ac/nir: set workgroup size attribute to correct value.
[mesa.git] / src / amd / common / ac_nir_to_llvm.c
2017-06-05 Dave Airlieac/nir: set workgroup size attribute to correct value.
2017-05-28 Marek Olšákradeonsi: move building llvm.SI.load.const into ac_buil...
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-03 Marek Olšákac: rename ac_eliminate_const_vs_outputs -> ac_optimize...
2017-05-03 Dave Airlieradv/ac: canonicalize the output for 32-bit float min...
2017-05-03 Dave Airlieradv: flush f32->f16 conversion denormals to zero....
2017-04-27 Dave Airlieradv/ac: eliminate unused vertex shader outputs. (v2)
2017-04-25 Dave Airlieradv/ac: setup mrt exports then export them in one...
2017-04-25 Dave Airlieradv/ac: overhaul vs output/ps input routing
2017-04-20 Dave Airlieradv/ac: use tex_lz if we can.
2017-04-18 Dave Airlieradv: drop debugging leftovers code in descriptor set...
2017-04-18 Dave Airlieradv/ac: add support for indirect access of descriptor...
2017-04-18 Dave Airlieradv: start allocating user sgprs
2017-04-18 Dave Airlieradv/ac: frag shader only needs ring offsets if sample...
2017-04-18 Dave Airlieradv/ac: move needs_push_constants to shader info.
2017-04-18 Dave Airlieradv: optimise compute shader grid size emission.
2017-04-18 Dave Airlieradv: start conditionalising vertex inputs. (v2)
2017-04-18 Dave Airlieradv/ac: add initial pre-pass for shader info gathering
2017-04-12 Bas Nieuwenhuizenradv: Use an offset instead of pointers for immutable...
2017-04-03 Dave Airlieradv: fix interp at sample code.
2017-04-03 Dave Airlieradv: overhaul fragment shader sample positions.
2017-04-03 Dave Airlieradv/ac: fix texture derivative ordering
2017-04-03 Dave Airlieradv/ac: round cube array coordinate before fixup.
2017-04-03 Dave Airlieradv: move to using common buffer load format.
2017-03-31 Dave Airlieradv/ac: setup lds for tessellation
2017-03-31 Dave Airlieradv/ac: handle writing out tess factors.
2017-03-31 Dave Airlieradv/ac: add support for TCS/TES inputs/outputs.
2017-03-31 Dave Airlieradv/ac: add clip support for tess eval shader.
2017-03-31 Dave Airlieradv/ac: hook up tessellation intrinsics.
2017-03-31 Dave Airlieradv/ac: hook up shader information handling for tessel...
2017-03-31 Dave Airlieradv: add tess ctrl stage barrier workaround for SI.
2017-03-31 Dave Airlieradv/ac: add support for patch inputs to unique index...
2017-03-31 Dave Airlieradv/ac: setup tessellation shader inputs.
2017-03-31 Dave Airlieradv/ac: setup tess rings on compiler side.
2017-03-31 Dave Airlieradv: use defines for ring descriptor offsets.
2017-03-31 Dave Airlieradv: handle clip dist in es outputs.
2017-03-31 Dave Airlieradv: drop unneeded start
2017-03-31 Dave Airlieradv: fixup geometry clip emission since using the...
2017-03-30 Marek Olšákamd: add texture format definitions for GFX9
2017-03-30 Dave Airlieradv: fix mask attribs properly.
2017-03-30 Dave Airlieradv: fix regression with mask attrib setting code.
2017-03-30 Dave Airlieradv: move to using nir clip/cull merge pass.
2017-03-28 Dave Airlieradv: add parameter to emit_waitcnt.
2017-03-28 Dave Airlieradv: rework vertex/export shader output handling
2017-03-17 Alex Smithradv/ac: Fix shared memory offset calculation
2017-03-14 Dave Airlieradv/ac: gather4 cube workaround integer
2017-03-14 Jason Ekstrandnir: Rework conversion opcodes
2017-03-14 Dave Airlieradv: setup llvm target data layout
2017-03-12 Dave Airlieradv/ac: move to new image intrinsics.
2017-03-07 Fredrik Höglundradv/ac: fix multiple descriptor sets with dynamic...
2017-03-06 Dave Airlieradv/ac: introduce i1true/i1false to context.
