=fc3ddd4b566380e7684c780450016e3e191a4160;p=mesa.git progs/openvg: Move OpenVG demos to a subdirectory of progs/egl. That is, move progs/openvg/demos to progs/egl/openvg, progs/openvg/trivial to progs/egl/openvg/trivial. --- diff --git a/progs/egl/openvg/.gitignore b/progs/egl/openvg/.gitignore new file mode 100644 index 00000000000..9b05e1e81d4 --- /dev/null +++ b/progs/egl/openvg/.gitignore @@ -0,0 +1,24 @@ +demos/lion +demos/sp +trivial/arc +trivial/cap +trivial/clear +trivial/coord +trivial/dash +trivial/ellipse +trivial/filter +trivial/gradorigin +trivial/lineto +trivial/lingrad +trivial/lookup +trivial/mask4 +trivial/mask +trivial/path3 +trivial/radialgrad +trivial/readpixels +trivial/roundedrect +trivial/star-nonzero +trivial/star-oddeven +trivial/stroke2 +trivial/stroke +trivial/vguarc diff --git a/progs/egl/openvg/Makefile b/progs/egl/openvg/Makefile new file mode 100644 index 00000000000..8a4c4d81a41 --- /dev/null +++ b/progs/egl/openvg/Makefile @@ -0,0 +1,39 @@ +# progs/egl/openvg/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + +VG_LIBS=-lm -pthread -lX11 -lEGL -lOpenVG +INCLUDE_DIRS = -I$(TOP)/include + +PROGRAMS = \ + lion \ + sp + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + + +default: $(PROGRAMS) + +lion: lion.o lion-render.o + $(CC) $(CFLAGS) lion.o lion-render.o -L$(TOP)/$(LIB_DIR) $(VG_LIBS) -o $@ + +lion.o: lion.c lion-render.h $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include lion.c +lion-render.o: lion-render.c lion-render.h $(HEADERS) + $(CC) -c $(CFLAGS) -I$(TOP)/include lion-render.c + + +sp: sp.c eglcommon.o + $(CC) $(INCLUDE_DIRS) $(CFLAGS) $^ -L$(TOP)/$(LIB_DIR) $(LIBS) $(VG_LIBS) $(APP_LIB_DEPS) -o $@ + +eglcommon.o: eglcommon.c $(HEADERS) + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) eglcommon.c + + +clean: + rm -f *.o *~ + rm -f *.so + rm -f $(PROGRAMS) diff --git a/progs/egl/openvg/eglcommon.c b/progs/egl/openvg/eglcommon.c new file mode 100644 index 00000000000..0316e596c69 --- /dev/null +++ b/progs/egl/openvg/eglcommon.c @@ -0,0 +1,289 @@ +#include "eglcommon.h" + + +#include +#include +#include +#include +#include +#include +#include +#include +#include /* using full OpenGL for now */ +#include + + +static init_func init = 0; +static draw_func draw = 0; +static reshape_func reshape = 0; +static key_func keyPress = 0; +static VGint width = 300, height = 300; + + +void set_window_size(int w, int h) +{ + width = w; + height = h; +} + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENVG_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + int redraw = 0; + XEvent event; + + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + if (reshape) { + width = event.xconfigure.width; + height = event.xconfigure.height; + reshape(event.xconfigure.width, event.xconfigure.height); + } + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (!keyPress || !keyPress(code)) { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + +int window_width(void) +{ + return width; +} + +int window_height(void) +{ + return height; +} + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + +int run(int argc, char **argv, + init_func init_f, + reshape_func resh_f, + draw_func draw_f, + key_func key_f) +{ + const int winWidth = width, winHeight = height; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + init = init_f; + draw = draw_f; + reshape = resh_f; + keyPress = key_f; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "OpenVG Example", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER)); + printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION)); + printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR)); + } + + if (init) + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + if (reshape) + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglMakeCurrent(egl_dpy, 0, 0, 0); + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} + diff --git a/progs/egl/openvg/eglcommon.h b/progs/egl/openvg/eglcommon.h new file mode 100644 index 00000000000..958dae9f98d --- /dev/null +++ b/progs/egl/openvg/eglcommon.h @@ -0,0 +1,20 @@ +#ifndef EGLCOMMON_H +#define EGLCOMMON_H + +typedef void (*init_func)(); +typedef void (*reshape_func)(int, int); +typedef void (*draw_func)(); +typedef int (*key_func)(unsigned key); + + +void set_window_size(int width, int height); +int window_width(void); +int window_height(void); + +int run(int argc, char **argv, + init_func init, + reshape_func resh, + draw_func draw, + key_func key); + +#endif diff --git a/progs/egl/openvg/lion-render.c b/progs/egl/openvg/lion-render.c new file mode 100644 index 00000000000..f3f151f5522 --- /dev/null +++ b/progs/egl/openvg/lion-render.c @@ -0,0 +1,1573 @@ +#include "lion-render.h" + +#include +#include + +#define ELEMENTS(x) (sizeof(x)/sizeof((x)[0])) + +static void init(struct lion *l, int i, VGint hexColor, const VGfloat *coords, int elems) +{ + static VGubyte cmds[128]; + VGfloat color[4]; + VGint j; + + color[0] = ((hexColor >> 16) & 0xff) / 255.f; + color[1] = ((hexColor >> 8) & 0xff) / 255.f; + color[2] = ((hexColor >> 0) & 0xff) / 255.f; + color[3] = 1.0; + + l->paths[i] = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, + 0, 0, (unsigned int)VG_PATH_CAPABILITY_ALL); + l->fills[i] = vgCreatePaint(); + vgSetParameterfv(l->fills[i], VG_PAINT_COLOR, 4, color); + + cmds[0] = VG_MOVE_TO_ABS; + for (j = 1; j < elems; ++j) { + cmds[j] = VG_LINE_TO_ABS; + } + + vgAppendPathData(l->paths[i], elems, cmds, coords); +} + +static void poly0(struct lion *l) +{ + VGfloat color = 0xf2cc99; + static const VGfloat coords[] = {69,18, 82,8, 99,3, 118,5, 135,12, 149,21, 156,13, 165,9, 177,13, 183,28, + 180,50, 164,91, 155,107, 154,114, 151,121, 141,127, 139,136, 155,206, 157,251, 126,342, + 133,357, 128,376, 83,376, 75,368, 67,350, 61,350, 53,369, 4,369, 2,361, 5,354, + 12,342, 16,321, 4,257, 4,244, 7,218, 9,179, 26,127, 43,93, 32,77, 30,70, + 24,67, 16,49, 17,35, 18,23, 30,12, 40,7, 53,7, 62,12 + }; + + init(l, 0, color, coords, ELEMENTS(coords)/2); +} + +static void poly1(struct lion *l) +{ + VGfloat color = 0xe5b27f; + static const VGfloat coords[] = {142,79, 136,74, 138,82, 133,78, 133,84, 127,78, 128,85, + 124,80, 125,87, 119,82, 119,90, 125,99, 125,96, 128,100, 128,94, + 131,98, 132,93, 135,97, 136,93, 138,97, 139,94, 141,98, 143,94, + 144,85 + }; + + init(l, 1, color, coords, ELEMENTS(coords)/2); +} + +static void poly2(struct lion *l) +{ + VGfloat color = 0xeb8080; + static const VGfloat coords[] = {127,101, 132,100, 137,99, 144,101, 143,105, 135,110 + }; + + init(l, 2, color, coords, ELEMENTS(coords)/2); +} + +static void poly3(struct lion *l) +{ + VGfloat color = 0xf2cc99; + static const VGfloat coords[] = {178,229, 157,248, 139,296, 126,349, 137,356, + 158,357, 183,342, 212,332, 235,288, 235,261, + 228,252, 212,250, 188,251 + }; + + init(l, 3, color, coords, ELEMENTS(coords)/2); +} + +static void poly4(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {56,229, 48,241, 48,250, 57,281, 63,325, 71,338, + 81,315, 76,321, 79,311, 83,301, 75,308, 80,298, + 73,303, 76,296, 71,298, 74,292, 69,293, 74,284, + 78,278, 71,278, 74,274, 68,273, 70,268, 66,267, + 68,261, 60,266, 62,259, 65,253, 57,258, 59,251, + 55,254, 55,248, 60,237, 54,240, 58,234, 54,236 + }; + + init(l, 4, color, coords, ELEMENTS(coords)/2); +} + +static void poly5(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {74,363, 79,368, 81,368, 85,362, 89,363, 92,370, 96,373, + 101,372, 108,361, 110,371, 113,373, 116,371, 120,358, 122,363, + 123,371, 126,371, 129,367, 132,357, 135,361, 130,376, 127,377, + 94,378, 84,376, 76,371 + }; + + init(l, 5, color, coords, ELEMENTS(coords)/2); +} + +static void poly6(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {212,250, 219,251, 228,258, 236,270, 235,287, 225,304, + 205,332, 177,343, 171,352, 158,357, 166,352, 168,346, + 168,339, 165,333, 155,327, 155,323, 161,320, 165,316, + 169,316, 167,312, 171,313, 168,308, 173,309, 170,306, + 177,306, 175,308, 177,311, 174,311, 176,316, 171,315, + 174,319, 168,320, 168,323, 175,327, 179,332, 183,326, + 184,332, 189,323, 190,328, 194,320, 194,325, 199,316, + 201,320, 204,313, 206,316, 208,310, 211,305, 219,298, + 226,288, 229,279, 228,266, 224,259, 217,253 + }; + + init(l, 6, color, coords, ELEMENTS(coords)/2); +} + +static void poly7(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {151,205, 151,238, 149,252, 141,268, 128,282, 121,301, + 130,300, 126,313, 118,324, 116,337, 120,346, 133,352, + 133,340, 137,333, 145,329, 156,327, 153,319, 153,291, + 157,271, 170,259, 178,277, 193,250, 174,216 + }; + + init(l, 7, color, coords, ELEMENTS(coords)/2); +} + +static void poly8(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {78,127, 90,142, 95,155, 108,164, 125,167, 139,175, + 150,206, 152,191, 141,140, 121,148, 100,136 + }; + + init(l, 8, color, coords, ELEMENTS(coords)/2); +} + +static void poly9(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {21,58, 35,63, 38,68, 32,69, 42,74, 40,79, 47,80, 54,83, + 45,94, 34,81, 32,73, 24,66 + }; + + init(l, 9, color, coords, ELEMENTS(coords)/2); +} + +static void poly10(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {71,34, 67,34, 66,27, 59,24, 54,17, 48,17, 39,22, + 30,26, 28,31, 31,39, 38,46, 29,45, 36,54, 41,61, + 41,70, 50,69, 54,71, 55,58, 67,52, 76,43, 76,39, + 68,44 + }; + + init(l, 10, color, coords, ELEMENTS(coords)/2); +} + +static void poly11(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {139,74, 141,83, 143,89, 144,104, 148,104, 155,106, + 154,86, 157,77, 155,72, 150,77, 144,77 + }; + + init(l, 11, color, coords, ELEMENTS(coords)/2); +} + +static void poly12(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {105,44, 102,53, 108,58, 111,62, 112,55 + }; + + init(l, 12, color, coords, ELEMENTS(coords)/2); +} + +static void poly13(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {141,48, 141,54, 144,58, 139,62, 137,66, 136,59, 137,52 + }; + + init(l, 13, color, coords, ELEMENTS(coords)/2); +} + +static void poly14(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {98,135, 104,130, 105,134, 108,132, 108,135, 112,134, + 113,137, 116,136, 116,139, 119,139, 124,141, 128,140, + 133,138, 140,133, 139,140, 126,146, 104,144 + }; + + init(l, 14, color, coords, ELEMENTS(coords)/2); +} + +static void poly15(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {97,116, 103,119, 103,116, 111,118, 116,117, 122,114, + 127,107, 135,111, 142,107, 141,114, 145,118, 149,121, + 145,125, 140,124, 127,121, 113,125, 100,124 + }; + + init(l, 15, color, coords, ELEMENTS(coords)/2); +} + +static void poly16(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {147,33, 152,35, 157,34, 153,31, 160,31, 156,28, 161,28, + 159,24, 163,25, 163,21, 165,22, 170,23, 167,17, 172,21, + 174,18, 175,23, 176,22, 177,28, 177,33, 174,37, 176,39, + 174,44, 171,49, 168,53, 164,57, 159,68, 156,70, 154,60, + 150,51, 146,43, 144,35 + }; + + init(l, 16, color, coords, ELEMENTS(coords)/2); +} + +static void poly17(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {85,72, 89,74, 93,75, 100,76, 105,75, 102,79, 94,79, 88,76 + }; + + init(l, 17, color, coords, ELEMENTS(coords)/2); +} + +static void poly18(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {86,214, 79,221, 76,232, 82,225, 78,239, 82,234, 78,245, + 81,243, 79,255, 84,250, 84,267, 87,254, 90,271, 90,257, + 95,271, 93,256, 95,249, 92,252, 93,243, 89,253, 89,241, + 86,250, 87,236, 83,245, 87,231, 82,231, 90,219, 84,221 + }; + + init(l, 18, color, coords, ELEMENTS(coords)/2); +} + +static void poly19(struct lion *l) +{ + VGfloat color = 0xffcc7f; + static const VGfloat coords[] = {93,68, 96,72, 100,73, 106,72, 108,66, 105,63, 100,62 + }; + + init(l, 19, color, coords, ELEMENTS(coords)/2); +} + +static void poly20(struct lion *l) +{ + VGfloat color = 0xffcc7f; + static const VGfloat coords[] = {144,64, 142,68, 142,73, 146,74, 150,73, 154,64, 149,62 + }; + + init(l, 20, color, coords, ELEMENTS(coords)/2); +} + +static void poly21(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {57,91, 42,111, 52,105, 41,117, 53,112, 46,120, 53,116, + 50,124, 57,119, 55,127, 61,122, 60,130, 67,126, 66,134, + 71,129, 72,136, 77,130, 76,137, 80,133, 82,138, 86,135, + 96,135, 94,129, 86,124, 83,117, 77,123, 79,117, 73,120, + 75,112, 68,116, 71,111, 65,114, 69,107, 63,110, 68,102, + 61,107, 66,98, 61,103, 63,97, 57,99 + }; + + init(l, 21, color, coords, ELEMENTS(coords)/2); +} + +static void poly22(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {83,79, 76,79, 67,82, 75,83, 65,88, 76,87, 65,92, 76,91, + 68,96, 77,95, 70,99, 80,98, 72,104, 80,102, 76,108, 85,103, + 92,101, 87,98, 93,96, 86,94, 91,93, 85,91, 93,89, 99,89, 105,93, + 107,85, 102,82, 92,80 + }; + + init(l, 22, color, coords, ELEMENTS(coords)/2); +} + +static void poly23(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {109,77, 111,83, 109,89, 113,94, 117,90, 117,81, 114,78 + }; + + init(l, 23, color, coords, ELEMENTS(coords)/2); +} + +static void poly24(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {122,128, 127,126, 134,127, 136,129, 134,130, 130,128, 124,129 + }; + + init(l, 24, color, coords, ELEMENTS(coords)/2); +} + +static void poly25(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {78,27, 82,32, 80,33, 82,36, 78,37, 82,40, 78,42, 81,46, 76,47, + 78,49, 74,50, 82,52, 87,50, 83,48, 91,46, 86,45, 91,42, 88,40, + 92,37, 86,34, 90,31, 86,29, 89,26 + }; + + init(l, 25, color, coords, ELEMENTS(coords)/2); +} + +static void poly26(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {82,17, 92,20, 79,21, 90,25, 81,25, 94,28, 93,26, 101,30, + 101,26, 107,33, 108,28, 111,40, 113,34, 115,45, 117,39, + 119,54, 121,46, 124,58, 126,47, 129,59, 130,49, 134,58, + 133,44, 137,48, 133,37, 137,40, 133,32, 126,20, 135,26, + 132,19, 138,23, 135,17, 142,18, 132,11, 116,6, 94,6, 78,11, + 92,12, 80,14, 90,16 + }; + + init(l, 26, color, coords, ELEMENTS(coords)/2); +} + +static void poly27(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {142,234, 132,227, 124,223, 115,220, 110,225, 118,224, 127,229, + 135,236, 122,234, 115,237, 113,242, 121,238, 139,243, 121,245, + 111,254, 95,254, 102,244, 104,235, 110,229, 100,231, 104,224, + 113,216, 122,215, 132,217, 141,224, 145,230, 149,240 + }; + + init(l, 27, color, coords, ELEMENTS(coords)/2); +} + +static void poly28(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {115,252, 125,248, 137,249, 143,258, 134,255, 125,254 + }; + + init(l, 28, color, coords, ELEMENTS(coords)/2); +} + +static void poly29(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {114,212, 130,213, 140,219, 147,225, 144,214, 137,209, 128,207 + }; + + init(l, 29, color, coords, ELEMENTS(coords)/2); +} + +static void poly30(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {102,263, 108,258, 117,257, 131,258, 116,260, 109,265 + }; + + init(l, 30, color, coords, ELEMENTS(coords)/2); +} + +static void poly31(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {51,241, 35,224, 40,238, 23,224, 31,242, 19,239, 28,247, 17,246, + 25,250, 37,254, 39,263, 44,271, 47,294, 48,317, 51,328, 60,351, + 60,323, 53,262, 47,246 + }; + + init(l, 31, color, coords, ELEMENTS(coords)/2); +} + +static void poly32(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {2,364, 9,367, 14,366, 18,355, 20,364, 26,366, 31,357, 35,364, + 39,364, 42,357, 47,363, 53,360, 59,357, 54,369, 7,373 + }; + + init(l, 32, color, coords, ELEMENTS(coords)/2); +} + +static void poly33(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {7,349, 19,345, 25,339, 18,341, 23,333, 28,326, 23,326, 27,320, + 23,316, 25,311, 20,298, 15,277, 12,264, 9,249, 10,223, 3,248, + 5,261, 15,307, 17,326, 11,343 + }; + + init(l, 33, color, coords, ELEMENTS(coords)/2); +} + +static void poly34(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {11,226, 15,231, 25,236, 18,227 + }; + + init(l, 34, color, coords, ELEMENTS(coords)/2); +} + +static void poly35(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {13,214, 19,217, 32,227, 23,214, 16,208, 15,190, 24,148, + 31,121, 24,137, 14,170, 8,189 + }; + + init(l, 35, color, coords, ELEMENTS(coords)/2); +} + +static void poly36(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {202,254, 195,258, 199,260, 193,263, 197,263, 190,268, + 196,268, 191,273, 188,282, 200,272, 194,272, 201,266, + 197,265, 204,262, 200,258, 204,256 + }; + + init(l, 36, color, coords, ELEMENTS(coords)/2); +} + +static void poly37(struct lion *l) +{ + VGfloat color = 0x845433; + static const VGfloat coords[] = {151,213, 165,212, 179,225, 189,246, 187,262, 179,275, + 176,263, 177,247, 171,233, 163,230, 165,251, 157,264, + 146,298, 145,321, 133,326, 143,285, 154,260, 153,240 + }; + + init(l, 37, color, coords, ELEMENTS(coords)/2); +} + +static void poly38(struct lion *l) +{ + VGfloat color = 0x845433; + static const VGfloat coords[] = {91,132, 95,145, 97,154, 104,148, 107,155, 109,150, 111,158, + 115,152, 118,159, 120,153, 125,161, 126,155, 133,164, 132,154, + 137,163, 137,152, 142,163, 147,186, 152,192, 148,167, 141,143, + 124,145, 105,143 + }; + + init(l, 38, color, coords, ELEMENTS(coords)/2); +} + +static void poly39(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {31,57, 23,52, 26,51, 20,44, 23,42, 21,36, 22,29, 25,23, + 24,32, 30,43, 26,41, 30,50, 26,48 + }; + + init(l, 39, color, coords, ELEMENTS(coords)/2); +} + +static void poly40(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {147,21, 149,28, 155,21, 161,16, 167,14, 175,15, 173,11, 161,9 + }; + + init(l, 40, color, coords, ELEMENTS(coords)/2); +} + +static void poly41(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {181,39, 175,51, 169,57, 171,65, 165,68, 165,75, 160,76, + 162,91, 171,71, 180,51 + }; + + init(l, 41, color, coords, ELEMENTS(coords)/2); +} + +static void poly42(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {132,346, 139,348, 141,346, 142,341, 147,342, 143,355, 133,350 + }; + + init(l, 42, color, coords, ELEMENTS(coords)/2); +} + +static void poly43(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {146,355, 151,352, 155,348, 157,343, 160,349, 151,356, 147,357 + }; + + init(l, 43, color, coords, ELEMENTS(coords)/2); +} + +static void poly44(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {99,266, 100,281, 94,305, 86,322, 78,332, 72,346, 73,331, 91,291 + }; + + init(l, 44, color, coords, ELEMENTS(coords)/2); +} + +static void poly45(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {20,347, 32,342, 45,340, 54,345, 45,350, 42,353, 38,350, + 31,353, 29,356, 23,350, 19,353, 15,349 + }; + + init(l, 45, color, coords, ELEMENTS(coords)/2); +} + +static void poly46(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {78,344, 86,344, 92,349, 88,358, 84,352 + }; + + init(l, 46, color, coords, ELEMENTS(coords)/2); +} + +static void poly47(struct lion *l) +{ + VGfloat color = 0x9c826b; + static const VGfloat coords[] = {93,347, 104,344, 117,345, 124,354, 121,357, 116,351, + 112,351, 108,355, 102,351 + }; + + init(l, 47, color, coords, ELEMENTS(coords)/2); +} + +static void poly48(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {105,12, 111,18, 113,24, 113,29, 119,34, 116,23, 112,16 + }; + + init(l, 48, color, coords, ELEMENTS(coords)/2); +} + +static void poly49(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {122,27, 125,34, 127,43, 128,34, 125,29 + }; + + init(l, 49, color, coords, ELEMENTS(coords)/2); +} + +static void poly50(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {115,13, 122,19, 122,15, 113,10 + }; + + init(l, 50, color, coords, ELEMENTS(coords)/2); +} + +static void poly51(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {116,172, 107,182, 98,193, 98,183, 90,199, 89,189, 84,207, + 88,206, 87,215, 95,206, 93,219, 91,230, 98,216, 97,226, + 104,214, 112,209, 104,208, 113,202, 126,200, 139,207, 132,198, + 142,203, 134,192, 142,195, 134,187, 140,185, 130,181, 136,177, + 126,177, 125,171, 116,180 + }; + + init(l, 51, color, coords, ELEMENTS(coords)/2); +} + +static void poly52(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {74,220, 67,230, 67,221, 59,235, 63,233, 60,248, 70,232, 65,249, + 71,243, 67,256, 73,250, 69,262, 73,259, 71,267, 76,262, 72,271, + 78,270, 76,275, 82,274, 78,290, 86,279, 86,289, 92,274, 88,275, + 87,264, 82,270, 82,258, 77,257, 78,247, 73,246, 77,233, 72,236 + }; + + init(l, 52, color, coords, ELEMENTS(coords)/2); +} + +static void poly53(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {133,230, 147,242, 148,250, 145,254, 138,247, 129,246, 142,245, + 138,241, 128,237, 137,238 + }; + + init(l, 53, color, coords, ELEMENTS(coords)/2); +} + +static void poly54(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {133,261, 125,261, 116,263, 111,267, 125,265 + }; + + init(l, 54, color, coords, ELEMENTS(coords)/2); +} + +static void poly55(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {121,271, 109,273, 103,279, 99,305, 92,316, 85,327, 83,335, + 89,340, 97,341, 94,336, 101,336, 96,331, 103,330, 97,327, 108,325, + 99,322, 109,321, 100,318, 110,317, 105,314, 110,312, 107,310, 113,308, + 105,306, 114,303, 105,301, 115,298, 107,295, 115,294, 108,293, 117,291, + 109,289, 117,286, 109,286, 118,283, 112,281, 118,279, 114,278, + 119,276, 115,274 + }; + + init(l, 55, color, coords, ELEMENTS(coords)/2); +} + +static void poly56(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {79,364, 74,359, 74,353, 76,347, 80,351, 83,356, 82,360 + }; + + init(l, 56, color, coords, ELEMENTS(coords)/2); +} + +static void poly57(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {91,363, 93,356, 97,353, 103,355, 105,360, 103,366, 99,371, 94,368 + }; + + init(l, 57, color, coords, ELEMENTS(coords)/2); +} + +static void poly58(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {110,355, 114,353, 118,357, 117,363, 113,369, 111,362 + }; + + init(l, 58, color, coords, ELEMENTS(coords)/2); +} + +static void poly59(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {126,354, 123,358, 124,367, 126,369, 129,361, 129,357 + }; + + init(l, 59, color, coords, ELEMENTS(coords)/2); +} + +static void poly60(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {30,154, 24,166, 20,182, 23,194, 29,208, 37,218, 41,210, 41,223, + 46,214, 46,227, 52,216, 52,227, 61,216, 59,225, 68,213, 73,219, + 70,207, 77,212, 69,200, 77,202, 70,194, 78,197, 68,187, 76,182, + 64,182, 58,175, 58,185, 53,177, 50,186, 46,171, 44,182, 39,167, + 36,172, 36,162, 30,166 + }; + + init(l, 60, color, coords, ELEMENTS(coords)/2); +} + +static void poly61(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {44,130, 41,137, 45,136, 43,150, 48,142, 48,157, 53,150, + 52,164, 60,156, 61,169, 64,165, 66,175, 70,167, 74,176, + 77,168, 80,183, 85,172, 90,182, 93,174, 98,181, 99,173, + 104,175, 105,169, 114,168, 102,163, 95,157, 94,166, 90,154, + 87,162, 82,149, 75,159, 72,148, 68,155, 67,143, 62,148, 62,138, + 58,145, 56,133, 52,142, 52,128, 49,134, 47,125 + }; + + init(l, 61, color, coords, ELEMENTS(coords)/2); +} + +static void poly62(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {13,216, 19,219, 36,231, 22,223, 16,222, 22,227, 12,224, 13,220, 16,220 + }; + + init(l, 62, color, coords, ELEMENTS(coords)/2); +} + +static void poly63(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {10,231, 14,236, 25,239, 27,237, 19,234 + }; + + init(l, 63, color, coords, ELEMENTS(coords)/2); +} + +static void poly64(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {9,245, 14,242, 25,245, 13,245 + }; + + init(l, 64, color, coords, ELEMENTS(coords)/2); +} + +static void poly65(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {33,255, 26,253, 18,254, 25,256, 18,258, 27,260, 18,263, + 27,265, 19,267, 29,270, 21,272, 29,276, 21,278, 30,281, + 22,283, 31,287, 24,288, 32,292, 23,293, 34,298, 26,299, + 37,303, 32,305, 39,309, 33,309, 39,314, 34,314, 40,318, + 34,317, 40,321, 34,321, 41,326, 33,326, 40,330, 33,332, + 39,333, 33,337, 42,337, 54,341, 49,337, 52,335, 47,330, + 50,330, 45,325, 49,325, 45,321, 48,321, 45,316, 46,306, + 45,286, 43,274, 36,261 + }; + + init(l, 65, color, coords, ELEMENTS(coords)/2); +} + +static void poly66(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {7,358, 9,351, 14,351, 17,359, 11,364 + }; + + init(l, 66, color, coords, ELEMENTS(coords)/2); +} + +static void poly67(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {44,354, 49,351, 52,355, 49,361 + }; + + init(l, 67, color, coords, ELEMENTS(coords)/2); +} + +static void poly68(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {32,357, 37,353, 40,358, 36,361 + }; + + init(l, 68, color, coords, ELEMENTS(coords)/2); +} + +static void poly69(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {139,334, 145,330, 154,330, 158,334, 154,341, 152,348, + 145,350, 149,340, 147,336, 141,339, 139,345, 136,342, + 136,339 + }; + + init(l, 69, color, coords, ELEMENTS(coords)/2); +} + +static void poly70(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {208,259, 215,259, 212,255, 220,259, 224,263, 225,274, 224,283, + 220,292, 208,300, 206,308, 203,304, 199,315, 197,309, 195,318, + 193,313, 190,322, 190,316, 185,325, 182,318, 180,325, 172,321, + 178,320, 176,313, 186,312, 180,307, 188,307, 184,303, 191,302, + 186,299, 195,294, 187,290, 197,288, 192,286, 201,283, 194,280, + 203,277, 198,275, 207,271, 200,269, 209,265, 204,265, 212,262 + }; + + init(l, 70, color, coords, ELEMENTS(coords)/2); +} + +static void poly71(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {106,126, 106,131, 109,132, 111,134, 115,132, 115,135, 119,133, 118,137, + 123,137, 128,137, 133,134, 136,130, 136,127, 132,124, 118,128, 112,128, + 106,126, 106,126, 106,126 + }; + + init(l, 71, color, coords, ELEMENTS(coords)/2); +} + +static void poly72(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {107,114, 101,110, 98,102, 105,97, 111,98, 119,102, 121,108, 118,112, 113,115 + }; + + init(l, 72, color, coords, ELEMENTS(coords)/2); +} + +static void poly73(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {148,106, 145,110, 146,116, 150,118, 152,111, 151,107 + }; + + init(l, 73, color, coords, ELEMENTS(coords)/2); +} + +static void poly74(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {80,55, 70,52, 75,58, 63,57, 72,61, 57,61, 67,66, 57,67, 62,69, 54,71, + 61,73, 54,77, 63,78, 53,85, 60,84, 56,90, 69,84, 63,82, 75,76, 70,75, + 77,72, 72,71, 78,69, 72,66, 81,67, 78,64, 82,63, 80,60, 86,62 + }; + + init(l, 74, color, coords, ELEMENTS(coords)/2); +} + +static void poly75(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {87,56, 91,52, 96,50, 102,56, 98,56, 92,60 + }; + + init(l, 75, color, coords, ELEMENTS(coords)/2); +} + +static void poly76(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {85,68, 89,73, 98,76, 106,74, 96,73, 91,70 + }; + + init(l, 76, color, coords, ELEMENTS(coords)/2); +} + +static void poly77(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {115,57, 114,64, 111,64, 115,75, 122,81, 122,74, 126,79, + 126,74, 131,78, 130,72, 133,77, 131,68, 126,61, 119,57 + }; + + init(l, 77, color, coords, ELEMENTS(coords)/2); +} + +static void poly78(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {145,48, 143,53, 147,59, 151,59, 150,55 + }; + + init(l, 78, color, coords, ELEMENTS(coords)/2); +} + +static void poly79(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {26,22, 34,15, 43,10, 52,10, 59,16, 47,15, 32,22 + }; + + init(l, 79, color, coords, ELEMENTS(coords)/2); +} + +static void poly80(struct lion *l) +{ + VGfloat color = 0xffe5b2; + static const VGfloat coords[] = {160,19, 152,26, 149,34, 154,33, 152,30, 157,30, 155,26, 158,27, + 157,23, 161,23 + }; + + init(l, 80, color, coords, ELEMENTS(coords)/2); +} + +static