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compiler/glsl: close fd's in glcpp_test.py
[mesa.git]
/
src
/
compiler
/
glsl
/
ir_optimization.h
2018-04-12
Marek Olšák
mesa: include mtypes.h less
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2018-02-24
Francisco Jerez
glsl: Specify framebuffer fetch coherency mode in lower...
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2017-11-09
Ian Romanick
glsl: Combine nop-swizzle optimization with swizzle...
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2017-10-23
Ilia Mirkin
glsl: fix derived cs variables
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2017-10-10
Nicolai Hähnle
glsl/linker: add check for compute shared memory size
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2017-10-02
Ian Romanick
glsl: Convert lower_variable_index_to_cond_assign to...
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2017-10-02
Ian Romanick
glsl: Return ir_variable from compare_index_block
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2017-08-22
Timothy Arceri
glsl: pass UseSTD430AsDefaultPacking to where it will...
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2017-03-22
Samuel Pitoiset
glsl: lower sqrt(abs()) and inversesqrt(abs()) if requested
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2017-03-22
Emil Velikov
glsl: consistently use ifndef guards over pragma once
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2017-01-23
Nicolai Hähnle
glsl: split DIV_TO_MUL_RCP into single- and double...
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2017-01-20
Ian Romanick
glsl: Add a lowering pass for 64-bit integer modulus
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2017-01-20
Ian Romanick
glsl: Add a lowering pass for 64-bit integer division
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2017-01-20
Ian Romanick
glsl: Add a lowering pass for 64-bit integer sign()
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2017-01-20
Ian Romanick
glsl: Add a lowering pass for 64-bit integer multiplication
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2016-11-15
Marek Olšák
glsl/lower_if: conditionally lower if-branches based...
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2016-11-15
Marek Olšák
glsl/lower_if: don't lower branches touching tess contr...
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2016-11-10
Ilia Mirkin
glsl: record number of components used in each slot...
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2016-09-27
Timothy Arceri
glsl: use reproducible name for lowered const arrays
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2016-08-26
Kenneth Graunke
glsl: Add a lowering pass to handle advanced blending...
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2016-07-19
Ian Romanick
glsl: Add lowering pass for ir_bin_imul_high
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2016-07-19
Ian Romanick
glsl: Add lowering pass for ir_unop_find_msb
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2016-07-19
Ian Romanick
glsl: Add lowering pass for ir_unop_find_lsb
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2016-07-19
Ian Romanick
glsl: Add lowering pass for ir_unop_bitfield_reverse
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2016-07-19
Ian Romanick
glsl: Add lowering pass for ir_quadop_bitfield_insert
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2016-07-19
Ian Romanick
glsl: Add lowering pass for ir_triop_bitfield_extract
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2016-07-19
Ian Romanick
glsl: Add lowering pass for ir_unop_bit_count
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-05-24
Jason Ekstrand
glsl: Add an option to clamp block indices when lowerin...
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2016-05-24
Dave Airlie
glsl: rewrite clip/cull distance lowering pass
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2016-05-16
Kenneth Graunke
glsl: Consolidate duplicate copies of constant folding.
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2016-05-14
Dave Airlie
Revert "glsl: Extend lowering pass for gl_ClipDistance...
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2016-05-13
Tobias Klausmann
glsl: Extend lowering pass for gl_ClipDistance to suppo...
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2016-03-25
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-23
Jason Ekstrand
glsl: Add a pass to propagate the "invariant" and ...
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2016-03-17
Timothy Arceri
glsl: disable varying packing when its not safe
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2016-03-17
Timothy Arceri
glsl: pass disable_varying_packing bool to the lowering...
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-02-01
Matt Turner
glsl: Remove 2x16 half-precision pack/unpack opcodes.
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2016-01-26
Emil Velikov
glsl: move to compiler/
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