radeonsi: reduce the number of FMASK input coordinates
[mesa.git] / src / amd /
2017-02-09 Dave Airlieradv: handle queue submission with no cs but semaphores
2017-02-08 Bas Nieuwenhuizenradv: Add CPU color packing for VK_FORMAT_A2B10G10R10_U...
2017-02-07 Dave Airlieradv: handle dcc in explicit image resolve path. (v2)
2017-02-07 Bas Nieuwenhuizenradv: Enable fast clears by default.
2017-02-07 Dave Airlieradv: pass FMASK alignment to application
2017-02-07 Bas Nieuwenhuizenradv: Pass DCC alignment to application.
2017-02-07 Bas Nieuwenhuizenradv: Pass CMASK alignment to application.
2017-02-06 Dave Airlieradv/ac: avoid the fmask path when doing txs.
2017-02-06 Dave Airlieradeon/ac: move common llvm build functions to a separa...
2017-02-03 Dave Airlieradv: fix shared memory load/stores.
2017-02-03 Dave Airlieradv/ac: correctly size shared memory usage.
2017-02-03 Dave Airlieradv: fix compute shared memory stores since 64-bit.
2017-02-02 Dave Airlieradv/ac: move to using shared emit_ddxy code.
2017-02-02 Dave Airlieradeonsi/ac: move most of emit_ddxy to shared code.
2017-02-02 Dave Airlieradv/ac: use shared thread id code
2017-02-02 Dave Airlieradeonsi/ac: move get thread id to shared code.
2017-02-02 Dave Airlieradv/ac: migrate to using shared code for some load...
2017-02-02 Dave Airlieradeonsi/ac: move tbuffer store and buffer load to...
2017-02-02 Dave Airlieradeonsi/ac: move a bunch of load/store related things...
2017-02-01 Mauro Rossiandroid: fix llvm, elf dependencies for M, N releases
2017-02-01 Dave Airlieradv: handle VK_QUEUE_FAMILY_IGNORED in image transitio...
2017-02-01 Dave Airlieradv/ac: handle clip/cull distance sizing in geometry...
2017-02-01 Dave Airlieradv/ac: add const_index to fetch index for gs inputs
2017-02-01 Dave Airlieradeonsi/ac: move frag interp emission code to shared...
2017-02-01 Bas Nieuwenhuizenradv: Enable VK_KHR_shader_draw_parameters.
2017-02-01 Bas Nieuwenhuizenradv: Pass draw index to shader.
2017-02-01 Bas Nieuwenhuizenradv/ac: Add draw index support.
2017-02-01 Bas Nieuwenhuizenradv: Enable Float64 support.
2017-02-01 Bas Nieuwenhuizenradv/ac: Implement Float64 SSBO loads.
2017-02-01 Bas Nieuwenhuizenradv/ac: Implement Float64 UBO loads.
2017-02-01 Bas Nieuwenhuizenradv/ac: Implement Float64 load/store var.
2017-02-01 Bas Nieuwenhuizenradv/ac: Implement Float64 SSBO stores.
2017-02-01 Bas Nieuwenhuizenradv/ac: Add core Float64 support.
2017-01-31 Dave Airlieradv/ac: apply slice rounding to 1d arrays as well.
2017-01-31 Dave Airlieradv/geom: check if esgs and gsvs ring exists before...
2017-01-30 Dave Airlieradv: enable geometryShader and multiViewport capabilities.
2017-01-30 Dave Airlieradv: handle layer export from vs->fs properly
2017-01-30 Dave Airlieradv: emit esgs itemsize register.
2017-01-30 Dave Airlieradv: handle prim id inputs to fragment shader.
2017-01-30 Dave Airlieradv: emit geometry shaders to hardware
2017-01-30 Dave Airlieradv: emit geometry ring size and pointers via preamble...
2017-01-30 Dave Airlieradv: add gs ring size calculations to pipeline.
2017-01-30 Dave Airlieradv: add pipeline creation support for geometry shader...
2017-01-30 Dave Airlieradv/ac: handle primitive id
2017-01-30 Dave Airlieradv/ac: handle emitting vertex outputs to esgs ring.
2017-01-30 Dave Airlieradv/ac: handle gs inputs
2017-01-30 Dave Airlieradv/ac: add geom input support to get deref offset.
2017-01-30 Dave Airlieradv/ac: handle invocation and primitive id intrinsics
2017-01-30 Dave Airlieradv/ac: handle geometry emit vertex and end prim intri...