void poly81(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {98,117, 105,122, 109,122, 105,117, 113,120, 121,120, 130,112, 128,108, + 123,103, 123,99, 128,101, 132,106, 135,109, 142,105, 142,101, 145,101, + 145,91, 148,101, 145,105, 136,112, 135,116, 143,124, 148,120, 150,122, + 142,128, 133,122, 121,125, 112,126, 103,125, 100,129, 96,124 + }; + + init(l, 81, color, coords, ELEMENTS(coords)/2); +} + +static void poly82(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {146,118, 152,118, 152,115, 149,115 + }; + + init(l, 82, color, coords, ELEMENTS(coords)/2); +} + +static void poly83(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {148,112, 154,111, 154,109, 149,109 + }; + + init(l, 83, color, coords, ELEMENTS(coords)/2); +} + +static void poly84(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {106,112, 108,115, 114,116, 118,114 + }; + + init(l, 84, color, coords, ELEMENTS(coords)/2); +} + +static void poly85(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {108,108, 111,110, 116,110, 119,108 + }; + + init(l, 85, color, coords, ELEMENTS(coords)/2); +} + +static void poly86(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {106,104, 109,105, 117,106, 115,104 + }; + + init(l, 86, color, coords, ELEMENTS(coords)/2); +} + +static void poly87(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {50,25, 41,26, 34,33, 39,43, 49,58, 36,51, 47,68, 55,69, 54,59, + 61,57, 74,46, 60,52, 67,42, 57,48, 61,40, 54,45, 60,36, 59,29, + 48,38, 52,30, 47,32 + }; + + init(l, 87, color, coords, ELEMENTS(coords)/2); +} + +static void poly88(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {147,34, 152,41, 155,49, 161,53, 157,47, 164,47, 158,43, 168,44, + 159,40, 164,37, 169,37, 164,33, 169,34, 165,28, 170,30, 170,25, + 173,29, 175,27, 176,32, 173,36, 175,39, 172,42, 172,46, 168,49, + 170,55, 162,57, 158,63, 155,58, 153,50, 149,46 + }; + + init(l, 88, color, coords, ELEMENTS(coords)/2); +} + +static void poly89(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {155,71, 159,80, 157,93, 157,102, 155,108, 150,101, 149,93, + 154,101, 152,91, 151,83, 155,79 + }; + + init(l, 89, color, coords, ELEMENTS(coords)/2); +} + +static void poly90(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {112,78, 115,81, 114,91, 112,87, 113,82 + }; + + init(l, 90, color, coords, ELEMENTS(coords)/2); +} + +static void poly91(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {78,28, 64,17, 58,11, 47,9, 36,10, 28,16, 21,26, 18,41, + 20,51, 23,61, 33,65, 28,68, 37,74, 36,81, 43,87, 48,90, + 43,100, 40,98, 39,90, 31,80, 30,72, 22,71, 17,61, 14,46, + 16,28, 23,17, 33,9, 45,6, 54,6, 65,12 + }; + + init(l, 91, color, coords, ELEMENTS(coords)/2); +} + +static void poly92(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {67,18, 76,9, 87,5, 101,2, 118,3, 135,8, 149,20, 149,26, + 144,19, 132,12, 121,9, 105,7, 89,8, 76,14, 70,20 + }; + + init(l, 92, color, coords, ELEMENTS(coords)/2); +} + +static void poly93(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {56,98, 48,106, 56,103, 47,112, 56,110, 52,115, 57,113, 52,121, 62,115, + 58,123, 65,119, 63,125, 69,121, 68,127, 74,125, 74,129, 79,128, 83,132, + 94,135, 93,129, 85,127, 81,122, 76,126, 75,121, 71,124, 71,117, 66,121, + 66,117, 62,117, 64,112, 60,113, 60,110, 57,111, 61,105, 57,107, 60,101, + 55,102 + }; + + init(l, 93, color, coords, ELEMENTS(coords)/2); +} + +static void poly94(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {101,132, 103,138, 106,134, 106,139, 112,136, 111,142, 115,139, + 114,143, 119,142, 125,145, 131,142, 135,138, 140,134, 140,129, + 143,135, 145,149, 150,171, 149,184, 145,165, 141,150, 136,147, + 132,151, 131,149, 126,152, 125,150, 121,152, 117,148, 111,152, + 110,148, 105,149, 104,145, 98,150, 96,138, 94,132, 94,130, 98,132 + }; + + init(l, 94, color, coords, ELEMENTS(coords)/2); +} + +static void poly95(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {41,94, 32,110, 23,132, 12,163, 6,190, 7,217, 5,236, + 3,247, 9,230, 12,211, 12,185, 18,160, 26,134, 35,110, + 43,99 + }; + + init(l, 95, color, coords, ELEMENTS(coords)/2); +} + +static void poly96(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {32,246, 41,250, 50,257, 52,267, 53,295, 53,323, 59,350, + 54,363, 51,365, 44,366, 42,360, 40,372, 54,372, 59,366, + 62,353, 71,352, 75,335, 73,330, 66,318, 68,302, 64,294, + 67,288, 63,286, 63,279, 59,275, 58,267, 56,262, 50,247, + 42,235, 44,246, 32,236, 35,244 + }; + + init(l, 96, color, coords, ELEMENTS(coords)/2); +} + +static void poly97(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {134,324, 146,320, 159,322, 173,327, 179,337, 179,349, + 172,355, 158,357, 170,350, 174,343, 170,333, 163,328, 152,326, + 134,329 + }; + + init(l, 97, color, coords, ELEMENTS(coords)/2); +} + +static void poly98(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {173,339, 183,334, 184,338, 191,329, 194,332, 199,323, 202,325, + 206,318, 209,320, 213,309, 221,303, 228,296, 232,289, 234,279, + 233,269, 230,262, 225,256, 219,253, 208,252, 198,252, 210,249, + 223,250, 232,257, 237,265, 238,277, 238,291, 232,305, 221,323, + 218,335, 212,342, 200,349, 178,348 + }; + + init(l, 98, color, coords, ELEMENTS(coords)/2); +} + +static void poly99(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {165,296, 158,301, 156,310, 156,323, 162,324, 159,318, + 162,308, 162,304 + }; + + init(l, 99, color, coords, ELEMENTS(coords)/2); +} + +static void poly100(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {99,252, 105,244, 107,234, 115,228, 121,228, 131,235, + 122,233, 113,235, 109,246, 121,239, 133,243, 121,243, + 110,251 + }; + + init(l, 100, color, coords, ELEMENTS(coords)/2); +} + +static void poly101(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {117,252, 124,247, 134,249, 136,253, 126,252 + }; + + init(l, 101, color, coords, ELEMENTS(coords)/2); +} + +static void poly102(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {117,218, 132,224, 144,233, 140,225, 132,219, 117,218, + 117,218, 117,218 + }; + + init(l, 102, color, coords, ELEMENTS(coords)/2); +} + +static void poly103(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {122,212, 134,214, 143,221, 141,213, 132,210 + }; + + init(l, 103, color, coords, ELEMENTS(coords)/2); +} + +static void poly104(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {69,352, 70,363, 76,373, 86,378, 97,379, 108,379, 120,377, + 128,378, 132,373, 135,361, 133,358, 132,366, 127,375, 121,374, + 121,362, 119,367, 117,374, 110,376, 110,362, 107,357, 106,371, + 104,375, 97,376, 90,375, 90,368, 86,362, 83,364, 86,369, 85,373, + 78,370, 73,362, 71,351 + }; + + init(l, 104, color, coords, ELEMENTS(coords)/2); +} + +static void poly105(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {100,360, 96,363, 99,369, 102,364 + }; + + init(l, 105, color, coords, ELEMENTS(coords)/2); +} + +static void poly106(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {115,360, 112,363, 114,369, 117,364 + }; + + init(l, 106, color, coords, ELEMENTS(coords)/2); +} + +static void poly107(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {127,362, 125,364, 126,369, 128,365 + }; + + init(l, 107, color, coords, ELEMENTS(coords)/2); +} + +static void poly108(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {5,255, 7,276, 11,304, 15,320, 13,334, 6,348, 2,353, 0,363, + 5,372, 12,374, 25,372, 38,372, 44,369, 42,367, 36,368, 31,369, + 30,360, 27,368, 20,370, 16,361, 15,368, 10,369, 3,366, 3,359, 6,352, + 11,348, 17,331, 19,316, 12,291, 9,274 + }; + + init(l, 108, color, coords, ELEMENTS(coords)/2); +} + +static void poly109(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {10,358, 7,362, 10,366, 11,362 + }; + + init(l, 109, color, coords, ELEMENTS(coords)/2); +} + +static void poly110(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {25,357, 22,360, 24,366, 27,360 + }; + + init(l, 110, color, coords, ELEMENTS(coords)/2); +} + +static void poly111(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {37,357, 34,361, 36,365, 38,361 + }; + + init(l, 111, color, coords, ELEMENTS(coords)/2); +} + +static void poly112(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {49,356, 46,359, 47,364, 50,360 + }; + + init(l, 112, color, coords, ELEMENTS(coords)/2); +} + +static void poly113(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {130,101, 132,102, 135,101, 139,102, 143,103, + 142,101, 137,100, 133,100 + }; + + init(l, 113, color, coords, ELEMENTS(coords)/2); +} + +static void poly114(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {106,48, 105,52, 108,56, 109,52 + }; + + init(l, 114, color, coords, ELEMENTS(coords)/2); +} + +static void poly115(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {139,52, 139,56, 140,60, 142,58, 141,56 + }; + + init(l, 115, color, coords, ELEMENTS(coords)/2); +} + +static void poly116(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {25,349, 29,351, 30,355, 33,350, 37,348, 42,351, 45,347, + 49,345, 44,343, 36,345 + }; + + init(l, 116, color, coords, ELEMENTS(coords)/2); +} + +static void poly117(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {98,347, 105,351, 107,354, 109,349, 115,349, 120,353, 118,349, + 113,346, 104,346 + }; + + init(l, 117, color, coords, ELEMENTS(coords)/2); +} + +static void poly118(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {83,348, 87,352, 87,357, 89,351, 87,348 + }; + + init(l, 118, color, coords, ELEMENTS(coords)/2); +} + +static void poly119(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {155,107, 163,107, 170,107, 186,108, 175,109, 155,109 + }; + + init(l, 119, color, coords, ELEMENTS(coords)/2); +} + +static void poly120(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {153,114, 162,113, 175,112, 192,114, 173,114, 154,115 + }; + + init(l, 120, color, coords, ELEMENTS(coords)/2); +} + +static void poly121(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {152,118, 164,120, 180,123, 197,129, 169,123, 151,120 + }; + + init(l, 121, color, coords, ELEMENTS(coords)/2); +} + +static void poly122(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {68,109, 87,106, 107,106, 106,108, 88,108 + }; + + init(l, 122, color, coords, ELEMENTS(coords)/2); +} + +static void poly123(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {105,111, 95,112, 79,114, 71,116, 85,115, 102,113 + }; + + init(l, 123, color, coords, ELEMENTS(coords)/2); +} + +static void poly124(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {108,101, 98,99, 87,99, 78,99, 93,100, 105,102 + }; + + init(l, 124, color, coords, ELEMENTS(coords)/2); +} + +static void poly125(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {85,63, 91,63, 97,60, 104,60, 108,62, 111,69, 112,75, + 110,74, 108,71, 103,73, 106,69, 105,65, 103,64, 103,67, + 102,70, 99,70, 97,66, 94,67, 97,72, 88,67, 84,66 + }; + + init(l, 125, color, coords, ELEMENTS(coords)/2); +} + +static void poly126(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {140,74, 141,66, 144,61, 150,61, 156,62, 153,70, 150,73, + 152,65, 150,65, 151,68, 149,71, 146,71, 144,66, 143,70, + 143,74 + }; + + init(l, 126, color, coords, ELEMENTS(coords)/2); +} + +static void poly127(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {146,20, 156,11, 163,9, 172,9, 178,14, 182,18, 184,32, 182,42, + 182,52, 177,58, 176,67, 171,76, 165,90, 157,105, 160,92, 164,85, + 168,78, 167,73, 173,66, 172,62, 175,59, 174,55, 177,53, 180,46, + 181,29, 179,21, 173,13, 166,11, 159,13, 153,18, 148,23 + }; + + init(l, 127, color, coords, ELEMENTS(coords)/2); +} + +static void poly128(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {150,187, 148,211, 150,233, 153,247, 148,267, 135,283, 125,299, + 136,292, 131,313, 122,328, 122,345, 129,352, 133,359, 133,367, + 137,359, 148,356, 140,350, 131,347, 129,340, 132,332, 140,328, + 137,322, 140,304, 154,265, 157,244, 155,223, 161,220, 175,229, + 186,247, 185,260, 176,275, 178,287, 185,277, 188,261, 196,253, + 189,236, 174,213 + }; + + init(l, 128, color, coords, ELEMENTS(coords)/2); +} + +static void poly129(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {147,338, 142,341, 143,345, 141,354, 147,343 + }; + + init(l, 129, color, coords, ELEMENTS(coords)/2); +} + +static void poly130(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {157,342, 156,349, 150,356, 157,353, 163,346, 162,342 + }; + + init(l, 130, color, coords, ELEMENTS(coords)/2); +} + +static void poly131(struct lion *l) +{ + VGfloat color = 0x000000; + static const VGfloat coords[] = {99,265, 96,284, 92,299, 73,339, 73,333, 87,300 + }; + + init(l, 131, color, coords, ELEMENTS(coords)/2); +} + + +struct lion * lion_create(void) +{ + struct lion *l = calloc(1, sizeof(struct lion)); + + poly0(l); + poly1(l); + poly2(l); + poly3(l); + poly4(l); + poly5(l); + poly6(l); + poly7(l); + poly8(l); + poly9(l); + + poly10(l); + poly11(l); + poly12(l); + poly13(l); + poly14(l); + poly15(l); + poly16(l); + poly17(l); + poly18(l); + poly19(l); + + poly20(l); + poly21(l); + poly22(l); + poly23(l); + poly24(l); + poly25(l); + poly26(l); + poly27(l); + poly28(l); + poly29(l); + + poly30(l); + poly31(l); + poly32(l); + poly33(l); + poly34(l); + poly35(l); + poly36(l); + poly37(l); + poly38(l); + poly39(l); + + poly40(l); + poly41(l); + poly42(l); + poly43(l); + poly44(l); + poly45(l); + poly46(l); + poly47(l); + poly48(l); + poly49(l); + + poly50(l); + poly51(l); + poly52(l); + poly53(l); + poly54(l); + poly55(l); + poly56(l); + poly57(l); + poly58(l); + poly59(l); + + poly60(l); + poly61(l); + poly62(l); + poly63(l); + poly64(l); + poly65(l); + poly66(l); + poly67(l); + poly68(l); + poly69(l); + + poly70(l); + poly71(l); + poly72(l); + poly73(l); + poly74(l); + poly75(l); + poly76(l); + poly77(l); + poly78(l); + poly79(l); + + poly80(l); + poly81(l); + poly82(l); + poly83(l); + poly84(l); + poly85(l); + poly86(l); + poly87(l); + poly88(l); + poly89(l); + + poly90(l); + poly91(l); + poly92(l); + poly93(l); + poly94(l); + poly95(l); + poly96(l); + poly97(l); + poly98(l); + poly99(l); + + poly100(l); + poly101(l); + poly102(l); + poly103(l); + poly104(l); + poly105(l); + poly106(l); + poly107(l); + poly108(l); + poly109(l); + + poly110(l); + poly111(l); + poly112(l); + poly113(l); + poly114(l); + poly115(l); + poly116(l); + poly117(l); + poly118(l); + poly119(l); + + poly120(l); + poly121(l); + poly122(l); + poly123(l); + poly124(l); + poly125(l); + poly126(l); + poly127(l); + poly128(l); + poly129(l); + + poly130(l); + poly131(l); + + return l; +} + +void lion_render(struct lion *l) +{ + VGint i; + + for (i = 0; i < LION_SIZE; ++i) { + vgSetPaint(l->fills[i], VG_FILL_PATH); + vgDrawPath(l->paths[i], VG_FILL_PATH); + } +} + +void lion_destroy(struct lion *l) +{ + VGint i; + for (i = 0; i < LION_SIZE; ++i) { + vgDestroyPaint(l->fills[i]); + vgDestroyPath(l->paths[i]); + } + free(l); +} diff --git a/progs/egl/openvg/lion-render.h b/progs/egl/openvg/lion-render.h new file mode 100644 index 00000000000..c4c020b7edd --- /dev/null +++ b/progs/egl/openvg/lion-render.h @@ -0,0 +1,16 @@ +#ifndef LION_RENDER_H +#define LION_RENDER_H + +#include + +#define LION_SIZE 132 +struct lion { + VGPath paths[LION_SIZE]; + VGPaint fills[LION_SIZE]; +}; + +struct lion *lion_create(void); +void lion_render(struct lion *l); +void lion_destroy(struct lion *l); + +#endif diff --git a/progs/egl/openvg/lion.c b/progs/egl/openvg/lion.c new file mode 100644 index 00000000000..adb269bfd86 --- /dev/null +++ b/progs/egl/openvg/lion.c @@ -0,0 +1,289 @@ +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "lion-render.h" + +static VGint width, height; +struct lion *lion = 0; +VGfloat angle = 0; + +static void +draw(void) +{ + vgClear(0, 0, width, height); + + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); + vgLoadIdentity(); + vgTranslate(width/2, height/2); + vgRotate(angle); + vgTranslate(-width/2, -height/2); + + lion_render(lion); + + ++angle; +} + + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + width = w; + height = h; +} + + +static void +init(void) +{ + float clear_color[4] = {1.0, 1.0, 1.0, 1.0}; + vgSetfv(VG_CLEAR_COLOR, 4, clear_color); + + lion = lion_create(); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENVG_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + XEvent event; + + while (XPending(dpy) > 0) { + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + break; + default: + ; /*no-op*/ + } + } + + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + +int +main(int argc, char *argv[]) +{ + const int winWidth = 350, winHeight = 450; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "Lion Example", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER)); + printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION)); + printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/egl/openvg/sp.c b/progs/egl/openvg/sp.c new file mode 100644 index 00000000000..424ec47d69e --- /dev/null +++ b/progs/egl/openvg/sp.c @@ -0,0 +1,537 @@ +#include "eglcommon.h" + +#include +#include +#include +#include +#include +#include + +#include + +#define ELEMENTS(x) (sizeof(x)/sizeof((x)[0])) + +struct object { + VGPath path; + VGPaint fill; + VGPaint stroke; + VGint draw_mode; + VGfloat matrix[9]; + VGfloat stroke_width; +}; + +struct character { + struct object objects[32]; + VGint num_objects; +}; +VGfloat identity_matrix[] = {1, 0, 0, 0, 1, 0, 0, 0, 1}; + +struct character cartman; + +static void add_object_fill(const VGubyte *segments, VGint num_segments, + const VGfloat *coords, + VGuint color) +{ + struct object object; + + object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + vgAppendPathData(object.path, num_segments, segments, coords); + + object.fill = vgCreatePaint(); + vgSetColor(object.fill, color); + memcpy(object.matrix, identity_matrix, 9 * sizeof(VGfloat)); + object.draw_mode = VG_FILL_PATH; + + cartman.objects[cartman.num_objects] = object; + ++cartman.num_objects; +} + + +static void add_object_stroke(const VGubyte *segments, VGint num_segments, + const VGfloat *coords, + VGuint color, VGfloat width) +{ + struct object object; + + object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + vgAppendPathData(object.path, num_segments, segments, coords); + + object.stroke = vgCreatePaint(); + vgSetColor(object.stroke, color); + memcpy(object.matrix, identity_matrix, 9 * sizeof(VGfloat)); + object.draw_mode = VG_STROKE_PATH; + object.stroke_width = width; + + cartman.objects[cartman.num_objects] = object; + ++cartman.num_objects; +} + + +static void add_object_fillm(const VGubyte *segments, VGint num_segments, + const VGfloat *coords, + VGuint color, + VGfloat *matrix) +{ + struct object object; + + object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + vgAppendPathData(object.path, num_segments, segments, coords); + + object.fill = vgCreatePaint(); + vgSetColor(object.fill, color); + memcpy(object.matrix, matrix, 9 * sizeof(VGfloat)); + object.draw_mode = VG_FILL_PATH; + + cartman.objects[cartman.num_objects] = object; + ++cartman.num_objects; +} + + +static void add_object_m(const VGubyte *segments, VGint num_segments, + const VGfloat *coords, + VGuint fill_color, + VGuint stroke_color, VGfloat stroke_width, + VGfloat *matrix) +{ + struct object object; + + object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + vgAppendPathData(object.path, num_segments, segments, coords); + memcpy(object.matrix, matrix, 9 * sizeof(VGfloat)); + + object.fill = vgCreatePaint(); + vgSetColor(object.fill, fill_color); + object.draw_mode = VG_FILL_PATH | VG_STROKE_PATH; + + object.stroke = vgCreatePaint(); + vgSetColor(object.stroke, stroke_color); + object.stroke_width = stroke_width; + + cartman.objects[cartman.num_objects] = object; + ++cartman.num_objects; +} + +static void init_character() +{ + { + const VGubyte segments[] = {VG_MOVE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CLOSE_PATH}; + const VGfloat coords[] = {181.83267, 102.60408, + 181.83267,102.60408, 185.53793,114.5749, 186.5355,115.00243, + 187.53306,115.42996, 286.0073,115.00243, 286.0073,115.00243, + 286.0073,115.00243, 292.70526,103.45914, 290.85263,101.03648, + 289.00001,98.61381, 181.54765,102.31906, 181.83267,102.60408 + }; + VGuint color = 0x7c4e32ff; + add_object_fill(segments, ELEMENTS(segments), + coords, color); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CLOSE_PATH + }; + const VGfloat coords[] = {188.62208,50.604156, + 188.62208,50.604156, 176.73127,60.479579, 170.68509,69.548844, + 164.63892,78.618109, 175.11895,79.827344, 175.11895,79.827344, + 176.52973,98.368952, + 176.52973,98.368952, 189.83131,110.05823, 208.97754,110.25976, + 228.12377,110.46131, 244.24691,111.67054, 247.06846,110.25976, + 249.89,108.849, 258.95927,106.8336, 260.16851,105.01975, + 261.37774,103.2059, 296.84865,106.43053, 297.05019,91.919698, + 297.25172,77.408874, 306.11945,64.308824, 282.13628,51.611853, + 258.15311,38.914882, 189.2267,49.999539, 188.62208,50.604156 + }; + + VGuint color = 0xe30000ff; + add_object_fill(segments, ELEMENTS(segments), + coords, color); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 68.25, 78.875, + 68.25,93.296, 54.642,105, 37.875,105, + 21.108,105, 7.5,93.296, 7.5,78.875, + 7.5,64.454, 21.108,52.75, 37.875,52.75, + 54.642,52.75, 68.25,64.454, 68.25,78.875 + }; + + VGuint color = 0xffe1c4ff; + VGfloat matrix[] = { + 1.6529, 0, 0, + 0, 1.582037, 0, + 172.9649,-90.0116, 1 + }; + add_object_fillm(segments, ELEMENTS(segments), + coords, color, matrix); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 170.14687,71.536958, + 173.53626,68.814326, 176.70232,68.971782, 180.55009,71.679467, + 184.39785,74.387153, 199.19294,80.036105, 191.52334,86.500482, + 189.02942,88.6025, 183.97032,85.787933, 180.26507,86.928011, + 178.8737,87.356121, 174.71827,89.783259, 171.8028,87.494856, + 166.95426,83.689139, 163.51779,76.861986, 170.14687,71.536958 + }; + + VGuint color = 0xfff200ff; + add_object_fill(segments, ELEMENTS(segments), + coords, color); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 299.83075,66.834136, + 299.83075,66.834136, 287.85993,64.69649, 284.15467,72.962055, + 280.44942,81.227621, 280.1644,78.234916, 280.1644,79.374994, + 280.1644,80.515072, 278.16927,84.077816, 284.86722,83.792796, + 291.56518,83.507777, 291.99271,86.785501, 294.84291,86.642991, + 297.6931,86.500482, 303.536,85.645423, 303.67851,80.657582, + 303.82102,75.66974, 302.68094,65.551548, 299.83075,66.834136 + }; + + VGuint color = 0xfff200ff; + add_object_fill(segments, ELEMENTS(segments), + coords, color); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS + }; + const VGfloat coords[] = { + 240.83171,75.81225, + 240.83171,75.81225, 241.54426,88.495618, 242.25681,91.488323, + 242.96936,94.481028, 240.6892,108.01945, 240.83171,110.01459, + 240.97422,112.00973, 240.97422,111.01216, 240.97422,111.01216 + }; + VGuint color = 0x000000ff; + VGfloat swidth = 1.14007807; + add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 83.375, 95.5, + 83.375,96.121, 83.067,96.625, 82.6875,96.625, + 82.308,96.625, 82,96.121, 82,95.5, + 82,94.879, 82.308,94.375, 82.6875,94.375, + 83.066677,94.375, 83.374492,94.878024, 83.374999,95.498494, + 82.6875,95.5, + 83.375,95.5 + }; + VGuint fill_color = 0x000000ff; + VGuint stroke_color = 0x000000ff; + VGfloat swidth = 0.60000002; + VGfloat matrix1[] = { + 1.140078, 0, 0, + 0, 1.140078, 0, + 145.4927, -15.10897, 1 + }; + VGfloat matrix2[] = { + 1.140078,0, 0, + 0,1.140078, 0, + 144.2814,-27.93485, 1 + }; + VGfloat matrix3[] = { + 1.140078,0, 0, + 0,1.140078, 0, + 144.1388,-3.70819, 1 + }; + add_object_m(segments, ELEMENTS(segments), coords, + fill_color, stroke_color, swidth, matrix1); + add_object_m(segments, ELEMENTS(segments), coords, + fill_color, stroke_color, swidth, matrix2); + add_object_m(segments, ELEMENTS(segments), coords, + fill_color, stroke_color, swidth, matrix3); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, + VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 179.41001,115.28745, + 179.41001,115.28745, 207.48443,109.30204, 236.84144,115.14494, + 236.84144,115.14494, 274.74903,109.87208, 291.8502,115.42996, + 179.41001,115.28745 + }; + + VGuint color = 0x000000ff; + add_object_fill(segments, ELEMENTS(segments), + coords, color); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 83.792156,68.157364, + 83.792156,69.669865, 82.72301,70.897403, 81.40567,70.897403, + 80.08833,70.897403, 79.019185,69.669865, 79.019185,68.157364, + 79.019185,66.644862, 80.08833,65.417325, 81.40567,65.417325, + 82.721887,65.417325, 83.790391,66.642485, 83.792153,68.153696, + 81.40567,68.157364, + 83.792156,68.157364 + }; + VGuint fill_color = 0x000000ff; + VGuint stroke_color = 0x000000ff; + VGfloat swidth = 0.52891117; + VGfloat matrix1[] = { + 1.140078,0, 0, + 0,1.140078, 0, + 145.2489,-15.58714, 1 + }; + add_object_m(segments, ELEMENTS(segments), coords, + fill_color, stroke_color, swidth, matrix1); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS + }; + const VGfloat coords[] = { + 232.28113,66.976646, + 232.28113,66.976646, 237.98152,70.539389, 245.39202,66.549116 + }; + VGuint color = 0x000000ff; + VGfloat swidth = 0.60299999; + add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 185.96908,30.061986, + 185.96908,30.061986, 187.76995,14.508377, 203.23909,3.7427917, + 209.95028,-0.92779696, 219.37764,-4.9841866, 232.1078,-6.00046, + 246.13578,-7.1203411, 256.92106,-2.8560739, 264.81774,1.9451947, + 280.60485,11.543934, 284.31582,25.937274, 284.08015,26.526452, + 283.7266,27.410336, 240.83461,1.9346323, 185.96908,30.061986 + }; + VGuint color = 0x8ed8f8ff; + add_object_fill(segments, ELEMENTS(segments), coords, color); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 185.39542,32.061757, + 185.82295,29.211562, + 185.82295,29.211562, 234.70379,2.277219, 284.01217,25.078779, + 284.86722,27.643954, + 284.86722,27.643954, 236.69893,4.5573746, 185.39542,32.061757 + }; + VGuint color = 0xfff200ff; + add_object_fill(segments, ELEMENTS(segments), coords, color); + } + + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 219.74027,-5.917093, + 220.49206,-8.44929, 225.15564,-10.904934, 230.21473,-11.189954, + 235.27383,-11.474973, 243.27521,-13.287236, 249.21385,-5.724198, + 249.89961,-4.850868, 249.28247,-4.332166, 248.62298,-3.971398, + 247.79117,-3.516361, 247.13703,-3.392737, 246.16222,-3.408047, + 243.63973,-3.447664, 242.54183,-3.850701, 242.54183,-3.850701, + 242.54183,-3.850701, 238.78367,-1.737343, 236.20014,-3.565682, + 233.88436,-5.204544, 234.27626,-4.56325, 234.27626,-4.56325, + 234.27626,-4.56325, 232.33303,-2.975658, 230.85603,-2.995643, + 228.59433,-3.025282, 227.73672,-4.501857, 227.21966,-4.93027, + 226.76318,-4.932008, 226.50948,-4.491995, 226.50948,-4.491995, + 226.50948,-4.491995, 224.53199,-2.085883, 222.51431,-2.467064, + 221.48814,-2.66093, 218.91968,-3.15318, 219.74027,-5.917093 + }; + VGuint color = 0xfff200ff; + add_object_fill(segments, ELEMENTS(segments), coords, color); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 178.97347,166.06432, + 178.97347,181.2154, 168.0245,193.51193, 154.53381,193.51193, + 141.04312,193.51193, 130.09416,181.2154, 130.09416,166.06432, + 130.09416,150.91323, 141.04312,138.6167, 154.53381,138.6167, + 168.0245,138.6167, 178.97347,150.91323, 178.97347,166.06432 + }; + VGuint color = 0xffffffff; + VGfloat matrix1[] = { + 0.466614,-0.23492, 0, + 0.108683,0.436638, 0, + 134.5504,-0.901632, 1 + }; + VGfloat matrix2[] = { + -0.466614,-0.23492, 0, + -0.108683,0.436638, 0, + 338.4496,-0.512182, 1 + }; + add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix1); + add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix2); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, + VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH + }; + const VGfloat coords[] = { + 123.82758,165.06168, + 123.82758,166.79125, 122.59232,168.19497, 121.07029,168.19497, + 119.54826,168.19497, 118.313,166.79125, 118.313,165.06168, + 118.313,163.3321, 119.54826,161.92839, 121.07029,161.92839, + 122.59232,161.92839, 123.82758,163.3321, 123.82758,165.06168 + }; + VGuint color = 0x000000ff; + VGfloat matrix1[] = { + 0.525719,0, 0, + 0,0.479931, 0, + 178.9702,-43.3532, 1 + }; + VGfloat matrix2[] = { + 0.525719,0, 0, + 0,0.479931, 0, + 165.258,-43.46162, 1 + }; + add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix1); + add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix2); + } + { + const VGubyte segments[] = { + VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS + }; + const VGfloat coords[] = { + 197.25,54.5, + 197.25,54.5, 211.75,71.5, 229.25,71.5, + 246.75,71.5, 261.74147,71.132714, 277.75,50.75 + }; + VGuint color = 0x000000ff; + VGfloat swidth = 0.60299999; + add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth); + } +} + + +static void +init(void) +{ + float clear_color[4] = {1.0, 1.0, 1.0, 1.0}; + vgSetfv(VG_CLEAR_COLOR, 4, clear_color); + + init_character(); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +static int +key_press(unsigned key) +{ + switch(key) { + case XK_Right: + + break; + case XK_Left: + break; + case XK_Up: + break; + case XK_Down: + break; + case 'a': + break; + case 's': + break; + default: + break; + } + return VG_FALSE; +} + +static void +draw(void) +{ + VGint i; + VGfloat save_matrix[9]; + + vgClear(0, 0, window_width(), window_height()); + + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); + vgLoadIdentity(); + vgScale(2, 2); + vgTranslate(160, 60); + vgRotate(180); + vgTranslate(-160, -100); + vgGetMatrix(save_matrix); + for (i = 0; i < cartman.num_objects; ++i) { + struct object object = cartman.objects[i]; + if ((object.draw_mode & VG_STROKE_PATH)) { + vgSetf(VG_STROKE_LINE_WIDTH, object.stroke_width); + vgSetPaint(object.stroke, VG_STROKE_PATH); + } + if ((object.draw_mode & VG_FILL_PATH)) + vgSetPaint(object.fill, VG_FILL_PATH); + vgMultMatrix(object.matrix); + vgDrawPath(object.path, object.draw_mode); + vgLoadMatrix(save_matrix); + } + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + set_window_size(400, 400); + return run(argc, argv, init, reshape, draw, key_press); +} diff --git a/progs/egl/openvg/trivial/Makefile b/progs/egl/openvg/trivial/Makefile new file mode 100644 index 00000000000..8f6d7abe89a --- /dev/null +++ b/progs/egl/openvg/trivial/Makefile @@ -0,0 +1,128 @@ +# progs/egl/openvg/trivial/Makefile +# These programs aren't intended to be included with the normal distro. +# They're not too interesting but they're good for testing. + +TOP = ../../../.. +include $(TOP)/configs/current + +INCLUDES = -I. -I$(TOP)/include +LIBS=-L$(TOP)/$(LIB_DIR) -lm -lX11 -lEGL -lOpenVG -lpthread +CFLAGS += $(INCLUDES) + +HEADERS=eglcommon.h + +PROGRAMS = \ + arc \ + cap \ + clear \ + coord \ + dash \ + ellipse \ + filter \ + gradorigin \ + lineto \ + lingrad \ + lookup \ + mask4 \ + mask \ + path3 \ + radialgrad \ + readpixels \ + roundedrect \ + star-nonzero \ + star-oddeven \ + stroke2 \ + stroke \ + vguarc + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + + +default: $(PROGRAMS) + + +arc: arc.