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mesa: Implement ARB_shader_viewport_layer_array for i965
[mesa.git]
/
src
/
compiler
/
glsl
/
ir.cpp
2016-08-30
Ian Romanick
glsl: Just access the ir_expression_operation strings...
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2016-08-30
Ian Romanick
glsl: Pull operator_strs out to its own file
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2016-08-24
Francisco Jerez
glsl: Add support for representing framebuffer fetch...
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2016-07-26
Matt Turner
glsl: Separate overlapping sentinel nodes in exec_list.
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2016-07-18
Kenneth Graunke
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
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2016-06-07
Ilia Mirkin
mesa: hook up core bits of GL_ARB_shader_group_vote
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2016-06-01
Timothy Arceri
Revert "glsl: fix xfb_offset unsized array validation"
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2016-05-30
Timothy Arceri
glsl: fix xfb_offset unsized array validation
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2016-05-24
Dave Airlie
glsl: make max array trackers ints and use -1 as base...
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2016-05-12
Jakob Sinclair
glsl: fixed uninitialized pointer
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2016-05-07
Nicolai Hähnle
compiler/glsl: do not downcast list sentinel
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2016-02-24
Kristian Høgsberg...
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-16
Timothy Arceri
glsl: remove unused helper
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2016-02-14
Jason Ekstrand
glsl/types: Rename sampler_type to sampled_type
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-02-01
Matt Turner
glsl: Remove 2x16 half-precision pack/unpack opcodes.
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2016-01-26
Emil Velikov
glsl: move to compiler/
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