nir: Use a single list for all shader variables
[mesa.git] / src / compiler / glsl / ir_function_inlining.h
2017-03-22 Emil Velikovglsl: consistently use ifndef guards over pragma once
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-26 Emil Velikovglsl: move to compiler/