Android: gallium_dri: pass dri.sym to linker
[mesa.git] / src / amd /
2017-08-22 Marek Olšákac/surface/gfx9: don't allow DCC for the smallest mipma...
2017-08-22 Marek Olšákgallium/radeon: clean up EOP_DATA_SEL magic numbers
2017-08-22 Marek Olšákradeonsi/gfx9: properly handle imported textures with...
2017-08-22 Nicolai Hähnleamd/common: split out ac_parse_ib_chunk from ac_parse_ib
2017-08-21 Rob HerringAndroid: Fix LLVM duplicated symbols linking for N...
2017-08-21 Dave Airlieac/nir: fixup layer/viewport export for GFX9.
2017-08-17 Dave Airlieradv: disable support for VEGA for now.
2017-08-17 Dave Airlieradv: disable texture gather workaround on gfx9.
2017-08-15 Dave Airlieradv/gfx9: for fast clear use is_linear flag.
2017-08-15 David Airlieradv/gfx9: fix tile swizzle handling for gfx9
2017-08-15 David Airlieradv/gfx9: handle GFX9 opaque metadata
2017-08-15 David Airlieradv: emit db_htile_surface reg on gfx9 as well
2017-08-15 Dave Airlieradv/gfx9: remove some leftover gfx6 descriptor setup.
2017-08-15 Dave Airlieradv/gfx9: fix set predication packet.
2017-08-10 Marek Olšákac: fail shader compilation if libelf is replaced by...
2017-08-09 Dave Airlieradv: force cs/ps/l2 flush at end of command stream...
2017-08-08 Connor Abbottac/nir: fix saturate emission
2017-08-07 Bas Nieuwenhuizenradv: remove semicolon in if(...);
2017-08-07 Alex Smithradv: Fix decompression on multisampled depth buffers
2017-08-07 Bas Nieuwenhuizenradv: Don't allow fmask swizzling for shareable images.
2017-08-07 Dave Airlieradv: fix MSAA on SI gpus.
2017-08-06 Dave Airlieradv: add separate fmask tile swizzle counter.
2017-08-06 Dave Airlieradv: fix f16->f32 denorm handling for SI/CIK. (v2)
2017-08-06 Bas Nieuwenhuizenradv: Use the correct channel for alpha in resolve...
2017-08-06 Bas Nieuwenhuizenradv: Only convert linear->srgb in compute resolves.
2017-08-06 Bas Nieuwenhuizenradv: Don't use SRGB format for image stores during...
2017-08-06 Andres Rodriguezradv: generate the same driver UUID as radeonsi
2017-08-06 Andres Rodriguezradv: generate same device UUID as radeonsi
2017-08-06 Andres Rodriguezac/gpu: add driver/device UUID query helpers
2017-08-05 Dave Airlieradv: avoid GPU hangs if someone does a resolve with...
2017-08-04 Dave Airlieradv: also fix texture image descriptors for mipmap...
2017-08-04 Dave Airlieradv: fix tile swizzle regression on mipmaps.
2017-08-04 Marek Olšákac/surface: align DCC size for surfaces that use tile...
2017-08-04 Marek Olšákac/surface: limit tile swizzle to non-mipmaps on SI
2017-08-04 Marek Olšákac/surface: enable tile swizzle for mipmapped textures
2017-08-04 Marek Olšákac/surface: set structure size and handle errors for...
2017-08-04 Marek Olšákac/surface: increment surf_index only when tile swizzle...
2017-08-04 Marek Olšákac/surface: compute tile swizzle only when it's allowed
2017-08-04 Marek Olšákac/surface: add RADEON_SURF_SHAREABLE
2017-08-04 Marek Olšákac/surface: remove RADEON_SURF_HAS_TILE_MODE_INDEX
2017-08-04 Marek Olšákac/surface: move tile_swizzle to ac_surface and document it
2017-08-03 Mauro Rossiandroid: ac/common: always build NIR translation
2017-08-03 Juan A. Suarez Romeroac: add ac_shader_abi.h in distcheck
2017-08-02 Bas Nieuwenhuizenradv: Add suballocation for shaders.