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +cap: cap.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +clear: clear.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +coord: coord.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +dash: dash.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +ellipse: ellipse.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +filter: filter.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +gradorigin: gradorigin.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +image: image.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +lineto: lineto.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +lingrad: lingrad.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +lookup: lookup.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +mask: mask.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +mask4: mask4.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +path3: path3.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +pattern: pattern.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +radialgrad: radialgrad.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +readpixels: readpixels.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +roundedrect: roundedrect.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +star-nonzero: star-nonzero.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +star-oddeven: star-oddeven.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +stroke: stroke.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +stroke2: stroke2.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + +vguarc: vguarc.c eglcommon.o + $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ + + + +eglcommon.o: eglcommon.c $(HEADERS) + $(CC) -c $(CFLAGS) eglcommon.c + + +clean: + rm -f *.o *~ + rm -f *.so + rm -f $(PROGRAMS) diff --git a/progs/egl/openvg/trivial/arc.c b/progs/egl/openvg/trivial/arc.c new file mode 100644 index 00000000000..db686bea6b0 --- /dev/null +++ b/progs/egl/openvg/trivial/arc.c @@ -0,0 +1,139 @@ +#include "eglcommon.h" + +#include +#include + +const VGfloat clear_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5}; + +VGPath vgPath; + +static void ellipse(VGPath vgPath, VGfloat rx, VGfloat ry, VGfloat angle) +{ + static const VGubyte cmd[] = + { VG_MOVE_TO_ABS, VG_SCCWARC_TO_REL, VG_SCCWARC_TO_REL, VG_CLOSE_PATH }; + + VGfloat val[12]; + VGfloat c = cos(angle) * rx; + VGfloat s = sin(angle) * rx; + + val[0] = c; + val[1] = s; + val[2] = rx; + val[3] = ry; + val[4] = angle; + val[5] = -2.0f * c; + val[6] = -2.0f * s; + val[7] = rx; + val[8] = ry; + val[9] = angle; + val[10] = 2.0f * c; + val[11] = 2.0f * s; + + vgClearPath(vgPath, VG_PATH_CAPABILITY_ALL); + vgAppendPathData(vgPath, sizeof(cmd), cmd, val); + vgDrawPath(vgPath, VG_FILL_PATH | VG_STROKE_PATH); +} + +static void +init(void) +{ + VGPaint vgPaint; + + vgSetfv(VG_CLEAR_COLOR, 4, clear_color); + vgPath = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0, + VG_PATH_CAPABILITY_ALL); + + vgPaint = vgCreatePaint(); + vgSetParameteri(vgPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + vgSetColor(vgPaint, 0x00ff00ff); + vgSetPaint(vgPaint, VG_FILL_PATH); + + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); + vgSeti(VG_BLEND_MODE, VG_BLEND_SRC_OVER); + vgSetf(VG_STROKE_LINE_WIDTH, 2.0f); + vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE); + vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_MITER); + vgSetf(VG_STROKE_MITER_LIMIT, 4.0f); + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + +#if 0 + vgLoadIdentity(); + vgTranslate(40.0f, 24.0f); + vgScale(0.61804f, 0.61804f); + vgShear(-1.0f, 0.0f); + vgDrawPath(vgPath, VG_FILL_PATH | VG_STROKE_PATH); +#else + + /* row 1, col 1: Identity transform. */ + + vgLoadIdentity(); + vgTranslate(8.0f, 8.0f); + ellipse(vgPath, 4.0f, 4.0f, 0.0f); + + /* row 1, col 2: 10^3 horizontal squeeze. */ + + vgLoadIdentity(); + vgTranslate(24.0f, 8.0f); + vgScale(1.0e-3f, 1.0f); + ellipse(vgPath, 4.0e3f, 4.0f, 0.0f); + + /* row 1, col 3: 10^6 horizontal squeeze. */ + + vgLoadIdentity(); + vgTranslate(40.0f, 8.0f); + vgScale(1.0e-6f, 1.0f); + ellipse(vgPath, 4.0e6f, 4.0f, 0.0f); + + /* row 1, col 4: 10^9 horizontal squeeze. */ + + vgLoadIdentity(); + vgTranslate(56.0f, 8.0f); + vgScale(1.0e-9f, 1.0f); + ellipse(vgPath, 4.0e9f, 4.0f, 0.0f); + + /* row 2, col 1: 10^3 vertical squeeze. */ + + vgLoadIdentity(); + vgTranslate(8.0f, 24.0f); + vgScale(1.0f, 1.0e-3f); + ellipse(vgPath, 4.0f, 4.0e3f, 0.0f); + + /* row 2, col 2: Shear 0. */ + + vgLoadIdentity(); + vgTranslate(24.0f, 24.0f); + vgShear(0.0f, 0.0f); + ellipse(vgPath, 4.0f, 4.0f, 0.0f); + + /* row 2, col 3: Horizontal shear -1. */ + + vgLoadIdentity(); + vgTranslate(40.0f, 24.0f); + vgScale(0.61804f, 0.61804f); + vgShear(-1.0f, 0.0f); + ellipse(vgPath, 10.47213f, 4.0f, 31.717f); +#endif + vgFlush(); +} + + +int main(int argc, char **argv) +{ + set_window_size(64, 64); + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/cap.c b/progs/egl/openvg/trivial/cap.c new file mode 100644 index 00000000000..cd84fe3ac00 --- /dev/null +++ b/progs/egl/openvg/trivial/cap.c @@ -0,0 +1,75 @@ +#include "eglcommon.h" + +#include + +#include +#include +#include + +static void +init(void) +{ + +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +const int subtest = 0; +static void +draw(void) +{ + VGPath line; + VGPaint fillPaint; + VGubyte lineCommands[3] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS}; + VGfloat lineCoords[] = {-2.0f,-1.0f, 0.0f,0.0f, -1.0f, -2.0f}; + VGfloat clearColor[] = {0.0f, 0.0f, 0.0f, 1.0f};/* black color */ + VGfloat fillColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */ + //VGfloat testRadius = 60.0f; + VGfloat testRadius = 10.0f; + int WINDSIZEX = window_width(); + int WINDSIZEY = window_height(); + + line = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); + fillPaint = vgCreatePaint(); + + vgSetf(VG_STROKE_LINE_WIDTH, 1.0f); + //vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_ROUND); + vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); + vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); + //vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_BEVEL); + + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_BETTER); + + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); + vgLoadIdentity(); + vgTranslate(60, 60); + vgScale(testRadius * 2, testRadius * 2); + + vgAppendPathData(line, 3, lineCommands, lineCoords); + + vgSetfv(VG_CLEAR_COLOR, 4, clearColor); + + vgSetPaint(fillPaint, VG_STROKE_PATH); + + vgSetParameterfv(fillPaint, VG_PAINT_COLOR, 4, fillColor); + vgSetParameteri( fillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + + vgClear(0, 0, WINDSIZEX, WINDSIZEY); + vgDrawPath(line, VG_STROKE_PATH); + + vgDestroyPath(line); + vgDestroyPaint(fillPaint); +} + + +int main(int argc, char **argv) +{ + set_window_size(100, 100); + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/clear.c b/progs/egl/openvg/trivial/clear.c new file mode 100644 index 00000000000..efb6bf41820 --- /dev/null +++ b/progs/egl/openvg/trivial/clear.c @@ -0,0 +1,42 @@ +#include "eglcommon.h" + +#include +#include + +float red_color[4] = {1.0, 0.0, 0.0, 1.0}; +float blue_color[4] = {0.0, 0.0, 1.0, 1.0}; + +static void +init(void) +{ +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + VGint scissor[4] = {100, 100, 25, 25}; + vgSetfv(VG_CLEAR_COLOR, 4, red_color); + vgClear(0, 0, window_width(), window_height()); + + vgSetfv(VG_CLEAR_COLOR, 4, blue_color); + vgClear(50, 50, 50, 50); + + //vgSetiv(VG_SCISSOR_RECTS, 4, scissor); + //vgSeti(VG_SCISSORING, VG_TRUE); + vgCopyPixels(100, 100, 50, 50, 50, 50); + vgClear(150, 150, 50, 50); +} + + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/coord.c b/progs/egl/openvg/trivial/coord.c new file mode 100644 index 00000000000..81f7cb6fc9e --- /dev/null +++ b/progs/egl/openvg/trivial/coord.c @@ -0,0 +1,66 @@ +#include "eglcommon.h" + +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; + +VGPath path; +VGPaint fill; + + +static void +init(void) +{ + /* Absent VG_CLOSE_PATH */ + VGubyte commands[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, + VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS}; + VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */ + VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ + VGfloat coords[] = {-16.0f, -16.0f, 0.0f, -16.0f, 0.0f, 0.0f, -16.0f, 0.0f, + 0.0f, 0.0f, 16.0f, 0.0f, 16.0f, 16.0f, 0.0f, 16.0f}; + + vgSetfv(VG_CLEAR_COLOR, 4, clearColor); + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); + + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); + vgLoadIdentity(); + vgTranslate(32.0f, 32.0f); + + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0, + VG_PATH_CAPABILITY_ALL); + if (path == VG_INVALID_HANDLE) + return; + fill = vgCreatePaint(); + if (fill == VG_INVALID_HANDLE) { + vgDestroyPath(path); + return; + } + vgAppendPathData(path, 8, commands, coords); + vgSetPaint(fill, VG_FILL_PATH); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, fillColor); + vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgDrawPath(path, VG_FILL_PATH); + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + set_window_size(64, 64); + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/dash.c b/progs/egl/openvg/trivial/dash.c new file mode 100644 index 00000000000..2e84ddbd4ea --- /dev/null +++ b/progs/egl/openvg/trivial/dash.c @@ -0,0 +1,95 @@ +#include "eglcommon.h" + +#include +#include +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; + +VGPath path; +VGPaint fill; + +VGint cap_style = VG_CAP_BUTT; + +static void +init(void) +{ + static const VGubyte cmds[] = {VG_MOVE_TO_ABS, + VG_LINE_TO_ABS, + VG_LINE_TO_ABS + }; +#if 1 + static const VGfloat coords[] = {100, 100, 150, 100, + 150, 200 + }; +#else + static const VGfloat coords[] = {100, 20, 100, 220, + }; +#endif + VGfloat dash_pattern[2] = { 20.f, 20.f }; + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO); + vgAppendPathData(path, 3, cmds, coords); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); + vgSetf(VG_STROKE_LINE_WIDTH, 20); + vgSeti(VG_STROKE_CAP_STYLE, cap_style); + vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); + vgSetfv(VG_STROKE_DASH_PATTERN, 2, dash_pattern); + vgSetf(VG_STROKE_DASH_PHASE, 0.0f); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgDrawPath(path, VG_STROKE_PATH); + + vgFlush(); +} + +static int key_press(unsigned key) +{ + switch(key) { + case XK_c: + case XK_C: + ++cap_style; + if (cap_style > VG_CAP_SQUARE) + cap_style = VG_CAP_BUTT; + switch(cap_style) { + case VG_CAP_BUTT: + fprintf(stderr, "Cap style 'butt'\n"); + break; + case VG_CAP_ROUND: + fprintf(stderr, "Cap style 'round'\n"); + break; + case VG_CAP_SQUARE: + fprintf(stderr, "Cap style 'square'\n"); + break; + } + vgSeti(VG_STROKE_CAP_STYLE, cap_style); + break; + default: + break; + } + + return VG_TRUE; +} + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, key_press); +} diff --git a/progs/egl/openvg/trivial/eglcommon.c b/progs/egl/openvg/trivial/eglcommon.c new file mode 100644 index 00000000000..0316e596c69 --- /dev/null +++ b/progs/egl/openvg/trivial/eglcommon.c @@ -0,0 +1,289 @@ +#include "eglcommon.h" + + +#include +#include +#include +#include +#include +#include +#include +#include +#include /* using full OpenGL for now */ +#include + + +static init_func init = 0; +static draw_func draw = 0; +static reshape_func reshape = 0; +static key_func keyPress = 0; +static VGint width = 300, height = 300; + + +void set_window_size(int w, int h) +{ + width = w; + height = h; +} + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENVG_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + int redraw = 0; + XEvent event; + + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + if (reshape) { + width = event.xconfigure.width; + height = event.xconfigure.height; + reshape(event.xconfigure.width, event.xconfigure.height); + } + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (!keyPress || !keyPress(code)) { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + +int window_width(void) +{ + return width; +} + +int window_height(void) +{ + return height; +} + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + +int run(int argc, char **argv, + init_func init_f, + reshape_func resh_f, + draw_func draw_f, + key_func key_f) +{ + const int winWidth = width, winHeight = height; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + init = init_f; + draw = draw_f; + reshape = resh_f; + keyPress = key_f; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "OpenVG Example", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER)); + printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION)); + printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR)); + } + + if (init) + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + if (reshape) + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglMakeCurrent(egl_dpy, 0, 0, 0); + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} + diff --git a/progs/egl/openvg/trivial/eglcommon.h b/progs/egl/openvg/trivial/eglcommon.h new file mode 100644 index 00000000000..958dae9f98d --- /dev/null +++ b/progs/egl/openvg/trivial/eglcommon.h @@ -0,0 +1,20 @@ +#ifndef EGLCOMMON_H +#define EGLCOMMON_H + +typedef void (*init_func)(); +typedef void (*reshape_func)(int, int); +typedef void (*draw_func)(); +typedef int (*key_func)(unsigned key); + + +void set_window_size(int width, int height); +int window_width(void); +int window_height(void); + +int run(int argc, char **argv, + init_func init, + reshape_func resh, + draw_func draw, + key_func key); + +#endif diff --git a/progs/egl/openvg/trivial/ellipse.c b/progs/egl/openvg/trivial/ellipse.c new file mode 100644 index 00000000000..4c7d4904f81 --- /dev/null +++ b/progs/egl/openvg/trivial/ellipse.c @@ -0,0 +1,84 @@ +#include "eglcommon.h" + +#include + +#include +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {0.0, 0.0, 0.0, 1.0}; + +VGPath path; +VGPaint paint; + +static void +init(void) +{ + VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */ + VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ + static const VGubyte segments[4] = {VG_MOVE_TO_ABS, + VG_SCCWARC_TO_ABS, + VG_SCCWARC_TO_ABS, + VG_CLOSE_PATH}; + VGfloat data[12]; + const VGfloat cx = 0, cy=29, width=80, height=40; + const VGfloat hw = width * 0.5f; + const VGfloat hh = height * 0.5f; + + data[0] = cx + hw; + data[1] = cy; + data[2] = hw; + data[3] = hh; + data[4] = 0; + data[5] = cx - hw; + data[6] = cy; + data[7] = hw; + data[8] = hh; + data[9] = 0; + data[10] = data[0]; + data[11] = cy; + + vgSetfv(VG_CLEAR_COLOR, 4, clearColor); + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); + + + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); + if (path == VG_INVALID_HANDLE) { + return; + } + paint = vgCreatePaint(); + if (paint == VG_INVALID_HANDLE) { + vgDestroyPath(path); + return; + } + + vgAppendPathData(path, 4, segments, data); + vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor); + vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + vgSetPaint(paint, VG_FILL_PATH); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgLoadIdentity(); + vgTranslate(50, 21); + vgDrawPath(path, VG_FILL_PATH); + vgFlush(); +} + + +int main(int argc, char **argv) +{ + set_window_size(100, 100); + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/filter.c b/progs/egl/openvg/trivial/filter.c new file mode 100644 index 00000000000..d96257a9335 --- /dev/null +++ b/progs/egl/openvg/trivial/filter.c @@ -0,0 +1,107 @@ +#include "eglcommon.h" + +#include + +#include +#include +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5}; + +VGImage srcImg; +VGImage dstImg; + +VGPaint fill; + +VGfloat bgCol[4] = {0.906f, 0.914f, 0.761f, 1.0f}; + +static void +init(void) +{ + VGfloat red[4]; + VGfloat grey[4]; + VGfloat orange[4]; + VGfloat blue[4]; + VGfloat black[4]; + VGfloat white[4]; + VGshort transKernel[49] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + + red[0] = 0.6710f; + red[1] = 0.1060f; + red[2] = 0.1330f; + red[3] = 1.0f; + + grey[0] = 0.6347f; + grey[1] = 0.6561f; + grey[2] = 0.6057f; + grey[3] = 1.0f; + + orange[0] = 1.0000f; + orange[1] = 0.8227f; + orange[2] = 0.5057f; + orange[3] = 1.0f; + + blue[0] = 0.0000f; + blue[1] = 0.6908f; + blue[2] = 0.8595f; + blue[3] = 1.0f; + + black[0] = 0; + black[1] = 0; + black[2] = 0; + black[3] = 1.0f; + + white[0] = 1; + white[1] = 1; + white[2] = 1; + white[3] = 1.0f; + + vgSetfv(VG_TILE_FILL_COLOR, 4, blue); + + vgSeti(VG_FILTER_CHANNEL_MASK, 14); + + /* Setup images */ + srcImg = vgCreateImage(VG_sRGBA_8888, 32, 32, + VG_IMAGE_QUALITY_NONANTIALIASED); + dstImg = vgCreateImage(VG_sRGBA_8888, 32, 32, + VG_IMAGE_QUALITY_NONANTIALIASED); + + vgSetfv(VG_CLEAR_COLOR, 4, black); + vgClearImage(srcImg, 0, 0, 32, 32); + vgSetfv(VG_CLEAR_COLOR, 4, red); + vgClearImage(srcImg, 3, 3, 27, 27); + + vgSetfv(VG_CLEAR_COLOR, 4, orange); + vgClearImage(dstImg, 0, 0, 32, 32); + + transKernel[8] = 1; + vgConvolve(dstImg, srcImg, 3, 3, 3, 0, transKernel, + 1, 0, VG_TILE_FILL); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +static void +draw(void) +{ + vgSetfv(VG_CLEAR_COLOR, 4, bgCol); + vgClear(0, 0, window_width(), window_height()); + vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); + vgLoadIdentity(); + vgTranslate(10, 10); + vgDrawImage(dstImg); + vgFlush(); +} + + +int main(int argc, char **argv) +{ + set_window_size(64, 64); + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/gradorigin.c b/progs/egl/openvg/trivial/gradorigin.c new file mode 100644 index 00000000000..b376263fe5c --- /dev/null +++ b/progs/egl/openvg/trivial/gradorigin.c @@ -0,0 +1,98 @@ +#include "eglcommon.h" + +#include + +#include +#include + +static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; + +static VGPath path; +static VGPaint fill; + +VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD; + +static void +init(void) +{ + VGubyte commands[5] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH}; + VGfloat coords[8] = {0.0f,0.0f, 32.0f,0.0f, 32.0f,32.0f, 0.0f,32.0f }; + + VGfloat rampStop[20] = {-0.5f, 1.0f, 1.0f, 1.0f, 1.0f, + 0.25f, 1.0f, 0.0f, 0.0f, 1.0f, + 0.75f, 0.0f, 0.0f, 1.0f, 1.0f, + 1.5f, 0.0f, 0.0f, 0.0f, 0.0f}; + + VGfloat defaultColor[] = {1.0f, 1.0f, 1.0f, 1.0f}; + VGfloat linearGradient[4] = {0.0f, 0.0f, 0.0f, 32.0f}; + + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); + if (path == VG_INVALID_HANDLE) + return; + + fill = vgCreatePaint(); + if (fill == VG_INVALID_HANDLE) { + vgDestroyPath(path); + return; + } + + vgSetfv(VG_CLEAR_COLOR, 4, defaultColor); + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); + + vgAppendPathData(path, 5, commands, coords); + + vgSetPaint(fill, VG_FILL_PATH); + vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT); + vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, + VG_COLOR_RAMP_SPREAD_REPEAT); + vgSetParameterfv(fill, VG_PAINT_LINEAR_GRADIENT, 4, linearGradient); + vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + + vgDrawPath(path, VG_FILL_PATH); + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + if (argc > 1) { + const char *arg = argv[1]; + if (!strcmp("-pad", arg)) + spread = VG_COLOR_RAMP_SPREAD_PAD; + else if (!strcmp("-repeat", arg)) + spread = VG_COLOR_RAMP_SPREAD_REPEAT; + else if (!strcmp("-reflect", arg)) + spread = VG_COLOR_RAMP_SPREAD_REFLECT; + } + + switch(spread) { + case VG_COLOR_RAMP_SPREAD_PAD: + printf("Using spread mode: pad\n"); + break; + case VG_COLOR_RAMP_SPREAD_REPEAT: + printf("Using spread mode: repeat\n"); + break; + case VG_COLOR_RAMP_SPREAD_REFLECT: + printf("Using spread mode: reflect\n"); + } + + set_window_size(200, 200); + + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/lineto.c b/progs/egl/openvg/trivial/lineto.c new file mode 100644 index 00000000000..94e29818116 --- /dev/null +++ b/progs/egl/openvg/trivial/lineto.c @@ -0,0 +1,56 @@ +#include "eglcommon.h" + +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; + +VGPath path; +VGPaint fill; + + +static void +init(void) +{ + static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; + static const VGfloat sqrCoords[5] = {50.0f, 50.0f, 250.0f, 250.0f, 50.0f}; + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO); + vgAppendPathData(path, 5, sqrCmds, sqrCoords); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); + vgSetf(VG_STROKE_LINE_WIDTH, 10); + vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); + vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); + vgSetf(VG_STROKE_MITER_LIMIT, 4.0f); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgSeti(VG_MATRIX_MODE, VG_MATRIX_STROKE_PAINT_TO_USER); + vgLoadIdentity(); + vgScale(2.25, 2.25); + vgDrawPath(path, VG_STROKE_PATH); + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/lingrad.c b/progs/egl/openvg/trivial/lingrad.c new file mode 100644 index 00000000000..bcaad1f1015 --- /dev/null +++ b/progs/egl/openvg/trivial/lingrad.c @@ -0,0 +1,87 @@ +#include "eglcommon.h" + +#include + +#include +#include + +static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; + +static VGPath path; +static VGPaint fill; + +VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD; + +static void +init(void) +{ + static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; + static const VGfloat sqrCoords[5] = {0.0f, 0.0f, 400.0f, 400.0f, 0.0f}; + + VGfloat rampStop[] = {0.00f, 1.0f, 1.0f, 1.0f, 1.0f, + 0.33f, 1.0f, 0.0f, 0.0f, 1.0f, + 0.66f, 0.0f, 1.0f, 0.0f, 1.0f, + 1.00f, 0.0f, 0.0f, 1.0f, 1.0f}; + VGfloat linearGradient[4] = {100.0f, 100.0f, 300.0f, 300.0f}; + + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO); + vgAppendPathData(path, 5, sqrCmds, sqrCoords); + + fill = vgCreatePaint(); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT); + vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spread); + vgSetParameterfv(fill, VG_PAINT_LINEAR_GRADIENT, 4, linearGradient); + vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + + vgDrawPath(path, VG_FILL_PATH); + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + if (argc > 1) { + const char *arg = argv[1]; + if (!strcmp("-pad", arg)) + spread = VG_COLOR_RAMP_SPREAD_PAD; + else if (!strcmp("-repeat", arg)) + spread = VG_COLOR_RAMP_SPREAD_REPEAT; + else if (!strcmp("-reflect", arg)) + spread = VG_COLOR_RAMP_SPREAD_REFLECT; + } + + switch(spread) { + case VG_COLOR_RAMP_SPREAD_PAD: + printf("Using spread mode: pad\n"); + break; + case VG_COLOR_RAMP_SPREAD_REPEAT: + printf("Using spread mode: repeat\n"); + break; + case VG_COLOR_RAMP_SPREAD_REFLECT: + printf("Using spread mode: reflect\n"); + } + + set_window_size(400, 400); + + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/lookup.c b/progs/egl/openvg/trivial/lookup.c new file mode 100644 index 00000000000..a103ba44888 --- /dev/null +++ b/progs/egl/openvg/trivial/lookup.c @@ -0,0 +1,71 @@ +#include "eglcommon.h" + +#include + +#include +#include +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5}; +VGfloat clearColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ +VGImage parent; + +VGPaint fill; + +static void +init(void) +{ + VGImage child1, child2; + VGubyte *data; + VGuint LUT[256]; + VGint i; + + data = (VGubyte *)malloc(sizeof(VGubyte)*window_width()*window_height()); + + for (i=0;i + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; + +VGPath path; +VGPaint fill; + + +static void +init(void) +{ + static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; + static const VGfloat sqrCoords[5] = {50.0f, 50.0f, 250.0f, 250.0f, 50.0f}; + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO); + vgAppendPathData(path, 5, sqrCmds, sqrCoords); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); + vgSetf(VG_STROKE_LINE_WIDTH, 10); + vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); + vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); + vgSetf(VG_STROKE_MITER_LIMIT, 4.0f); + + vgSeti(VG_MASKING, VG_TRUE); + + vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, + 25, 25, 100, 100); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgDrawPath(path, VG_FILL_PATH); + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/mask4.c