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radv: handle 10-bit format clamping workaround.
[mesa.git]
/
src
/
amd
/
common
/
ac_nir_to_llvm.h
2017-07-31
Dave Airlie
radv: handle 10-bit format clamping workaround.
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2017-07-31
Nicolai Hähnle
ac/nir,radv: move force_persample to ac_shader_info...
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2017-07-31
Nicolai Hähnle
radeonsi: translate NIR to LLVM
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2017-07-31
Nicolai Hähnle
ac/nir: begin splitting off ac_nir_context
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2017-06-25
Dave Airlie
radv: handle primitive id input into fragment shader...
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2017-06-25
Dave Airlie
radv: set prim_id for geometry shaders
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2017-04-27
Dave Airlie
radv/ac: eliminate unused vertex shader outputs. (v2)
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2017-04-25
Dave Airlie
radv/ac: overhaul vs output/ps input routing
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2017-04-18
Dave Airlie
radv/ac: add support for indirect access of descriptor...
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2017-04-18
Dave Airlie
radv/ac: add initial pre-pass for shader info gathering
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2017-04-03
Dave Airlie
radv: overhaul fragment shader sample positions.
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2017-03-31
Dave Airlie
radv/ac: setup tess rings on compiler side.
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2017-03-31
Dave Airlie
radv/ac: add tess changes to shader keys/info
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2017-03-31
Dave Airlie
radv: use defines for ring descriptor offsets.
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2017-03-28
Dave Airlie
radv: rework vertex/export shader output handling
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2017-03-22
Emil Velikov
ac: consistently use ifndef guards over pragma once
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2017-03-17
James Legg
radv: Fix using more than 4 bound descriptor sets
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2017-02-24
Dave Airlie
radv: add sample mask output support
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2017-01-30
Dave Airlie
radv: handle layer export from vs->fs properly
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2017-01-30
Dave Airlie
radv/ac: handle primitive id
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2017-01-30
Dave Airlie
radv/ac: handle emitting vertex outputs to esgs ring.
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2017-01-30
Dave Airlie
radv/ac: add copy shader creation
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2017-01-30
Dave Airlie
radv: pass some necessary gs info back to state handling.
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2017-01-30
Dave Airlie
radv/ac: propogate as_es flag into shader info from...
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2017-01-30
Dave Airlie
radv/ac: start setting up the geom shader rings (v2)
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2017-01-30
Dave Airlie
radv/ac: handle geom shader sgpr/vgpr inputs
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2017-01-30
Dave Airlie
radv/ac: add some geom shader info from nir->ac shader.
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2017-01-30
Bas Nieuwenhuizen
radv/ac: Add compiler support for spilling.
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2017-01-17
Dave Airlie
radv: add support for writing layer/viewport index...
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2016-12-07
Dave Airlie
radv: move userdata sgpr ownership to compiler side.
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2016-11-29
Dave Airlie
radv: force persample shading when required.
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2016-11-03
Nicolai Hähnle
amd/common: move llvm helper prototype to ac_llvm_util.h
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2016-10-19
Dave Airlie
radv: start using defines for the user sgpr offsets
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2016-10-06
Dave Airlie
radv: add initial non-conformant radv vulkan driver
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