2017-01-30 Dave Airlieradv/ac: handle emitting gs epilogue
2017-01-30 Dave Airlieradv/ac: add copy shader creation
2017-01-30 Dave Airlieradv/ac: setup function parameters for vs as es and...
2017-01-30 Dave Airlieradv: pass some necessary gs info back to state handling.
2017-01-30 Dave Airlieradv: emit vertex shader to correct hw block.
2017-01-30 Dave Airlieradv/ac: propogate as_es flag into shader info from...
2017-01-30 Dave Airlieradv: extend shader stage code to cover geometry shaders.
2017-01-30 Dave Airlieradv/ac: start setting up the geom shader rings (v2)
2017-01-30 Dave Airlieradv/ac: handle geom shader sgpr/vgpr inputs
2017-01-30 Dave Airlieradv/ac: add geom shader sendmsg defines.
2017-01-30 Dave Airlieradv/ac: add some geom shader info from nir->ac shader.
2017-01-30 Dave Airlieradv: move hw vertex shader emit to separate function
2017-01-30 Dave Airlieradv: fixup ia multi vgt param code to handle geom...
2017-01-30 Dave Airlieradv: add code to set gs_table_depth.
2017-01-30 Dave Airlieradv: add small helper to denote when a geom shader...
2017-01-30 Robert Fossradv: Prevent Coverity warning
2017-01-30 Dave Airlieradv/ac: implement txs for buffer textures.
2017-01-30 Dave Airlieradv/ac: handle nir irem opcode.
2017-01-30 Dave Airlieradv/ac: fix multisample subpass image.
2017-01-30 Dave Airlieradv: handle transfer_write as a dst flag.
2017-01-30 Andres Rodriguezradv: Expose VK_KHR_maintenance1
2017-01-30 Andres Rodriguezradv: Fix vkCmdCopyImage for 2d slices into 3d Images
2017-01-30 Bas Nieuwenhuizenradv: Expose transfer format features.
2017-01-30 Bas Nieuwenhuizenradv: Don't allow any operations on non-supported depth...
2017-01-30 Andres Rodriguezradv: use new error codes for AllocateDescriptorSets
2017-01-30 Andres Rodriguezradv: vkAllocateCommandBuffers should NULL all output...
2017-01-30 Andres Rodriguezradv: add trim command pool stub
2017-01-30 Bas Nieuwenhuizenradv: Handle command buffers that need scratch memory.
2017-01-30 Bas Nieuwenhuizenradv: Track scratch usage across pipelines & command...
2017-01-30 Bas Nieuwenhuizenradv/ac: Add compiler support for spilling.
2017-01-30 Bas Nieuwenhuizenradv/amdgpu: Support a preamble CS.
2017-01-29 Bas Nieuwenhuizenvarious: Fix missing DumpModule with recent LLVM.
2017-01-28 Bas Nieuwenhuizenradv/ac: Use base in push constant loads.
2017-01-28 Andres Rodriguezradv: drop support for VK_AMD_NEGATIVE_VIEWPORT_HEIGHT
2017-01-28 Dave Airlieradv: implement VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2
2017-01-28 Dave Airlieradv: use proper maximum slice for layered view
2017-01-27 Emil Velikovradv: automake: Don't install vk_platform.h or vulkan.h.
2017-01-27 Eric Engestromradv: add missing extension errors in vk_errorf()
2017-01-27 Eric Engestromradv: add missing core errors in vk_errorf()
2017-01-24 Dave Airlieradv: program a default point size.
2017-01-23 Grazvydas Ignotasradv: don't resubmit the same cs over and over while...
2017-01-19 Andres Rodriguezradv: fix include order for installed headers v2
2017-01-18 Mauro Rossiandroid: ac/debug: move sid_tables.h generation and...
2017-01-18 Mauro Rossiandroid: amd/common: fix LLVMInitializeAMDGPU* function...
2017-01-17 Dave Airlieradv: disable vertex reuse when writing viewport index
2017-01-17 Dave Airlieradv: add support for layered clears (v2)
2017-01-17 Dave Airlieradv/ac: split part of llvm compile into a separate...
2017-01-17 Dave Airlieradv/ac: switch an if to switch
2017-01-17 Dave Airlieradv: add support for writing layer/viewport index...
2017-01-17 Bas Nieuwenhuizenac/debug: Decrease num_dw for type 2 NOP's.
2017-01-16 Dave Airlieradv/meta: split color renderpass creation out.
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