b/progs/egl/openvg/trivial/mask4.c new file mode 100644 index 00000000000..fe6db39648c --- /dev/null +++ b/progs/egl/openvg/trivial/mask4.c @@ -0,0 +1,132 @@ +#include "eglcommon.h" + +#include +#include +#include +#include +#include + +#include + +//VGint x_pos = -10, y_pos = -10; +VGint x_pos = 0, y_pos = 4; +VGint img_width = 120, img_height = 120; + +static void RectToPath(VGPath path, VGfloat x, VGfloat y, VGfloat width, VGfloat height) +{ + static const VGubyte segments[5] = {VG_MOVE_TO_ABS, + VG_HLINE_TO_ABS, + VG_VLINE_TO_ABS, + VG_HLINE_TO_ABS, + VG_CLOSE_PATH}; + VGfloat data[5]; + + data[0] = x; + data[1] = y; + data[2] = x + width; + data[3] = y + height; + data[4] = x; + + vgAppendPathData(path, 5, segments, data); +} + +static void +init(void) +{ +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +int key_press(unsigned key) +{ + switch(key) { + case XK_Right: + x_pos +=1; + break; + case XK_Left: + x_pos -=1; + break; + case XK_Up: + y_pos +=1; + break; + case XK_Down: + y_pos -=1; + break; + case 'a': + img_width -= 5; + img_height -= 5; + break; + case 's': + img_width += 5; + img_height += 5; + break; + default: + break; + } + fprintf(stderr, "Posi = %dx%d\n", x_pos, y_pos); + fprintf(stderr, "Size = %dx%d\n", img_width, img_height); + return VG_FALSE; +} + +static void +draw(void) +{ + VGint WINDSIZEX = window_width(); + VGint WINDSIZEY = window_height(); + + VGPaint fill; + VGPath box; + VGfloat color[4] = {1.f, 0.f, 0.f, 1.f}; + VGfloat bgCol[4] = {0.7f, 0.7f, 0.7f, 1.0f}; + VGfloat transCol[4] = {0.f, 0.f, 0.f, 0.f}; + VGImage image = vgCreateImage(VG_sRGBA_8888, img_width, img_height, + VG_IMAGE_QUALITY_NONANTIALIASED); + + /* Background clear */ + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); + vgSetPaint(fill, VG_FILL_PATH); + + box = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); + /* Rectangle to cover completely 16x16 pixel area. */ + RectToPath(box, 0, 0, 64, 64); + + vgSetfv(VG_CLEAR_COLOR, 4, transCol); + vgClearImage(image, 0, 0, img_width, img_height); + vgSetfv(VG_CLEAR_COLOR, 4, color); + vgClearImage(image, 10, 10, 12, 12); + //vgImageSubData(image, pukki_64x64_data, pukki_64x64_stride, + // VG_sRGBA_8888, 0, 0, 32, 32); + vgSeti(VG_MASKING, VG_TRUE); + vgLoadIdentity(); + + vgSetfv(VG_CLEAR_COLOR, 4, bgCol); + vgClear(0, 0, WINDSIZEX, WINDSIZEY); + + + vgMask(image, VG_FILL_MASK, 0, 0, window_width(), window_height()); + vgMask(image, VG_SET_MASK, x_pos, y_pos, 100, 100); + + vgDrawPath(box, VG_FILL_PATH); + + //vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); + //vgTranslate(-10, -10); + //vgDrawImage(image); + + + vgDestroyPaint(fill); + vgDestroyPath(box); +} + + +int main(int argc, char **argv) +{ + set_window_size(64, 64); + return run(argc, argv, init, reshape, + draw, key_press); +} diff --git a/progs/egl/openvg/trivial/path3.c b/progs/egl/openvg/trivial/path3.c new file mode 100644 index 00000000000..5ce600f65aa --- /dev/null +++ b/progs/egl/openvg/trivial/path3.c @@ -0,0 +1,77 @@ +#include "eglcommon.h" + +#include +#include +#include +#include +#include + +static void +init(void) +{ +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + + +static void +draw(void) +{ + VGint WINDSIZEX = window_width(); + VGint WINDSIZEY = window_height(); + VGPath path; + VGPaint paint; + + VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 0.0f};/* white color */ + VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ + +#if 1 + VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_LCWARC_TO_ABS, VG_SCWARC_TO_ABS, VG_CLOSE_PATH}; +#else + VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_SCCWARC_TO_ABS, VG_LCCWARC_TO_ABS,VG_CLOSE_PATH}; +#endif + VGfloat coords[] = {32.0f, 0.0f, + -32.0f, -32.0f, 0.0f, 64.0f, 32.0f, + -32.0f, -32.0f, 0.0f, 32.0f, 0.0f}; + + + vgSetfv(VG_CLEAR_COLOR, 4, clearColor); + vgClear(0, 0, WINDSIZEX, WINDSIZEY); + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); + + vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); + vgLoadIdentity(); + //vgTranslate(32.0f, 32.0f); + + path = vgCreatePath( VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL ); + if ( path == VG_INVALID_HANDLE ) { + return; + } + paint = vgCreatePaint(); + if ( paint == VG_INVALID_HANDLE ) { + vgDestroyPath(path); + return; + } + + vgAppendPathData(path, 4, commands, coords); + vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor); + vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + vgSetPaint(paint, VG_FILL_PATH); + vgDrawPath(path, VG_FILL_PATH); + + vgDestroyPath(path); + vgDestroyPaint(paint); +} + + +int main(int argc, char **argv) +{ + set_window_size(64, 64); + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/radialgrad.c b/progs/egl/openvg/trivial/radialgrad.c new file mode 100644 index 00000000000..cf3b1d522de --- /dev/null +++ b/progs/egl/openvg/trivial/radialgrad.c @@ -0,0 +1,99 @@ +#include "eglcommon.h" + +#include + +#include +#include + +static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; + +static VGPath path; +static VGPaint fill; + + +VGfloat centeredGradient[5] = {200.0f, 200.0f, 200.0f, 200.0f, 100}; +VGfloat noncenteredGradient[5] = {200.0f, 200.0f, 250.0f, 250.0f, 100}; +VGfloat *radialGradient = centeredGradient; + +VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD; + +static void +init(void) +{ + static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; + static const VGfloat sqrCoords[5] = {0.0f, 0.0f, 400.0f, 400.0f, 0.0f}; + + VGfloat rampStop[] = {0.00f, 1.0f, 1.0f, 1.0f, 1.0f, + 0.33f, 1.0f, 0.0f, 0.0f, 1.0f, + 0.66f, 0.0f, 1.0f, 0.0f, 1.0f, + 1.00f, 0.0f, 0.0f, 1.0f, 1.0f}; + + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO); + vgAppendPathData(path, 5, sqrCmds, sqrCoords); + + fill = vgCreatePaint(); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_RADIAL_GRADIENT); + vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spread); + vgSetParameterfv(fill, VG_PAINT_RADIAL_GRADIENT, 5, radialGradient); + vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + + vgDrawPath(path, VG_FILL_PATH); + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + VGint i; + for (i = 1; i < argc; ++i) { + const char *arg = argv[i]; + if (!strcmp("-pad", arg)) + spread = VG_COLOR_RAMP_SPREAD_PAD; + else if (!strcmp("-repeat", arg)) + spread = VG_COLOR_RAMP_SPREAD_REPEAT; + else if (!strcmp("-reflect", arg)) + spread = VG_COLOR_RAMP_SPREAD_REFLECT; + else if (!strcmp("-center", arg)) { + printf("Centered radial gradient\n"); + radialGradient = centeredGradient; + } else if (!strcmp("-noncenter", arg)) { + printf("Non centered radial gradient\n"); + radialGradient = noncenteredGradient; + } + } + + switch(spread) { + case VG_COLOR_RAMP_SPREAD_PAD: + printf("Using spread mode: pad\n"); + break; + case VG_COLOR_RAMP_SPREAD_REPEAT: + printf("Using spread mode: repeat\n"); + break; + case VG_COLOR_RAMP_SPREAD_REFLECT: + printf("Using spread mode: reflect\n"); + } + + set_window_size(400, 400); + + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/readpixels.c b/progs/egl/openvg/trivial/readpixels.c new file mode 100644 index 00000000000..c8e286db9ab --- /dev/null +++ b/progs/egl/openvg/trivial/readpixels.c @@ -0,0 +1,75 @@ +#include "eglcommon.h" + +#include + +#include +#include +#include +#include + +float red_color[4] = {1.0, 0.0, 0.0, 1.0}; +float blue_color[4] = {0.0, 0.0, 1.0, 1.0}; +VGint *data; + +static void +init(void) +{ + data = malloc(sizeof(VGint)*2048*2048); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + static const VGint red_pixel = 255 << 24 | 255 << 16 | 0 << 8 | 0; + static const VGint blue_pixel = 255 << 24 | 0 << 16 | 0 << 8 | 255; + VGint i; + + vgSetfv(VG_CLEAR_COLOR, 4, red_color); + vgClear(0, 0, window_width(), window_height()); + vgFlush(); + + memset(data, 0, window_width() * window_height() * sizeof(VGint)); + + vgReadPixels(data, window_width() * sizeof(VGint), + VG_lARGB_8888, + 0, 0, window_width(), window_height()); + + fprintf(stderr, "Red 0 = 0x%x and at 600 = 0x%x\n", + data[0], data[600]); + for (i = 0; i < window_width() * window_height(); ++i) { + assert(data[i] == red_pixel); + } + + vgSetfv(VG_CLEAR_COLOR, 4, blue_color); + vgClear(50, 50, 50, 50); + vgFlush(); + + memset(data, 0, window_width() * window_height() * sizeof(VGint)); + + vgReadPixels(data, 50 * sizeof(VGint), + VG_lARGB_8888, + 50, 50, 50, 50); + + fprintf(stderr, "Blue 0 = 0x%x and at 100 = 0x%x\n", + data[0], data[100]); + for (i = 0; i < 50 * 50; ++i) { + assert(data[i] == blue_pixel); + } +} + + +int main(int argc, char **argv) +{ + int ret = run(argc, argv, init, reshape, + draw, 0); + + free(data); + return ret; +} diff --git a/progs/egl/openvg/trivial/roundedrect.c b/progs/egl/openvg/trivial/roundedrect.c new file mode 100644 index 00000000000..c80a4ed2995 --- /dev/null +++ b/progs/egl/openvg/trivial/roundedrect.c @@ -0,0 +1,67 @@ +#include "eglcommon.h" + +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {0.9, 0.1, 0.1, 0.8}; + +VGPath path; +VGPaint fill; + + +static void +init(void) +{ + static const VGubyte sqrCmds[10] = {VG_MOVE_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_LINE_TO_ABS, + VG_CUBIC_TO_ABS, + VG_CLOSE_PATH}; + static const VGfloat sqrCoords[] = { + 45.885571, 62.857143, + 154.11442, 62.857143, + 162.1236, 62.857143, 168.57142, 70.260744, 168.57142, 79.457144, + 168.57142, 123.4, + 168.57142, 132.5964, 162.1236, 140, 154.11442, 140, + 45.885571, 140, + 37.876394, 140, 31.428572, 132.5964, 31.428572, 123.4, + 31.428572, 79.457144, + 31.428572, 70.260744, 37.876394,62.857143, 45.885571,62.857143 + }; + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO); + vgAppendPathData(path, 10, sqrCmds, sqrCoords); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); + vgSetf(VG_STROKE_LINE_WIDTH, 6); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgDrawPath(path, VG_STROKE_PATH); +} + + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/star-nonzero.c b/progs/egl/openvg/trivial/star-nonzero.c new file mode 100644 index 00000000000..012fbd39294 --- /dev/null +++ b/progs/egl/openvg/trivial/star-nonzero.c @@ -0,0 +1,55 @@ +#include "eglcommon.h" + +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat green_color[4] = {0.0, 1.0, 0.0, 0.8}; + +VGPath path; +VGPaint fill; + + +static void +init(void) +{ + static const VGubyte cmds[6] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, + VG_LINE_TO_ABS, VG_CLOSE_PATH}; + static const VGfloat coords[] = { 0, 200, + 300, 200, + 50, 0, + 150, 300, + 250, 0}; + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO); + vgAppendPathData(path, 6, cmds, coords); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, green_color); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); + vgSeti(VG_FILL_RULE, VG_NON_ZERO); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgDrawPath(path, VG_FILL_PATH | VG_STROKE_PATH); + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/star-oddeven.c b/progs/egl/openvg/trivial/star-oddeven.c new file mode 100644 index 00000000000..17311cf720a --- /dev/null +++ b/progs/egl/openvg/trivial/star-oddeven.c @@ -0,0 +1,102 @@ +#include "eglcommon.h" + +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat green_color[4] = {0.0, 1.0, 0.0, 0.8}; +const VGfloat black_color[4] = {0.0, 0.0, 0.0, 1.0}; + +VGPath path; +VGPaint fill; + + +static void draw_point(VGfloat x, VGfloat y) +{ + + static const VGubyte cmds[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, + VG_LINE_TO_ABS, VG_CLOSE_PATH}; + const VGfloat coords[] = { x - 2, y - 2, + x + 2, y - 2, + x + 2, y + 2, + x - 2, y + 2}; + VGPath path; + VGPaint fill; + + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_ALL); + vgAppendPathData(path, 5, cmds, coords); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, black_color); + vgSetPaint(fill, VG_FILL_PATH); + + vgDrawPath(path, VG_FILL_PATH); + + vgDestroyPath(path); + vgDestroyPaint(fill); +} + +static void draw_marks(VGPath path) +{ + VGfloat point[2], tangent[2]; + int i = 0; + + for (i = 0; i < 1300; i += 50) { + vgPointAlongPath(path, 0, 6, i, + point + 0, point + 1, + tangent + 0, tangent + 1); + draw_point(point[0], point[1]); + } +} + +static void +init(void) +{ + static const VGubyte cmds[6] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, + VG_LINE_TO_ABS, VG_CLOSE_PATH}; + static const VGfloat coords[] = { 0, 200, + 300, 200, + 50, 0, + 150, 300, + 250, 0}; + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_ALL); + vgAppendPathData(path, 6, cmds, coords); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, green_color); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + VGfloat point[2], tangent[2]; + int i = 0; + + vgClear(0, 0, window_width(), window_height()); + + vgSetPaint(fill, VG_FILL_PATH); + vgDrawPath(path, VG_FILL_PATH); + + draw_marks(path); + + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/egl/openvg/trivial/stroke.c b/progs/egl/openvg/trivial/stroke.c new file mode 100644 index 00000000000..58ae5b7bc87 --- /dev/null +++ b/progs/egl/openvg/trivial/stroke.c @@ -0,0 +1,116 @@ +#include "eglcommon.h" + +#include +#include +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; + +VGPath path; +VGPaint fill; + +VGint cap_style = VG_CAP_BUTT; +VGint join_style = VG_JOIN_MITER; + +static void +init(void) +{ +#if 0 + static const VGubyte cmds[] = {VG_MOVE_TO_ABS, + VG_CUBIC_TO_ABS, + }; + static const VGfloat coords[] = {30, 30, 264, 0, 0, 264, 234, 234 + }; +#else + static const VGubyte cmds[] = {VG_MOVE_TO_ABS, + VG_LINE_TO_ABS, + VG_LINE_TO_ABS + }; + static const VGfloat coords[] = {30, 30, 202, 30, 150, 224 + }; +#endif + VGfloat dash_pattern[2] = { 20.f, 20.f }; + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO); + vgAppendPathData(path, 3, cmds, coords); + + fill = vgCreatePaint(); + vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); + vgSetPaint(fill, VG_FILL_PATH); + + vgSetfv(VG_CLEAR_COLOR, 4, white_color); + vgSetf(VG_STROKE_LINE_WIDTH, 20); + vgSeti(VG_STROKE_CAP_STYLE, cap_style); + vgSeti(VG_STROKE_JOIN_STYLE, join_style); + vgSetfv(VG_STROKE_DASH_PATTERN, 2, dash_pattern); + vgSetf(VG_STROKE_DASH_PHASE, 0.0f); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgDrawPath(path, VG_STROKE_PATH); + + vgFlush(); +} + +static int key_press(unsigned key) +{ + switch(key) { + case XK_c: + case XK_C: + ++cap_style; + if (cap_style > VG_CAP_SQUARE) + cap_style = VG_CAP_BUTT; + switch(cap_style) { + case VG_CAP_BUTT: + fprintf(stderr, "Cap style 'butt'\n"); + break; + case VG_CAP_ROUND: + fprintf(stderr, "Cap style 'round'\n"); + break; + case VG_CAP_SQUARE: + fprintf(stderr, "Cap style 'square'\n"); + break; + } + vgSeti(VG_STROKE_CAP_STYLE, cap_style); + break; + case XK_j: + case XK_J: + ++join_style; + if (join_style > VG_JOIN_BEVEL) + join_style = VG_JOIN_MITER; + switch(join_style) { + case VG_JOIN_MITER: + fprintf(stderr, "Join style 'miter'\n"); + break; + case VG_JOIN_ROUND: + fprintf(stderr, "Join style 'round'\n"); + break; + case VG_JOIN_BEVEL: + fprintf(stderr, "Join style 'bevel'\n"); + break; + } + vgSeti(VG_STROKE_JOIN_STYLE, join_style); + break; + default: + break; + } + + return VG_TRUE; +} + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, key_press); +} diff --git a/progs/egl/openvg/trivial/stroke2.c b/progs/egl/openvg/trivial/stroke2.c new file mode 100644 index 00000000000..ce950c1886c --- /dev/null +++ b/progs/egl/openvg/trivial/stroke2.c @@ -0,0 +1,207 @@ +#include "eglcommon.h" + +#include +#include +#include + +VGPaint stroke; +VGPath target; +VGPath lines; + +VGfloat xform[9]; +VGfloat color1[4]; +VGfloat color2[4]; +VGfloat bgCol[4]; + +static void +init(void) +{ + VGubyte lineCmds[6]; + VGfloat lineCoords[8]; + VGfloat arcCoords[5]; + VGubyte sccCmd[1]; + VGubyte scCmd[1]; + VGubyte lccCmd[1]; + VGubyte lcCmd[1]; + VGubyte moveCmd[1]; + VGfloat moveCoords[2]; + VGint i; + + bgCol[0] = 1.0f; + bgCol[1] = 1.0f; + bgCol[2] = 1.0f; + bgCol[3] = 1.0f; + + vgSetfv(VG_CLEAR_COLOR, 4, bgCol); + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); + + stroke = vgCreatePaint(); + /* Red */ + color1[0] = 1.0f; + color1[1] = 0.0f; + color1[2] = 0.0f; + color1[3] = 1.0f; + + /* Orange */ + color2[0] = 1.0000f; + color2[1] = 1.0f; + color2[2] = 0.0f; + color2[3] = 1.0f; + vgSetPaint(stroke, VG_STROKE_PATH); + + vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE); + + { + VGfloat temp[9] = {0, 0, 0, 0, 0, 0, 0, 0, 0}; + for (i = 0; i < 9; i++) + { + xform[i] = temp[i]; + } + } + vgGetMatrix(xform); + + target = vgCreatePath(VG_PATH_FORMAT_STANDARD, + VG_PATH_DATATYPE_F, 1, 0, 0, 0, VG_PATH_CAPABILITY_TRANSFORM_TO); + +#if 0 + /* Line path */ + { + VGubyte temp[6] = {VG_MOVE_TO_ABS, VG_VLINE_TO_REL, + VG_MOVE_TO_ABS, VG_VLINE_TO_REL, + VG_HLINE_TO_REL, VG_VLINE_TO_REL}; + for (i = 0; i < 6; i++) + { + lineCmds[i] = temp[i]; + } + } + { + VGfloat temp[8] = {0.5f, 0.8f, -0.6f, 0.28f, 0.6f, -0.4f, 0.44f, 0.4f}; + for (i = 0; i < 8; i++) + { + lineCoords[i] = temp[i] * window_width(); + } + } +#else + { + VGfloat temp[5] = {0.35f, 0.15f, 29, 0.3f, 0.4f}; + for (i = 0; i < 5; i++) + { + arcCoords[i] = temp[i] * window_width(); + } + arcCoords[2] = 29; + } + + { + VGubyte temp[1] = {VG_SCCWARC_TO_ABS}; + for (i = 0; i < 1; i++) + { + sccCmd[i] = temp[i]; + } + } + { + VGubyte temp[1] = {VG_SCWARC_TO_ABS}; + for (i = 0; i < 1; i++) + { + scCmd[i] = temp[i]; + } + } + { + VGubyte temp[1] = {VG_LCCWARC_TO_ABS}; + for (i = 0; i < 1; i++) + { + lccCmd[i] = temp[i]; + } + } + { + VGubyte temp[1] = {VG_LCWARC_TO_ABS}; + for (i = 0; i < 1; i++) + { + lcCmd[i] = temp[i]; + } + } + + { + VGubyte temp[1] = {VG_MOVE_TO_ABS}; + for (i = 0; i < 1; i++) + { + moveCmd[i] = temp[i]; + } + } + { + VGfloat temp[2] = {0.7f, 0.6f}; + for (i = 0; i < 2; i++) + { + moveCoords[i] = temp[i] * window_width(); + } + } +#endif + + lines = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, + 0, 0, 0, + VG_PATH_CAPABILITY_APPEND_TO| + VG_PATH_CAPABILITY_TRANSFORM_FROM); +#if 0 + vgAppendPathData(lines, 6, lineCmds, lineCoords); +#else + vgAppendPathData(lines, 1, moveCmd, moveCoords); + vgAppendPathData(lines, 1, sccCmd, arcCoords); + vgAppendPathData(lines, 1, moveCmd, moveCoords); + vgAppendPathData(lines, 1, scCmd, arcCoords); + vgAppendPathData(lines, 1, moveCmd, moveCoords); + vgAppendPathData(lines, 1, lccCmd, arcCoords); + vgAppendPathData(lines, 1, moveCmd, moveCoords); + vgAppendPathData(lines, 1, lcCmd, arcCoords); +#endif + + vgLoadIdentity(); + vgTranslate(0.25f * window_width(), 0.25f * window_height()); + vgRotate(30); + vgTranslate(-0.25f * window_width(), -0.25f * window_height()); + vgTransformPath(target, lines);} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgLoadMatrix(xform); + vgLoadIdentity(); + vgTranslate(0.25f * window_width(), 0.25f * window_height()); + vgRotate(30); + vgTranslate(-0.25f * window_width(), -0.25f * window_height()); + vgSetf(VG_STROKE_LINE_WIDTH, 7); + vgSetParameterfv(stroke, VG_PAINT_COLOR, 4, color1); + vgDrawPath(lines, VG_STROKE_PATH); + + vgLoadMatrix(xform); + vgSetParameterfv(stroke, VG_PAINT_COLOR, 4, color2); + vgSetf(VG_STROKE_LINE_WIDTH, 3); + vgDrawPath(target, VG_STROKE_PATH); +} + +static int key_press(unsigned key) +{ + switch(key) { + case XK_c: + case XK_C: + break; + case XK_j: + case XK_J: + break; + default: + break; + } + + return VG_TRUE; +} + +int main(int argc, char **argv) +{ + return run(argc, argv, init, reshape, + draw, key_press); +} diff --git a/progs/egl/openvg/trivial/vguarc.c b/progs/egl/openvg/trivial/vguarc.c new file mode 100644 index 00000000000..8d971d5c09c --- /dev/null +++ b/progs/egl/openvg/trivial/vguarc.c @@ -0,0 +1,74 @@ +#include "eglcommon.h" + +#include +#include + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; + +VGPath path; +VGPaint paint; + + +static void +init(void) +{ + VGfloat clearColor[] = {0.0f, 0.0f, 0.0f, 1.0f};/* black color */ + VGfloat greenColor[] = {0.0f, 1.0f, 0.0f, 1.0f};/* green color */ + VGint arcType = VGU_ARC_OPEN; + VGfloat x, y, w, h, startAngle, angleExtent; + + x = 150; + y = 150; + w = 150; + h = 150; +#if 0 + startAngle = -540.0f; + angleExtent = 270.0f; +#else + startAngle = 270.0f; + angleExtent = 90.0f; +#endif + + paint = vgCreatePaint(); + + vgSetPaint(paint, VG_STROKE_PATH); + vgSetParameterfv(paint, VG_PAINT_COLOR, 4, greenColor); + vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); + vgSetf(VG_STROKE_LINE_WIDTH, 6.0f); + vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); + vgSetfv(VG_CLEAR_COLOR, 4, clearColor); + + path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, + 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); + + vguArc(path, x, y, w, h, startAngle, angleExtent, arcType); + + vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); + vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_BEVEL); + vgSetf(VG_STROKE_MITER_LIMIT, 4.0f); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ + vgLoadIdentity(); +} + +static void +draw(void) +{ + vgClear(0, 0, window_width(), window_height()); + vgDrawPath(path, VG_STROKE_PATH); + + vgFlush(); +} + + +int main(int argc, char **argv) +{ + // set_window_size(64, 63); + return run(argc, argv, init, reshape, + draw, 0); +} diff --git a/progs/openvg/.gitignore b/progs/openvg/.gitignore deleted file mode 100644 index 9b05e1e81d4..00000000000 --- a/progs/openvg/.gitignore +++ /dev/null @@ -1,24 +0,0 @@ -demos/lion -demos/sp -trivial/arc -trivial/cap -trivial/clear -trivial/coord -trivial/dash -trivial/ellipse -trivial/filter -trivial/gradorigin -trivial/lineto -trivial/lingrad -trivial/lookup -trivial/mask4 -trivial/mask -trivial/path3 -trivial/radialgrad -trivial/readpixels -trivial/roundedrect -trivial/star-nonzero -trivial/star-oddeven -trivial/stroke2 -trivial/stroke -trivial/vguarc diff --git a/progs/openvg/demos/Makefile b/progs/openvg/demos/Makefile deleted file mode 100644 index 89b0ce441bb..00000000000 --- a/progs/openvg/demos/Makefile +++ /dev/null @@ -1,39 +0,0 @@ -# progs/vg/Makefile - -TOP = ../../.. -include $(TOP)/configs/current - -VG_LIBS=-lm -pthread -lX11 -lEGL -lOpenVG -INCLUDE_DIRS = -I$(TOP)/include - -PROGRAMS = \ - lion \ - sp - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ - - - -default: $(PROGRAMS) - -lion: lion.o lion-render.o - $(CC) $(CFLAGS) lion.o lion-render.o -L$(TOP)/$(LIB_DIR) $(VG_LIBS) -o $@ - -lion.o: lion.c lion-render.h $(HEADERS) - $(CC) -c $(CFLAGS) -I$(TOP)/include lion.c -lion-render.o: lion-render.c lion-render.h $(HEADERS) - $(CC) -c $(CFLAGS) -I$(TOP)/include lion-render.c - - -sp: sp.c eglcommon.o - $(CC) $(INCLUDE_DIRS) $(CFLAGS) $^ -L$(TOP)/$(LIB_DIR) $(LIBS) $(VG_LIBS) $(APP_LIB_DEPS) -o $@ - -eglcommon.o: eglcommon.c $(HEADERS) - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) eglcommon.c - - -clean: - rm -f *.o *~ - rm -f *.so - rm -f $(PROGRAMS) diff --git a/progs/openvg/demos/eglcommon.c b/progs/openvg/demos/eglcommon.c deleted file mode 100644 index 0316e596c69..00000000000 --- a/progs/openvg/demos/eglcommon.c +++ /dev/null @@ -1,289 +0,0 @@ -#include "eglcommon.h" - - -#include -#include -#include -#include -#include -#include -#include -#include -#include /* using full OpenGL for now */ -#include - - -static init_func init = 0; -static draw_func draw = 0; -static reshape_func reshape = 0; -static key_func keyPress = 0; -static VGint width = 300, height = 300; - - -void set_window_size(int w, int h) -{ - width = w; - height = h; -} - -/* - * Create an RGB, double-buffered X window. - * Return the window and context handles. - */ -static void -make_x_window(Display *x_dpy, EGLDisplay egl_dpy, - const char *name, - int x, int y, int width, int height, - Window *winRet, - EGLContext *ctxRet, - EGLSurface *surfRet) -{ - static const EGLint attribs[] = { - EGL_RED_SIZE, 1, - EGL_GREEN_SIZE, 1, - EGL_BLUE_SIZE, 1, - EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, - EGL_NONE - }; - - int scrnum; - XSetWindowAttributes attr; - unsigned long mask; - Window root; - Window win; - XVisualInfo *visInfo, visTemplate; - int num_visuals; - EGLContext ctx; - EGLConfig config; - EGLint num_configs; - EGLint vid; - - scrnum = DefaultScreen( x_dpy ); - root = RootWindow( x_dpy, scrnum ); - - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || - !num_configs) { - printf("Error: couldn't get an EGL visual config\n"); - exit(1); - } - - assert(config); - - if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { - printf("Error: eglGetConfigAttrib() failed\n"); - exit(1); - } - - /* The X window visual must match the EGL config */ - visTemplate.visualid = vid; - visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); - if (!visInfo) { - printf("Error: couldn't get X visual\n"); - exit(1); - } - - /* window attributes */ - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; - - win = XCreateWindow( x_dpy, root, 0, 0, width, height, - 0, visInfo->depth, InputOutput, - visInfo->visual, mask, &attr ); - - /* set hints and properties */ - { - XSizeHints sizehints; - sizehints.x = x; - sizehints.y = y; - sizehints.width = width; - sizehints.height = height; - sizehints.flags = USSize | USPosition; - XSetNormalHints(x_dpy, win, &sizehints); - XSetStandardProperties(x_dpy, win, name, name, - None, (char **)NULL, 0, &sizehints); - } - - eglBindAPI(EGL_OPENVG_API); - - ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); - if (!ctx) { - printf("Error: eglCreateContext failed\n"); - exit(1); - } - - *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); - - if (!