radv: move RADV_TRACE_FILE functions to radv_debug.c
[mesa.git] / src / amd / vulkan / radv_meta_clear.c
2017-09-01 Samuel Pitoisetradv: move RADV_TRACE_FILE functions to radv_debug.c
2017-08-24 Bas Nieuwenhuizenradv: Add multiview clears.
2017-08-15 Dave Airlieradv/gfx9: for fast clear use is_linear flag.
2017-07-31 Dave Airlieradv: handle 10-bit format clamping workaround.
2017-07-24 Dave Airlieradv: fix non-0 based layer clears.
2017-07-23 Bas Nieuwenhuizenradv: Handle VK_ATTACHMENT_UNUSED in color attachments.
2017-07-17 Dave Airlieradv: predicate cmask eliminate when using DCC.
2017-07-17 Dave Airlieradv/clear: add r32g32b32a32 fast clear support (v2)
2017-07-08 Bas Nieuwenhuizenradv: Add compute htile clear for combined depth+stenci...
2017-07-05 Bas Nieuwenhuizenradv: Disable depth & stencil tests when the depthbuffe...
2017-06-25 Bas Nieuwenhuizenradv: Remove unused args of radv_image_view_init.
2017-06-07 Grazvydas Ignotasradv/meta: remove an unused variable
2017-06-05 Dave Airlieradv: add rb+ support for GFX9
2017-06-05 Nicolai Hähnleradv: use ac_surface data structures
2017-05-22 Bas Nieuwenhuizenradv: Add compute HTILE fast clear.
2017-05-22 Bas Nieuwenhuizenradv: Add queue masks for htile usage determination.
2017-05-22 Bas Nieuwenhuizenradv: Don't use a separate can_expclear.
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-07 Dave Airlieradv/meta: move clear color to using push constants
2017-05-02 Dave Airlieradv: fix stencil only clears.
2017-05-02 Dave Airlieradv: move some image info into a separate struct.
2017-05-02 Dave Airlieradv: provide a helper for comparing an image extents.
2017-04-19 Dave Airlieradv/meta: reduce vertex buffer usage in clear shaders
2017-03-30 Bas Nieuwenhuizenradv: Set proper viewport & scissor for meta draws.
2017-03-20 Dave Airlieradv/meta: fix image clears for r4g4 format.
2017-03-07 Bas Nieuwenhuizenradv: Use winsys HTILE info.
2017-03-06 Bas Nieuwenhuizenradv: Use the new L2 writeback flag.
2017-03-05 Bas Nieuwenhuizenradv: Merge fast clear flushes.
2017-02-07 Bas Nieuwenhuizenradv: Enable fast clears by default.
2017-02-01 Dave Airlieradv: handle VK_QUEUE_FAMILY_IGNORED in image transitio...
2017-01-17 Dave Airlieradv: add support for layered clears (v2)
2017-01-16 Dave Airlieradv/meta: split color renderpass creation out.
2017-01-16 Dave Airlieradv/meta: consolidate the depth stencil clear renderpasses
2017-01-09 Bas Nieuwenhuizenradv: Create single RADV_DEBUG env var.
2016-12-27 Bas Nieuwenhuizenradv: Also skip DCC clear flushes for compute.
2016-12-18 Bas Nieuwenhuizenradv: Don't enable CMASK on compute queues.
2016-12-18 Dave Airlieradv: hook compute clears into clear image api.
2016-12-18 Dave Airlieradv/meta: split clear image out into a separate layer...
2016-11-28 Dave Airlieradv: fix 3D clears with baseMiplevel
2016-10-26 Timothy Arcerinir/i965/anv/radv/gallium: make shader info a pointer
2016-10-11 Dave Airlieradv: drop the RADV_CALL macro.
2016-10-06 Dave Airlieradv: add initial non-conformant radv vulkan driver