2017-03-06 Dave Airlieradv/ac: handle Z export using new builder.
2017-03-06 Dave Airlieradv/ac: move to using common ac_get_image_intr_name.
2017-03-06 Dave Airlieradv/ac: use bitfield extract new intrinsics.
2017-03-06 Dave Airlieradv/ac: move to new kill build.
2017-03-06 Dave Airlieradv/ac: move to using new export intrinsics.
2017-03-06 Dave Airlieradv/ac: switch to new intrinsics for pkrtz and clamp.
2017-03-03 Marek Olšákac: normalize build helper names
2017-03-03 Marek Olšákac: replace llvm.SI.tbuffer.store with llvm.amdgcn...
2017-03-03 Marek Olšákac: remove offen parameter from ac_build_buffer_store_dword
2017-03-03 Marek Olšákradeonsi: merge and simplify tbuffer_store functions
2017-03-03 Marek Olšákac: unify build_type_name_for_intr functions
2017-03-01 Tobias Klausmannamd/common: Fix build with new ac_add_function_attr()
2017-03-01 Marek Olšákgallivm,ac: add function attributes at call sites inste...
2017-02-28 Dave Airlieradv: fix txs for sampler buffers
2017-02-28 Bas Nieuwenhuizenradv/ac: Use constants for immutable samplers.
2017-02-26 Bas Nieuwenhuizenradv/ac: Add integer->integer casts.
2017-02-24 Dave Airlieradv: add sample mask output support
2017-02-24 Dave Airlieradv/ac: refactor our fmask sample index fixup.
2017-02-24 Dave Airlieradv: fetch sample index via fmask for image coord...
2017-02-24 Dave Airlieradv: add sample mask input support
2017-02-24 Dave Airlieradv: fix interpolation at wrong place for offset interp
2017-02-23 Dave Airlieradv/ac: handle gs->copy shader clip distances.
2017-02-23 Dave Airlieradv/ac: pass clips properly from vertex->geometry...
2017-02-23 Dave Airlieradv/ac: rename num clips/cull to output clips/culls
2017-02-16 Dave Airlieradv/ac: use shared umsb helper.
2017-02-16 Dave Airlieradv/ac: use shader imsb emission code.
2017-02-14 Dave Airlieradv: fix warning since using common gs emit code
2017-02-14 Dave Airlieradv/ac: use sendmsg emission interface.
2017-02-13 Dave Airlieradv/ac: use common interp code for new intrinsics
2017-02-06 Dave Airlieradv/ac: avoid the fmask path when doing txs.
2017-02-06 Dave Airlieradeon/ac: move common llvm build functions to a separa...
2017-02-03 Dave Airlieradv: fix shared memory load/stores.
2017-02-03 Dave Airlieradv/ac: correctly size shared memory usage.
2017-02-03 Dave Airlieradv: fix compute shared memory stores since 64-bit.
2017-02-02 Dave Airlieradv/ac: move to using shared emit_ddxy code.
2017-02-02 Dave Airlieradv/ac: use shared thread id code
2017-02-02 Dave Airlieradv/ac: migrate to using shared code for some load...
2017-02-01 Dave Airlieradv/ac: handle clip/cull distance sizing in geometry...
2017-02-01 Dave Airlieradv/ac: add const_index to fetch index for gs inputs
2017-02-01 Bas Nieuwenhuizenradv/ac: Add draw index support.
2017-02-01 Bas Nieuwenhuizenradv/ac: Implement Float64 SSBO loads.
2017-02-01 Bas Nieuwenhuizenradv/ac: Implement Float64 UBO loads.
2017-02-01 Bas Nieuwenhuizenradv/ac: Implement Float64 load/store var.
2017-02-01 Bas Nieuwenhuizenradv/ac: Implement Float64 SSBO stores.
2017-02-01 Bas Nieuwenhuizenradv/ac: Add core Float64 support.
2017-01-31 Dave Airlieradv/ac: apply slice rounding to 1d arrays as well.
2017-01-30 Dave Airlieradv: handle layer export from vs->fs properly
2017-01-30 Dave Airlieradv/ac: handle primitive id
2017-01-30 Dave Airlieradv/ac: handle emitting vertex outputs to esgs ring.
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