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panfrost: Allocate enough space for tiled formats
[mesa.git]
/
src
/
compiler
/
glsl
/
2020-08-05
Rob Clark
glsl_to_nir: fix bitfield_extract with 16-bit operands
tree
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commitdiff
2020-08-05
Marek Olšák
glsl: improve precision determination for calls
tree
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commitdiff
2020-08-05
Marek Olšák
glsl: don't lower to mediump for desktop OpenGL
tree
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commitdiff
2020-08-05
Marek Olšák
glsl: don't create conversion opcodes for array types
tree
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commitdiff
2020-08-05
Marek Olšák
glsl: don't lower atomic functions to mediump
tree
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commitdiff
2020-08-05
Rob Clark
glsl: don't inline intrinsics for mediump
tree
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commitdiff
2020-08-05
Marek Olšák
glsl: fix constant expression evaluation for 16-bit...
tree
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commitdiff
2020-08-05
Marek Olšák
glsl: lower_precision - fix assertion failure with...
tree
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commitdiff
2020-08-05
Rob Clark
glsl: remove LowerPrecisionTemporaries
tree
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commitdiff
2020-08-05
Rob Clark
glsl/lower_precision: split out const lowering
tree
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commitdiff
2020-07-30
Boris Brezillon
nir: Get rid of __[u]int64_to_fp32() and __fp32_to_...
tree
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commitdiff
2020-07-30
Marcin Ślusarz
glsl: catch out of bounds access in the debug version
tree
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commitdiff
2020-07-29
Jason Ekstrand
nir/gl_nir_linker: Call add_vars_with_modes once for...
tree
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commitdiff
2020-07-29
Jason Ekstrand
nir: Use a single list for all shader variables
tree
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commitdiff
2020-07-29
Jason Ekstrand
nir/gl_nir_linker: Use nir_foreach_variable_with_modes
tree
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commitdiff
2020-07-29
Jason Ekstrand
nir: Add a nir_foreach_gl_uniform_variable helper for...
tree
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commitdiff
2020-07-29
Jason Ekstrand
nir: Add a nir_foreach_uniform_variable helper
tree
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commitdiff
2020-07-17
Erik Faye-Lund
mesa: do not use bitfields for advanced-blend state
tree
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commitdiff
2020-07-09
Pierre-Eric Pellou...
glsl: declare gl_Layer/gl_ViewportIndex/gl_ViewportMask...
tree
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commitdiff
2020-07-09
Pierre-Eric Pellou...
glsl: only allow 32 bits atomic operations on images
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commitdiff
2020-07-09
Pierre-Eric Pellou...
glsl: don't expose imageAtomicIncWrap for signed image
tree
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commitdiff
2020-07-09
Pierre-Eric Pellou...
glsl: reject size1x8 for image variable with floating...
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: don't validate array types in ir_dereference_variable
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: lower mediump temporaries to 16 bits except struc...
tree
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commitdiff
2020-07-08
Alyssa Rosenzweig
glsl: Handle 16-bit types in loop analysis
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: add capability to lower mediump array types
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: lower builtins to mediump that always return...
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: lower builtins to mediump that ignore precision...
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: don't lower builtins to mediump that don't allow it
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: don't lower precision of textureSize
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: flatten a tautological conditional in lower_precision
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: cleanups in lower_precision
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: remove the return type from lower_precision
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: convert reusable lower_precision util code into...
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: validate more stuff
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: run validate_ir_tree if GLSL_VALIDATE=1 regardles...
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: fix evaluating float16 constant expression matrices
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: fix the type of ir_constant_data::u16
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: print constant initializers
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: print precision qualifiers in IR dumps
tree
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commitdiff
2020-07-08
Marek Olšák
glsl: make print_type non-static for debugging
tree
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commitdiff
2020-07-02
Timothy Arceri
glsl: move fallthrough comment to where gcc can see it
tree
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commitdiff
2020-06-30
Dave Airlie
glsl: fix constant packing for 64-bit big endian.
tree
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commitdiff
2020-06-30
Timothy Arceri
glsl: remove stale FIXME
tree
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commitdiff
2020-06-30
Timothy Arceri
glsl: define gl_LightSource members in ARB_vertex_progr...
tree
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commitdiff
2020-06-23
Marek Olšák
glsl,driconf: add allow_glsl_120_subset_in_110 for...
