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glsl: add builtin variables for EXT_gpu_shader4
[mesa.git]
/
src
/
compiler
/
glsl
/
meson.build
2019-04-12
Karol Herbst
glsl/nir: add support for lowering bindless images_derefs
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2019-03-15
Jason Ekstrand
glsl/nir: Add a pass to lower UBO and SSBO access
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2019-01-10
Matt Turner
glsl: Create file to contain software fp64 functions
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2018-10-09
Dylan Baker
meson: Don't build glsl compiler tests unless OpenGL...
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2018-08-10
Mathieu Bridon
meson: Build with Python 3
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2018-07-31
Neil Roberts
nir/linker: Add the start of a pure-NIR linker for XFB
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2018-07-27
Caio Marcelo de...
glsl: use only copy_propagation_elements
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2018-07-03
Neil Roberts
nir/linker: Add a pure NIR implementation of the atomic...
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2018-06-23
Rob Clark
nir/lower_samplers: remove legacy version
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2018-06-23
Rob Clark
nir/lower_samplers: split out _legacy version for deref...
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2018-06-21
Eduardo Lima Mitev
nir/linker: Add nir_build_program_resource_list()
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2018-06-21
Alejandro Piñeiro
compiler/link: move add_program_resource to linker_util
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2018-06-21
Neil Roberts
nir/linker: Set the uniform initial values
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2018-06-21
Eduardo Lima Mitev
nir/linker: Add gl_nir_link_uniforms()
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2018-06-21
Alejandro Piñeiro
compiler/link: add linker_util.h, move linker_error...
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2018-05-01
Timothy Arceri
nir: move GL specific passes to src/compiler/glsl
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2018-02-08
Scott D Phillips
meson: Add build option for tools
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2018-01-11
Dylan Baker
meson: Use dependencies for nir
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2018-01-11
Dylan Baker
meson: Use consistent style
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2017-12-08
Jordan Justen
glsl: Split out shader program serialization
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2017-11-09
Ian Romanick
glsl: Combine nop-swizzle optimization with swizzle...
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2017-11-08
Dylan Baker
meson: Add threads dependencies to glsl_compiler executable
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2017-10-23
Ilia Mirkin
glsl: fix derived cs variables
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2017-10-13
Jason Ekstrand
compiler: Move blob up a level
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2017-10-13
Jason Ekstrand
meson: Add inc_compiler to the libglsl includes
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2017-10-09
Dylan Baker
meson: Build i965 and dri stack
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2017-09-27
Dylan Baker
meson: Add build Intel "anv" vulkan driver
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