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Include stdio.h and stdlib.h everywhere, and don't cook our own #define NULL.
[mesa.git]
/
glsl_parser_extras.h
2010-06-21
Kenneth Graunke
glcpp: Print to the main compiler's infolog, not stdout.
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2010-06-21
Kenneth Graunke
Use yy_scan_string and stop caring about shader->SourceLen.
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2010-06-21
Kenneth Graunke
Make the main compiler call the preprocessor.
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2010-06-21
Kenneth Graunke
Merge Carl's preprocessor into the glcpp subdirectory.
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2010-06-09
Kenneth Graunke
Add EXT_texture_array support.
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2010-05-10
Ian Romanick
Convert ast_node use of simple_node to exec_list and...
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2010-05-03
Eric Anholt
Store warnings and errors in a parser state infolog.
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2010-04-29
Ian Romanick
Track and print user defined structure types
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2010-04-29
Kenneth Graunke
Add stub ir_reader and new 'i' mode for reading IR...
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2010-04-08
Ian Romanick
Treat texture rectangles as an extension that is enable...
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2010-04-07
Ian Romanick
Add support for GL_ARB_draw_buffers extension
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2010-04-07
Ian Romanick
Add _mesa_glsl_warning to emit warnings to the shader log
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2010-04-07
Ian Romanick
Begin processing #extension directive
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2010-04-07
Ian Romanick
Add utility function to get the name of a shader target
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2010-04-07
Ian Romanick
Begin tracking the nesting of loops and switch-statements
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2010-03-29
Ian Romanick
Add generate_temporary to generate an anonymous temporary
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2010-03-20
Ian Romanick
Track the function that is currently being defined
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2010-03-19
Ian Romanick
Use glsl_symbol_table instead of using _mesa_symbol_tab...
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2010-03-11
Ian Romanick
Track generation of errors and halt compilation appropr...
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2010-03-10
Ian Romanick
Include cstdlib to be sure size_t is available
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2010-02-22
Ian Romanick
Initial commit. lol
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