radv/meta: don't need vertex info for resolve shader.
[mesa.git] / src / amd / vulkan / vk_format.h
2017-05-07 Dave Airlieradv/meta: add srgb conversion to end of resolve shader.
2017-03-22 Emil Velikovradv: consistently use ifndef guards over pragma once
2017-02-21 Emil Velikovradv: remove unneeded extern C notation
2016-10-13 Dave Airlieradv: fix identity swizzle handling
2016-10-07 Dave Airlieradv: drop all uint for unsigned.
2016-10-06 Dave Airlieradv: add initial non-conformant radv vulkan driver