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sketch out some render-to-texture code
[mesa.git]
/
docs
/
shading.html
2007-04-27
Brian
document perspective correction issues
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2007-04-27
Brian
document broken inverse trig functions
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2007-04-21
Brian
memory leaks fixed
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2007-04-19
Brian
dFdx(), etc. don't work yet
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2007-04-18
Brian
glean glsl test now does over 150 tests
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2007-03-30
Eric Anholt
Merge branch 'crestline-qa', adding support for the...
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2007-03-28
Brian
more tips, validation info
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2007-03-27
Brian
added ftransform() comment
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2007-03-26
Brian
minor status updates
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2007-03-26
Brian
merge of glsl-compiler-1 branch
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2007-03-23
Brian
document internal compiler options
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2007-03-21
Brian
merge from master
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2007-03-10
Brian
Merge branch 'master' of git+ssh://brianp@git.freedeskt...
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2007-03-09
Brian
Merge branch 'origin' into glsl-compiler-1
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2007-03-09
Brian
gl_ClipVertex not supported yet
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2007-02-27
Brian
info about how the compiler works
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2007-02-22
Brian
glslcompiler build instructions
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2007-02-22
Brian
Merge branch 'origin' into glsl-compiler-1
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2007-02-21
Brian
updated info about arrays, predefined uniforms
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2007-02-20
Brian
Merge branch 'glsl-compiler-1' of git+ssh://brianp...
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2007-02-17
Brian
info about stand-alone compiler
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2007-01-29
Brian
noise() works now
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2007-01-28
Brian
minor updates
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2007-01-20
Brian
Added a page with shading language status, tips, etc.
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