From: Brian Paul Date: Tue, 24 Feb 2004 02:42:46 +0000 (+0000) Subject: glDrawArrays loop was wrong X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=ffa7eff9ff459060364f0ed93865351f7fc15035;p=mesa.git glDrawArrays loop was wrong --- diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index bde37e70e3d..6b331faa2d5 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -616,8 +615,8 @@ void GLAPIENTRY _mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count) return; glBegin(mode); - for (i = start ; i < count ; i++) - glArrayElement( i ); + for (i = 0; i < count; i++) + glArrayElement(start + i); glEnd(); } diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 004a7595a02..4e09c2855a5 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -227,8 +227,7 @@ _mesa_validate_DrawArrays(GLcontext *ctx, _mesa_update_state(ctx); /* Always need vertex positions */ - if (!ctx->Array.Vertex.Enabled - && !(ctx->VertexProgram.Enabled && ctx->Array.VertexAttrib[0].Enabled)) + if (!ctx->Array.Vertex.Enabled && !ctx->Array.VertexAttrib[0].Enabled) return GL_FALSE; if (ctx->Const.CheckArrayBounds) { diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c index b6d083d7a11..db338bbef6c 100644 --- a/src/mesa/tnl/t_save_api.c +++ b/src/mesa/tnl/t_save_api.c @@ -1297,8 +1297,8 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei co return; _save_NotifyBegin( ctx, mode | PRIM_WEAK ); - for (i = start ; i < count ; i++) - _glapi_Dispatch->ArrayElement( i ); + for (i = 0; i < count; i++) + _glapi_Dispatch->ArrayElement(start + i); _glapi_Dispatch->End(); }