mesa/glsl: set double inputs read directly in shader_info
[mesa.git] / src / compiler / shader_info.c
2016-10-26 Timothy Arcerimesa/glsl: set double inputs read directly in shader_info
2016-10-26 Timothy Arcerir200/i915/st/mesa/compiler: use common inputs read...
2016-10-26 Timothy Arcerimesa/compiler: copy early fragment tests to shader_info...
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerii965/mesa/st/swrast: set fs shader_info directly and...
2016-10-26 Timothy Arcerimesa: set cs shader_info metadata directly
2016-10-26 Timothy Arcericompiler: add additional cs metadata fields to shader...
2016-10-26 Timothy Arcerimesa: set gs shader_info metadata directly
2016-10-26 Timothy Arcericompiler: add input primative field for gs in shader...
2016-10-26 Timothy Arcerimesa: copy tes metadata directly to shared shader info
2016-10-26 Timothy Arcericompiler: add fields for tes metadata to shader info
2016-10-26 Timothy Arcerimesa: set tcs shader_info metadata directly
2016-10-26 Timothy Arceriglsl: add temporary copy_shader_info() function