*surfRet) { - printf("Error: eglCreateWindowSurface failed\n"); - exit(1); - } - - XFree(visInfo); - - *winRet = win; - *ctxRet = ctx; -} - -static void -event_loop(Display *dpy, Window win, - EGLDisplay egl_dpy, EGLSurface egl_surf) -{ - while (1) { - int redraw = 0; - XEvent event; - - XNextEvent(dpy, &event); - - switch (event.type) { - case Expose: - redraw = 1; - break; - case ConfigureNotify: - if (reshape) { - width = event.xconfigure.width; - height = event.xconfigure.height; - reshape(event.xconfigure.width, event.xconfigure.height); - } - break; - case KeyPress: - { - char buffer[10]; - int r, code; - code = XLookupKeysym(&event.xkey, 0); - if (!keyPress || !keyPress(code)) { - r = XLookupString(&event.xkey, buffer, sizeof(buffer), - NULL, NULL); - if (buffer[0] == 27) { - /* escape */ - return; - } - } - } - redraw = 1; - break; - default: - ; /*no-op*/ - } - - if (redraw) { - draw(); - eglSwapBuffers(egl_dpy, egl_surf); - } - } -} - -int window_width(void) -{ - return width; -} - -int window_height(void) -{ - return height; -} - -static void -usage(void) -{ - printf("Usage:\n"); - printf(" -display set the display to run on\n"); - printf(" -info display OpenGL renderer info\n"); -} - -int run(int argc, char **argv, - init_func init_f, - reshape_func resh_f, - draw_func draw_f, - key_func key_f) -{ - const int winWidth = width, winHeight = height; - Display *x_dpy; - Window win; - EGLSurface egl_surf; - EGLContext egl_ctx; - EGLDisplay egl_dpy; - char *dpyName = NULL; - GLboolean printInfo = GL_FALSE; - EGLint egl_major, egl_minor; - int i; - const char *s; - - init = init_f; - draw = draw_f; - reshape = resh_f; - keyPress = key_f; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-display") == 0) { - dpyName = argv[i+1]; - i++; - } - else if (strcmp(argv[i], "-info") == 0) { - printInfo = GL_TRUE; - } - } - - x_dpy = XOpenDisplay(dpyName); - if (!x_dpy) { - printf("Error: couldn't open display %s\n", - dpyName ? dpyName : getenv("DISPLAY")); - return -1; - } - - egl_dpy = eglGetDisplay(x_dpy); - if (!egl_dpy) { - printf("Error: eglGetDisplay() failed\n"); - return -1; - } - - if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { - printf("Error: eglInitialize() failed\n"); - return -1; - } - - s = eglQueryString(egl_dpy, EGL_VERSION); - printf("EGL_VERSION = %s\n", s); - - make_x_window(x_dpy, egl_dpy, - "OpenVG Example", 0, 0, winWidth, winHeight, - &win, &egl_ctx, &egl_surf); - - XMapWindow(x_dpy, win); - if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { - printf("Error: eglMakeCurrent() failed\n"); - return -1; - } - - if (printInfo) { - printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER)); - printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION)); - printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR)); - } - - if (init) - init(); - - /* Set initial projection/viewing transformation. - * We can't be sure we'll get a ConfigureNotify event when the window - * first appears. - */ - if (reshape) - reshape(winWidth, winHeight); - - event_loop(x_dpy, win, egl_dpy, egl_surf); - - eglMakeCurrent(egl_dpy, 0, 0, 0); - eglDestroyContext(egl_dpy, egl_ctx); - eglDestroySurface(egl_dpy, egl_surf); - eglTerminate(egl_dpy); - - - XDestroyWindow(x_dpy, win); - XCloseDisplay(x_dpy); - - return 0; -} - diff --git a/progs/openvg/demos/eglcommon.h b/progs/openvg/demos/eglcommon.h deleted file mode 100644 index 958dae9f98d..00000000000 --- a/progs/openvg/demos/eglcommon.h +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef EGLCOMMON_H -#define EGLCOMMON_H - -typedef void (*init_func)(); -typedef void (*reshape_func)(int, int); -typedef void (*draw_func)(); -typedef int (*key_func)(unsigned key); - - -void set_window_size(int width, int height); -int window_width(void); -int window_height(void); - -int run(int argc, char **argv, - init_func init, - reshape_func resh, - draw_func draw, - key_func key); - -#endif diff --git a/progs/openvg/demos/lion-render.c b/progs/openvg/demos/lion-render.c deleted file mode 100644 index f3f151f5522..00000000000 --- a/progs/openvg/demos/lion-render.c +++ /dev/null @@ -1,1573 +0,0 @@ -#include "lion-render.h" - -#include -#include - -#define ELEMENTS(x) (sizeof(x)/sizeof((x)[0])) - -static void init(struct lion *l, int i, VGint hexColor, const VGfloat *coords, int elems) -{ - static VGubyte cmds[128]; - VGfloat color[4]; - VGint j; - - color[0] = ((hexColor >> 16) & 0xff) / 255.f; - color[1] = ((hexColor >> 8) & 0xff) / 255.f; - color[2] = ((hexColor >> 0) & 0xff) / 255.f; - color[3] = 1.0; - - l->paths[i] = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, - 0, 0, (unsigned int)VG_PATH_CAPABILITY_ALL); - l->fills[i] = vgCreatePaint(); - vgSetParameterfv(l->fills[i], VG_PAINT_COLOR, 4, color); - - cmds[0] = VG_MOVE_TO_ABS; - for (j = 1; j < elems; ++j) { - cmds[j] = VG_LINE_TO_ABS; - } - - vgAppendPathData(l->paths[i], elems, cmds, coords); -} - -static void poly0(struct lion *l) -{ - VGfloat color = 0xf2cc99; - static const VGfloat coords[] = {69,18, 82,8, 99,3, 118,5, 135,12, 149,21, 156,13, 165,9, 177,13, 183,28, - 180,50, 164,91, 155,107, 154,114, 151,121, 141,127, 139,136, 155,206, 157,251, 126,342, - 133,357, 128,376, 83,376, 75,368, 67,350, 61,350, 53,369, 4,369, 2,361, 5,354, - 12,342, 16,321, 4,257, 4,244, 7,218, 9,179, 26,127, 43,93, 32,77, 30,70, - 24,67, 16,49, 17,35, 18,23, 30,12, 40,7, 53,7, 62,12 - }; - - init(l, 0, color, coords, ELEMENTS(coords)/2); -} - -static void poly1(struct lion *l) -{ - VGfloat color = 0xe5b27f; - static const VGfloat coords[] = {142,79, 136,74, 138,82, 133,78, 133,84, 127,78, 128,85, - 124,80, 125,87, 119,82, 119,90, 125,99, 125,96, 128,100, 128,94, - 131,98, 132,93, 135,97, 136,93, 138,97, 139,94, 141,98, 143,94, - 144,85 - }; - - init(l, 1, color, coords, ELEMENTS(coords)/2); -} - -static void poly2(struct lion *l) -{ - VGfloat color = 0xeb8080; - static const VGfloat coords[] = {127,101, 132,100, 137,99, 144,101, 143,105, 135,110 - }; - - init(l, 2, color, coords, ELEMENTS(coords)/2); -} - -static void poly3(struct lion *l) -{ - VGfloat color = 0xf2cc99; - static const VGfloat coords[] = {178,229, 157,248, 139,296, 126,349, 137,356, - 158,357, 183,342, 212,332, 235,288, 235,261, - 228,252, 212,250, 188,251 - }; - - init(l, 3, color, coords, ELEMENTS(coords)/2); -} - -static void poly4(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {56,229, 48,241, 48,250, 57,281, 63,325, 71,338, - 81,315, 76,321, 79,311, 83,301, 75,308, 80,298, - 73,303, 76,296, 71,298, 74,292, 69,293, 74,284, - 78,278, 71,278, 74,274, 68,273, 70,268, 66,267, - 68,261, 60,266, 62,259, 65,253, 57,258, 59,251, - 55,254, 55,248, 60,237, 54,240, 58,234, 54,236 - }; - - init(l, 4, color, coords, ELEMENTS(coords)/2); -} - -static void poly5(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {74,363, 79,368, 81,368, 85,362, 89,363, 92,370, 96,373, - 101,372, 108,361, 110,371, 113,373, 116,371, 120,358, 122,363, - 123,371, 126,371, 129,367, 132,357, 135,361, 130,376, 127,377, - 94,378, 84,376, 76,371 - }; - - init(l, 5, color, coords, ELEMENTS(coords)/2); -} - -static void poly6(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {212,250, 219,251, 228,258, 236,270, 235,287, 225,304, - 205,332, 177,343, 171,352, 158,357, 166,352, 168,346, - 168,339, 165,333, 155,327, 155,323, 161,320, 165,316, - 169,316, 167,312, 171,313, 168,308, 173,309, 170,306, - 177,306, 175,308, 177,311, 174,311, 176,316, 171,315, - 174,319, 168,320, 168,323, 175,327, 179,332, 183,326, - 184,332, 189,323, 190,328, 194,320, 194,325, 199,316, - 201,320, 204,313, 206,316, 208,310, 211,305, 219,298, - 226,288, 229,279, 228,266, 224,259, 217,253 - }; - - init(l, 6, color, coords, ELEMENTS(coords)/2); -} - -static void poly7(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {151,205, 151,238, 149,252, 141,268, 128,282, 121,301, - 130,300, 126,313, 118,324, 116,337, 120,346, 133,352, - 133,340, 137,333, 145,329, 156,327, 153,319, 153,291, - 157,271, 170,259, 178,277, 193,250, 174,216 - }; - - init(l, 7, color, coords, ELEMENTS(coords)/2); -} - -static void poly8(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {78,127, 90,142, 95,155, 108,164, 125,167, 139,175, - 150,206, 152,191, 141,140, 121,148, 100,136 - }; - - init(l, 8, color, coords, ELEMENTS(coords)/2); -} - -static void poly9(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {21,58, 35,63, 38,68, 32,69, 42,74, 40,79, 47,80, 54,83, - 45,94, 34,81, 32,73, 24,66 - }; - - init(l, 9, color, coords, ELEMENTS(coords)/2); -} - -static void poly10(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {71,34, 67,34, 66,27, 59,24, 54,17, 48,17, 39,22, - 30,26, 28,31, 31,39, 38,46, 29,45, 36,54, 41,61, - 41,70, 50,69, 54,71, 55,58, 67,52, 76,43, 76,39, - 68,44 - }; - - init(l, 10, color, coords, ELEMENTS(coords)/2); -} - -static void poly11(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {139,74, 141,83, 143,89, 144,104, 148,104, 155,106, - 154,86, 157,77, 155,72, 150,77, 144,77 - }; - - init(l, 11, color, coords, ELEMENTS(coords)/2); -} - -static void poly12(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {105,44, 102,53, 108,58, 111,62, 112,55 - }; - - init(l, 12, color, coords, ELEMENTS(coords)/2); -} - -static void poly13(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {141,48, 141,54, 144,58, 139,62, 137,66, 136,59, 137,52 - }; - - init(l, 13, color, coords, ELEMENTS(coords)/2); -} - -static void poly14(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {98,135, 104,130, 105,134, 108,132, 108,135, 112,134, - 113,137, 116,136, 116,139, 119,139, 124,141, 128,140, - 133,138, 140,133, 139,140, 126,146, 104,144 - }; - - init(l, 14, color, coords, ELEMENTS(coords)/2); -} - -static void poly15(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {97,116, 103,119, 103,116, 111,118, 116,117, 122,114, - 127,107, 135,111, 142,107, 141,114, 145,118, 149,121, - 145,125, 140,124, 127,121, 113,125, 100,124 - }; - - init(l, 15, color, coords, ELEMENTS(coords)/2); -} - -static void poly16(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {147,33, 152,35, 157,34, 153,31, 160,31, 156,28, 161,28, - 159,24, 163,25, 163,21, 165,22, 170,23, 167,17, 172,21, - 174,18, 175,23, 176,22, 177,28, 177,33, 174,37, 176,39, - 174,44, 171,49, 168,53, 164,57, 159,68, 156,70, 154,60, - 150,51, 146,43, 144,35 - }; - - init(l, 16, color, coords, ELEMENTS(coords)/2); -} - -static void poly17(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {85,72, 89,74, 93,75, 100,76, 105,75, 102,79, 94,79, 88,76 - }; - - init(l, 17, color, coords, ELEMENTS(coords)/2); -} - -static void poly18(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {86,214, 79,221, 76,232, 82,225, 78,239, 82,234, 78,245, - 81,243, 79,255, 84,250, 84,267, 87,254, 90,271, 90,257, - 95,271, 93,256, 95,249, 92,252, 93,243, 89,253, 89,241, - 86,250, 87,236, 83,245, 87,231, 82,231, 90,219, 84,221 - }; - - init(l, 18, color, coords, ELEMENTS(coords)/2); -} - -static void poly19(struct lion *l) -{ - VGfloat color = 0xffcc7f; - static const VGfloat coords[] = {93,68, 96,72, 100,73, 106,72, 108,66, 105,63, 100,62 - }; - - init(l, 19, color, coords, ELEMENTS(coords)/2); -} - -static void poly20(struct lion *l) -{ - VGfloat color = 0xffcc7f; - static const VGfloat coords[] = {144,64, 142,68, 142,73, 146,74, 150,73, 154,64, 149,62 - }; - - init(l, 20, color, coords, ELEMENTS(coords)/2); -} - -static void poly21(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {57,91, 42,111, 52,105, 41,117, 53,112, 46,120, 53,116, - 50,124, 57,119, 55,127, 61,122, 60,130, 67,126, 66,134, - 71,129, 72,136, 77,130, 76,137, 80,133, 82,138, 86,135, - 96,135, 94,129, 86,124, 83,117, 77,123, 79,117, 73,120, - 75,112, 68,116, 71,111, 65,114, 69,107, 63,110, 68,102, - 61,107, 66,98, 61,103, 63,97, 57,99 - }; - - init(l, 21, color, coords, ELEMENTS(coords)/2); -} - -static void poly22(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {83,79, 76,79, 67,82, 75,83, 65,88, 76,87, 65,92, 76,91, - 68,96, 77,95, 70,99, 80,98, 72,104, 80,102, 76,108, 85,103, - 92,101, 87,98, 93,96, 86,94, 91,93, 85,91, 93,89, 99,89, 105,93, - 107,85, 102,82, 92,80 - }; - - init(l, 22, color, coords, ELEMENTS(coords)/2); -} - -static void poly23(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {109,77, 111,83, 109,89, 113,94, 117,90, 117,81, 114,78 - }; - - init(l, 23, color, coords, ELEMENTS(coords)/2); -} - -static void poly24(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {122,128, 127,126, 134,127, 136,129, 134,130, 130,128, 124,129 - }; - - init(l, 24, color, coords, ELEMENTS(coords)/2); -} - -static void poly25(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {78,27, 82,32, 80,33, 82,36, 78,37, 82,40, 78,42, 81,46, 76,47, - 78,49, 74,50, 82,52, 87,50, 83,48, 91,46, 86,45, 91,42, 88,40, - 92,37, 86,34, 90,31, 86,29, 89,26 - }; - - init(l, 25, color, coords, ELEMENTS(coords)/2); -} - -static void poly26(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {82,17, 92,20, 79,21, 90,25, 81,25, 94,28, 93,26, 101,30, - 101,26, 107,33, 108,28, 111,40, 113,34, 115,45, 117,39, - 119,54, 121,46, 124,58, 126,47, 129,59, 130,49, 134,58, - 133,44, 137,48, 133,37, 137,40, 133,32, 126,20, 135,26, - 132,19, 138,23, 135,17, 142,18, 132,11, 116,6, 94,6, 78,11, - 92,12, 80,14, 90,16 - }; - - init(l, 26, color, coords, ELEMENTS(coords)/2); -} - -static void poly27(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {142,234, 132,227, 124,223, 115,220, 110,225, 118,224, 127,229, - 135,236, 122,234, 115,237, 113,242, 121,238, 139,243, 121,245, - 111,254, 95,254, 102,244, 104,235, 110,229, 100,231, 104,224, - 113,216, 122,215, 132,217, 141,224, 145,230, 149,240 - }; - - init(l, 27, color, coords, ELEMENTS(coords)/2); -} - -static void poly28(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {115,252, 125,248, 137,249, 143,258, 134,255, 125,254 - }; - - init(l, 28, color, coords, ELEMENTS(coords)/2); -} - -static void poly29(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {114,212, 130,213, 140,219, 147,225, 144,214, 137,209, 128,207 - }; - - init(l, 29, color, coords, ELEMENTS(coords)/2); -} - -static void poly30(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {102,263, 108,258, 117,257, 131,258, 116,260, 109,265 - }; - - init(l, 30, color, coords, ELEMENTS(coords)/2); -} - -static void poly31(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {51,241, 35,224, 40,238, 23,224, 31,242, 19,239, 28,247, 17,246, - 25,250, 37,254, 39,263, 44,271, 47,294, 48,317, 51,328, 60,351, - 60,323, 53,262, 47,246 - }; - - init(l, 31, color, coords, ELEMENTS(coords)/2); -} - -static void poly32(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {2,364, 9,367, 14,366, 18,355, 20,364, 26,366, 31,357, 35,364, - 39,364, 42,357, 47,363, 53,360, 59,357, 54,369, 7,373 - }; - - init(l, 32, color, coords, ELEMENTS(coords)/2); -} - -static void poly33(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {7,349, 19,345, 25,339, 18,341, 23,333, 28,326, 23,326, 27,320, - 23,316, 25,311, 20,298, 15,277, 12,264, 9,249, 10,223, 3,248, - 5,261, 15,307, 17,326, 11,343 - }; - - init(l, 33, color, coords, ELEMENTS(coords)/2); -} - -static void poly34(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {11,226, 15,231, 25,236, 18,227 - }; - - init(l, 34, color, coords, ELEMENTS(coords)/2); -} - -static void poly35(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {13,214, 19,217, 32,227, 23,214, 16,208, 15,190, 24,148, - 31,121, 24,137, 14,170, 8,189 - }; - - init(l, 35, color, coords, ELEMENTS(coords)/2); -} - -static void poly36(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {202,254, 195,258, 199,260, 193,263, 197,263, 190,268, - 196,268, 191,273, 188,282, 200,272, 194,272, 201,266, - 197,265, 204,262, 200,258, 204,256 - }; - - init(l, 36, color, coords, ELEMENTS(coords)/2); -} - -static void poly37(struct lion *l) -{ - VGfloat color = 0x845433; - static const VGfloat coords[] = {151,213, 165,212, 179,225, 189,246, 187,262, 179,275, - 176,263, 177,247, 171,233, 163,230, 165,251, 157,264, - 146,298, 145,321, 133,326, 143,285, 154,260, 153,240 - }; - - init(l, 37, color, coords, ELEMENTS(coords)/2); -} - -static void poly38(struct lion *l) -{ - VGfloat color = 0x845433; - static const VGfloat coords[] = {91,132, 95,145, 97,154, 104,148, 107,155, 109,150, 111,158, - 115,152, 118,159, 120,153, 125,161, 126,155, 133,164, 132,154, - 137,163, 137,152, 142,163, 147,186, 152,192, 148,167, 141,143, - 124,145, 105,143 - }; - - init(l, 38, color, coords, ELEMENTS(coords)/2); -} - -static void poly39(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {31,57, 23,52, 26,51, 20,44, 23,42, 21,36, 22,29, 25,23, - 24,32, 30,43, 26,41, 30,50, 26,48 - }; - - init(l, 39, color, coords, ELEMENTS(coords)/2); -} - -static void poly40(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {147,21, 149,28, 155,21, 161,16, 167,14, 175,15, 173,11, 161,9 - }; - - init(l, 40, color, coords, ELEMENTS(coords)/2); -} - -static void poly41(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {181,39, 175,51, 169,57, 171,65, 165,68, 165,75, 160,76, - 162,91, 171,71, 180,51 - }; - - init(l, 41, color, coords, ELEMENTS(coords)/2); -} - -static void poly42(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {132,346, 139,348, 141,346, 142,341, 147,342, 143,355, 133,350 - }; - - init(l, 42, color, coords, ELEMENTS(coords)/2); -} - -static void poly43(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {146,355, 151,352, 155,348, 157,343, 160,349, 151,356, 147,357 - }; - - init(l, 43, color, coords, ELEMENTS(coords)/2); -} - -static void poly44(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {99,266, 100,281, 94,305, 86,322, 78,332, 72,346, 73,331, 91,291 - }; - - init(l, 44, color, coords, ELEMENTS(coords)/2); -} - -static void poly45(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {20,347, 32,342, 45,340, 54,345, 45,350, 42,353, 38,350, - 31,353, 29,356, 23,350, 19,353, 15,349 - }; - - init(l, 45, color, coords, ELEMENTS(coords)/2); -} - -static void poly46(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {78,344, 86,344, 92,349, 88,358, 84,352 - }; - - init(l, 46, color, coords, ELEMENTS(coords)/2); -} - -static void poly47(struct lion *l) -{ - VGfloat color = 0x9c826b; - static const VGfloat coords[] = {93,347, 104,344, 117,345, 124,354, 121,357, 116,351, - 112,351, 108,355, 102,351 - }; - - init(l, 47, color, coords, ELEMENTS(coords)/2); -} - -static void poly48(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {105,12, 111,18, 113,24, 113,29, 119,34, 116,23, 112,16 - }; - - init(l, 48, color, coords, ELEMENTS(coords)/2); -} - -static void poly49(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {122,27, 125,34, 127,43, 128,34, 125,29 - }; - - init(l, 49, color, coords, ELEMENTS(coords)/2); -} - -static void poly50(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {115,13, 122,19, 122,15, 113,10 - }; - - init(l, 50, color, coords, ELEMENTS(coords)/2); -} - -static void poly51(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {116,172, 107,182, 98,193, 98,183, 90,199, 89,189, 84,207, - 88,206, 87,215, 95,206, 93,219, 91,230, 98,216, 97,226, - 104,214, 112,209, 104,208, 113,202, 126,200, 139,207, 132,198, - 142,203, 134,192, 142,195, 134,187, 140,185, 130,181, 136,177, - 126,177, 125,171, 116,180 - }; - - init(l, 51, color, coords, ELEMENTS(coords)/2); -} - -static void poly52(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {74,220, 67,230, 67,221, 59,235, 63,233, 60,248, 70,232, 65,249, - 71,243, 67,256, 73,250, 69,262, 73,259, 71,267, 76,262, 72,271, - 78,270, 76,275, 82,274, 78,290, 86,279, 86,289, 92,274, 88,275, - 87,264, 82,270, 82,258, 77,257, 78,247, 73,246, 77,233, 72,236 - }; - - init(l, 52, color, coords, ELEMENTS(coords)/2); -} - -static void poly53(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {133,230, 147,242, 148,250, 145,254, 138,247, 129,246, 142,245, - 138,241, 128,237, 137,238 - }; - - init(l, 53, color, coords, ELEMENTS(coords)/2); -} - -static void poly54(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {133,261, 125,261, 116,263, 111,267, 125,265 - }; - - init(l, 54, color, coords, ELEMENTS(coords)/2); -} - -static void poly55(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {121,271, 109,273, 103,279, 99,305, 92,316, 85,327, 83,335, - 89,340, 97,341, 94,336, 101,336, 96,331, 103,330, 97,327, 108,325, - 99,322, 109,321, 100,318, 110,317, 105,314, 110,312, 107,310, 113,308, - 105,306, 114,303, 105,301, 115,298, 107,295, 115,294, 108,293, 117,291, - 109,289, 117,286, 109,286, 118,283, 112,281, 118,279, 114,278, - 119,276, 115,274 - }; - - init(l, 55, color, coords, ELEMENTS(coords)/2); -} - -static void poly56(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {79,364, 74,359, 74,353, 76,347, 80,351, 83,356, 82,360 - }; - - init(l, 56, color, coords, ELEMENTS(coords)/2); -} - -static void poly57(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {91,363, 93,356, 97,353, 103,355, 105,360, 103,366, 99,371, 94,368 - }; - - init(l, 57, color, coords, ELEMENTS(coords)/2); -} - -static void poly58(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {110,355, 114,353, 118,357, 117,363, 113,369, 111,362 - }; - - init(l, 58, color, coords, ELEMENTS(coords)/2); -} - -static void poly59(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {126,354, 123,358, 124,367, 126,369, 129,361, 129,357 - }; - - init(l, 59, color, coords, ELEMENTS(coords)/2); -} - -static void poly60(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {30,154, 24,166, 20,182, 23,194, 29,208, 37,218, 41,210, 41,223, - 46,214, 46,227, 52,216, 52,227, 61,216, 59,225, 68,213, 73,219, - 70,207, 77,212, 69,200, 77,202, 70,194, 78,197, 68,187, 76,182, - 64,182, 58,175, 58,185, 53,177, 50,186, 46,171, 44,182, 39,167, - 36,172, 36,162, 30,166 - }; - - init(l, 60, color, coords, ELEMENTS(coords)/2); -} - -static void poly61(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {44,130, 41,137, 45,136, 43,150, 48,142, 48,157, 53,150, - 52,164, 60,156, 61,169, 64,165, 66,175, 70,167, 74,176, - 77,168, 80,183, 85,172, 90,182, 93,174, 98,181, 99,173, - 104,175, 105,169, 114,168, 102,163, 95,157, 94,166, 90,154, - 87,162, 82,149, 75,159, 72,148, 68,155, 67,143, 62,148, 62,138, - 58,145, 56,133, 52,142, 52,128, 49,134, 47,125 - }; - - init(l, 61, color, coords, ELEMENTS(coords)/2); -} - -static void poly62(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {13,216, 19,219, 36,231, 22,223, 16,222, 22,227, 12,224, 13,220, 16,220 - }; - - init(l, 62, color, coords, ELEMENTS(coords)/2); -} - -static void poly63(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {10,231, 14,236, 25,239, 27,237, 19,234 - }; - - init(l, 63, color, coords, ELEMENTS(coords)/2); -} - -static void poly64(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {9,245, 14,242, 25,245, 13,245 - }; - - init(l, 64, color, coords, ELEMENTS(coords)/2); -} - -static void poly65(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {33,255, 26,253, 18,254, 25,256, 18,258, 27,260, 18,263, - 27,265, 19,267, 29,270, 21,272, 29,276, 21,278, 30,281, - 22,283, 31,287, 24,288, 32,292, 23,293, 34,298, 26,299, - 37,303, 32,305, 39,309, 33,309, 39,314, 34,314, 40,318, - 34,317, 40,321, 34,321, 41,326, 33,326, 40,330, 33,332, - 39,333, 33,337, 42,337, 54,341, 49,337, 52,335, 47,330, - 50,330, 45,325, 49,325, 45,321, 48,321, 45,316, 46,306, - 45,286, 43,274, 36,261 - }; - - init(l, 65, color, coords, ELEMENTS(coords)/2); -} - -static void poly66(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {7,358, 9,351, 14,351, 17,359, 11,364 - }; - - init(l, 66, color, coords, ELEMENTS(coords)/2); -} - -static void poly67(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {44,354, 49,351, 52,355, 49,361 - }; - - init(l, 67, color, coords, ELEMENTS(coords)/2); -} - -static void poly68(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {32,357, 37,353, 40,358, 36,361 - }; - - init(l, 68, color, coords, ELEMENTS(coords)/2); -} - -static void poly69(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {139,334, 145,330, 154,330, 158,334, 154,341, 152,348, - 145,350, 149,340, 147,336, 141,339, 139,345, 136,342, - 136,339 - }; - - init(l, 69, color, coords, ELEMENTS(coords)/2); -} - -static void poly70(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {208,259, 215,259, 212,255, 220,259, 224,263, 225,274, 224,283, - 220,292, 208,300, 206,308, 203,304, 199,315, 197,309, 195,318, - 193,313, 190,322, 190,316, 185,325, 182,318, 180,325, 172,321, - 178,320, 176,313, 186,312, 180,307, 188,307, 184,303, 191,302, - 186,299, 195,294, 187,290, 197,288, 192,286, 201,283, 194,280, - 203,277, 198,275, 207,271, 200,269, 209,265, 204,265, 212,262 - }; - - init(l, 70, color, coords, ELEMENTS(coords)/2); -} - -static void poly71(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {106,126, 106,131, 109,132, 111,134, 115,132, 115,135, 119,133, 118,137, - 123,137, 128,137, 133,134, 136,130, 136,127, 132,124, 118,128, 112,128, - 106,126, 106,126, 106,126 - }; - - init(l, 71, color, coords, ELEMENTS(coords)/2); -} - -static void poly72(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {107,114, 101,110, 98,102, 105,97, 111,98, 119,102, 121,108, 118,112, 113,115 - }; - - init(l, 72, color, coords, ELEMENTS(coords)/2); -} - -static void poly73(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {148,106, 145,110, 146,116, 150,118, 152,111, 151,107 - }; - - init(l, 73, color, coords, ELEMENTS(coords)/2); -} - -static void poly74(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {80,55, 70,52, 75,58, 63,57, 72,61, 57,61, 67,66, 57,67, 62,69, 54,71, - 61,73, 54,77, 63,78, 53,85, 60,84, 56,90, 69,84, 63,82, 75,76, 70,75, - 77,72, 72,71, 78,69, 72,66, 81,67, 78,64, 82,63, 80,60, 86,62 - }; - - init(l, 74, color, coords, ELEMENTS(coords)/2); -} - -static void poly75(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {87,56, 91,52, 96,50, 102,56, 98,56, 92,60 - }; - - init(l, 75, color, coords, ELEMENTS(coords)/2); -} - -static void poly76(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {85,68, 89,73, 98,76, 106,74, 96,73, 91,70 - }; - - init(l, 76, color, coords, ELEMENTS(coords)/2); -} - -static void poly77(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {115,57, 114,64, 111,64, 115,75, 122,81, 122,74, 126,79, - 126,74, 131,78, 130,72, 133,77, 131,68, 126,61, 119,57 - }; - - init(l, 77, color, coords, ELEMENTS(coords)/2); -} - -static void poly78(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {145,48, 143,53, 147,59, 151,59, 150,55 - }; - - init(l, 78, color, coords, ELEMENTS(coords)/2); -} - -static void poly79(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {26,22, 34,15, 43,10, 52,10, 59,16, 47,15, 32,22 - }; - - init(l, 79, color, coords, ELEMENTS(coords)/2); -} - -static void poly80(struct lion *l) -{ - VGfloat color = 0xffe5b2; - static const VGfloat coords[] = {160,19, 152,26, 149,34, 154,33, 152,30, 157,30, 155,26, 158,27, - 157,23, 161,23 - }; - - init(l, 80, color, coords, ELEMENTS(coords)/2); -} - -static void poly81(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {98,117, 105,122, 109,122, 105,117, 113,120, 121,120, 130,112, 128,108, - 123,103, 123,99, 128,101, 132,106, 135,109, 142,105, 142,101, 145,101, - 145,91, 148,101, 145,105, 136,112, 135,116, 143,124, 148,120, 150,122, - 142,128, 133,122, 121,125, 112,126, 103,125, 100,129, 96,124 - }; - - init(l, 81, color, coords, ELEMENTS(coords)/2); -} - -static void poly82(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {146,118, 152,118, 152,115, 149,115 - }; - - init(l, 82, color, coords, ELEMENTS(coords)/2); -} - -static void poly83(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {148,112, 154,111, 154,109, 149,109 - }; - - init(l, 83, color, coords, ELEMENTS(coords)/2); -} - -static void poly84(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {106,112, 108,115, 114,116, 118,114 - }; - - init(l, 84, color, coords, ELEMENTS(coords)/2); -} - -static void poly85(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {108,108, 111,110, 116,110, 119,108 - }; - - init(l, 85, color, coords, ELEMENTS(coords)/2); -} - -static void poly86(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {106,104, 109,105, 117,106, 115,104 - }; - - init(l, 86, color, coords, ELEMENTS(coords)/2); -} - -static void poly87(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {50,25, 41,26, 34,33, 39,43, 49,58, 36,51, 47,68, 55,69, 54,59, - 61,57, 74,46, 60,52, 67,42, 57,48, 61,40, 54,45, 60,36, 59,29, - 48,38, 52,30, 47,32 - }; - - init(l, 87, color, coords, ELEMENTS(coords)/2); -} - -static void poly88(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {147,34, 152,41, 155,49, 161,53, 157,47, 164,47, 158,43, 168,44, - 159,40, 164,37, 169,37, 164,33, 169,34, 165,28, 170,30, 170,25, - 173,29, 175,27, 176,32, 173,36, 175,39, 172,42, 172,46, 168,49, - 170,55, 162,57, 158,63, 155,58, 153,50, 149,46 - }; - - init(l, 88, color, coords, ELEMENTS(coords)/2); -} - -static void poly89(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {155,71, 159,80, 157,93, 157,102, 155,108, 150,101, 149,93, - 154,101, 152,91, 151,83, 155,79 - }; - - init(l, 89, color, coords, ELEMENTS(coords)/2); -} - -static void poly90(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {112,78, 115,81, 114,91, 112,87, 113,82 - }; - - init(l, 90, color, coords, ELEMENTS(coords)/2); -} - -static void poly91(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {78,28, 64,17, 58,11, 47,9, 36,10, 28,16, 21,26, 18,41, - 20,51, 23,61, 33,65, 28,68, 37,74, 36,81, 43,87, 48,90, - 43,100, 40,98, 39,90, 31,80, 30,72, 22,71, 