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tgsi: add negate parameter to tgsi_transform_kill_inst()
[mesa.git]
/
src
/
gallium
/
auxiliary
/
draw
/
draw_pt_fetch_shade_pipeline_llvm.c
2015-07-21
Ilia Mirkin
gallium: replace INLINE with inline
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2015-04-08
Roland Scheidegger
gallivm: don't use control flow when doing indirect...
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2014-12-09
Marek Olšák
draw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
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2014-11-19
Roland Scheidegger
draw: fixes for vertex shaders outputting layer or...
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2014-11-16
José Fonseca
draw: Make it more clear that *_jit_context points...
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2014-09-18
Roland Scheidegger
draw: (trivial) remove duplicated lines
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2014-08-28
Roland Scheidegger
draw: fix base instance handling in llvm path
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2014-01-20
Brian Paul
draw: use some cast wrappers in draw_pt_fetch_shade_pip...
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2014-01-20
Brian Paul
draw: whitespace and formatting fixes in draw_pt_fetch_...
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2014-01-20
Brian Paul
draw: fix incorrect vertex size computation in LLVM...
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2014-01-20
Roland Scheidegger
draw: clean up d3d style point clipping
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2014-01-17
José Fonseca
s/Tungsten Graphics/VMware/
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2014-01-17
Roland Scheidegger
gallium: add bits for clipping points as tris (d3d...
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2014-01-16
Zack Rusin
llvmpipe: do constant buffer bounds checking in shaders
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2013-08-03
Zack Rusin
draw: add back separate input assembler
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2013-08-03
Zack Rusin
draw: implement proper primitive assembler as a pipelin...
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2013-08-03
Zack Rusin
draw: stop crashing with extra shader outputs
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2013-07-25
Zack Rusin
draw: fix vertex id computation
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2013-06-11
Zack Rusin
draw: fix clipper invocation statistics
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2013-05-25
Zack Rusin
draw: make sure viewport index is fetched from leading...
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2013-05-25
Zack Rusin
draw: implement support for multiple viewports
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2013-05-14
Zack Rusin
draw: try to prevent overflows on index buffers
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2013-05-14
Zack Rusin
draw: use the total number of vertices for statistics
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2013-05-14
Zack Rusin
draw: don't crash on vertex buffer overflow
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2013-05-03
José Fonseca
draw: Update for u_assembled_primitive -> u_assembled_p...
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2013-04-27
Zack Rusin
draw: don't crash if GS doesn't emit anything
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2013-04-23
José Fonseca
gallium: Replace gl_rasterization_rules with lower_left...
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2013-04-23
Zack Rusin
draw: use the prim count for ia primitives
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2013-04-22
José Fonseca
gallium: Add a new clip_halfz rasterizer state.
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2013-04-18
Zack Rusin
draw: implement primitive assembler
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2013-04-17
Zack Rusin
draw: implement pipeline statistics in the draw module
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2013-03-27
Zack Rusin
gallium/llvm: implement geometry shaders in the llvm...
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2013-03-27
Zack Rusin
draw/llvm: Remove unused gs_constants from jit_context
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2013-03-12
Zack Rusin
draw/so: Fix stream output with geometry shaders
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2013-03-06
Bryan Cain
draw: account for separate shader objects in geometry...
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2013-03-02
Roland Scheidegger
draw: additional fix for the no-position case with...
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2012-12-14
Dave Airlie
draw/llvmpipe: fix transform feedback position + enable...
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2012-12-08
Brian Paul
draw: fix/improve dirty state validation
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2012-12-08
Brian Paul
draw: add reminder comments about similar code in diffe...
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2012-12-08
Brian Paul
draw: rearrange code in llvm_middle_end_prepare()
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2012-12-07
José Fonseca
gallivm,llvmpipe,draw: Support multiple constant buffers.
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2012-07-17
José Fonseca
gallivm,draw,llvmpipe: Support wider native registers.
