projects
/
mesa.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
Import gl_program_parameter and gl_program_parameter_list types from Mesa
[mesa.git]
/
builtin_variables.h
2010-06-23
Ian Romanick
ir_variable: Set locations for shader built-in variables
blob
|
commitdiff
|
raw
2010-06-21
Kenneth Graunke
Merge Carl's preprocessor into the glcpp subdirectory.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-01
Eric Anholt
gl_Normal is a vec3 not a vec4.
blob
|
commitdiff
|
raw
|
diff to current
2010-05-14
Eric Anholt
FS gl_FragCoord and and gl_FrontFacing are FS ins,...
blob
|
commitdiff
|
raw
|
diff to current
2010-04-14
Eric Anholt
Fix the type of gl_FogFragCoord.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-29
Eric Anholt
Add definitions for 1.10 built-in uniforms for ff state.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-29
Eric Anholt
Add support for builtin deprecated fs varyings.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-25
Ian Romanick
Merge branch 'anholt'
blob
|
commitdiff
|
raw
|
diff to current
2010-03-25
Eric Anholt
Set up fragment shader builtin variables.
blob
|
commitdiff
|
raw
|
diff to current
2010-03-10
Ian Romanick
IR variable: Initial work to support GLSL built-in...
blob
|
commitdiff
|
raw
|
diff to current