17,61, 14,46, - 16,28, 23,17, 33,9, 45,6, 54,6, 65,12 - }; - - init(l, 91, color, coords, ELEMENTS(coords)/2); -} - -static void poly92(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {67,18, 76,9, 87,5, 101,2, 118,3, 135,8, 149,20, 149,26, - 144,19, 132,12, 121,9, 105,7, 89,8, 76,14, 70,20 - }; - - init(l, 92, color, coords, ELEMENTS(coords)/2); -} - -static void poly93(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {56,98, 48,106, 56,103, 47,112, 56,110, 52,115, 57,113, 52,121, 62,115, - 58,123, 65,119, 63,125, 69,121, 68,127, 74,125, 74,129, 79,128, 83,132, - 94,135, 93,129, 85,127, 81,122, 76,126, 75,121, 71,124, 71,117, 66,121, - 66,117, 62,117, 64,112, 60,113, 60,110, 57,111, 61,105, 57,107, 60,101, - 55,102 - }; - - init(l, 93, color, coords, ELEMENTS(coords)/2); -} - -static void poly94(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {101,132, 103,138, 106,134, 106,139, 112,136, 111,142, 115,139, - 114,143, 119,142, 125,145, 131,142, 135,138, 140,134, 140,129, - 143,135, 145,149, 150,171, 149,184, 145,165, 141,150, 136,147, - 132,151, 131,149, 126,152, 125,150, 121,152, 117,148, 111,152, - 110,148, 105,149, 104,145, 98,150, 96,138, 94,132, 94,130, 98,132 - }; - - init(l, 94, color, coords, ELEMENTS(coords)/2); -} - -static void poly95(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {41,94, 32,110, 23,132, 12,163, 6,190, 7,217, 5,236, - 3,247, 9,230, 12,211, 12,185, 18,160, 26,134, 35,110, - 43,99 - }; - - init(l, 95, color, coords, ELEMENTS(coords)/2); -} - -static void poly96(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {32,246, 41,250, 50,257, 52,267, 53,295, 53,323, 59,350, - 54,363, 51,365, 44,366, 42,360, 40,372, 54,372, 59,366, - 62,353, 71,352, 75,335, 73,330, 66,318, 68,302, 64,294, - 67,288, 63,286, 63,279, 59,275, 58,267, 56,262, 50,247, - 42,235, 44,246, 32,236, 35,244 - }; - - init(l, 96, color, coords, ELEMENTS(coords)/2); -} - -static void poly97(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {134,324, 146,320, 159,322, 173,327, 179,337, 179,349, - 172,355, 158,357, 170,350, 174,343, 170,333, 163,328, 152,326, - 134,329 - }; - - init(l, 97, color, coords, ELEMENTS(coords)/2); -} - -static void poly98(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {173,339, 183,334, 184,338, 191,329, 194,332, 199,323, 202,325, - 206,318, 209,320, 213,309, 221,303, 228,296, 232,289, 234,279, - 233,269, 230,262, 225,256, 219,253, 208,252, 198,252, 210,249, - 223,250, 232,257, 237,265, 238,277, 238,291, 232,305, 221,323, - 218,335, 212,342, 200,349, 178,348 - }; - - init(l, 98, color, coords, ELEMENTS(coords)/2); -} - -static void poly99(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {165,296, 158,301, 156,310, 156,323, 162,324, 159,318, - 162,308, 162,304 - }; - - init(l, 99, color, coords, ELEMENTS(coords)/2); -} - -static void poly100(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {99,252, 105,244, 107,234, 115,228, 121,228, 131,235, - 122,233, 113,235, 109,246, 121,239, 133,243, 121,243, - 110,251 - }; - - init(l, 100, color, coords, ELEMENTS(coords)/2); -} - -static void poly101(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {117,252, 124,247, 134,249, 136,253, 126,252 - }; - - init(l, 101, color, coords, ELEMENTS(coords)/2); -} - -static void poly102(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {117,218, 132,224, 144,233, 140,225, 132,219, 117,218, - 117,218, 117,218 - }; - - init(l, 102, color, coords, ELEMENTS(coords)/2); -} - -static void poly103(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {122,212, 134,214, 143,221, 141,213, 132,210 - }; - - init(l, 103, color, coords, ELEMENTS(coords)/2); -} - -static void poly104(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {69,352, 70,363, 76,373, 86,378, 97,379, 108,379, 120,377, - 128,378, 132,373, 135,361, 133,358, 132,366, 127,375, 121,374, - 121,362, 119,367, 117,374, 110,376, 110,362, 107,357, 106,371, - 104,375, 97,376, 90,375, 90,368, 86,362, 83,364, 86,369, 85,373, - 78,370, 73,362, 71,351 - }; - - init(l, 104, color, coords, ELEMENTS(coords)/2); -} - -static void poly105(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {100,360, 96,363, 99,369, 102,364 - }; - - init(l, 105, color, coords, ELEMENTS(coords)/2); -} - -static void poly106(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {115,360, 112,363, 114,369, 117,364 - }; - - init(l, 106, color, coords, ELEMENTS(coords)/2); -} - -static void poly107(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {127,362, 125,364, 126,369, 128,365 - }; - - init(l, 107, color, coords, ELEMENTS(coords)/2); -} - -static void poly108(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {5,255, 7,276, 11,304, 15,320, 13,334, 6,348, 2,353, 0,363, - 5,372, 12,374, 25,372, 38,372, 44,369, 42,367, 36,368, 31,369, - 30,360, 27,368, 20,370, 16,361, 15,368, 10,369, 3,366, 3,359, 6,352, - 11,348, 17,331, 19,316, 12,291, 9,274 - }; - - init(l, 108, color, coords, ELEMENTS(coords)/2); -} - -static void poly109(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {10,358, 7,362, 10,366, 11,362 - }; - - init(l, 109, color, coords, ELEMENTS(coords)/2); -} - -static void poly110(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {25,357, 22,360, 24,366, 27,360 - }; - - init(l, 110, color, coords, ELEMENTS(coords)/2); -} - -static void poly111(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {37,357, 34,361, 36,365, 38,361 - }; - - init(l, 111, color, coords, ELEMENTS(coords)/2); -} - -static void poly112(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {49,356, 46,359, 47,364, 50,360 - }; - - init(l, 112, color, coords, ELEMENTS(coords)/2); -} - -static void poly113(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {130,101, 132,102, 135,101, 139,102, 143,103, - 142,101, 137,100, 133,100 - }; - - init(l, 113, color, coords, ELEMENTS(coords)/2); -} - -static void poly114(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {106,48, 105,52, 108,56, 109,52 - }; - - init(l, 114, color, coords, ELEMENTS(coords)/2); -} - -static void poly115(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {139,52, 139,56, 140,60, 142,58, 141,56 - }; - - init(l, 115, color, coords, ELEMENTS(coords)/2); -} - -static void poly116(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {25,349, 29,351, 30,355, 33,350, 37,348, 42,351, 45,347, - 49,345, 44,343, 36,345 - }; - - init(l, 116, color, coords, ELEMENTS(coords)/2); -} - -static void poly117(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {98,347, 105,351, 107,354, 109,349, 115,349, 120,353, 118,349, - 113,346, 104,346 - }; - - init(l, 117, color, coords, ELEMENTS(coords)/2); -} - -static void poly118(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {83,348, 87,352, 87,357, 89,351, 87,348 - }; - - init(l, 118, color, coords, ELEMENTS(coords)/2); -} - -static void poly119(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {155,107, 163,107, 170,107, 186,108, 175,109, 155,109 - }; - - init(l, 119, color, coords, ELEMENTS(coords)/2); -} - -static void poly120(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {153,114, 162,113, 175,112, 192,114, 173,114, 154,115 - }; - - init(l, 120, color, coords, ELEMENTS(coords)/2); -} - -static void poly121(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {152,118, 164,120, 180,123, 197,129, 169,123, 151,120 - }; - - init(l, 121, color, coords, ELEMENTS(coords)/2); -} - -static void poly122(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {68,109, 87,106, 107,106, 106,108, 88,108 - }; - - init(l, 122, color, coords, ELEMENTS(coords)/2); -} - -static void poly123(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {105,111, 95,112, 79,114, 71,116, 85,115, 102,113 - }; - - init(l, 123, color, coords, ELEMENTS(coords)/2); -} - -static void poly124(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {108,101, 98,99, 87,99, 78,99, 93,100, 105,102 - }; - - init(l, 124, color, coords, ELEMENTS(coords)/2); -} - -static void poly125(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {85,63, 91,63, 97,60, 104,60, 108,62, 111,69, 112,75, - 110,74, 108,71, 103,73, 106,69, 105,65, 103,64, 103,67, - 102,70, 99,70, 97,66, 94,67, 97,72, 88,67, 84,66 - }; - - init(l, 125, color, coords, ELEMENTS(coords)/2); -} - -static void poly126(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {140,74, 141,66, 144,61, 150,61, 156,62, 153,70, 150,73, - 152,65, 150,65, 151,68, 149,71, 146,71, 144,66, 143,70, - 143,74 - }; - - init(l, 126, color, coords, ELEMENTS(coords)/2); -} - -static void poly127(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {146,20, 156,11, 163,9, 172,9, 178,14, 182,18, 184,32, 182,42, - 182,52, 177,58, 176,67, 171,76, 165,90, 157,105, 160,92, 164,85, - 168,78, 167,73, 173,66, 172,62, 175,59, 174,55, 177,53, 180,46, - 181,29, 179,21, 173,13, 166,11, 159,13, 153,18, 148,23 - }; - - init(l, 127, color, coords, ELEMENTS(coords)/2); -} - -static void poly128(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {150,187, 148,211, 150,233, 153,247, 148,267, 135,283, 125,299, - 136,292, 131,313, 122,328, 122,345, 129,352, 133,359, 133,367, - 137,359, 148,356, 140,350, 131,347, 129,340, 132,332, 140,328, - 137,322, 140,304, 154,265, 157,244, 155,223, 161,220, 175,229, - 186,247, 185,260, 176,275, 178,287, 185,277, 188,261, 196,253, - 189,236, 174,213 - }; - - init(l, 128, color, coords, ELEMENTS(coords)/2); -} - -static void poly129(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {147,338, 142,341, 143,345, 141,354, 147,343 - }; - - init(l, 129, color, coords, ELEMENTS(coords)/2); -} - -static void poly130(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {157,342, 156,349, 150,356, 157,353, 163,346, 162,342 - }; - - init(l, 130, color, coords, ELEMENTS(coords)/2); -} - -static void poly131(struct lion *l) -{ - VGfloat color = 0x000000; - static const VGfloat coords[] = {99,265, 96,284, 92,299, 73,339, 73,333, 87,300 - }; - - init(l, 131, color, coords, ELEMENTS(coords)/2); -} - - -struct lion * lion_create(void) -{ - struct lion *l = calloc(1, sizeof(struct lion)); - - poly0(l); - poly1(l); - poly2(l); - poly3(l); - poly4(l); - poly5(l); - poly6(l); - poly7(l); - poly8(l); - poly9(l); - - poly10(l); - poly11(l); - poly12(l); - poly13(l); - poly14(l); - poly15(l); - poly16(l); - poly17(l); - poly18(l); - poly19(l); - - poly20(l); - poly21(l); - poly22(l); - poly23(l); - poly24(l); - poly25(l); - poly26(l); - poly27(l); - poly28(l); - poly29(l); - - poly30(l); - poly31(l); - poly32(l); - poly33(l); - poly34(l); - poly35(l); - poly36(l); - poly37(l); - poly38(l); - poly39(l); - - poly40(l); - poly41(l); - poly42(l); - poly43(l); - poly44(l); - poly45(l); - poly46(l); - poly47(l); - poly48(l); - poly49(l); - - poly50(l); - poly51(l); - poly52(l); - poly53(l); - poly54(l); - poly55(l); - poly56(l); - poly57(l); - poly58(l); - poly59(l); - - poly60(l); - poly61(l); - poly62(l); - poly63(l); - poly64(l); - poly65(l); - poly66(l); - poly67(l); - poly68(l); - poly69(l); - - poly70(l); - poly71(l); - poly72(l); - poly73(l); - poly74(l); - poly75(l); - poly76(l); - poly77(l); - poly78(l); - poly79(l); - - poly80(l); - poly81(l); - poly82(l); - poly83(l); - poly84(l); - poly85(l); - poly86(l); - poly87(l); - poly88(l); - poly89(l); - - poly90(l); - poly91(l); - poly92(l); - poly93(l); - poly94(l); - poly95(l); - poly96(l); - poly97(l); - poly98(l); - poly99(l); - - poly100(l); - poly101(l); - poly102(l); - poly103(l); - poly104(l); - poly105(l); - poly106(l); - poly107(l); - poly108(l); - poly109(l); - - poly110(l); - poly111(l); - poly112(l); - poly113(l); - poly114(l); - poly115(l); - poly116(l); - poly117(l); - poly118(l); - poly119(l); - - poly120(l); - poly121(l); - poly122(l); - poly123(l); - poly124(l); - poly125(l); - poly126(l); - poly127(l); - poly128(l); - poly129(l); - - poly130(l); - poly131(l); - - return l; -} - -void lion_render(struct lion *l) -{ - VGint i; - - for (i = 0; i < LION_SIZE; ++i) { - vgSetPaint(l->fills[i], VG_FILL_PATH); - vgDrawPath(l->paths[i], VG_FILL_PATH); - } -} - -void lion_destroy(struct lion *l) -{ - VGint i; - for (i = 0; i < LION_SIZE; ++i) { - vgDestroyPaint(l->fills[i]); - vgDestroyPath(l->paths[i]); - } - free(l); -} diff --git a/progs/openvg/demos/lion-render.h b/progs/openvg/demos/lion-render.h deleted file mode 100644 index c4c020b7edd..00000000000 --- a/progs/openvg/demos/lion-render.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef LION_RENDER_H -#define LION_RENDER_H - -#include - -#define LION_SIZE 132 -struct lion { - VGPath paths[LION_SIZE]; - VGPaint fills[LION_SIZE]; -}; - -struct lion *lion_create(void); -void lion_render(struct lion *l); -void lion_destroy(struct lion *l); - -#endif diff --git a/progs/openvg/demos/lion.c b/progs/openvg/demos/lion.c deleted file mode 100644 index adb269bfd86..00000000000 --- a/progs/openvg/demos/lion.c +++ /dev/null @@ -1,289 +0,0 @@ -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "lion-render.h" - -static VGint width, height; -struct lion *lion = 0; -VGfloat angle = 0; - -static void -draw(void) -{ - vgClear(0, 0, width, height); - - vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); - vgLoadIdentity(); - vgTranslate(width/2, height/2); - vgRotate(angle); - vgTranslate(-width/2, -height/2); - - lion_render(lion); - - ++angle; -} - - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - width = w; - height = h; -} - - -static void -init(void) -{ - float clear_color[4] = {1.0, 1.0, 1.0, 1.0}; - vgSetfv(VG_CLEAR_COLOR, 4, clear_color); - - lion = lion_create(); -} - - -/* - * Create an RGB, double-buffered X window. - * Return the window and context handles. - */ -static void -make_x_window(Display *x_dpy, EGLDisplay egl_dpy, - const char *name, - int x, int y, int width, int height, - Window *winRet, - EGLContext *ctxRet, - EGLSurface *surfRet) -{ - static const EGLint attribs[] = { - EGL_RED_SIZE, 1, - EGL_GREEN_SIZE, 1, - EGL_BLUE_SIZE, 1, - EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, - EGL_NONE - }; - - int scrnum; - XSetWindowAttributes attr; - unsigned long mask; - Window root; - Window win; - XVisualInfo *visInfo, visTemplate; - int num_visuals; - EGLContext ctx; - EGLConfig config; - EGLint num_configs; - EGLint vid; - - scrnum = DefaultScreen( x_dpy ); - root = RootWindow( x_dpy, scrnum ); - - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || - !num_configs) { - printf("Error: couldn't get an EGL visual config\n"); - exit(1); - } - - assert(config); - - if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { - printf("Error: eglGetConfigAttrib() failed\n"); - exit(1); - } - - /* The X window visual must match the EGL config */ - visTemplate.visualid = vid; - visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); - if (!visInfo) { - printf("Error: couldn't get X visual\n"); - exit(1); - } - - /* window attributes */ - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; - - win = XCreateWindow( x_dpy, root, 0, 0, width, height, - 0, visInfo->depth, InputOutput, - visInfo->visual, mask, &attr ); - - /* set hints and properties */ - { - XSizeHints sizehints; - sizehints.x = x; - sizehints.y = y; - sizehints.width = width; - sizehints.height = height; - sizehints.flags = USSize | USPosition; - XSetNormalHints(x_dpy, win, &sizehints); - XSetStandardProperties(x_dpy, win, name, name, - None, (char **)NULL, 0, &sizehints); - } - - eglBindAPI(EGL_OPENVG_API); - - ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); - if (!ctx) { - printf("Error: eglCreateContext failed\n"); - exit(1); - } - - *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); - - if (!*surfRet) { - printf("Error: eglCreateWindowSurface failed\n"); - exit(1); - } - - XFree(visInfo); - - *winRet = win; - *ctxRet = ctx; -} - - -static void -event_loop(Display *dpy, Window win, - EGLDisplay egl_dpy, EGLSurface egl_surf) -{ - while (1) { - XEvent event; - - while (XPending(dpy) > 0) { - XNextEvent(dpy, &event); - - switch (event.type) { - case Expose: - break; - case ConfigureNotify: - reshape(event.xconfigure.width, event.xconfigure.height); - break; - case KeyPress: - { - char buffer[10]; - int r, code; - code = XLookupKeysym(&event.xkey, 0); - r = XLookupString(&event.xkey, buffer, sizeof(buffer), - NULL, NULL); - if (buffer[0] == 27) { - /* escape */ - return; - } - } - break; - default: - ; /*no-op*/ - } - } - - draw(); - eglSwapBuffers(egl_dpy, egl_surf); - } -} - - -static void -usage(void) -{ - printf("Usage:\n"); - printf(" -display set the display to run on\n"); - printf(" -info display OpenGL renderer info\n"); -} - -int -main(int argc, char *argv[]) -{ - const int winWidth = 350, winHeight = 450; - Display *x_dpy; - Window win; - EGLSurface egl_surf; - EGLContext egl_ctx; - EGLDisplay egl_dpy; - char *dpyName = NULL; - GLboolean printInfo = GL_FALSE; - EGLint egl_major, egl_minor; - int i; - const char *s; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-display") == 0) { - dpyName = argv[i+1]; - i++; - } - else if (strcmp(argv[i], "-info") == 0) { - printInfo = GL_TRUE; - } - else { - usage(); - return -1; - } - } - - x_dpy = XOpenDisplay(dpyName); - if (!x_dpy) { - printf("Error: couldn't open display %s\n", - dpyName ? dpyName : getenv("DISPLAY")); - return -1; - } - - egl_dpy = eglGetDisplay(x_dpy); - if (!egl_dpy) { - printf("Error: eglGetDisplay() failed\n"); - return -1; - } - - if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { - printf("Error: eglInitialize() failed\n"); - return -1; - } - - s = eglQueryString(egl_dpy, EGL_VERSION); - printf("EGL_VERSION = %s\n", s); - - make_x_window(x_dpy, egl_dpy, - "Lion Example", 0, 0, winWidth, winHeight, - &win, &egl_ctx, &egl_surf); - - XMapWindow(x_dpy, win); - if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { - printf("Error: eglMakeCurrent() failed\n"); - return -1; - } - - if (printInfo) { - printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER)); - printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION)); - printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR)); - } - - init(); - - /* Set initial projection/viewing transformation. - * We can't be sure we'll get a ConfigureNotify event when the window - * first appears. - */ - reshape(winWidth, winHeight); - - event_loop(x_dpy, win, egl_dpy, egl_surf); - - eglDestroyContext(egl_dpy, egl_ctx); - eglDestroySurface(egl_dpy, egl_surf); - eglTerminate(egl_dpy); - - - XDestroyWindow(x_dpy, win); - XCloseDisplay(x_dpy); - - return 0; -} diff --git a/progs/openvg/demos/sp.c b/progs/openvg/demos/sp.c deleted file mode 100644 index 424ec47d69e..00000000000 --- a/progs/openvg/demos/sp.c +++ /dev/null @@ -1,537 +0,0 @@ -#include "eglcommon.h" - -#include -#include -#include -#include -#include -#include - -#include - -#define ELEMENTS(x) (sizeof(x)/sizeof((x)[0])) - -struct object { - VGPath path; - VGPaint fill; - VGPaint stroke; - VGint draw_mode; - VGfloat matrix[9]; - VGfloat stroke_width; -}; - -struct character { - struct object objects[32]; - VGint num_objects; -}; -VGfloat identity_matrix[] = {1, 0, 0, 0, 1, 0, 0, 0, 1}; - -struct character cartman; - -static void add_object_fill(const VGubyte *segments, VGint num_segments, - const VGfloat *coords, - VGuint color) -{ - struct object object; - - object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - vgAppendPathData(object.path, num_segments, segments, coords); - - object.fill = vgCreatePaint(); - vgSetColor(object.fill, color); - memcpy(object.matrix, identity_matrix, 9 * sizeof(VGfloat)); - object.draw_mode = VG_FILL_PATH; - - cartman.objects[cartman.num_objects] = object; - ++cartman.num_objects; -} - - -static void add_object_stroke(const VGubyte *segments, VGint num_segments, - const VGfloat *coords, - VGuint color, VGfloat width) -{ - struct object object; - - object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - vgAppendPathData(object.path, num_segments, segments, coords); - - object.stroke = vgCreatePaint(); - vgSetColor(object.stroke, color); - memcpy(object.matrix, identity_matrix, 9 * sizeof(VGfloat)); - object.draw_mode = VG_STROKE_PATH; - object.stroke_width = width; - - cartman.objects[cartman.num_objects] = object; - ++cartman.num_objects; -} - - -static void add_object_fillm(const VGubyte *segments, VGint num_segments, - const VGfloat *coords, - VGuint color, - VGfloat *matrix) -{ - struct object object; - - object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - vgAppendPathData(object.path, num_segments, segments, coords); - - object.fill = vgCreatePaint(); - vgSetColor(object.fill, color); - memcpy(object.matrix, matrix, 9 * sizeof(VGfloat)); - object.draw_mode = VG_FILL_PATH; - - cartman.objects[cartman.num_objects] = object; - ++cartman.num_objects; -} - - -static void add_object_m(const VGubyte *segments, VGint num_segments, - const VGfloat *coords, - VGuint fill_color, - VGuint stroke_color, VGfloat stroke_width, - VGfloat *matrix) -{ - struct object object; - - object.path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - vgAppendPathData(object.path, num_segments, segments, coords); - memcpy(object.matrix, matrix, 9 * sizeof(VGfloat)); - - object.fill = vgCreatePaint(); - vgSetColor(object.fill, fill_color); - object.draw_mode = VG_FILL_PATH | VG_STROKE_PATH; - - object.stroke = vgCreatePaint(); - vgSetColor(object.stroke, stroke_color); - object.stroke_width = stroke_width; - - cartman.objects[cartman.num_objects] = object; - ++cartman.num_objects; -} - -static void init_character() -{ - { - const VGubyte segments[] = {VG_MOVE_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CLOSE_PATH}; - const VGfloat coords[] = {181.83267, 102.60408, - 181.83267,102.60408, 185.53793,114.5749, 186.5355,115.00243, - 187.53306,115.42996, 286.0073,115.00243, 286.0073,115.00243, - 286.0073,115.00243, 292.70526,103.45914, 290.85263,101.03648, - 289.00001,98.61381, 181.54765,102.31906, 181.83267,102.60408 - }; - VGuint color = 0x7c4e32ff; - add_object_fill(segments, ELEMENTS(segments), - coords, color); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_LINE_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CLOSE_PATH - }; - const VGfloat coords[] = {188.62208,50.604156, - 188.62208,50.604156, 176.73127,60.479579, 170.68509,69.548844, - 164.63892,78.618109, 175.11895,79.827344, 175.11895,79.827344, - 176.52973,98.368952, - 176.52973,98.368952, 189.83131,110.05823, 208.97754,110.25976, - 228.12377,110.46131, 244.24691,111.67054, 247.06846,110.25976, - 249.89,108.849, 258.95927,106.8336, 260.16851,105.01975, - 261.37774,103.2059, 296.84865,106.43053, 297.05019,91.919698, - 297.25172,77.408874, 306.11945,64.308824, 282.13628,51.611853, - 258.15311,38.914882, 189.2267,49.999539, 188.62208,50.604156 - }; - - VGuint color = 0xe30000ff; - add_object_fill(segments, ELEMENTS(segments), - coords, color); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 68.25, 78.875, - 68.25,93.296, 54.642,105, 37.875,105, - 21.108,105, 7.5,93.296, 7.5,78.875, - 7.5,64.454, 21.108,52.75, 37.875,52.75, - 54.642,52.75, 68.25,64.454, 68.25,78.875 - }; - - VGuint color = 0xffe1c4ff; - VGfloat matrix[] = { - 1.6529, 0, 0, - 0, 1.582037, 0, - 172.9649,-90.0116, 1 - }; - add_object_fillm(segments, ELEMENTS(segments), - coords, color, matrix); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 170.14687,71.536958, - 173.53626,68.814326, 176.70232,68.971782, 180.55009,71.679467, - 184.39785,74.387153, 199.19294,80.036105, 191.52334,86.500482, - 189.02942,88.6025, 183.97032,85.787933, 180.26507,86.928011, - 178.8737,87.356121, 174.71827,89.783259, 171.8028,87.494856, - 166.95426,83.689139, 163.51779,76.861986, 170.14687,71.536958 - }; - - VGuint color = 0xfff200ff; - add_object_fill(segments, ELEMENTS(segments), - coords, color); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 299.83075,66.834136, - 299.83075,66.834136, 287.85993,64.69649, 284.15467,72.962055, - 280.44942,81.227621, 280.1644,78.234916, 280.1644,79.374994, - 280.1644,80.515072, 278.16927,84.077816, 284.86722,83.792796, - 291.56518,83.507777, 291.99271,86.785501, 294.84291,86.642991, - 297.6931,86.500482, 303.536,85.645423, 303.67851,80.657582, - 303.82102,75.66974, 302.68094,65.551548, 299.83075,66.834136 - }; - - VGuint color = 0xfff200ff; - add_object_fill(segments, ELEMENTS(segments), - coords, color); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS - }; - const VGfloat coords[] = { - 240.83171,75.81225, - 240.83171,75.81225, 241.54426,88.495618, 242.25681,91.488323, - 242.96936,94.481028, 240.6892,108.01945, 240.83171,110.01459, - 240.97422,112.00973, 240.97422,111.01216, 240.97422,111.01216 - }; - VGuint color = 0x000000ff; - VGfloat swidth = 1.14007807; - add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 83.375, 95.5, - 83.375,96.121, 83.067,96.625, 82.6875,96.625, - 82.308,96.625, 82,96.121, 82,95.5, - 82,94.879, 82.308,94.375, 82.6875,94.375, - 83.066677,94.375, 83.374492,94.878024, 83.374999,95.498494, - 82.6875,95.5, - 83.375,95.5 - }; - VGuint fill_color = 0x000000ff; - VGuint stroke_color = 0x000000ff; - VGfloat swidth = 0.60000002; - VGfloat matrix1[] = { - 1.140078, 0, 0, - 0, 1.140078, 0, - 145.4927, -15.10897, 1 - }; - VGfloat matrix2[] = { - 1.140078,0, 0, - 0,1.140078, 0, - 144.2814,-27.93485, 1 - }; - VGfloat matrix3[] = { - 1.140078,0, 0, - 0,1.140078, 0, - 144.1388,-3.70819, 1 - }; - add_object_m(segments, ELEMENTS(segments), coords, - fill_color, stroke_color, swidth, matrix1); - add_object_m(segments, ELEMENTS(segments), coords, - fill_color, stroke_color, swidth, matrix2); - add_object_m(segments, ELEMENTS(segments), coords, - fill_color, stroke_color, swidth, matrix3); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, - VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_LINE_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 179.41001,115.28745, - 179.41001,115.28745, 207.48443,109.30204, 236.84144,115.14494, - 236.84144,115.14494, 274.74903,109.87208, 291.8502,115.42996, - 179.41001,115.28745 - }; - - VGuint color = 0x000000ff; - add_object_fill(segments, ELEMENTS(segments), - coords, color); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 83.792156,68.157364, - 83.792156,69.669865, 82.72301,70.897403, 81.40567,70.897403, - 80.08833,70.897403, 79.019185,69.669865, 79.019185,68.157364, - 79.019185,66.644862, 80.08833,65.417325, 81.40567,65.417325, - 82.721887,65.417325, 83.790391,66.642485, 83.792153,68.153696, - 81.40567,68.157364, - 83.792156,68.157364 - }; - VGuint fill_color = 0x000000ff; - VGuint stroke_color = 0x000000ff; - VGfloat swidth = 0.52891117; - VGfloat matrix1[] = { - 1.140078,0, 0, - 0,1.140078, 0, - 145.2489,-15.58714, 1 - }; - add_object_m(segments, ELEMENTS(segments), coords, - fill_color, stroke_color, swidth, matrix1); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS - }; - const VGfloat coords[] = { - 232.28113,66.976646, - 232.28113,66.976646, 237.98152,70.539389, 245.39202,66.549116 - }; - VGuint color = 0x000000ff; - VGfloat swidth = 0.60299999; - add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 185.96908,30.061986, - 185.96908,30.061986, 187.76995,14.508377, 203.23909,3.7427917, - 209.95028,-0.92779696, 219.37764,-4.9841866, 232.1078,-6.00046, - 246.13578,-7.1203411, 256.92106,-2.8560739, 264.81774,1.9451947, - 280.60485,11.543934, 284.31582,25.937274, 284.08015,26.526452, - 283.7266,27.410336, 240.83461,1.9346323, 185.96908,30.061986 - }; - VGuint color = 0x8ed8f8ff; - add_object_fill(segments, ELEMENTS(segments), coords, color); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_CUBIC_TO_ABS, - VG_LINE_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 