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egl: Rework _eglGetSearchPath.
[mesa.git]
/
src
/
egl
/
main
/
SConscript
2010-11-01
José Fonseca
scons: Revamp how to specify targets to build.
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2010-10-22
Chia-I Wu
egl: Move fallback routines to eglfallbacks.c.
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2010-09-15
Christoph Bumiller
Merge remote branch 'origin/nv50-compiler'
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2010-09-09
Kristian Høgsberg
eglglx: Convert glx visuals/fbconfigs straight to EGL...
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-20
Chia-I Wu
egl: Add egl.def for win32 build.
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2010-08-20
Chia-I Wu
egl: Allow core functions to be queried.
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2010-08-19
Chia-I Wu
st/egl: Fix win32 build.
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-06-30
Chia-I Wu
egl: Add dynamic array.
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2010-06-29
Chia-I Wu
st/egl: One driver per hardware.
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-23
Chia-I Wu
egl: Introduce platform displays internally.
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2010-06-17
Chia-I Wu
egl: s/_EGL_PLATFORM/_EGL_OS/ and s/POSIX/UNIX/.
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2010-06-03
Roland Scheidegger
Merge branch 'gallium-newclear'
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2010-05-31
Chia-I Wu
egl: Use SConscript for Windows build.
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