nir: Use a single list for all shader variables
[mesa.git] / src / compiler / glsl / ir_builder_print_visitor.cpp
2019-07-19 Eric Engestromutil: use standard name for snprintf()
2019-07-03 Sergii Romantsovglsl/standalone: exit on unsupported texture functions
2019-01-14 Caio Marcelo de... src/compiler: use new hash table and set creation helpers
2018-08-02 Andres Gomezglsl: use util_snprintf()
2017-10-30 Ian Romanickglsl: Remove ir_binop_greater and ir_binop_lequal expre...
2017-08-11 Timothy Arceriglsl: calculate number of operands in an expression...
2017-06-21 Elie Tournierglsl: Fix indent in dump code
2017-01-27 Emil Velikovglsl: remove explicit __STDC_FORMAT_MACROS define
2017-01-20 Ian Romanickglsl/standalone: Enable ARB_gpu_shader_int64
2016-11-11 Brian Paulglsl: define __STDC_FORMAT_MACROS to get PRIx64 macro
2016-11-11 Brian Paulglsl: include inttypes.h for PRIx64 macro
2016-11-10 Ian Romanickglsl: Add a C++ code generator that uses ir_builder...