185.39542,32.061757, - 185.82295,29.211562, - 185.82295,29.211562, 234.70379,2.277219, 284.01217,25.078779, - 284.86722,27.643954, - 284.86722,27.643954, 236.69893,4.5573746, 185.39542,32.061757 - }; - VGuint color = 0xfff200ff; - add_object_fill(segments, ELEMENTS(segments), coords, color); - } - - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 219.74027,-5.917093, - 220.49206,-8.44929, 225.15564,-10.904934, 230.21473,-11.189954, - 235.27383,-11.474973, 243.27521,-13.287236, 249.21385,-5.724198, - 249.89961,-4.850868, 249.28247,-4.332166, 248.62298,-3.971398, - 247.79117,-3.516361, 247.13703,-3.392737, 246.16222,-3.408047, - 243.63973,-3.447664, 242.54183,-3.850701, 242.54183,-3.850701, - 242.54183,-3.850701, 238.78367,-1.737343, 236.20014,-3.565682, - 233.88436,-5.204544, 234.27626,-4.56325, 234.27626,-4.56325, - 234.27626,-4.56325, 232.33303,-2.975658, 230.85603,-2.995643, - 228.59433,-3.025282, 227.73672,-4.501857, 227.21966,-4.93027, - 226.76318,-4.932008, 226.50948,-4.491995, 226.50948,-4.491995, - 226.50948,-4.491995, 224.53199,-2.085883, 222.51431,-2.467064, - 221.48814,-2.66093, 218.91968,-3.15318, 219.74027,-5.917093 - }; - VGuint color = 0xfff200ff; - add_object_fill(segments, ELEMENTS(segments), coords, color); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 178.97347,166.06432, - 178.97347,181.2154, 168.0245,193.51193, 154.53381,193.51193, - 141.04312,193.51193, 130.09416,181.2154, 130.09416,166.06432, - 130.09416,150.91323, 141.04312,138.6167, 154.53381,138.6167, - 168.0245,138.6167, 178.97347,150.91323, 178.97347,166.06432 - }; - VGuint color = 0xffffffff; - VGfloat matrix1[] = { - 0.466614,-0.23492, 0, - 0.108683,0.436638, 0, - 134.5504,-0.901632, 1 - }; - VGfloat matrix2[] = { - -0.466614,-0.23492, 0, - -0.108683,0.436638, 0, - 338.4496,-0.512182, 1 - }; - add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix1); - add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix2); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, - VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS, VG_CLOSE_PATH - }; - const VGfloat coords[] = { - 123.82758,165.06168, - 123.82758,166.79125, 122.59232,168.19497, 121.07029,168.19497, - 119.54826,168.19497, 118.313,166.79125, 118.313,165.06168, - 118.313,163.3321, 119.54826,161.92839, 121.07029,161.92839, - 122.59232,161.92839, 123.82758,163.3321, 123.82758,165.06168 - }; - VGuint color = 0x000000ff; - VGfloat matrix1[] = { - 0.525719,0, 0, - 0,0.479931, 0, - 178.9702,-43.3532, 1 - }; - VGfloat matrix2[] = { - 0.525719,0, 0, - 0,0.479931, 0, - 165.258,-43.46162, 1 - }; - add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix1); - add_object_fillm(segments, ELEMENTS(segments), coords, color, matrix2); - } - { - const VGubyte segments[] = { - VG_MOVE_TO_ABS, VG_CUBIC_TO_ABS, VG_CUBIC_TO_ABS - }; - const VGfloat coords[] = { - 197.25,54.5, - 197.25,54.5, 211.75,71.5, 229.25,71.5, - 246.75,71.5, 261.74147,71.132714, 277.75,50.75 - }; - VGuint color = 0x000000ff; - VGfloat swidth = 0.60299999; - add_object_stroke(segments, ELEMENTS(segments), coords, color, swidth); - } -} - - -static void -init(void) -{ - float clear_color[4] = {1.0, 1.0, 1.0, 1.0}; - vgSetfv(VG_CLEAR_COLOR, 4, clear_color); - - init_character(); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - -static int -key_press(unsigned key) -{ - switch(key) { - case XK_Right: - - break; - case XK_Left: - break; - case XK_Up: - break; - case XK_Down: - break; - case 'a': - break; - case 's': - break; - default: - break; - } - return VG_FALSE; -} - -static void -draw(void) -{ - VGint i; - VGfloat save_matrix[9]; - - vgClear(0, 0, window_width(), window_height()); - - vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); - vgLoadIdentity(); - vgScale(2, 2); - vgTranslate(160, 60); - vgRotate(180); - vgTranslate(-160, -100); - vgGetMatrix(save_matrix); - for (i = 0; i < cartman.num_objects; ++i) { - struct object object = cartman.objects[i]; - if ((object.draw_mode & VG_STROKE_PATH)) { - vgSetf(VG_STROKE_LINE_WIDTH, object.stroke_width); - vgSetPaint(object.stroke, VG_STROKE_PATH); - } - if ((object.draw_mode & VG_FILL_PATH)) - vgSetPaint(object.fill, VG_FILL_PATH); - vgMultMatrix(object.matrix); - vgDrawPath(object.path, object.draw_mode); - vgLoadMatrix(save_matrix); - } - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - set_window_size(400, 400); - return run(argc, argv, init, reshape, draw, key_press); -} diff --git a/progs/openvg/trivial/Makefile b/progs/openvg/trivial/Makefile deleted file mode 100644 index fcb3484377e..00000000000 --- a/progs/openvg/trivial/Makefile +++ /dev/null @@ -1,127 +0,0 @@ -# These programs aren't intended to be included with the normal distro. -# They're not too interesting but they're good for testing. - -TOP = ../../../ -include $(TOP)/configs/current - -INCLUDES = -I. -I$(TOP)/include -LIBS=-L$(TOP)/$(LIB_DIR) -lm -lX11 -lEGL -lOpenVG -lpthread -CFLAGS += $(INCLUDES) - -HEADERS=eglcommon.h - -PROGRAMS = \ - arc \ - cap \ - clear \ - coord \ - dash \ - ellipse \ - filter \ - gradorigin \ - lineto \ - lingrad \ - lookup \ - mask4 \ - mask \ - path3 \ - radialgrad \ - readpixels \ - roundedrect \ - star-nonzero \ - star-oddeven \ - stroke2 \ - stroke \ - vguarc - - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ - - - -default: $(PROGRAMS) - - -arc: arc.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -cap: cap.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -clear: clear.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -coord: coord.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -dash: dash.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -ellipse: ellipse.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -filter: filter.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -gradorigin: gradorigin.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -image: image.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -lineto: lineto.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -lingrad: lingrad.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -lookup: lookup.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -mask: mask.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -mask4: mask4.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -path3: path3.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -pattern: pattern.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -radialgrad: radialgrad.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -readpixels: readpixels.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -roundedrect: roundedrect.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -star-nonzero: star-nonzero.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -star-oddeven: star-oddeven.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -stroke: stroke.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -stroke2: stroke2.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - -vguarc: vguarc.c eglcommon.o - $(CC) $(CFLAGS) $^ $(LIBS) $(APP_LIB_DEPS) -o $@ - - - -eglcommon.o: eglcommon.c $(HEADERS) - $(CC) -c $(CFLAGS) eglcommon.c - - -clean: - rm -f *.o *~ - rm -f *.so - rm -f $(PROGRAMS) diff --git a/progs/openvg/trivial/arc.c b/progs/openvg/trivial/arc.c deleted file mode 100644 index db686bea6b0..00000000000 --- a/progs/openvg/trivial/arc.c +++ /dev/null @@ -1,139 +0,0 @@ -#include "eglcommon.h" - -#include -#include - -const VGfloat clear_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5}; - -VGPath vgPath; - -static void ellipse(VGPath vgPath, VGfloat rx, VGfloat ry, VGfloat angle) -{ - static const VGubyte cmd[] = - { VG_MOVE_TO_ABS, VG_SCCWARC_TO_REL, VG_SCCWARC_TO_REL, VG_CLOSE_PATH }; - - VGfloat val[12]; - VGfloat c = cos(angle) * rx; - VGfloat s = sin(angle) * rx; - - val[0] = c; - val[1] = s; - val[2] = rx; - val[3] = ry; - val[4] = angle; - val[5] = -2.0f * c; - val[6] = -2.0f * s; - val[7] = rx; - val[8] = ry; - val[9] = angle; - val[10] = 2.0f * c; - val[11] = 2.0f * s; - - vgClearPath(vgPath, VG_PATH_CAPABILITY_ALL); - vgAppendPathData(vgPath, sizeof(cmd), cmd, val); - vgDrawPath(vgPath, VG_FILL_PATH | VG_STROKE_PATH); -} - -static void -init(void) -{ - VGPaint vgPaint; - - vgSetfv(VG_CLEAR_COLOR, 4, clear_color); - vgPath = vgCreatePath(VG_PATH_FORMAT_STANDARD, - VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0, - VG_PATH_CAPABILITY_ALL); - - vgPaint = vgCreatePaint(); - vgSetParameteri(vgPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); - vgSetColor(vgPaint, 0x00ff00ff); - vgSetPaint(vgPaint, VG_FILL_PATH); - - vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); - vgSeti(VG_BLEND_MODE, VG_BLEND_SRC_OVER); - vgSetf(VG_STROKE_LINE_WIDTH, 2.0f); - vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE); - vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_MITER); - vgSetf(VG_STROKE_MITER_LIMIT, 4.0f); - vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - -#if 0 - vgLoadIdentity(); - vgTranslate(40.0f, 24.0f); - vgScale(0.61804f, 0.61804f); - vgShear(-1.0f, 0.0f); - vgDrawPath(vgPath, VG_FILL_PATH | VG_STROKE_PATH); -#else - - /* row 1, col 1: Identity transform. */ - - vgLoadIdentity(); - vgTranslate(8.0f, 8.0f); - ellipse(vgPath, 4.0f, 4.0f, 0.0f); - - /* row 1, col 2: 10^3 horizontal squeeze. */ - - vgLoadIdentity(); - vgTranslate(24.0f, 8.0f); - vgScale(1.0e-3f, 1.0f); - ellipse(vgPath, 4.0e3f, 4.0f, 0.0f); - - /* row 1, col 3: 10^6 horizontal squeeze. */ - - vgLoadIdentity(); - vgTranslate(40.0f, 8.0f); - vgScale(1.0e-6f, 1.0f); - ellipse(vgPath, 4.0e6f, 4.0f, 0.0f); - - /* row 1, col 4: 10^9 horizontal squeeze. */ - - vgLoadIdentity(); - vgTranslate(56.0f, 8.0f); - vgScale(1.0e-9f, 1.0f); - ellipse(vgPath, 4.0e9f, 4.0f, 0.0f); - - /* row 2, col 1: 10^3 vertical squeeze. */ - - vgLoadIdentity(); - vgTranslate(8.0f, 24.0f); - vgScale(1.0f, 1.0e-3f); - ellipse(vgPath, 4.0f, 4.0e3f, 0.0f); - - /* row 2, col 2: Shear 0. */ - - vgLoadIdentity(); - vgTranslate(24.0f, 24.0f); - vgShear(0.0f, 0.0f); - ellipse(vgPath, 4.0f, 4.0f, 0.0f); - - /* row 2, col 3: Horizontal shear -1. */ - - vgLoadIdentity(); - vgTranslate(40.0f, 24.0f); - vgScale(0.61804f, 0.61804f); - vgShear(-1.0f, 0.0f); - ellipse(vgPath, 10.47213f, 4.0f, 31.717f); -#endif - vgFlush(); -} - - -int main(int argc, char **argv) -{ - set_window_size(64, 64); - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/cap.c b/progs/openvg/trivial/cap.c deleted file mode 100644 index cd84fe3ac00..00000000000 --- a/progs/openvg/trivial/cap.c +++ /dev/null @@ -1,75 +0,0 @@ -#include "eglcommon.h" - -#include - -#include -#include -#include - -static void -init(void) -{ - -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - -const int subtest = 0; -static void -draw(void) -{ - VGPath line; - VGPaint fillPaint; - VGubyte lineCommands[3] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS}; - VGfloat lineCoords[] = {-2.0f,-1.0f, 0.0f,0.0f, -1.0f, -2.0f}; - VGfloat clearColor[] = {0.0f, 0.0f, 0.0f, 1.0f};/* black color */ - VGfloat fillColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */ - //VGfloat testRadius = 60.0f; - VGfloat testRadius = 10.0f; - int WINDSIZEX = window_width(); - int WINDSIZEY = window_height(); - - line = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); - fillPaint = vgCreatePaint(); - - vgSetf(VG_STROKE_LINE_WIDTH, 1.0f); - //vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_ROUND); - vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); - vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); - //vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_BEVEL); - - vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_BETTER); - - vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); - vgLoadIdentity(); - vgTranslate(60, 60); - vgScale(testRadius * 2, testRadius * 2); - - vgAppendPathData(line, 3, lineCommands, lineCoords); - - vgSetfv(VG_CLEAR_COLOR, 4, clearColor); - - vgSetPaint(fillPaint, VG_STROKE_PATH); - - vgSetParameterfv(fillPaint, VG_PAINT_COLOR, 4, fillColor); - vgSetParameteri( fillPaint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); - - vgClear(0, 0, WINDSIZEX, WINDSIZEY); - vgDrawPath(line, VG_STROKE_PATH); - - vgDestroyPath(line); - vgDestroyPaint(fillPaint); -} - - -int main(int argc, char **argv) -{ - set_window_size(100, 100); - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/clear.c b/progs/openvg/trivial/clear.c deleted file mode 100644 index efb6bf41820..00000000000 --- a/progs/openvg/trivial/clear.c +++ /dev/null @@ -1,42 +0,0 @@ -#include "eglcommon.h" - -#include -#include - -float red_color[4] = {1.0, 0.0, 0.0, 1.0}; -float blue_color[4] = {0.0, 0.0, 1.0, 1.0}; - -static void -init(void) -{ -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - VGint scissor[4] = {100, 100, 25, 25}; - vgSetfv(VG_CLEAR_COLOR, 4, red_color); - vgClear(0, 0, window_width(), window_height()); - - vgSetfv(VG_CLEAR_COLOR, 4, blue_color); - vgClear(50, 50, 50, 50); - - //vgSetiv(VG_SCISSOR_RECTS, 4, scissor); - //vgSeti(VG_SCISSORING, VG_TRUE); - vgCopyPixels(100, 100, 50, 50, 50, 50); - vgClear(150, 150, 50, 50); -} - - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/coord.c b/progs/openvg/trivial/coord.c deleted file mode 100644 index 81f7cb6fc9e..00000000000 --- a/progs/openvg/trivial/coord.c +++ /dev/null @@ -1,66 +0,0 @@ -#include "eglcommon.h" - -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; - -VGPath path; -VGPaint fill; - - -static void -init(void) -{ - /* Absent VG_CLOSE_PATH */ - VGubyte commands[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, - VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS}; - VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */ - VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ - VGfloat coords[] = {-16.0f, -16.0f, 0.0f, -16.0f, 0.0f, 0.0f, -16.0f, 0.0f, - 0.0f, 0.0f, 16.0f, 0.0f, 16.0f, 16.0f, 0.0f, 16.0f}; - - vgSetfv(VG_CLEAR_COLOR, 4, clearColor); - vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); - - vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); - vgLoadIdentity(); - vgTranslate(32.0f, 32.0f); - - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1.0f, 0.0f, 0, 0, - VG_PATH_CAPABILITY_ALL); - if (path == VG_INVALID_HANDLE) - return; - fill = vgCreatePaint(); - if (fill == VG_INVALID_HANDLE) { - vgDestroyPath(path); - return; - } - vgAppendPathData(path, 8, commands, coords); - vgSetPaint(fill, VG_FILL_PATH); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, fillColor); - vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgDrawPath(path, VG_FILL_PATH); - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - set_window_size(64, 64); - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/dash.c b/progs/openvg/trivial/dash.c deleted file mode 100644 index 2e84ddbd4ea..00000000000 --- a/progs/openvg/trivial/dash.c +++ /dev/null @@ -1,95 +0,0 @@ -#include "eglcommon.h" - -#include -#include -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; - -VGPath path; -VGPaint fill; - -VGint cap_style = VG_CAP_BUTT; - -static void -init(void) -{ - static const VGubyte cmds[] = {VG_MOVE_TO_ABS, - VG_LINE_TO_ABS, - VG_LINE_TO_ABS - }; -#if 1 - static const VGfloat coords[] = {100, 100, 150, 100, - 150, 200 - }; -#else - static const VGfloat coords[] = {100, 20, 100, 220, - }; -#endif - VGfloat dash_pattern[2] = { 20.f, 20.f }; - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO); - vgAppendPathData(path, 3, cmds, coords); - - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); - vgSetf(VG_STROKE_LINE_WIDTH, 20); - vgSeti(VG_STROKE_CAP_STYLE, cap_style); - vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); - vgSetfv(VG_STROKE_DASH_PATTERN, 2, dash_pattern); - vgSetf(VG_STROKE_DASH_PHASE, 0.0f); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgDrawPath(path, VG_STROKE_PATH); - - vgFlush(); -} - -static int key_press(unsigned key) -{ - switch(key) { - case XK_c: - case XK_C: - ++cap_style; - if (cap_style > VG_CAP_SQUARE) - cap_style = VG_CAP_BUTT; - switch(cap_style) { - case VG_CAP_BUTT: - fprintf(stderr, "Cap style 'butt'\n"); - break; - case VG_CAP_ROUND: - fprintf(stderr, "Cap style 'round'\n"); - break; - case VG_CAP_SQUARE: - fprintf(stderr, "Cap style 'square'\n"); - break; - } - vgSeti(VG_STROKE_CAP_STYLE, cap_style); - break; - default: - break; - } - - return VG_TRUE; -} - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, key_press); -} diff --git a/progs/openvg/trivial/eglcommon.c b/progs/openvg/trivial/eglcommon.c deleted file mode 100644 index 0316e596c69..00000000000 --- a/progs/openvg/trivial/eglcommon.c +++ /dev/null @@ -1,289 +0,0 @@ -#include "eglcommon.h" - - -#include -#include -#include -#include -#include -#include -#include -#include -#include /* using full OpenGL for now */ -#include - - -static init_func init = 0; -static draw_func draw = 0; -static reshape_func reshape = 0; -static key_func keyPress = 0; -static VGint width = 300, height = 300; - - -void set_window_size(int w, int h) -{ - width = w; - height = h; -} - -/* - * Create an RGB, double-buffered X window. - * Return the window and context handles. - */ -static void -make_x_window(Display *x_dpy, EGLDisplay egl_dpy, - const char *name, - int x, int y, int width, int height, - Window *winRet, - EGLContext *ctxRet, - EGLSurface *surfRet) -{ - static const EGLint attribs[] = { - EGL_RED_SIZE, 1, - EGL_GREEN_SIZE, 1, - EGL_BLUE_SIZE, 1, - EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, - EGL_NONE - }; - - int scrnum; - XSetWindowAttributes attr; - unsigned long mask; - Window root; - Window win; - XVisualInfo *visInfo, visTemplate; - int num_visuals; - EGLContext ctx; - EGLConfig config; - EGLint num_configs; - EGLint vid; - - scrnum = DefaultScreen( x_dpy ); - root = RootWindow( x_dpy, scrnum ); - - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || - !num_configs) { - printf("Error: couldn't get an EGL visual config\n"); - exit(1); - } - - assert(config); - - if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { - printf("Error: eglGetConfigAttrib() failed\n"); - exit(1); - } - - /* The X window visual must match the EGL config */ - visTemplate.visualid = vid; - visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); - if (!visInfo) { - printf("Error: couldn't get X visual\n"); - exit(1); - } - - /* window attributes */ - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; - - win = XCreateWindow( x_dpy, root, 0, 0, width, height, - 0, visInfo->depth, InputOutput, - visInfo->visual, mask, &attr ); - - /* set hints and properties */ - { - XSizeHints sizehints; - sizehints.x = x; - sizehints.y = y; - sizehints.width = width; - sizehints.height = height; - sizehints.flags = USSize | USPosition; - XSetNormalHints(x_dpy, win, &sizehints); - XSetStandardProperties(x_dpy, win, name, name, - None, (char **)NULL, 0, &sizehints); - } - - eglBindAPI(EGL_OPENVG_API); - - ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); - if (!ctx) { - printf("Error: eglCreateContext failed\n"); - exit(1); - } - - *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); - - if (!*surfRet) { - printf("Error: eglCreateWindowSurface failed\n"); - exit(1); - } - - XFree(visInfo); - - *winRet = win; - *ctxRet = ctx; -} - -static void -event_loop(Display *dpy, Window win, - EGLDisplay egl_dpy, EGLSurface egl_surf) -{ - while (1) { - int redraw = 0; - XEvent event; - - XNextEvent(dpy, &event); - - switch (event.type) { - case Expose: - redraw = 1; - break; - case ConfigureNotify: - if (reshape) { - width = event.xconfigure.width; - height = event.xconfigure.height; - reshape(event.xconfigure.width, event.xconfigure.height); - } - break; - case KeyPress: - { - char buffer[10]; - int r, code; - code = XLookupKeysym(&event.xkey, 0); - if (!keyPress || !keyPress(code)) { - r = XLookupString(&event.xkey, buffer, sizeof(buffer), - NULL, NULL); - if (buffer[0] == 27) { - /* escape */ - return; - } - } - } - redraw = 1; - break; - default: - ; /*no-op*/ - } - - if (redraw) { - draw(); - eglSwapBuffers(egl_dpy, egl_surf); - } - } -} - -int window_width(void) -{ - return width; -} - -int window_height(void) -{ - return height; -} - -static void -usage(void) -{ - printf("Usage:\n"); - printf(" -display set the display to run on\n"); - printf(" -info display OpenGL renderer info\n"); -} - -int run(int argc, char **argv, - init_func init_f, - reshape_func resh_f, - draw_func draw_f, - key_func key_f) -{ - const int winWidth = width, winHeight = height; - Display *x_dpy; - Window win; - EGLSurface egl_surf; - EGLContext egl_ctx; - EGLDisplay egl_dpy; - char *dpyName = NULL; - GLboolean printInfo = GL_FALSE; - EGLint egl_major, egl_minor; - int i; - const char *s; - - init = init_f; - draw = draw_f; - reshape = resh_f; - keyPress = key_f; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-display") == 0) { - dpyName = argv[i+1]; - i++; - } - else if (strcmp(argv[i], "-info") == 0) { - printInfo = GL_TRUE; - } - } - - x_dpy = XOpenDisplay(dpyName); - if (!x_dpy) { - printf("Error: couldn't open display %s\n", - dpyName ? dpyName : getenv("DISPLAY")); - return -1; - } - - egl_dpy = eglGetDisplay(x_dpy); - if (!egl_dpy) { - printf("Error: eglGetDisplay() failed\n"); - return -1; - } - - if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { - printf("Error: eglInitialize() failed\n"); - return -1; - } - - s = eglQueryString(egl_dpy, EGL_VERSION); - printf("EGL_VERSION = %s\n", s); - - make_x_window(x_dpy, egl_dpy, - "OpenVG Example", 0, 0, winWidth, winHeight, - &win, &egl_ctx, &egl_surf); - - XMapWindow(x_dpy, win); - if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { - printf("Error: eglMakeCurrent() failed\n"); - return -1; - } - - if (printInfo) { - printf("VG_RENDERER = %s\n", (char *) vgGetString(VG_RENDERER)); - printf("VG_VERSION = %s\n", (char *) vgGetString(VG_VERSION)); - printf("VG_VENDOR = %s\n", (char *) vgGetString(VG_VENDOR)); - } - - if (init) - init(); - - /* Set initial projection/viewing transformation. - * We can't be sure we'll get a ConfigureNotify event when the window - * first appears. - */ - if (reshape) - reshape(winWidth, winHeight); - - event_loop(x_dpy, win, egl_dpy, egl_surf); - - eglMakeCurrent(egl_dpy, 0, 0, 0); - eglDestroyContext(egl_dpy, egl_ctx); - eglDestroySurface(egl_dpy, egl_surf); - eglTerminate(egl_dpy); - - - XDestroyWindow(x_dpy, win); - XCloseDisplay(x_dpy); - - return 0; -} - diff --git a/progs/openvg/trivial/eglcommon.h b/progs/openvg/trivial/eglcommon.h deleted file mode 100644 index 958dae9f98d..00000000000 --- a/progs/openvg/trivial/eglcommon.h +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef EGLCOMMON_H -#define EGLCOMMON_H - -typedef void (*init_func)(); -typedef void (*reshape_func)(int, int); -typedef void (*draw_func)(); -typedef int (*key_func)(unsigned key); - - -void set_window_size(int width, int height); -int window_width(void); -int window_height(void); - -int run(int argc, char **argv, - init_func init, - reshape_func resh, - draw_func draw, - key_func key); - -#endif diff --git a/progs/openvg/trivial/ellipse.c b/progs/openvg/trivial/ellipse.c deleted file mode 100644 index 4c7d4904f81..00000000000 --- a/progs/openvg/trivial/ellipse.c +++ /dev/null @@ -1,84 +0,0 @@ -#include "eglcommon.h" - -#include - -#include -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {0.0, 0.0, 0.0, 1.0}; - -VGPath path; -VGPaint paint; - -static void -init(void) -{ - VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 1.0f};/* white color */ - VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ - static const VGubyte segments[4] = {VG_MOVE_TO_ABS, - VG_SCCWARC_TO_ABS, - VG_SCCWARC_TO_ABS, - VG_CLOSE_PATH}; - VGfloat data[12]; - const VGfloat cx = 0, cy=29, width=80, height=40; - const VGfloat hw = width * 0.5f; - const VGfloat hh = height * 0.5f; - - data[0] = cx + hw; - data[1] = cy; - data[2] = hw; - data[3] = hh; - data[4] = 0; - data[5] = cx - hw; - data[6] = cy; - data[7] = hw; - data[8] = hh; - data[9] = 0; - data[10] = data[0]; - data[11] = cy; - - vgSetfv(VG_CLEAR_COLOR, 4, clearColor); - vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); - - - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); - if (path == VG_INVALID_HANDLE) { - return; - } - paint = vgCreatePaint(); - if (paint == VG_INVALID_HANDLE) { - vgDestroyPath(path); - return; - } - - vgAppendPathData(path, 4, segments, data); - vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor); - vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); - vgSetPaint(paint, VG_FILL_PATH); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgLoadIdentity(); - vgTranslate(50, 21); - vgDrawPath(path, VG_FILL_PATH); - vgFlush(); -} - - -int main(int argc, char **argv) -{ - set_window_size(100, 100); - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/filter.c b/progs/openvg/trivial/filter.c deleted file mode 100644 index d96257a9335..00000000000 --- a/progs/openvg/trivial/filter.c +++ /dev/null @@ -1,107 +0,0 @@ -#include "eglcommon.h" - -#include - -#include -#include -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5}; - -VGImage srcImg; -VGImage dstImg; - -VGPaint fill; - -VGfloat bgCol[4] = {0.906f, 0.914f, 0.761f, 1.0f}; - -static void -init(void) -{ - VGfloat red[4]; - VGfloat grey[4]; - VGfloat orange[4]; - VGfloat blue[4]; - VGfloat black[4]; - VGfloat white[4]; - VGshort transKernel[49] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; - - red[0] = 0.6710f; - red[1] = 0.1060f; - red[2] = 0.1330f; - red[3] = 1.0f; - - grey[0] = 0.6347f; - grey[1] = 0.6561f; - grey[2] = 0.6057f; - grey[3] = 1.0f; - - orange[0] = 1.0000f; - orange[1] = 0.8227f; - orange[2] = 0.5057f; - orange[3] = 1.0f; - - blue[0] = 0.0000f; - blue[1] = 0.6908f; - blue[2] = 0.8595f; - blue[3] = 1.0f; - - black[0] = 0; - black[1] = 0; - black[2] = 0; - black[3] = 1.0f; - - white[0] = 1; - white[1] = 1; - white[2] = 1; - white[3] = 1.0f; - - vgSetfv(VG_TILE_FILL_COLOR, 4, blue); - - vgSeti(VG_FILTER_CHANNEL_MASK, 14); - - /* Setup images */ - srcImg = vgCreateImage(VG_sRGBA_8888, 32, 32, - VG_IMAGE_QUALITY_NONANTIALIASED); - dstImg = vgCreateImage(VG_sRGBA_8888, 32, 32, - VG_IMAGE_QUALITY_NONANTIALIASED); - - vgSetfv(VG_CLEAR_COLOR, 4, black); - vgClearImage(srcImg, 0, 0, 32, 32); - vgSetfv(VG_CLEAR_COLOR, 4, red); - vgClearImage(srcImg, 3, 3, 27, 27); - - vgSetfv(VG_CLEAR_COLOR, 4, orange); - vgClearImage(dstImg, 0, 0, 32, 32); - - transKernel[8] = 1; - vgConvolve(dstImg, srcImg, 3, 3, 3, 0, transKernel, - 1, 0, VG_TILE_FILL); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - -static void -draw(void) -{ - vgSetfv(VG_CLEAR_COLOR, 4, bgCol); - vgClear(0, 0, window_width(), window_height()); - vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); - vgLoadIdentity(); - vgTranslate(10, 10); - vgDrawImage(dstImg); - vgFlush(); -} - - -int main(int argc, char **argv) -{ - set_window_size(64, 64); - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/gradorigin.c b/progs/openvg/trivial/gradorigin.c deleted file mode 100644 index b376263fe5c..00000000000 --- a/progs/openvg/trivial/gradorigin.c +++ /dev/null @@ -1,98 +0,0 @@ -#include "eglcommon.h" - -#include - -#include -#include - -static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; - -static VGPath path; -static VGPaint fill; - -VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD; - -static void -init(void) -{ - VGubyte commands[5] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_CLOSE_PATH}; - VGfloat coords[8] = {0.0f,0.0f, 32.0f,0.0f, 32.0f,32.0f, 0.0f,32.0f }; - - VGfloat rampStop[20] = {-0.5f, 1.0f, 