projects
/
mesa.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
ir_variable: Track the location of uniforms, varings, attributes, etc.
[mesa.git]
/
main.cpp
2010-06-23
Eric Anholt
ir_validate: New pass for checking our invariants.
blob
|
commitdiff
|
raw
2010-06-21
Kenneth Graunke
glcpp: Print to the main compiler's infolog, not stdout.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-21
Kenneth Graunke
Use yy_scan_string and stop caring about shader->SourceLen.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-21
Kenneth Graunke
Make the main compiler call the preprocessor.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-21
Kenneth Graunke
Complain and exit if the given shader file doesn't...
blob
|
commitdiff
|
raw
|
diff to current
2010-06-21
Kenneth Graunke
Merge Carl's preprocessor into the glcpp subdirectory.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-19
Kenneth Graunke
Print out the info log if compilation fails.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-19
Ian Romanick
Initialize the shader info log
blob
|
commitdiff
|
raw
|
diff to current
2010-06-19
Kenneth Graunke
Make shader a talloc context.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-19
Kenneth Graunke
Rename prog to shader. Less confusing.
blob
|
commitdiff
|
raw
|
diff to current
2010-06-18
Ian Romanick
Don't link shaders by default
blob
|
commitdiff
|
raw
|
diff to current
2010-06-17
Ian Romanick
linker: Initial bits of the linker
blob
|
commitdiff
|
raw
|
diff to current
2010-06-17
Ian Romanick
Use glsl_program instead of an open-coded vector of...
blob
|
commitdiff
|
raw
|
diff to current
2010-06-17
Ian Romanick
Change glsl_program to glsl_shader
blob
|
commitdiff
|
raw
|
diff to current
2010-06-17
Ian Romanick
Compile multiple shaders listed on the command line
blob
|
commitdiff
|
raw
|
diff to current
2010-06-17
Ian Romanick
Extract compilation to a separate routine
blob
|
commitdiff
|
raw
|
diff to current
2010-06-15
Ian Romanick
Printing LIR is optional
blob
|
commitdiff
|
raw
|
diff to current
2010-06-15
Ian Romanick
Printing the AST is optional
blob
|
commitdiff
|
raw
|
diff to current
2010-06-15
Ian Romanick
Minor bits of code rearranging
blob
|
commitdiff
|
raw
|
diff to current
2010-06-15
Ian Romanick
Infer shader type from suffix on filename
blob
|
commitdiff
|
raw
|
diff to current
2010-06-14
Ian Romanick
Remove ability to read "IR shaders" from stand-alone...
blob
|
commitdiff
|
raw
|
diff to current
2010-06-14
Ian Romanick
Move stand-alone compiler main routine to main.cpp
blob
|
commitdiff
|
raw
|
diff to current