From: Brian Date: Wed, 20 Feb 2008 21:32:43 +0000 (-0700) Subject: cell: rename cell_state_fs.c -> cell_state_shader.c X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=fd4bdd020a9e1999b87d553b50151405c054a619;p=mesa.git cell: rename cell_state_fs.c -> cell_state_shader.c --- diff --git a/src/gallium/drivers/cell/ppu/Makefile b/src/gallium/drivers/cell/ppu/Makefile index 6b6dfca890e..164dde762c0 100644 --- a/src/gallium/drivers/cell/ppu/Makefile +++ b/src/gallium/drivers/cell/ppu/Makefile @@ -27,7 +27,7 @@ SOURCES = \ cell_flush.c \ cell_state_derived.c \ cell_state_emit.c \ - cell_state_fs.c \ + cell_state_shader.c \ cell_pipe_state.c \ cell_state_vertex.c \ cell_spu.c \ diff --git a/src/gallium/drivers/cell/ppu/cell_state_fs.c b/src/gallium/drivers/cell/ppu/cell_state_fs.c deleted file mode 100644 index 935501441b1..00000000000 --- a/src/gallium/drivers/cell/ppu/cell_state_fs.c +++ /dev/null @@ -1,186 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "pipe/p_defines.h" -#include "pipe/p_util.h" -#include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" -#include "draw/draw_context.h" -#if 0 -#include "pipe/p_shader_tokens.h" -#include "gallivm/gallivm.h" -#include "tgsi/util/tgsi_dump.h" -#include "tgsi/exec/tgsi_sse2.h" -#endif - -#include "cell_context.h" -#include "cell_state.h" - - -static void * -cell_create_fs_state(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - /*struct cell_context *cell = cell_context(pipe);*/ - struct cell_fragment_shader_state *state; - - state = CALLOC_STRUCT(cell_fragment_shader_state); - if (!state) - return NULL; - - state->shader = *templ; - -#if 0 - if (cell->dump_fs) { - tgsi_dump(state->shader.tokens, 0); - } - -#if defined(__i386__) || defined(__386__) - if (cell->use_sse) { - x86_init_func( &state->sse2_program ); - tgsi_emit_sse2_fs( state->shader.tokens, &state->sse2_program ); - } -#endif - -#ifdef MESA_LLVM - state->llvm_prog = 0; - if (!gallivm_global_cpu_engine()) { - gallivm_cpu_engine_create(state->llvm_prog); - } - else - gallivm_cpu_jit_compile(gallivm_global_cpu_engine(), state->llvm_prog); -#endif -#endif - - return state; -} - - -static void -cell_bind_fs_state(struct pipe_context *pipe, void *fs) -{ - struct cell_context *cell = cell_context(pipe); - - cell->fs = (struct cell_fragment_shader_state *) fs; - - cell->dirty |= CELL_NEW_FS; -} - - -static void -cell_delete_fs_state(struct pipe_context *pipe, void *fs) -{ - struct cell_fragment_shader_state *state = - (struct cell_fragment_shader_state *) fs; - - FREE( state ); -} - - -static void * -cell_create_vs_state(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct cell_context *cell = cell_context(pipe); - struct cell_vertex_shader_state *state; - - state = CALLOC_STRUCT(cell_vertex_shader_state); - if (!state) - return NULL; - - state->shader = *templ; - - state->draw_data = draw_create_vertex_shader(cell->draw, &state->shader); - if (state->draw_data == NULL) { - FREE( state ); - return NULL; - } - - return state; -} - - -static void -cell_bind_vs_state(struct pipe_context *pipe, void *vs) -{ - struct cell_context *cell = cell_context(pipe); - - cell->vs = (const struct cell_vertex_shader_state *) vs; - - draw_bind_vertex_shader(cell->draw, cell->vs->draw_data); - - cell->dirty |= CELL_NEW_VS; -} - - -static void -cell_delete_vs_state(struct pipe_context *pipe, void *vs) -{ - struct cell_context *cell = cell_context(pipe); - - struct cell_vertex_shader_state *state = - (struct cell_vertex_shader_state *) vs; - - draw_delete_vertex_shader(cell->draw, state->draw_data); - FREE( state ); -} - - -static void -cell_set_constant_buffer(struct pipe_context *pipe, - uint shader, uint index, - const struct pipe_constant_buffer *buf) -{ - struct cell_context *cell = cell_context(pipe); - struct pipe_winsys *ws = pipe->winsys; - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - /* note: reference counting */ - pipe_buffer_reference(ws, - &cell->constants[shader].buffer, - buf->buffer); - cell->constants[shader].size = buf->size; - - cell->dirty |= CELL_NEW_CONSTANTS; -} - - -void -cell_init_shader_functions(struct cell_context *cell) -{ - cell->pipe.create_fs_state = cell_create_fs_state; - cell->pipe.bind_fs_state = cell_bind_fs_state; - cell->pipe.delete_fs_state = cell_delete_fs_state; - - cell->pipe.create_vs_state = cell_create_vs_state; - cell->pipe.bind_vs_state = cell_bind_vs_state; - cell->pipe.delete_vs_state = cell_delete_vs_state; - - cell->pipe.set_constant_buffer = cell_set_constant_buffer; -} diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c new file mode 100644 index 00000000000..935501441b1 --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -0,0 +1,186 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "pipe/p_defines.h" +#include "pipe/p_util.h" +#include "pipe/p_inlines.h" +#include "pipe/p_winsys.h" +#include "draw/draw_context.h" +#if 0 +#include "pipe/p_shader_tokens.h" +#include "gallivm/gallivm.h" +#include "tgsi/util/tgsi_dump.h" +#include "tgsi/exec/tgsi_sse2.h" +#endif + +#include "cell_context.h" +#include "cell_state.h" + + +static void * +cell_create_fs_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + /*struct cell_context *cell = cell_context(pipe);*/ + struct cell_fragment_shader_state *state; + + state = CALLOC_STRUCT(cell_fragment_shader_state); + if (!state) + return NULL; + + state->shader = *templ; + +#if 0 + if (cell->dump_fs) { + tgsi_dump(state->shader.tokens, 0); + } + +#if defined(__i386__) || defined(__386__) + if (cell->use_sse) { + x86_init_func( &state->sse2_program ); + tgsi_emit_sse2_fs( state->shader.tokens, &state->sse2_program ); + } +#endif + +#ifdef MESA_LLVM + state->llvm_prog = 0; + if (!gallivm_global_cpu_engine()) { + gallivm_cpu_engine_create(state->llvm_prog); + } + else + gallivm_cpu_jit_compile(gallivm_global_cpu_engine(), state->llvm_prog); +#endif +#endif + + return state; +} + + +static void +cell_bind_fs_state(struct pipe_context *pipe, void *fs) +{ + struct cell_context *cell = cell_context(pipe); + + cell->fs = (struct cell_fragment_shader_state *) fs; + + cell->dirty |= CELL_NEW_FS; +} + + +static void +cell_delete_fs_state(struct pipe_context *pipe, void *fs) +{ + struct cell_fragment_shader_state *state = + (struct cell_fragment_shader_state *) fs; + + FREE( state ); +} + + +static void * +cell_create_vs_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) +{ + struct cell_context *cell = cell_context(pipe); + struct cell_vertex_shader_state *state; + + state = CALLOC_STRUCT(cell_vertex_shader_state); + if (!state) + return NULL; + + state->shader = *templ; + + state->draw_data = draw_create_vertex_shader(cell->draw, &state->shader); + if (state->draw_data == NULL) { + FREE( state ); + return NULL; + } + + return state; +} + + +static void +cell_bind_vs_state(struct pipe_context *pipe, void *vs) +{ + struct cell_context *cell = cell_context(pipe); + + cell->vs = (const struct cell_vertex_shader_state *) vs; + + draw_bind_vertex_shader(cell->draw, cell->vs->draw_data); + + cell->dirty |= CELL_NEW_VS; +} + + +static void +cell_delete_vs_state(struct pipe_context *pipe, void *vs) +{ + struct cell_context *cell = cell_context(pipe); + + struct cell_vertex_shader_state *state = + (struct cell_vertex_shader_state *) vs; + + draw_delete_vertex_shader(cell->draw, state->draw_data); + FREE( state ); +} + + +static void +cell_set_constant_buffer(struct pipe_context *pipe, + uint shader, uint index, + const struct pipe_constant_buffer *buf) +{ + struct cell_context *cell = cell_context(pipe); + struct pipe_winsys *ws = pipe->winsys; + + assert(shader < PIPE_SHADER_TYPES); + assert(index == 0); + + /* note: reference counting */ + pipe_buffer_reference(ws, + &cell->constants[shader].buffer, + buf->buffer); + cell->constants[shader].size = buf->size; + + cell->dirty |= CELL_NEW_CONSTANTS; +} + + +void +cell_init_shader_functions(struct cell_context *cell) +{ + cell->pipe.create_fs_state = cell_create_fs_state; + cell->pipe.bind_fs_state = cell_bind_fs_state; + cell->pipe.delete_fs_state = cell_delete_fs_state; + + cell->pipe.create_vs_state = cell_create_vs_state; + cell->pipe.bind_vs_state = cell_bind_vs_state; + cell->pipe.delete_vs_state = cell_delete_vs_state; + + cell->pipe.set_constant_buffer = cell_set_constant_buffer; +}