2017-08-02 Nicolai Hähnleradeonsi: fix streamout overflow predication on VI+
2017-08-02 Bas Nieuwenhuizenac/nir: Add float cast before shadow comparator clamp.
2017-08-01 Dave Airlieradeon/ac: use ds_swizzle for derivs on si/cik.
2017-08-01 Connor Abbottac/nir: fix nir_op_unpack_64_2x32_split_y emission
2017-08-01 Connor Abbottac/nir: fix lsb emission
2017-07-31 Dave Airlieradv: handle 10-bit format clamping workaround.
2017-07-31 Bas Nieuwenhuizenradv: Don't underflow non-visible VRAM size.
2017-07-31 Nicolai Hähnleac/common: always build NIR translation
2017-07-31 Nicolai Hähnleac/nir: implement load_frag_coord intrinsic
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to unpack_param
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add and use ac_shader_abi::frag_pos
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add and use ac_shader_abi::{ancillary...
2017-07-31 Nicolai Hähnleac/nir,radv: move force_persample to ac_shader_info...
2017-07-31 Nicolai Hähnleradeonsi: use new function ac_build_umin for edgeflag...
2017-07-31 Nicolai Hähnleac/nir: clamp shadow texture comparison value on VI
2017-07-31 Nicolai Hähnleac/nir: add always_vector argument to ac_build_gather_v...
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::front_face
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to emit_ddxy
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to SSBO intrinsic handlers
2017-07-31 Nicolai Hähnleac/nir: load buffer descriptors via ac_shader_abi:...
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to emit_discard_if
2017-07-31 Nicolai Hähnleac/nir: extract shader_info->fs.can_discard from NIR...
2017-07-31 Nicolai Hähnleac/nir: handle old-style shadow tex instructions correctly
2017-07-31 Nicolai Hähnleac/nir: whitespace fixes
2017-07-31 Nicolai Hähnleac/nir: use shader_info pass to determine whether insta...
2017-07-31 Nicolai Hähnleac/nir: move setting shader_info->fs.writes_memory...
2017-07-31 Nicolai Hähnleac/nir: add image and write parameter to ac_shader_abi...
2017-07-31 Nicolai Hähnleac/nir: add support for arrays-of-arrays to get_sampler...
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to tex_fetch_ptrs and relat...
2017-07-31 Nicolai Hähnleac/nir: add and use ac_shader_abi::load_sampler_desc
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_tex and various...
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::chip_class
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::load_ubo
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_load_ubo_buffer
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_{load,store}_var...
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to some helper functions
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_intrinsic
2017-07-31 Nicolai Hähnleac/nir: add ac_nir_context::main_function
2017-07-31 Nicolai Hähnleac/nir: split scanning outputs from setting up output...
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to *build_alloca* helpers
2017-07-31 Nicolai Hähnleac/nir: use ac_shader_abi::emit_outputs
2017-07-31 Nicolai Hähnleac,radeonsi: add ac_shader_abi::emit_outputs for hardwa...
2017-07-31 Nicolai Hähnleradeonsi: translate NIR to LLVM
2017-07-31 Nicolai Hähnleac/nir: add ac_shader_abi::inputs
2017-07-31 Nicolai Hähnleac/nir: begin splitting off ac_nir_context
2017-07-31 Nicolai Hähnleac/nir: start using ac_shader_abi
2017-07-31 Nicolai Hähnleac,radeonsi: move some VS input descriptions to ac_shad...
2017-07-28 Dave Airlieradv: for stencil only set Z tile mode index to same...
2017-07-26 Dave Airlieradv/ac: port SI TC L1 write corruption fix.
2017-07-26 Dave Airlieradv/winsys: fix padding command stream for SI
2017-07-26 Dave Airlieradv/ac: realign SI workaround with radeonsi.
2017-07-26 Marek Olšákac/surface: fix hybrid graphics where APU=GFX9, dGPU...
2017-07-26 Andres Rodriguezradv: rename physical_device->uuid[] to cache_uuid[]
2017-07-25 Dave Airlieradv: only report external semaphore info for opaque fd.
2017-07-24 Dave Airlieradv: fix buffer views on SI/CIK.
2017-07-24 Dave Airlieradv: enable sample shading
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