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anv: Mark anv_dump_{start,finish} as PUBLIC
[mesa.git]
/
src
/
compiler
/
glsl
/
gl_nir_link_uniform_blocks.c
2020-07-29
Jason Ekstrand
nir: Use a single list for all shader variables
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2020-05-05
Erik Faye-Lund
compiler/glsl: explicitly store NumUniformBlocks
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2020-03-06
Alejandro Piñeiro
nir/linker: remove reference to just SPIR-V linking
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2019-06-30
Alejandro Piñeiro
nir/linker: add gl_nir_link_uniform_blocks.c
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