draw: associate rhw divide with clipping not viewport flag
[mesa.git] / src / gallium / auxiliary / draw / draw_pstipple.c
2008-03-25 Briangallium: be smarter about picking the sampler unit...
2008-03-25 Briangallium: move sampler_unit field to pstip_fragment_shad...
2008-03-24 Briangallium: use pipe_texture_reference() in a few places...
2008-03-22 Briangallium: free samplers, textures in destroy()
2008-03-19 Brian Paulgallium: add face, dirtyLevels params to pipe->texture_...
2008-03-13 Brian Paulgallium: remove dead code related to shader semantic...
2008-03-13 Brian Paulgallium: fix bug in stip_first_tri()
2008-03-13 Brian Paulgallium: remove semantic info from pipe_shader_state
2008-03-13 Briangallium: fix polygon stipple
2008-03-12 Briangallium: rework CSO-related code in state tracker
2008-03-10 Keith Whitwellgallium: fix compiler warning
2008-03-05 Keith Whitwellgallium: michel's patch to rework texture/sampler bindi...
2008-02-29 Briangallium: remove the ugly pipe->draw stage lookup code...
2008-02-27 Briangallium: remove dependencies on pipe_shader_state's...
2008-02-27 Briangallium: remove pipe_context->texture_create/release...
2008-02-24 José Fonsecagallium: Fix MSVC warnings.
2008-02-21 Briangallium: new draw stage for polygon stipple.