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ac/shader: be a little smarter when scanning vertex buffers
[mesa.git]
/
src
/
amd
/
common
/
ac_shader_info.c
2018-02-15
Samuel Pitoiset
ac/shader: be a little smarter when scanning vertex...
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2018-02-14
Samuel Pitoiset
ac/shader: scan force_persample
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2018-02-08
Samuel Pitoiset
ac/shader: scan info about output PS declarations
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2018-02-07
Samuel Pitoiset
ac/shader: scan vertex inputs usage mask
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2018-01-26
Samuel Pitoiset
ac/shader: scan if fragment shaders write memory
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2018-01-15
Samuel Pitoiset
Revert "ac/shader: gather If TES reads TESSINNER or...
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2018-01-15
Samuel Pitoiset
ac/shader: gather If TES reads TESSINNER or TESSOUTER
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2018-01-12
Samuel Pitoiset
ac: add 'const' qualifiers to the shader info pass
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2018-01-12
Samuel Pitoiset
ac: remove unused ac_nir_compiler_options from gather_i...
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2018-01-10
Samuel Pitoiset
amd/common: do not rely on the pipeline for the push...
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2018-01-04
Samuel Pitoiset
amd/common: scan if gl_PrimitiveID is used before trans...
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2018-01-04
Samuel Pitoiset
amd/common: scan if gl_InvocationID is used
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2017-12-19
Samuel Pitoiset
radv: do not add extra SGPR when push constants are...
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2017-12-19
Samuel Pitoiset
radv: change the needs_push_constants logic
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2017-12-19
Samuel Pitoiset
radv: remove one useless check in ac_nir_shader_info_pass()
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2017-12-14
Samuel Pitoiset
radv: do not load the local invocation index when it...
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2017-12-14
Samuel Pitoiset
amd/common: scan which components of gl_LocalInvocation...
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2017-12-14
Samuel Pitoiset
amd/common: scan which components of gl_WorkGroupID...
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2017-12-14
Samuel Pitoiset
radv: replace grid_components_used by uses_grid_size
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2017-10-20
Jason Ekstrand
nir: Get rid of nir_shader::stage
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2017-08-24
Bas Nieuwenhuizen
ac/nir: Add shader support for multiviews.
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2017-08-24
Bas Nieuwenhuizen
ac/nir: Determine if input attachments are used in...
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2017-07-31
Nicolai Hähnle
ac/nir,radv: move force_persample to ac_shader_info...
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2017-07-31
Nicolai Hähnle
ac/nir: use shader_info pass to determine whether insta...
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2017-04-19
Mike Lothian
radv/ac: Fix nir.h include
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2017-04-18
Dave Airlie
radv/ac: mark used descriptor sets in shader info.
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2017-04-18
Dave Airlie
radv/ac: move needs_push_constants to shader info.
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2017-04-18
Dave Airlie
radv: optimise compute shader grid size emission.
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2017-04-18
Dave Airlie
radv: start conditionalising vertex inputs. (v2)
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2017-04-18
Dave Airlie
radv/ac: add initial pre-pass for shader info gathering
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