mesa: enum checks for GL_EXT_occlusion_query_boolean
[mesa.git] / src / amd /
2017-10-25 Samuel Pitoisetradv: print NIR before LLVM IR and disassembly
2017-10-25 Bas Nieuwenhuizenradv: Fix truncation issue hexifying the cache uuid...
2017-10-25 Timothy Arceriradv: enable lower to scalar nir pass
2017-10-25 Timothy Arceriac: add support for explicit component packing
2017-10-25 Dave Airlieradv: use device name in cache creation like radeonsi.
2017-10-25 Dave Airlieradv: use a define for the transition point between...
2017-10-24 Dave Airlieradv: only emit dfsm packets if dfsm is allowed.
2017-10-24 Marek Olšákradeonsi: postponed KILL isn't postponed anymore, but...
2017-10-24 Marek Olšákac: use llvm.amdgcn.kill with LLVM 6.0
2017-10-24 Marek Olšákac: replace ac_build_kill with ac_build_kill_if_false
2017-10-23 Timothy Arceriradv: move nir print after linking is done
2017-10-23 Timothy Arceriradv: clone meta shaders before linking
2017-10-23 Alex Smithradv: Update code pointer correctly if a variant is...
2017-10-23 Eric Anholtac: Silence a compiler warning about results[0].
2017-10-23 Eric Anholtac: Fix a compiler warning for possibly undefined ...
2017-10-23 Nicolai Hähnleamd/common/gfx9: workaround DCC corruption more conserv...
2017-10-23 Juan A. Suarez Romeroradv: automake: include radv_extensions.py in the tarball
2017-10-23 Bas Nieuwenhuizenac/nir: Only clamp shadow reference on radeonsi.
2017-10-22 Bas Nieuwenhuizenradv: Disallow indirect outputs for GS on GFX9 as well.
2017-10-22 Bas Nieuwenhuizenac/nir: Fix nir_texop_lod on GFX for 1D arrays.
2017-10-22 Dave Airlieradv/ac/nir: only emit tess factors to storage if tes...
2017-10-22 Bas Nieuwenhuizenradv: Don't use vgpr indexing for outputs on GFX9.
2017-10-21 Bas Nieuwenhuizenac/nir: Account for compact array index in GS input...
2017-10-21 Bas Nieuwenhuizenradv: Don't compile shaders when they are cached already.
2017-10-21 Bas Nieuwenhuizenradv: Don't check for max GL GS invocations.
2017-10-21 Bas Nieuwenhuizenradv: Don't explicitly reference vertex shader for...
2017-10-21 Bas Nieuwenhuizenradv: Don't reset cmd_buffer->state.dirty.
2017-10-21 Bas Nieuwenhuizenradv: Correctly detect changed shaders for vertex descr...
2017-10-21 Bas Nieuwenhuizenac/nir: Set larged wrokgroup size for GS on GFX9.
2017-10-21 Bas Nieuwenhuizenac/nir: Take the max workgroup size of all provided...
2017-10-21 Alex Smithradv: Fix pipeline cache locking issues
2017-10-20 Andres Rodriguezradv: disable implicit sync for radv allocated bos v3
2017-10-20 Andres Rodriguezradv: factor out radv_alloc_memory
2017-10-20 Andres Rodriguezradv: Expose VK_EXT_global_priority
2017-10-20 Andres Rodriguezradv: don't skip PS/VS partial flush
2017-10-20 Andres Rodriguezradv: Implement VK_EXT_global_priority
2017-10-20 Andres Rodriguezradv: hardcode shader WAVE_LIMIT to the maximum value
2017-10-20 Jason Ekstrandnir: Get rid of nir_shader::stage
2017-10-20 Samuel Pitoisetradv: use optimal packet order for draws
2017-10-20 Samuel Pitoisetradv: add radv_emit_shaders_prefetch()
2017-10-20 Samuel Pitoisetradv: add radv_emit_shader_prefetch()
2017-10-20 Fredrik Höglundradv: don't flush the VS when srcStageMask == TOP_OF_PI...
2017-10-20 Samuel Pitoisetradv: mark total_count as MAYBE_UNUSED in CmdSet{Viewpo...
2017-10-20 Samuel Pitoisetradv: rename radv_cmd_buffer_flush_state() to radv_draw()
2017-10-20 Samuel Pitoisetradv: emit primitive restart from radv_emit_draw_regist...
2017-10-20 Samuel Pitoisetradv: add radv_emit_draw_registers()
2017-10-20 Samuel Pitoisetradv: refactor indirect draws (+count buffer) with...
2017-10-20 Samuel Pitoisetradv: refactor indirect draws with radv_draw_info
2017-10-20 Samuel Pitoisetradv: refactor simple and indexed draws with radv_draw_info
2017-10-20 Samuel Pitoisetradv: re-emit VGT_INDEX_TYPE because non-indexed draws...
