Add an ir_if simplification pass.
[mesa.git] / glsl_types.cpp
2010-04-08 Eric AnholtMake function bodies rely on the parameter variable...
2010-04-08 Eric AnholtPut function bodies under function signatures, instead...
2010-04-08 Ian RomanickTreat texture rectangles as an extension that is enable...
2010-03-31 Ian RomanickUse ir_function::add_signature to create link between...
2010-03-31 Ian RomanickAdd glsl_type::generate_constructor_prototype
2010-03-31 Ian RomanickFix big dumbness in glsl_type::get_array_instance
2010-03-31 Ian Romanickglsl_type array constructor generate a real name for...
2010-03-30 Ian RomanickImplement array type handling
2010-03-29 Eric AnholtReject main() declarations with a non-void return value.
2010-03-27 Ian RomanickBe sure to set ir_function_signature::definition for...
2010-03-26 Ian RomanickMake glsl_*_type glsl_type class static data
2010-03-26 Kenneth GraunkeMove swizzles out of ir_dereference and into their...
2010-03-26 Kenneth GraunkeAdd new abstract ir_rvalue class; rework accordingly.
2010-03-26 Ian RomanickMerge branch 'anholt'
2010-03-25 Ian RomanickAdd functions to generate constructors for built-in...
2010-03-25 Ian RomanickMerge branch 'kwg'
2010-03-25 Ian RomanickRemove unused _mesa_glsl_get_vector_type
2010-03-25 Ian RomanickAdd glsl_type::get_instance method
2010-03-24 Ian RomanickMerge branch 'anholt'
2010-03-24 Ian RomanickAdd glsl_type::get_base_type query
2010-03-23 Ian RomanickAdd `void' type to table of available types
2010-03-19 Ian RomanickUse glsl_symbol_table instead of using _mesa_symbol_tab...
2010-03-09 Ian RomanickMake glsl_type a class