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radv: optimize radv_stage_flush() for pre fragment shader stages
[mesa.git]
/
src
/
compiler
/
glsl
/
builtin_variables.cpp
2018-04-12
Marek Olšák
mesa: include mtypes.h less
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2018-02-24
Francisco Jerez
glsl: Add support for the framebuffer fetch layout...
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2018-02-23
Marek Olšák
mesa: implement ARB_compatibility
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2018-01-10
Iago Toral Quiroga
glsl: remove Lower{TCS,TES}PatchVerticesIn
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2017-12-04
Fabian Bieler
glsl: Match order of gl_LightSourceParameters elements.
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2017-10-23
Ilia Mirkin
glsl: fix derived cs variables
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2017-08-07
Samuel Pitoiset
glsl: update the extensions/functions that are enabled...
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2017-06-19
Iago Toral Quiroga
glsl: gl_Max{Vertex,Fragment}UniformComponents exist...
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2017-06-08
Rob Herring
glsl: Fix gl_shader_stage enum unsigned comparison
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2017-05-08
Samuel Pitoiset
glsl: store the image format in glsl_struct_field
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2017-05-04
Samuel Pitoiset
glsl: rename image_* qualifiers to memory_*
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2017-04-05
Nicolai Hähnle
glsl: add gl_SubGroup*ARB builtins
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2017-02-27
Samuel Pitoiset
glsl: add has_shader_image_load_store()
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2017-02-14
Anuj Phogat
mesa: Add EXT_frag_depth bits and enable it on all...
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2017-02-09
Matt Turner
glsl: Allow compatibility shaders with MESA_GL_VERSION_...
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2017-01-20
Ian Romanick
glsl: Move builtin_function related prototypes to a...
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2017-01-06
Kenneth Graunke
glsl: Support gl_TessLevelInner/Outer[] as TES input...
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2016-10-24
Iago Toral Quiroga
glsl: add matrix layout information to interface block...
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2016-10-06
Samuel Pitoiset
glsl: add gl_LocalGroupSizeARB as a system value
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2016-09-23
Ilia Mirkin
glsl: add OES_viewport_array enables and use them to...
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2016-09-20
Dylan Baker
mesa: Implement ARB_shader_viewport_layer_array for...
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2016-09-03
Ilia Mirkin
glsl: expose max atomic counter/buffer consts for tess...
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2016-08-31
Ilia Mirkin
glsl: add gl_BoundingBox and associated varying slots
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2016-08-30
Francisco Jerez
glsl: Fix incorrect hard-coded location of the gl_Secon...
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2016-08-26
Ian Romanick
glsl: Allow gl_InvocationID and gl_Layer with GL_OES_ge...
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2016-08-26
Ian Romanick
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_...
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2016-08-24
Francisco Jerez
glsl: Define a gl_LastFragData built-in for older GLSL...
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2016-08-08
Kenneth Graunke
glsl: Expose gl_PointSize if OES/EXT_tessellation_point...
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2016-08-08
Kenneth Graunke
glsl: Add a has_tessellation_shader() helper.
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2016-07-18
Kenneth Graunke
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
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2016-06-30
Timothy Arceri
glsl: pass symbols rather than shader to _mesa_get_main...
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2016-06-15
Kenneth Graunke
glsl: Optionally lower TCS gl_PatchVerticesIn to a...
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2016-06-14
Eduardo Lima Mitev
glsl/builtin_variables: Populate MaxCombinedShaderStora...
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2016-06-02
Jordan Justen
glsl: Add glsl LowerCsDerivedVariables option
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2016-06-01
Dave Airlie
glsl: define some GLES3 constants in GLSL 4.1
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2016-05-25
Ilia Mirkin
glsl: add GL_EXT_clip_cull_distance define, add helpers
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2016-05-24
Ilia Mirkin
glsl: add EXT_clip_cull_distance support based on ARB_c...
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2016-05-13
Tobias Klausmann
glsl: Add arb_cull_distance support (v3)
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2016-05-11
Rob Clark
glsl: export accessor for builtin-uniform descriptors
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2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-03
Ilia Mirkin
glsl: add ARB_ES3_1_compatibility support
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-31
Ilia Mirkin
glsl: add GL_OES_sample_variables support
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2016-03-31
Ilia Mirkin
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
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2016-03-31
Timothy Arceri
glsl: add field to track if xfb_buffer is an explicit...
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2016-03-31
Timothy Arceri
glsl: add xfb_* qualifiers to glsl_struct_field
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2016-03-31
Timothy Arceri
glsl: add transform feedback built-in constants
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-05
Timothy Arceri
glsl: add offset to glsl interface type
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2016-02-24
Kristian Høgsberg...
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-13
Ilia Mirkin
mesa: make compute maximums reflect driver-provided...
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2016-02-05
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-30
Ilia Mirkin
glsl: always initialize image_* fields, copy them on...
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2016-01-26
Ilia Mirkin
glsl: add GL_OES_geometry_point_size and conditionalize...
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2016-01-26
Emil Velikov
glsl: move to compiler/
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