2017-10-20 Samuel Pitoisetradv: clear the dirty flags in the corresponding emit...
2017-10-20 Samuel Pitoisetradv: rename RADV_CMD_DIRTY_RENDER_TARGETS to RADV_CMD_...
2017-10-20 Samuel Pitoisetradv: move DB_COUNT_CONTROL initialization to si_emit_c...
2017-10-20 Bas Nieuwenhuizenradv: enable GS on GFX9
2017-10-20 Bas Nieuwenhuizenradv: calculate and emit GFX9 GS registers to pipeline...
2017-10-20 Bas Nieuwenhuizenac/nir: Fix up GS input vgprs.
2017-10-20 Bas Nieuwenhuizenac/nir: Add loading from LDS for merged GS.
2017-10-20 Bas Nieuwenhuizenac/nir: Add ES output to LDS for GFX9.
2017-10-20 Bas Nieuwenhuizenac/nir: Add merged GS function.
2017-10-20 Bas Nieuwenhuizenradv: Only emit TES when it exists.
2017-10-20 Bas Nieuwenhuizenradv: Use control shader presence for detecting tess.
2017-10-20 Dave Airlieradv: fixup tess eval shader when combined.
2017-10-20 Bas Nieuwenhuizenradv: Set VGT_GS_MODE properly for gfx9
2017-10-20 Dave Airlieradv: ensure correct outinfo is picked.
2017-10-19 Bas Nieuwenhuizenradv: Enable tessellation shaders for GFX9.
2017-10-19 Dave Airlieac/nir: init full exec mask for merged shaders.
2017-10-19 Dave Airlieradv: drop unused r600_htile_info.
2017-10-19 Dave Airlieradv: fix CLEAR_STATE packet length.
2017-10-19 Timothy Arceriradv: copy indirect lowering settings from radeonsi
2017-10-19 Timothy Arceriradv: stop redundant setting of active_stages
2017-10-19 Timothy Arceriac: move some code out of loop in store_tcs_output()
2017-10-19 Bas Nieuwenhuizenradv: Modify rsrc1/rsrc2 generation for merged tess.
2017-10-19 Bas Nieuwenhuizenradv: Set correct registers for merged shader rings.
2017-10-19 Bas Nieuwenhuizenradv: Add GFX9 HS emitting code.
2017-10-19 Bas Nieuwenhuizenradv: Remove remaining hard coded references to VS.
2017-10-19 Bas Nieuwenhuizenradv: Update GFX9 user data regs for GS/tess.
2017-10-19 Bas Nieuwenhuizenradv: Add code to compile merged shaders.
2017-10-19 Bas Nieuwenhuizenac/nir: Add LS-HS input VGPR workaround.
2017-10-19 Bas Nieuwenhuizenac/nir: Compile the bodies of multiple shaders.
2017-10-19 Bas Nieuwenhuizenac/nir: Expand user SGPR descriptions a bit.
2017-10-19 Bas Nieuwenhuizenac/nir: Don't write to the dynamic HS word on GFX9.
2017-10-19 Bas Nieuwenhuizenac/nir: Add function creation for merged LS+HS.
2017-10-19 Bas Nieuwenhuizenac/nir: Make scan_shader_output_decl less dependent...
2017-10-19 Bas Nieuwenhuizenac/nir: Allow ac_shader_variant_info to contain info...
2017-10-19 Bas Nieuwenhuizenac/nir: Change interface to allow multiple source shaders.
2017-10-19 Bas Nieuwenhuizenac/nir: Add HS calling convention.
2017-10-19 Bas Nieuwenhuizenac: Parse the new HS RSRC1 register.
2017-10-18 Samuel Pitoisetradv: reset dirty flags after flushing all states
2017-10-18 Samuel Pitoisetradv: do not re-emit the index buffer for every draw...
2017-10-18 Samuel Pitoisetradv: remove useless mask operation in radv_cs_emit_dra...
2017-10-18 Bas Nieuwenhuizenradv: Do not read from the disk cache with RADV_DEBUG...
2017-10-18 Alex Smithradv: Set active_stages after getting cached shaders
2017-10-18 Alex Smithradv: Don't free NIR shaders if tracing
2017-10-18 Timothy Arceriradv: don't create dummy fs when compiling compute...
2017-10-18 Samuel Pitoisetradv: use the dispatch initiator for indirect dispatches
2017-10-18 Samuel Pitoisetradv: remove XtoY_temps structs
2017-10-17 Bas Nieuwenhuizenradv: Link shaders.
2017-10-17 Timothy Arceriradv: reuse the multiple shader store & load functions...
2017-10-17 Timothy Arceriradv: remove some now unused shader compile code
2017-10-17 Timothy Arceriradv: switch to using radv_create_shaders()
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