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glsl: Fix incorrect hard-coded location of the gl_SecondaryFragColorEXT built-in.
[mesa.git]
/
src
/
compiler
/
glsl
/
glsl_parser.yy
2016-08-26
Ian Romanick
glsl: Allow invocations layout qualifier with GL_OES_ge...
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2016-08-26
Ilia Mirkin
glsl: process blend_support_* qualifiers
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2016-08-24
Francisco Jerez
glsl: Handle the inout qualifier in fragment shader...
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2016-08-24
Kenneth Graunke
glsl: Mark tessellation qualifier maps static const.
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2016-08-12
Kenneth Graunke
glsl: Fix invariant matching in GLSL 4.30 and GLSL...
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2016-08-08
Kenneth Graunke
glsl: Add extension plumbing for OES/EXT_tessellation_s...
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2016-08-08
Kenneth Graunke
glsl: Simplify interface qualifier parsing.
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2016-08-08
Kenneth Graunke
glsl: Add a has_tessellation_shader() helper.
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2016-05-23
Dave Airlie
glsl/parser: handle multiple layout sections with AST...
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2016-05-01
Timothy Arceri
glsl: parse component layout qualifier
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-31
Timothy Arceri
glsl: parse new transform feedback layout qualifiers
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-07
Kenneth Graunke
glsl: Add function parameters to the parser symbol...
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2016-03-07
Kenneth Graunke
glsl: Add single declaration variables to the symbol...
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2016-03-05
Timothy Arceri
glsl: parse align layout qualifier
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2016-03-05
Timothy Arceri
glsl: enable offset layout qualifier for ARB_enhanced_l...
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2016-03-05
Timothy Arceri
glsl: rework parsing of blocks
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-26
Emil Velikov
glsl: move to compiler/
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