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2012-01-10
Jakob Bornecrantz
draw: Silence warning
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2011-12-08
José Fonseca
llvmpipe,draw,gallivm: Ensure we don't walk beyond...
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2011-10-11
Brian Paul
draw/llvm: fix hard-coded number of total clip planes
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2011-09-23
Brian Paul
draw/llvm: add additional null pointer checkin draw_pt_...
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2011-09-22
Brian Paul
draw: add support for guard-band clipping
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2011-01-10
Christian König
Merge remote branch 'vdpau/pipe-video' into pipe-video
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2010-12-19
Christoph Bumiller
Merge remote branch 'origin/master' into nvc0-new
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2010-12-11
Christian König
Merge remote branch 'origin/master' into pipe-video
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2010-11-30
Brian Paul
gallivm/llvmpipe: squash merge of the llvm-context...
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2010-10-28
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-26
Thomas Balling Sør...
Merge branch 'pipe-video' of git://anongit.freedesktop...
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2010-10-26
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-10-20
Keith Whitwell
draw: make sure viewport gets updated in draw llvm...
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2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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2010-10-12
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-10
delphi
draw: some changes to allow for runtime changes to...
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2010-10-05
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-09-29
Hui Qi Tay
draw: added viewport and cliptest flags
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-25
Keith Whitwell
draw: specialized cliptesting routines
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2010-08-22
Keith Whitwell
draw: reduce the size of the llvm variant key
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2010-08-18
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-16
Chia-I Wu
draw: No need to make max_vertices even.
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2010-08-16
Chia-I Wu
draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_...
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2010-08-16
Chia-I Wu
draw: Add prim flags to middle ends.
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2010-08-16
Chia-I Wu
draw: Add flags to draw_prim_info.
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-07-29
Brian Paul
gallium: implement bounds checking for constant buffers
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2010-07-28
Vinson Lee
draw: Fix VMware spelling.
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-16
Zack Rusin
draw/llvm: adjust the instance id at run time
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2010-07-06
Zack Rusin
draw: implement vertex texture sampling using llvm
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2010-06-28
Jakob Bornecrantz
Merge branch 'gallium-drm-driver-drescriptor'
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2010-06-25
Zack Rusin
draw: limit the number of vertex shader variants kept...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Brian Paul
Merge branch 'shader-file-reorg'
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2010-06-23
Brian Paul
draw: use gallium's TRUE/FALSE
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2010-06-23
Keith Whitwell
draw: don't try to precalculate the pipeline output...
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2010-06-16
Zack Rusin
draw: rewrite stream output to handle all the dark...
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2010-06-15
Zack Rusin
draw: finish the new pipeline setup
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2010-06-09
Zack Rusin
geometry shaders: make gs work with changable primitive...
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2010-06-08
Zack Rusin
gallium: a lot more complete implementation of stream...
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2010-05-01
Younes Manton
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-05-21
Roland Scheidegger
Merge branch 'gallium-msaa'
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2010-05-05
Vinson Lee
draw: Remove unnecessary header.
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2010-05-04
Roland Scheidegger
Merge commit 'origin/master' into gallium-msaa
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2010-05-03
José Fonseca
draw: Remove draw_pt_fetch_prepare call from llvm middl...
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2010-05-02
Kristian Høgsberg
Merge branch 'gles2-2'
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2010-04-30
Roland Scheidegger
Merge commit 'origin/master' into gallium-msaa
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2010-04-23
Ian Romanick
Merge branch '7.8'
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2010-04-23
Jerome Glisse
Merge remote branch 'origin/7.8'
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2010-04-23
Michel Dänzer
Merge branch '7.8'
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2010-04-22
Brian Paul
Merge branch '7.8'
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2010-04-30
José Fonseca
draw: Fix memory leaks in llvm code.
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2010-04-20
Dan Nicholson
Merge branch '7.8'
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2010-04-19
Jesse Barnes
Merge branch '7.8'
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