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radv: optimize radv_stage_flush() for pre fragment shader stages
[mesa.git]
/
src
/
compiler
/
glsl
/
lower_blend_equation_advanced.cpp
2018-04-12
Marek Olšák
mesa: include mtypes.h less
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2018-02-24
Francisco Jerez
glsl: Specify framebuffer fetch coherency mode in lower...
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2017-01-20
Ian Romanick
glsl: Move builtin_function related prototypes to a...
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2016-12-29
Timothy Arceri
mesa/glsl: move BlendSupport bitfield to gl_program
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2016-10-28
Kenneth Graunke
glsl: Improve accuracy of alpha scaling in advanced...
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2016-08-30
Kenneth Graunke
glsl: Initialize outputs[] array in lower_blend_equatio...
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2016-08-29
Timothy Arceri
glsl: initialise pointer to NULL
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2016-08-26
Kenneth Graunke
glsl: Add a lowering pass to handle advanced blending...
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