1.0f, 1.0f, 1.0f, - 0.25f, 1.0f, 0.0f, 0.0f, 1.0f, - 0.75f, 0.0f, 0.0f, 1.0f, 1.0f, - 1.5f, 0.0f, 0.0f, 0.0f, 0.0f}; - - VGfloat defaultColor[] = {1.0f, 1.0f, 1.0f, 1.0f}; - VGfloat linearGradient[4] = {0.0f, 0.0f, 0.0f, 32.0f}; - - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); - if (path == VG_INVALID_HANDLE) - return; - - fill = vgCreatePaint(); - if (fill == VG_INVALID_HANDLE) { - vgDestroyPath(path); - return; - } - - vgSetfv(VG_CLEAR_COLOR, 4, defaultColor); - vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); - - vgAppendPathData(path, 5, commands, coords); - - vgSetPaint(fill, VG_FILL_PATH); - vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT); - vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, - VG_COLOR_RAMP_SPREAD_REPEAT); - vgSetParameterfv(fill, VG_PAINT_LINEAR_GRADIENT, 4, linearGradient); - vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - - vgDrawPath(path, VG_FILL_PATH); - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - if (argc > 1) { - const char *arg = argv[1]; - if (!strcmp("-pad", arg)) - spread = VG_COLOR_RAMP_SPREAD_PAD; - else if (!strcmp("-repeat", arg)) - spread = VG_COLOR_RAMP_SPREAD_REPEAT; - else if (!strcmp("-reflect", arg)) - spread = VG_COLOR_RAMP_SPREAD_REFLECT; - } - - switch(spread) { - case VG_COLOR_RAMP_SPREAD_PAD: - printf("Using spread mode: pad\n"); - break; - case VG_COLOR_RAMP_SPREAD_REPEAT: - printf("Using spread mode: repeat\n"); - break; - case VG_COLOR_RAMP_SPREAD_REFLECT: - printf("Using spread mode: reflect\n"); - } - - set_window_size(200, 200); - - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/lineto.c b/progs/openvg/trivial/lineto.c deleted file mode 100644 index 94e29818116..00000000000 --- a/progs/openvg/trivial/lineto.c +++ /dev/null @@ -1,56 +0,0 @@ -#include "eglcommon.h" - -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; - -VGPath path; -VGPaint fill; - - -static void -init(void) -{ - static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; - static const VGfloat sqrCoords[5] = {50.0f, 50.0f, 250.0f, 250.0f, 50.0f}; - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO); - vgAppendPathData(path, 5, sqrCmds, sqrCoords); - - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); - vgSetf(VG_STROKE_LINE_WIDTH, 10); - vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); - vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); - vgSetf(VG_STROKE_MITER_LIMIT, 4.0f); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgSeti(VG_MATRIX_MODE, VG_MATRIX_STROKE_PAINT_TO_USER); - vgLoadIdentity(); - vgScale(2.25, 2.25); - vgDrawPath(path, VG_STROKE_PATH); - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/lingrad.c b/progs/openvg/trivial/lingrad.c deleted file mode 100644 index bcaad1f1015..00000000000 --- a/progs/openvg/trivial/lingrad.c +++ /dev/null @@ -1,87 +0,0 @@ -#include "eglcommon.h" - -#include - -#include -#include - -static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; - -static VGPath path; -static VGPaint fill; - -VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD; - -static void -init(void) -{ - static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; - static const VGfloat sqrCoords[5] = {0.0f, 0.0f, 400.0f, 400.0f, 0.0f}; - - VGfloat rampStop[] = {0.00f, 1.0f, 1.0f, 1.0f, 1.0f, - 0.33f, 1.0f, 0.0f, 0.0f, 1.0f, - 0.66f, 0.0f, 1.0f, 0.0f, 1.0f, - 1.00f, 0.0f, 0.0f, 1.0f, 1.0f}; - VGfloat linearGradient[4] = {100.0f, 100.0f, 300.0f, 300.0f}; - - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO); - vgAppendPathData(path, 5, sqrCmds, sqrCoords); - - fill = vgCreatePaint(); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_LINEAR_GRADIENT); - vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spread); - vgSetParameterfv(fill, VG_PAINT_LINEAR_GRADIENT, 4, linearGradient); - vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - - vgDrawPath(path, VG_FILL_PATH); - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - if (argc > 1) { - const char *arg = argv[1]; - if (!strcmp("-pad", arg)) - spread = VG_COLOR_RAMP_SPREAD_PAD; - else if (!strcmp("-repeat", arg)) - spread = VG_COLOR_RAMP_SPREAD_REPEAT; - else if (!strcmp("-reflect", arg)) - spread = VG_COLOR_RAMP_SPREAD_REFLECT; - } - - switch(spread) { - case VG_COLOR_RAMP_SPREAD_PAD: - printf("Using spread mode: pad\n"); - break; - case VG_COLOR_RAMP_SPREAD_REPEAT: - printf("Using spread mode: repeat\n"); - break; - case VG_COLOR_RAMP_SPREAD_REFLECT: - printf("Using spread mode: reflect\n"); - } - - set_window_size(400, 400); - - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/lookup.c b/progs/openvg/trivial/lookup.c deleted file mode 100644 index a103ba44888..00000000000 --- a/progs/openvg/trivial/lookup.c +++ /dev/null @@ -1,71 +0,0 @@ -#include "eglcommon.h" - -#include - -#include -#include -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5}; -VGfloat clearColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ -VGImage parent; - -VGPaint fill; - -static void -init(void) -{ - VGImage child1, child2; - VGubyte *data; - VGuint LUT[256]; - VGint i; - - data = (VGubyte *)malloc(sizeof(VGubyte)*window_width()*window_height()); - - for (i=0;i - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; - -VGPath path; -VGPaint fill; - - -static void -init(void) -{ - static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; - static const VGfloat sqrCoords[5] = {50.0f, 50.0f, 250.0f, 250.0f, 50.0f}; - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO); - vgAppendPathData(path, 5, sqrCmds, sqrCoords); - - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); - vgSetf(VG_STROKE_LINE_WIDTH, 10); - vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); - vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_ROUND); - vgSetf(VG_STROKE_MITER_LIMIT, 4.0f); - - vgSeti(VG_MASKING, VG_TRUE); - - vgMask(VG_INVALID_HANDLE, VG_CLEAR_MASK, - 25, 25, 100, 100); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgDrawPath(path, VG_FILL_PATH); - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/mask4.c b/progs/openvg/trivial/mask4.c deleted file mode 100644 index fe6db39648c..00000000000 --- a/progs/openvg/trivial/mask4.c +++ /dev/null @@ -1,132 +0,0 @@ -#include "eglcommon.h" - -#include -#include -#include -#include -#include - -#include - -//VGint x_pos = -10, y_pos = -10; -VGint x_pos = 0, y_pos = 4; -VGint img_width = 120, img_height = 120; - -static void RectToPath(VGPath path, VGfloat x, VGfloat y, VGfloat width, VGfloat height) -{ - static const VGubyte segments[5] = {VG_MOVE_TO_ABS, - VG_HLINE_TO_ABS, - VG_VLINE_TO_ABS, - VG_HLINE_TO_ABS, - VG_CLOSE_PATH}; - VGfloat data[5]; - - data[0] = x; - data[1] = y; - data[2] = x + width; - data[3] = y + height; - data[4] = x; - - vgAppendPathData(path, 5, segments, data); -} - -static void -init(void) -{ -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - -int key_press(unsigned key) -{ - switch(key) { - case XK_Right: - x_pos +=1; - break; - case XK_Left: - x_pos -=1; - break; - case XK_Up: - y_pos +=1; - break; - case XK_Down: - y_pos -=1; - break; - case 'a': - img_width -= 5; - img_height -= 5; - break; - case 's': - img_width += 5; - img_height += 5; - break; - default: - break; - } - fprintf(stderr, "Posi = %dx%d\n", x_pos, y_pos); - fprintf(stderr, "Size = %dx%d\n", img_width, img_height); - return VG_FALSE; -} - -static void -draw(void) -{ - VGint WINDSIZEX = window_width(); - VGint WINDSIZEY = window_height(); - - VGPaint fill; - VGPath box; - VGfloat color[4] = {1.f, 0.f, 0.f, 1.f}; - VGfloat bgCol[4] = {0.7f, 0.7f, 0.7f, 1.0f}; - VGfloat transCol[4] = {0.f, 0.f, 0.f, 0.f}; - VGImage image = vgCreateImage(VG_sRGBA_8888, img_width, img_height, - VG_IMAGE_QUALITY_NONANTIALIASED); - - /* Background clear */ - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); - vgSetPaint(fill, VG_FILL_PATH); - - box = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1, 0, 0, 0, VG_PATH_CAPABILITY_ALL); - /* Rectangle to cover completely 16x16 pixel area. */ - RectToPath(box, 0, 0, 64, 64); - - vgSetfv(VG_CLEAR_COLOR, 4, transCol); - vgClearImage(image, 0, 0, img_width, img_height); - vgSetfv(VG_CLEAR_COLOR, 4, color); - vgClearImage(image, 10, 10, 12, 12); - //vgImageSubData(image, pukki_64x64_data, pukki_64x64_stride, - // VG_sRGBA_8888, 0, 0, 32, 32); - vgSeti(VG_MASKING, VG_TRUE); - vgLoadIdentity(); - - vgSetfv(VG_CLEAR_COLOR, 4, bgCol); - vgClear(0, 0, WINDSIZEX, WINDSIZEY); - - - vgMask(image, VG_FILL_MASK, 0, 0, window_width(), window_height()); - vgMask(image, VG_SET_MASK, x_pos, y_pos, 100, 100); - - vgDrawPath(box, VG_FILL_PATH); - - //vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); - //vgTranslate(-10, -10); - //vgDrawImage(image); - - - vgDestroyPaint(fill); - vgDestroyPath(box); -} - - -int main(int argc, char **argv) -{ - set_window_size(64, 64); - return run(argc, argv, init, reshape, - draw, key_press); -} diff --git a/progs/openvg/trivial/path3.c b/progs/openvg/trivial/path3.c deleted file mode 100644 index 5ce600f65aa..00000000000 --- a/progs/openvg/trivial/path3.c +++ /dev/null @@ -1,77 +0,0 @@ -#include "eglcommon.h" - -#include -#include -#include -#include -#include - -static void -init(void) -{ -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - - -static void -draw(void) -{ - VGint WINDSIZEX = window_width(); - VGint WINDSIZEY = window_height(); - VGPath path; - VGPaint paint; - - VGfloat clearColor[] = {1.0f, 1.0f, 1.0f, 0.0f};/* white color */ - VGfloat fillColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ - -#if 1 - VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_LCWARC_TO_ABS, VG_SCWARC_TO_ABS, VG_CLOSE_PATH}; -#else - VGubyte commands[4] = {VG_MOVE_TO_ABS, VG_SCCWARC_TO_ABS, VG_LCCWARC_TO_ABS,VG_CLOSE_PATH}; -#endif - VGfloat coords[] = {32.0f, 0.0f, - -32.0f, -32.0f, 0.0f, 64.0f, 32.0f, - -32.0f, -32.0f, 0.0f, 32.0f, 0.0f}; - - - vgSetfv(VG_CLEAR_COLOR, 4, clearColor); - vgClear(0, 0, WINDSIZEX, WINDSIZEY); - vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); - - vgSeti(VG_MATRIX_MODE, VG_MATRIX_PATH_USER_TO_SURFACE); - vgLoadIdentity(); - //vgTranslate(32.0f, 32.0f); - - path = vgCreatePath( VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL ); - if ( path == VG_INVALID_HANDLE ) { - return; - } - paint = vgCreatePaint(); - if ( paint == VG_INVALID_HANDLE ) { - vgDestroyPath(path); - return; - } - - vgAppendPathData(path, 4, commands, coords); - vgSetParameterfv(paint, VG_PAINT_COLOR, 4, fillColor); - vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); - vgSetPaint(paint, VG_FILL_PATH); - vgDrawPath(path, VG_FILL_PATH); - - vgDestroyPath(path); - vgDestroyPaint(paint); -} - - -int main(int argc, char **argv) -{ - set_window_size(64, 64); - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/radialgrad.c b/progs/openvg/trivial/radialgrad.c deleted file mode 100644 index cf3b1d522de..00000000000 --- a/progs/openvg/trivial/radialgrad.c +++ /dev/null @@ -1,99 +0,0 @@ -#include "eglcommon.h" - -#include - -#include -#include - -static const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; - -static VGPath path; -static VGPaint fill; - - -VGfloat centeredGradient[5] = {200.0f, 200.0f, 200.0f, 200.0f, 100}; -VGfloat noncenteredGradient[5] = {200.0f, 200.0f, 250.0f, 250.0f, 100}; -VGfloat *radialGradient = centeredGradient; - -VGColorRampSpreadMode spread = VG_COLOR_RAMP_SPREAD_PAD; - -static void -init(void) -{ - static const VGubyte sqrCmds[5] = {VG_MOVE_TO_ABS, VG_HLINE_TO_ABS, VG_VLINE_TO_ABS, VG_HLINE_TO_ABS, VG_CLOSE_PATH}; - static const VGfloat sqrCoords[5] = {0.0f, 0.0f, 400.0f, 400.0f, 0.0f}; - - VGfloat rampStop[] = {0.00f, 1.0f, 1.0f, 1.0f, 1.0f, - 0.33f, 1.0f, 0.0f, 0.0f, 1.0f, - 0.66f, 0.0f, 1.0f, 0.0f, 1.0f, - 1.00f, 0.0f, 0.0f, 1.0f, 1.0f}; - - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO); - vgAppendPathData(path, 5, sqrCmds, sqrCoords); - - fill = vgCreatePaint(); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetParameteri(fill, VG_PAINT_TYPE, VG_PAINT_TYPE_RADIAL_GRADIENT); - vgSetParameteri(fill, VG_PAINT_COLOR_RAMP_SPREAD_MODE, spread); - vgSetParameterfv(fill, VG_PAINT_RADIAL_GRADIENT, 5, radialGradient); - vgSetParameterfv(fill, VG_PAINT_COLOR_RAMP_STOPS, 20, rampStop); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - - vgDrawPath(path, VG_FILL_PATH); - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - VGint i; - for (i = 1; i < argc; ++i) { - const char *arg = argv[i]; - if (!strcmp("-pad", arg)) - spread = VG_COLOR_RAMP_SPREAD_PAD; - else if (!strcmp("-repeat", arg)) - spread = VG_COLOR_RAMP_SPREAD_REPEAT; - else if (!strcmp("-reflect", arg)) - spread = VG_COLOR_RAMP_SPREAD_REFLECT; - else if (!strcmp("-center", arg)) { - printf("Centered radial gradient\n"); - radialGradient = centeredGradient; - } else if (!strcmp("-noncenter", arg)) { - printf("Non centered radial gradient\n"); - radialGradient = noncenteredGradient; - } - } - - switch(spread) { - case VG_COLOR_RAMP_SPREAD_PAD: - printf("Using spread mode: pad\n"); - break; - case VG_COLOR_RAMP_SPREAD_REPEAT: - printf("Using spread mode: repeat\n"); - break; - case VG_COLOR_RAMP_SPREAD_REFLECT: - printf("Using spread mode: reflect\n"); - } - - set_window_size(400, 400); - - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/readpixels.c b/progs/openvg/trivial/readpixels.c deleted file mode 100644 index c8e286db9ab..00000000000 --- a/progs/openvg/trivial/readpixels.c +++ /dev/null @@ -1,75 +0,0 @@ -#include "eglcommon.h" - -#include - -#include -#include -#include -#include - -float red_color[4] = {1.0, 0.0, 0.0, 1.0}; -float blue_color[4] = {0.0, 0.0, 1.0, 1.0}; -VGint *data; - -static void -init(void) -{ - data = malloc(sizeof(VGint)*2048*2048); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - static const VGint red_pixel = 255 << 24 | 255 << 16 | 0 << 8 | 0; - static const VGint blue_pixel = 255 << 24 | 0 << 16 | 0 << 8 | 255; - VGint i; - - vgSetfv(VG_CLEAR_COLOR, 4, red_color); - vgClear(0, 0, window_width(), window_height()); - vgFlush(); - - memset(data, 0, window_width() * window_height() * sizeof(VGint)); - - vgReadPixels(data, window_width() * sizeof(VGint), - VG_lARGB_8888, - 0, 0, window_width(), window_height()); - - fprintf(stderr, "Red 0 = 0x%x and at 600 = 0x%x\n", - data[0], data[600]); - for (i = 0; i < window_width() * window_height(); ++i) { - assert(data[i] == red_pixel); - } - - vgSetfv(VG_CLEAR_COLOR, 4, blue_color); - vgClear(50, 50, 50, 50); - vgFlush(); - - memset(data, 0, window_width() * window_height() * sizeof(VGint)); - - vgReadPixels(data, 50 * sizeof(VGint), - VG_lARGB_8888, - 50, 50, 50, 50); - - fprintf(stderr, "Blue 0 = 0x%x and at 100 = 0x%x\n", - data[0], data[100]); - for (i = 0; i < 50 * 50; ++i) { - assert(data[i] == blue_pixel); - } -} - - -int main(int argc, char **argv) -{ - int ret = run(argc, argv, init, reshape, - draw, 0); - - free(data); - return ret; -} diff --git a/progs/openvg/trivial/roundedrect.c b/progs/openvg/trivial/roundedrect.c deleted file mode 100644 index c80a4ed2995..00000000000 --- a/progs/openvg/trivial/roundedrect.c +++ /dev/null @@ -1,67 +0,0 @@ -#include "eglcommon.h" - -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {0.9, 0.1, 0.1, 0.8}; - -VGPath path; -VGPaint fill; - - -static void -init(void) -{ - static const VGubyte sqrCmds[10] = {VG_MOVE_TO_ABS, - VG_LINE_TO_ABS, - VG_CUBIC_TO_ABS, - VG_LINE_TO_ABS, - VG_CUBIC_TO_ABS, - VG_LINE_TO_ABS, - VG_CUBIC_TO_ABS, - VG_LINE_TO_ABS, - VG_CUBIC_TO_ABS, - VG_CLOSE_PATH}; - static const VGfloat sqrCoords[] = { - 45.885571, 62.857143, - 154.11442, 62.857143, - 162.1236, 62.857143, 168.57142, 70.260744, 168.57142, 79.457144, - 168.57142, 123.4, - 168.57142, 132.5964, 162.1236, 140, 154.11442, 140, - 45.885571, 140, - 37.876394, 140, 31.428572, 132.5964, 31.428572, 123.4, - 31.428572, 79.457144, - 31.428572, 70.260744, 37.876394,62.857143, 45.885571,62.857143 - }; - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO); - vgAppendPathData(path, 10, sqrCmds, sqrCoords); - - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); - vgSetf(VG_STROKE_LINE_WIDTH, 6); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgDrawPath(path, VG_STROKE_PATH); -} - - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/star-nonzero.c b/progs/openvg/trivial/star-nonzero.c deleted file mode 100644 index 012fbd39294..00000000000 --- a/progs/openvg/trivial/star-nonzero.c +++ /dev/null @@ -1,55 +0,0 @@ -#include "eglcommon.h" - -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat green_color[4] = {0.0, 1.0, 0.0, 0.8}; - -VGPath path; -VGPaint fill; - - -static void -init(void) -{ - static const VGubyte cmds[6] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, - VG_LINE_TO_ABS, VG_CLOSE_PATH}; - static const VGfloat coords[] = { 0, 200, - 300, 200, - 50, 0, - 150, 300, - 250, 0}; - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO); - vgAppendPathData(path, 6, cmds, coords); - - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, green_color); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); - vgSeti(VG_FILL_RULE, VG_NON_ZERO); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgDrawPath(path, VG_FILL_PATH | VG_STROKE_PATH); - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/star-oddeven.c b/progs/openvg/trivial/star-oddeven.c deleted file mode 100644 index 17311cf720a..00000000000 --- a/progs/openvg/trivial/star-oddeven.c +++ /dev/null @@ -1,102 +0,0 @@ -#include "eglcommon.h" - -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat green_color[4] = {0.0, 1.0, 0.0, 0.8}; -const VGfloat black_color[4] = {0.0, 0.0, 0.0, 1.0}; - -VGPath path; -VGPaint fill; - - -static void draw_point(VGfloat x, VGfloat y) -{ - - static const VGubyte cmds[] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, - VG_LINE_TO_ABS, VG_CLOSE_PATH}; - const VGfloat coords[] = { x - 2, y - 2, - x + 2, y - 2, - x + 2, y + 2, - x - 2, y + 2}; - VGPath path; - VGPaint fill; - - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_ALL); - vgAppendPathData(path, 5, cmds, coords); - - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, black_color); - vgSetPaint(fill, VG_FILL_PATH); - - vgDrawPath(path, VG_FILL_PATH); - - vgDestroyPath(path); - vgDestroyPaint(fill); -} - -static void draw_marks(VGPath path) -{ - VGfloat point[2], tangent[2]; - int i = 0; - - for (i = 0; i < 1300; i += 50) { - vgPointAlongPath(path, 0, 6, i, - point + 0, point + 1, - tangent + 0, tangent + 1); - draw_point(point[0], point[1]); - } -} - -static void -init(void) -{ - static const VGubyte cmds[6] = {VG_MOVE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, VG_LINE_TO_ABS, - VG_LINE_TO_ABS, VG_CLOSE_PATH}; - static const VGfloat coords[] = { 0, 200, - 300, 200, - 50, 0, - 150, 300, - 250, 0}; - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_ALL); - vgAppendPathData(path, 6, cmds, coords); - - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, green_color); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - VGfloat point[2], tangent[2]; - int i = 0; - - vgClear(0, 0, window_width(), window_height()); - - vgSetPaint(fill, VG_FILL_PATH); - vgDrawPath(path, VG_FILL_PATH); - - draw_marks(path); - - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, 0); -} diff --git a/progs/openvg/trivial/stroke.c b/progs/openvg/trivial/stroke.c deleted file mode 100644 index 58ae5b7bc87..00000000000 --- a/progs/openvg/trivial/stroke.c +++ /dev/null @@ -1,116 +0,0 @@ -#include "eglcommon.h" - -#include -#include -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; - -VGPath path; -VGPaint fill; - -VGint cap_style = VG_CAP_BUTT; -VGint join_style = VG_JOIN_MITER; - -static void -init(void) -{ -#if 0 - static const VGubyte cmds[] = {VG_MOVE_TO_ABS, - VG_CUBIC_TO_ABS, - }; - static const VGfloat coords[] = {30, 30, 264, 0, 0, 264, 234, 234 - }; -#else - static const VGubyte cmds[] = {VG_MOVE_TO_ABS, - VG_LINE_TO_ABS, - VG_LINE_TO_ABS - }; - static const VGfloat coords[] = {30, 30, 202, 30, 150, 224 - }; -#endif - VGfloat dash_pattern[2] = { 20.f, 20.f }; - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO); - vgAppendPathData(path, 3, cmds, coords); - - fill = vgCreatePaint(); - vgSetParameterfv(fill, VG_PAINT_COLOR, 4, color); - vgSetPaint(fill, VG_FILL_PATH); - - vgSetfv(VG_CLEAR_COLOR, 4, white_color); - vgSetf(VG_STROKE_LINE_WIDTH, 20); - vgSeti(VG_STROKE_CAP_STYLE, cap_style); - vgSeti(VG_STROKE_JOIN_STYLE, join_style); - vgSetfv(VG_STROKE_DASH_PATTERN, 2, dash_pattern); - vgSetf(VG_STROKE_DASH_PHASE, 0.0f); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgDrawPath(path, VG_STROKE_PATH); - - vgFlush(); -} - -static int key_press(unsigned key) -{ - switch(key) { - case XK_c: - case XK_C: - ++cap_style; - if (cap_style > VG_CAP_SQUARE) - cap_style = VG_CAP_BUTT; - switch(cap_style) { - case VG_CAP_BUTT: - fprintf(stderr, "Cap style 'butt'\n"); - break; - case VG_CAP_ROUND: - fprintf(stderr, "Cap style 'round'\n"); - break; - case VG_CAP_SQUARE: - fprintf(stderr, "Cap style 'square'\n"); - break; - } - vgSeti(VG_STROKE_CAP_STYLE, cap_style); - break; - case XK_j: - case XK_J: - ++join_style; - if (join_style > VG_JOIN_BEVEL) - join_style = VG_JOIN_MITER; - switch(join_style) { - case VG_JOIN_MITER: - fprintf(stderr, "Join style 'miter'\n"); - break; - case VG_JOIN_ROUND: - fprintf(stderr, "Join style 'round'\n"); - break; - case VG_JOIN_BEVEL: - fprintf(stderr, "Join style 'bevel'\n"); - break; - } - vgSeti(VG_STROKE_JOIN_STYLE, join_style); - break; - default: - break; - } - - return VG_TRUE; -} - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, key_press); -} diff --git a/progs/openvg/trivial/stroke2.c b/progs/openvg/trivial/stroke2.c deleted file mode 100644 index ce950c1886c..00000000000 --- a/progs/openvg/trivial/stroke2.c +++ /dev/null @@ -1,207 +0,0 @@ -#include "eglcommon.h" - -#include -#include -#include - -VGPaint stroke; -VGPath target; -VGPath lines; - -VGfloat xform[9]; -VGfloat color1[4]; -VGfloat color2[4]; -VGfloat bgCol[4]; - -static void -init(void) -{ - VGubyte lineCmds[6]; - VGfloat lineCoords[8]; - VGfloat arcCoords[5]; - VGubyte sccCmd[1]; - VGubyte scCmd[1]; - VGubyte lccCmd[1]; - VGubyte lcCmd[1]; - VGubyte moveCmd[1]; - VGfloat moveCoords[2]; - VGint i; - - bgCol[0] = 1.0f; - bgCol[1] = 1.0f; - bgCol[2] = 1.0f; - bgCol[3] = 1.0f; - - vgSetfv(VG_CLEAR_COLOR, 4, bgCol); - vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); - - stroke = vgCreatePaint(); - /* Red */ - color1[0] = 1.0f; - color1[1] = 0.0f; - color1[2] = 0.0f; - color1[3] = 1.0f; - - /* Orange */ - color2[0] = 1.0000f; - color2[1] = 1.0f; - color2[2] = 0.0f; - color2[3] = 1.0f; - vgSetPaint(stroke, VG_STROKE_PATH); - - vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_SQUARE); - - { - VGfloat temp[9] = {0, 0, 0, 0, 0, 0, 0, 0, 0}; - for (i = 0; i < 9; i++) - { - xform[i] = temp[i]; - } - } - vgGetMatrix(xform); - - target = vgCreatePath(VG_PATH_FORMAT_STANDARD, - VG_PATH_DATATYPE_F, 1, 0, 0, 0, VG_PATH_CAPABILITY_TRANSFORM_TO); - -#if 0 - /* Line path */ - { - VGubyte temp[6] = {VG_MOVE_TO_ABS, VG_VLINE_TO_REL, - VG_MOVE_TO_ABS, VG_VLINE_TO_REL, - VG_HLINE_TO_REL, VG_VLINE_TO_REL}; - for (i = 0; i < 6; i++) - { - lineCmds[i] = temp[i]; - } - } - { - VGfloat temp[8] = {0.5f, 0.8f, -0.6f, 0.28f, 0.6f, -0.4f, 0.44f, 0.4f}; - for (i = 0; i < 8; i++) - { - lineCoords[i] = temp[i] * window_width(); - } - } -#else - { - VGfloat temp[5] = {0.35f, 0.15f, 29, 0.3f, 0.4f}; - for (i = 0; i < 5; i++) - { - arcCoords[i] = temp[i] * window_width(); - } - arcCoords[2] = 29; - } - - { - VGubyte temp[1] = {VG_SCCWARC_TO_ABS}; - for (i = 0; i < 1; i++) - { - sccCmd[i] = temp[i]; - } - } - { - VGubyte temp[1] = {VG_SCWARC_TO_ABS}; - for (i = 0; i < 1; i++) - { - scCmd[i] = temp[i]; - } - } - { - VGubyte temp[1] = {VG_LCCWARC_TO_ABS}; - for (i = 0; i < 1; i++) - { - lccCmd[i] = temp[i]; - } - } - { - VGubyte temp[1] = {VG_LCWARC_TO_ABS}; - for (i = 0; i < 1; i++) - { - lcCmd[i] = temp[i]; - } - } - - { - VGubyte temp[1] = {VG_MOVE_TO_ABS}; - for (i = 0; i < 1; i++) - { - moveCmd[i] = temp[i]; - } - } - { - VGfloat temp[2] = {0.7f, 0.6f}; - for (i = 0; i < 2; i++) - { - moveCoords[i] = temp[i] * window_width(); - } - } -#endif - - lines = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, 1, - 0, 0, 0, - VG_PATH_CAPABILITY_APPEND_TO| - VG_PATH_CAPABILITY_TRANSFORM_FROM); -#if 0 - vgAppendPathData(lines, 6, lineCmds, lineCoords); -#else - vgAppendPathData(lines, 1, moveCmd, moveCoords); - vgAppendPathData(lines, 1, sccCmd, arcCoords); - vgAppendPathData(lines, 1, moveCmd, moveCoords); - vgAppendPathData(lines, 1, scCmd, arcCoords); - vgAppendPathData(lines, 1, moveCmd, moveCoords); - vgAppendPathData(lines, 1, lccCmd, arcCoords); - vgAppendPathData(lines, 1, moveCmd, moveCoords); - vgAppendPathData(lines, 1, lcCmd, arcCoords); -#endif - - vgLoadIdentity(); - vgTranslate(0.25f * window_width(), 0.25f * window_height()); - vgRotate(30); - vgTranslate(-0.25f * window_width(), -0.25f * window_height()); - vgTransformPath(target, lines);} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgLoadMatrix(xform); - vgLoadIdentity(); - vgTranslate(0.25f * window_width(), 0.25f * window_height()); - vgRotate(30); - vgTranslate(-0.25f * window_width(), -0.25f * window_height()); - vgSetf(VG_STROKE_LINE_WIDTH, 7); - vgSetParameterfv(stroke, VG_PAINT_COLOR, 4, color1); - vgDrawPath(lines, VG_STROKE_PATH); - - vgLoadMatrix(xform); - vgSetParameterfv(stroke, VG_PAINT_COLOR, 4, color2); - vgSetf(VG_STROKE_LINE_WIDTH, 3); - vgDrawPath(target, VG_STROKE_PATH); -} - -static int key_press(unsigned key) -{ - switch(key) { - case XK_c: - case XK_C: - break; - case XK_j: - case XK_J: - break; - default: - break; - } - - return VG_TRUE; -} - -int main(int argc, char **argv) -{ - return run(argc, argv, init, reshape, - draw, key_press); -} diff --git a/progs/openvg/trivial/vguarc.c b/progs/openvg/trivial/vguarc.c deleted file mode 100644 index 8d971d5c09c..00000000000 --- a/progs/openvg/trivial/vguarc.c +++ /dev/null @@ -1,74 +0,0 @@ -#include "eglcommon.h" - -#include -#include - -const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; -const VGfloat color[4] = {0.4, 0.1, 1.0, 1.0}; - -VGPath path; -VGPaint paint; - - -static void -init(void) -{ - VGfloat clearColor[] = {0.0f, 0.0f, 0.0f, 1.0f};/* black color */ - VGfloat greenColor[] = {0.0f, 1.0f, 0.0f, 1.0f};/* green color */ - VGint arcType = VGU_ARC_OPEN; - VGfloat x, y, w, h, startAngle, angleExtent; - - x = 150; - y = 150; - w = 150; - h = 150; -#if 0 - startAngle = -540.0f; - angleExtent = 270.0f; -#else - startAngle = 270.0f; - angleExtent = 90.0f; -#endif - - paint = vgCreatePaint(); - - vgSetPaint(paint, VG_STROKE_PATH); - vgSetParameterfv(paint, VG_PAINT_COLOR, 4, greenColor); - vgSetParameteri( paint, VG_PAINT_TYPE, VG_PAINT_TYPE_COLOR); - vgSetf(VG_STROKE_LINE_WIDTH, 6.0f); - vgSeti(VG_RENDERING_QUALITY, VG_RENDERING_QUALITY_NONANTIALIASED); - vgSetfv(VG_CLEAR_COLOR, 4, clearColor); - - path = vgCreatePath(VG_PATH_FORMAT_STANDARD, VG_PATH_DATATYPE_F, - 1.0f, 0.0f, 0, 0, VG_PATH_CAPABILITY_ALL); - - vguArc(path, x, y, w, h, startAngle, angleExtent, arcType); - - vgSeti(VG_STROKE_CAP_STYLE, VG_CAP_BUTT); - vgSeti(VG_STROKE_JOIN_STYLE, VG_JOIN_BEVEL); - vgSetf(VG_STROKE_MITER_LIMIT, 4.0f); -} - -/* new window size or exposure */ -static void -reshape(int w, int h) -{ - vgLoadIdentity(); -} - -static void -draw(void) -{ - vgClear(0, 0, window_width(), window_height()); - vgDrawPath(path, VG_STROKE_PATH); - - vgFlush(); -} - - -int main(int argc, char **argv) -{ - // set_window_size(64, 63); - return run(argc, argv, init, reshape, - draw, 0); -}