tree
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commitdiff
2020-06-18
Karol Herbst
nir/lower_images: handle dec and inc
tree
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commitdiff
2020-06-18
Karol Herbst
nir/lower_images: fix for array of arrays
tree
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commitdiff
2020-06-18
Rob Clark
glsl_to_nir: fix vote_any/vote_all
tree
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commitdiff
2020-06-18
Rob Clark
glsl_to_nir: fix shader_clock
tree
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commitdiff
2020-06-18
Rob Clark
glsl_to_nir: fix is_helper_invocation
tree
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commitdiff
2020-06-17
Timothy Arceri
glsl: small optimisation fix for uniform array resizing
tree
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commitdiff
2020-06-17
Timothy Arceri
glsl: fix uniform array resizing in the nir linker
tree
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commitdiff
2020-06-16
Dave Airlie
mesa/gles3: add support for GL_EXT_shader_group_vote
tree
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commitdiff
2020-06-12
Timothy Arceri
glsl: fix incorrect optimisation in opt_constant_variable()
tree
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commitdiff
2020-06-11
Jason Ekstrand
nir: Properly preserve metadata in more cases
tree
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commitdiff
2020-06-10
Andrii Simiklit
glsl: fix crash on glsl macro redefinition
tree
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commitdiff
2020-06-08
Danylo Piliaiev
glsl: inline functions with unsupported return type...
tree
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commitdiff
2020-06-07
Timothy Arceri
glsl: fix potential slow compile times for GLSLOptimize...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: when NIR linker enable use it to resize uniform...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: gather uniform dereference info before main linki...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: add update_array_sizes() helper to the NIR unifor...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: add struct to gather more info about uniform...
tree
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commitdiff
2020-06-03
Danylo Piliaiev
glsl: Don't replace lrp pattern with lrp if arguments...
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl/spirv: remove dead uniforms in spirv nir linker
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: remove dead uniforms in the nir linker
tree
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commitdiff
2020-06-03
Timothy Arceri
glsl: add can_remove_uniform() helper to the NIR linker
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: lower samplers with highp coordinates correctly
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: lower the precision of imageLoad
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: lower mediump partial derivatives
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: lower mediump integer types to int16 and uint16
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: handle int16 and uint16 types and add instruction...
tree
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commitdiff
2020-06-02
Marek Olšák
glsl: treat lowp as mediump when lowering builtins
tree
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commitdiff
2020-06-01
Dylan Baker
meson: use gnu_symbol_visibility argument
tree
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commitdiff
2020-05-27
Timothy Arceri
glsl: fix slow linking of uniforms in the nir linker
tree
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commitdiff
2020-05-27
Timothy Arceri
glsl: stop cascading errors if process_parameters(...
tree
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commitdiff
2020-05-26
Alyssa Rosenzweig
glsl: Use SATURATE
tree
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commitdiff
2020-05-26
Marcin Ślusarz
glsl: cleanup vertex shader input checks
tree
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commitdiff
2020-05-24
Yevhenii Kolesnikov
glsl: subroutine signatures must match exactly
tree
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commitdiff
2020-05-24
Samuel Pitoiset
spirv: add ReadClockKHR support with device scope
tree
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commitdiff
2020-05-22
Ian Romanick
glsl: Remove integer matrix support from ir_dereference...
tree
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commitdiff
2020-05-20
Eric Engestrom
compiler: delete leftover autotools test wrapper
tree
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commitdiff
2020-05-20
Dylan Baker
tests: Make tests aware of meson test wrapper
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
mesa: extend GLSLZeroInit semantics
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
glsl: add a is_implicit_initializer flag
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
glsl: rework zero initialization
tree
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commitdiff
2020-05-05
Pierre-Eric Pellou...
glsl: init gl_FragColor if zero_init=true
tree
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commitdiff
2020-05-05
Erik Faye-Lund
compiler/glsl: explicitly store NumUniformBlocks
tree
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commitdiff
2020-05-05
Danylo Piliaiev
glsl: rename has_implicit_uint_to_int_conversion to...
tree
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commitdiff
2020-04-27
Marek Olšák
mesa: replace GLenum target with gl_shader_stage in...
tree
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commitdiff
2020-04-24
Timothy Arceri
glsl: remove some duplicate code from the nir uniform...
tree
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commitdiff
2020-04-24
Timothy Arceri
glsl: some nir uniform linker fixes
tree
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commitdiff
2020-04-23
Simon Zeni
mesa: enable GL_EXT_draw_instanced for gles2
tree
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commitdiff
2020-04-21
Dylan Baker
remove final imports.h and imports.c bits
tree
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commitdiff
2020-04-21
Jason Ekstrand
glsl: Hard-code noise to zero in builtin_functions.cpp
tree
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commitdiff
2020-04-21
Timothy Arceri
st/glsl_to_nir: make use of nir linker for linking...
tree
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commitdiff
2020-04-21
Timothy Arceri
glsl: fix gl_nir_set_uniform_initializers() for bindles...
tree
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commitdiff
2020-04-21
Timothy Arceri
glsl: add bindless support to nir uniform linker
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: only set stage ref when uniforms referenced in...
tree
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commitdiff
2020-04-18
Timothy Arceri
glsl: pull mark_array_elements_referenced() out into...
tree
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