nir: Add new intrinsics for fragment shader input interpolation.
[mesa.git] / src / compiler / SConscript.glsl
2016-05-26 Jason Ekstrandcompiler: Move glsl_to_nir to libglsl.la
2016-05-25 Rob Clarkglsl: split out libstandalone
2016-05-25 Giuseppe Bilottascons: whitespace cleanup
2016-04-14 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-11 Emil Velikovglsl: move the scons build script a level up