glsl/nir: Fill in the Parameters in NIR linker
[mesa.git] / src / compiler / glsl / gl_nir_link_uniforms.c
2019-09-10 Caio Marcelo de... glsl/nir: Fill in the Parameters in NIR linker
2019-09-10 Caio Marcelo de... glsl/nir: Avoid overflow when setting max_uniform_location
2019-07-12 Arcady Goldmints... nir/linker: Initialize UniformDataDefaults when using...
2019-07-12 Antia Puentesnir/linker: Fill TOP_LEVEL_ARRAY_SIZE and STRIDE
2019-07-12 Antia Puentesnir/linker: Compute the offset for non-trivial uniform...
2019-07-12 Antia Puentesnir/linker: Fill the uniform's BLOCK_INDEX
2019-06-30 Alejandro Piñeironir/linker: update already processed uniforms search...
2019-06-30 Alejandro Piñeironir/linker: fill up uniform_storage with explicit data
2019-06-30 Alejandro Piñeironir/linker: use only the array element type for array...
2019-06-30 Alejandro Piñeironir/linker: fill is_shader_storage for uniforms
2019-03-06 Timothy Arcerinir: rename glsl_type_is_struct() -> glsl_type_is_struc...
2018-08-29 Jason Ekstrandnir: Use a bitfield for image access qualifiers
2018-08-29 Jason Ekstrandglsl/link,i965: Make ImageAccess four-state
2018-08-13 Alejandro Piñeironir/linker: take into account hidden uniforms
2018-07-03 Alejandro Piñeironir/linker: handle uniforms without explicit location
2018-06-21 Neil Robertsnir/linker: Set the uniform initial values
2018-06-21 Eduardo Lima Mitevnir/linker: Add gl_nir_link_uniforms()