2010-06-21 | Kenneth Graunke | Merge Carl's preprocessor into the glcpp subdirectory. | blob | commitdiff | raw |
2010-06-01 | Eric Anholt | gl_Normal is a vec3 not a vec4. | blob | commitdiff | raw |
2010-05-14 | Eric Anholt | FS gl_FragCoord and and gl_FrontFacing are FS ins,... | blob | commitdiff | raw | diff to current |
2010-04-14 | Eric Anholt | Fix the type of gl_FogFragCoord. | blob | commitdiff | raw | diff to current |
2010-03-29 | Eric Anholt | Add definitions for 1.10 built-in uniforms for ff state. | blob | commitdiff | raw | diff to current |
2010-03-29 | Eric Anholt | Add support for builtin deprecated fs varyings. | blob | commitdiff | raw | diff to current |
2010-03-25 | Ian Romanick | Merge branch 'anholt' | blob | commitdiff | raw | diff to current |
2010-03-25 | Eric Anholt | Set up fragment shader builtin variables. | blob | commitdiff | raw | diff to current |
2010-03-10 | Ian Romanick | IR variable: Initial work to support GLSL built-in... | blob | commitdiff | raw | diff to current |