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wsi: allow to override the present mode with MESA_VK_WSI_PRESENT_MODE
[mesa.git]
/
src
/
compiler
/
glsl
/
link_interface_blocks.cpp
2018-08-27
vadym.shovkoplias
glsl/linker: Allow unused in blocks which are not decla...
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2018-08-02
Andres Gomez
glsl: use util_snprintf()
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2018-04-12
Marek Olšák
mesa: include mtypes.h less
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2017-12-04
Samuel Iglesias...
glsl: don't run intrastage array validation when the...
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2017-12-04
Samuel Iglesias...
glsl/es: precision qualifier doesn't need to match...
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2017-10-30
Eduardo Lima Mitev
glsl/linker: Check that re-declared, inter-shader built...
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2016-12-02
Timothy Arceri
st/mesa/glsl: move Version to gl_shader_program_data
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2016-11-10
Iago Toral Quiroga
glsl: validate output blocks against input blocks
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2016-10-24
Samuel Iglesias...
glsl/es31: precision qualifier doesn't need to match...
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2016-10-24
Samuel Iglesias...
glsl: move intrastage_match() after interstage_member_m...
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-05-26
Dave Airlie
glsl: fix error message on uniform block mismatch
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2016-05-24
Dave Airlie
glsl: make max array trackers ints and use -1 as base...
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-31
Timothy Arceri
glsl: generate named interface block names correctly
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-08
Timothy Arceri
glsl: don't always reject shaders with mismatching...
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2016-03-08
Timothy Arceri
glsl: make interstage_match() static
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2016-02-05
Jason Ekstrand
Merge commit mesa-public/master into vulkan
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2016-01-26
Emil Velikov
glsl: move to compiler/
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