Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.
[mesa.git] / progs / demos /
2001-03-28 Gareth HughesMore informative display of texture parameters.
2001-03-27 Brian Pauladded rules for readtex.c and readtex.h
2001-03-27 Brian Pauldouble buffer by default. if drawSmooth, use 50% alpha...
2001-03-27 Brian Paulset initial window pos
2001-03-27 Brian Paulclean-up of tunnel demos
2001-03-27 Brian Paulmoved shadow code into teapot.c
2001-03-22 Gareth HughesInitial demo of GL_EXT_texture_filter_anisotropic exten...
2001-03-22 Jouk Jansen Modified Files:
2001-03-21 Gareth HughesFix compilation with GLU 1.1
2001-03-21 Gareth HughesMake ESC quit.
2001-03-21 Gareth HughesRevert back to new tessellator, check version string...
2001-02-28 Brian PaulNow there's four possible display modes:
2001-02-26 Brian Pauladded filtering option, compute shadow tex size from...
2001-02-20 Brian Pauladded extension #ifdef/#endifs
2001-02-20 Brian Pauladded shadowtex
2001-02-20 Brian Pauldemo of GL_SGIX_shadow
2001-02-16 Brian Pauladded n-key to toggle nice fog, other minor clean-ups
2001-02-07 Gareth HughesForce texture download every time to handle lazy textur...
2001-01-23 Brian Paulspace-bar = pause animation
2001-01-06 Gareth HughesAdd GL_POINTS as a primitive, including with CVA DrawEl...
2001-01-02 Jouk Jansen Committing in .
2000-12-24 pesco* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir...
2000-12-07 Brian Paulcall glFinish() before getting t1 time
2000-11-30 Gareth HughesAdd basic timing information.
2000-11-01 Brian Paulupdate for separate libOSMesa.so lib
2000-11-01 Brian Paulprint number of texture units
2000-10-26 Brian Pauladded a glFinish() call
2000-10-23 Brian Pauladded idle() func, enable fog by default
2000-10-21 Brian Pauladded a proper idle() function
2000-10-16 Brian Pauluse gray background, memset TempImage to white to help...
2000-10-05 Brian Paulbrighter colors
2000-10-05 Jouk Jansen Committing in .
2000-10-04 Brian Paulimproved to test alpha blending with texture palette
2000-09-29 Brian Pauladded fps output
2000-09-26 Brian Pauluse GL_NEAREST texture filter
2000-09-15 Brian Paulset default window pos, changed 4 to GL_RGBA
2000-09-15 Brian Pauladded FPS calculation
2000-09-13 Brian Pauladded cursor key info to instructions
2000-09-12 Brian Paulbetter FPS calculation
2000-09-12 Brian Paulterrain demo data
2000-09-12 Brian Paulbetter fps computation
2000-09-08 Brian Pauladded dither key option
2000-09-08 Brian PaulUse OSMesaCreateContextExt() if using Mesa 3.5 or later
2000-08-29 Brian Paulchanged default Shininess to 6
2000-08-24 Jouk Jansen Committing in .
2000-08-21 Brian Paulchanged quad vertex colors to be tessellation invariant
2000-08-21 Brian Paulprint UNDEFINED MODE over samples that are undefined...
2000-08-16 Brian Pauladded missing radius multiplication factor to sphere...
2000-07-19 Brian Paulcall glutInit()
2000-07-11 Brian Paulreverted to old tessellator
2000-06-27 Brian Paulminor tweaks
2000-06-27 Brian Paulinitial check-in
2000-06-27 Brian Paulfixed compiler warnings
2000-06-27 Brian Paulinitial check-in
2000-06-27 Brian Pauladded 3dfx demos
2000-06-27 Brian Paulinitial check-in
2000-06-27 Brian Pauladded texenv demo
2000-06-27 Brian Paulinitial check-in
2000-06-15 Brian Paulcall glutInit() in main()
2000-06-13 Brian Pauluse GL_CLAMP_TO_EDGE
2000-05-30 Brian Pauladded cubemap demo
2000-05-30 Brian Paulinitial check-in
2000-05-23 Brian Paulset default window pos
2000-04-24 Brian Paulremoved extra /
2000-04-12 Brian Paullots of clean-up, added d/s keys
2000-04-10 Brian Paulfixed visual selection and reporting results
2000-04-07 Brian Pauladded pixeltex demo
2000-04-07 Brian Paulinitial check-in
2000-04-06 Brian Paulsilenced warnings
2000-04-05 Brian Paulfixed compiler warnigns
2000-04-04 Brian Paulchanged a comment
2000-04-04 Brian Pauladded copyright info
2000-04-01 Brian Pauladded occlude demo
2000-04-01 Brian Paulinitial check-in
2000-03-31 Brian Paultweaks to allow different read formats/types
2000-03-30 Keith WhitwellAdded stipple mode
2000-03-29 Brian Paulremoved GL_HP_occlustion_test code, added -exit option
2000-03-29 Brian Paulhit space bar to rerun benchmark
2000-03-29 Brian Pauladded error checking on file open
2000-03-29 Brian Paullots of changes
2000-03-28 Randy FrankImplemented support for the HP occlusion test extension...
2000-03-27 Brian Pauladded missing glEnd() call (Tim Beckmann)
2000-03-23 Brian Pauladded benchmarking
2000-03-23 Brian Paulreplaced HaveTexObj with UseTexObj
2000-03-22 Brian Paulchanged TDA to [4] for glMaterialfv() calls
2000-03-22 Brian Paulconverted from GL_EXT_texture3D to GL 1.2
2000-03-22 Brian Paultweaked the animation rate
2000-03-20 Brian Pauladded lodbias demo
2000-03-20 Brian Paulinitial check-in
2000-03-18 Brian Paulcolors were computed incorrectly (Hans Nelles)
2000-03-06 Brian Paulnow save Targa image. misc clean-up
2000-03-06 Brian Pauladded geartrain
2000-03-06 Brian Paulinitial check-in
2000-03-01 Brian Pauladded readpix program
2000-03-01 Brian Paultest glDraw/Read/CopyPixels()
2000-03-01 Brian Paultest for GL 1.2
2000-02-25 Brian Paulfixed bug when using display lists
2000-02-16 Brian Paulnew library dependency vars
2000-02-02 Brian Paulchanged > to >=
2000-02-02 Brian Paullimit Drift to [0, 1]
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