From: Brian Paul Date: Sat, 15 Sep 2001 18:02:49 +0000 (+0000) Subject: more warning fixes (Karl Schultz) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=fde5e2c5f182759aff78bdd12e6c928f3f13bbdc;p=mesa.git more warning fixes (Karl Schultz) --- diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c index 026d3e5695d..f18b0b42391 100644 --- a/src/mesa/main/clip.c +++ b/src/mesa/main/clip.c @@ -1,4 +1,4 @@ -/* $Id: clip.c,v 1.22 2001/03/12 00:48:37 gareth Exp $ */ +/* $Id: clip.c,v 1.23 2001/09/15 18:02:49 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -41,9 +41,6 @@ - - - /**********************************************************************/ /* Get/Set User clip-planes. */ /**********************************************************************/ @@ -64,10 +61,10 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) return; } - equation[0] = eq[0]; - equation[1] = eq[1]; - equation[2] = eq[2]; - equation[3] = eq[3]; + equation[0] = (GLfloat) eq[0]; + equation[1] = (GLfloat) eq[1]; + equation[2] = (GLfloat) eq[2]; + equation[3] = (GLfloat) eq[3]; /* * The equation is transformed by the transpose of the inverse of the diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index bb457382705..d9b796c1e74 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -1,4 +1,4 @@ -/* $Id: colortab.c,v 1.41 2001/07/14 17:53:04 brianp Exp $ */ +/* $Id: colortab.c,v 1.42 2001/09/15 18:02:49 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1009,10 +1009,10 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) switch (pname) { case GL_COLOR_TABLE_FORMAT: - *params = table->IntFormat; + *params = (GLfloat) table->IntFormat; break; case GL_COLOR_TABLE_WIDTH: - *params = table->Size; + *params = (GLfloat) table->Size; break; case GL_COLOR_TABLE_RED_SIZE: *params = table->RedSize; diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 7576c8bc2c0..91d6c04c561 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.146 2001/07/26 20:02:10 brianp Exp $ */ +/* $Id: context.c,v 1.147 2001/09/15 18:02:49 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -608,7 +608,7 @@ init_light( struct gl_light *l, GLuint n ) static void init_lightmodel( struct gl_lightmodel *lm ) { - ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 ); + ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F ); lm->LocalViewer = GL_FALSE; lm->TwoSide = GL_FALSE; lm->ColorControl = GL_SINGLE_COLOR; @@ -618,10 +618,10 @@ init_lightmodel( struct gl_lightmodel *lm ) static void init_material( struct gl_material *m ) { - ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 ); - ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 ); - ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 ); - ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 ); + ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F ); + ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F ); + ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F ); + ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F ); m->Shininess = 0.0; m->AmbientIndex = 0; m->DiffuseIndex = 1; @@ -743,12 +743,12 @@ init_attrib_groups( GLcontext *ctx ) ctx->Const.MaxPointSize = MAX_POINT_SIZE; ctx->Const.MinPointSizeAA = MIN_POINT_SIZE; ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE; - ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY; + ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY; ctx->Const.MinLineWidth = MIN_LINE_WIDTH; ctx->Const.MaxLineWidth = MAX_LINE_WIDTH; ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH; ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH; - ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY; + ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY; ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS; ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE; ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH; @@ -1159,8 +1159,8 @@ init_attrib_groups( GLcontext *ctx ) #define Sz 10 #define Tz 14 - ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF; - ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF; + ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF; + ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF; #undef Sz #undef Tz