From: Alex Deucher Date: Fri, 24 Jun 2011 22:05:53 +0000 (-0400) Subject: r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=feec48114b261f43c8dc94c06cfccea3b6ef1689;p=mesa.git r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS Evergreen+ don't support multi-writes so we need to emulate it in the shader. Fixes the following piglit tests: fbo-drawbuffers-fragcolor ati_draw_buffers-arbfp-no-option Signed-off-by: Alex Deucher --- diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index dfe78964929..dc182611482 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -885,6 +885,7 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx, /* build states */ rctx->have_depth_fb = 0; + rctx->nr_cbufs = state->nr_cbufs; for (int i = 0; i < state->nr_cbufs; i++) { evergreen_cb(rctx, rstate, state, i); } @@ -1631,7 +1632,10 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader rshader->output[i].name == TGSI_SEMANTIC_STENCIL) exports_ps |= 1; else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) { - num_cout++; + if (rshader->fs_write_all) + num_cout = rshader->nr_cbufs; + else + num_cout++; } } exports_ps |= S_02884C_EXPORT_COLORS(num_cout); diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c index c447a031063..065f955ebcb 100644 --- a/src/gallium/drivers/r600/r600_asm.c +++ b/src/gallium/drivers/r600/r600_asm.c @@ -1863,6 +1863,8 @@ void r600_bc_dump(struct r600_bc *bc) break; case V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT: case V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT_DONE: + case EG_V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT: + case EG_V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT_DONE: fprintf(stderr, "%04d %08X EXPORT ", id, bc->bytecode[id]); fprintf(stderr, "GPR:%X ", cf->output.gpr); fprintf(stderr, "ELEM_SIZE:%X ", cf->output.elem_size); diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index dc9aad07782..2667c80bcef 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -213,6 +213,7 @@ struct r600_pipe_context { boolean export_16bpc; unsigned alpha_ref; boolean alpha_ref_dirty; + unsigned nr_cbufs; struct r600_textures_info ps_samplers; struct r600_pipe_fences fences; diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 2e5d4a6c49f..f83d7079b29 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -606,7 +606,7 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi struct r600_bc_output output[32]; unsigned output_done, noutput; unsigned opcode; - int i, r = 0, pos0; + int i, j, r = 0, pos0; ctx.bc = &shader->bc; ctx.shader = shader; @@ -623,6 +623,8 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi shader->clamp_color = (((ctx.type == TGSI_PROCESSOR_FRAGMENT) && rctx->clamp_fragment_color) || ((ctx.type == TGSI_PROCESSOR_VERTEX) && rctx->clamp_vertex_color)); + shader->nr_cbufs = rctx->nr_cbufs; + /* register allocations */ /* Values [0,127] correspond to GPR[0..127]. * Values [128,159] correspond to constant buffer bank 0 @@ -767,50 +769,68 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi } /* export output */ + j = 0; for (i = 0, pos0 = 0; i < noutput; i++) { memset(&output[i], 0, sizeof(struct r600_bc_output)); - output[i].gpr = shader->output[i].gpr; - output[i].elem_size = 3; - output[i].swizzle_x = 0; - output[i].swizzle_y = 1; - output[i].swizzle_z = 2; - output[i].swizzle_w = 3; - output[i].burst_count = 1; - output[i].barrier = 1; - output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM; - output[i].array_base = i - pos0; - output[i].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT); + output[i + j].gpr = shader->output[i].gpr; + output[i + j].elem_size = 3; + output[i + j].swizzle_x = 0; + output[i + j].swizzle_y = 1; + output[i + j].swizzle_z = 2; + output[i + j].swizzle_w = 3; + output[i + j].burst_count = 1; + output[i + j].barrier = 1; + output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM; + output[i + j].array_base = i - pos0; + output[i + j].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT); switch (ctx.type) { case TGSI_PROCESSOR_VERTEX: if (shader->output[i].name == TGSI_SEMANTIC_POSITION) { - output[i].array_base = 60; - output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS; + output[i + j].array_base = 60; + output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS; /* position doesn't count in array_base */ pos0++; } if (shader->output[i].name == TGSI_SEMANTIC_PSIZE) { - output[i].array_base = 61; - output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS; + output[i + j].array_base = 61; + output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS; /* position doesn't count in array_base */ pos0++; } break; case TGSI_PROCESSOR_FRAGMENT: if (shader->output[i].name == TGSI_SEMANTIC_COLOR) { - output[i].array_base = shader->output[i].sid; - output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; + output[i + j].array_base = shader->output[i].sid; + output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; + if (shader->fs_write_all && (shader->family >= CHIP_CEDAR)) { + for (j = 1; j < shader->nr_cbufs; j++) { + memset(&output[i + j], 0, sizeof(struct r600_bc_output)); + output[i + j].gpr = shader->output[i].gpr; + output[i + j].elem_size = 3; + output[i + j].swizzle_x = 0; + output[i + j].swizzle_y = 1; + output[i + j].swizzle_z = 2; + output[i + j].swizzle_w = 3; + output[i + j].burst_count = 1; + output[i + j].barrier = 1; + output[i + j].array_base = shader->output[i].sid + j; + output[i + j].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT); + output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; + } + j--; + } } else if (shader->output[i].name == TGSI_SEMANTIC_POSITION) { - output[i].array_base = 61; - output[i].swizzle_x = 2; - output[i].swizzle_y = 7; - output[i].swizzle_z = output[i].swizzle_w = 7; - output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; + output[i + j].array_base = 61; + output[i + j].swizzle_x = 2; + output[i + j].swizzle_y = 7; + output[i + j].swizzle_z = output[i + j].swizzle_w = 7; + output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; } else if (shader->output[i].name == TGSI_SEMANTIC_STENCIL) { - output[i].array_base = 61; - output[i].swizzle_x = 7; - output[i].swizzle_y = 1; - output[i].swizzle_z = output[i].swizzle_w = 7; - output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; + output[i + j].array_base = 61; + output[i + j].swizzle_x = 7; + output[i + j].swizzle_y = 1; + output[i + j].swizzle_z = output[i + j].swizzle_w = 7; + output[i + j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; } else { R600_ERR("unsupported fragment output name %d\n", shader->output[i].name); r = -EINVAL; @@ -823,6 +843,7 @@ static int r600_shader_from_tgsi(struct r600_pipe_context * rctx, struct r600_pi goto out_err; } } + noutput += j; /* add fake param output for vertex shader if no param is exported */ if (ctx.type == TGSI_PROCESSOR_VERTEX) { for (i = 0, pos0 = 0; i < noutput; i++) { diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index c1e00f3b662..76aebf2b1ea 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -47,6 +47,7 @@ struct r600_shader { boolean uses_kill; boolean fs_write_all; boolean clamp_color; + unsigned nr_cbufs; }; #endif diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index f1b0fc32b53..bf4e90ecb2f 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -599,7 +599,9 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) if (rctx->vs_shader->shader.clamp_color != rctx->clamp_vertex_color) r600_shader_rebuild(ctx, rctx->vs_shader); - if (rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) + if ((rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) || + (rctx->ps_shader->shader.fs_write_all && + (rctx->ps_shader->shader.nr_cbufs != rctx->nr_cbufs))) r600_shader_rebuild(ctx, rctx->ps_shader); if (rctx->spi_dirty)