Import gl_program_parameter and gl_program_parameter_list types from Mesa
[mesa.git] / builtin_variables.h
2010-06-23 Ian Romanickir_variable: Set locations for shader built-in variables
2010-06-21 Kenneth GraunkeMerge Carl's preprocessor into the glcpp subdirectory.
2010-06-01 Eric Anholtgl_Normal is a vec3 not a vec4.
2010-05-14 Eric AnholtFS gl_FragCoord and and gl_FrontFacing are FS ins,...
2010-04-14 Eric AnholtFix the type of gl_FogFragCoord.
2010-03-29 Eric AnholtAdd definitions for 1.10 built-in uniforms for ff state.
2010-03-29 Eric AnholtAdd support for builtin deprecated fs varyings.
2010-03-25 Ian RomanickMerge branch 'anholt'
2010-03-25 Eric AnholtSet up fragment shader builtin variables.
2010-03-10 Ian RomanickIR variable: Initial work to support GLSL built-in...