gallium/ttn: fix TXD
[mesa.git] / src / gallium / auxiliary / draw /
2015-04-08 Roland Scheideggerdraw: (trivial) don't print the shader twice with GALLI...
2015-04-08 Roland Scheideggergallivm: don't use control flow when doing indirect...
2015-03-31 Roland Scheideggergallivm: simplify sampler interface
2015-03-27 Roland Scheideggergallivm: pass jit_context pointer through to sampling
2015-03-02 Marek Olšákdraw: fix division-by-zero for empty geometry shaders
2015-01-29 Eric Anholtgallium: Replace u_simple_list.h with util/simple_list.h
2015-01-05 Brian Pauldraw: silence uninitialized variable warning
2014-12-17 Roland Scheideggerdraw: revert using correct order for prim decomposition.
2014-12-16 Roland Scheideggerdraw: implement support for the VERTEXID_NOBASE and...
2014-12-10 Roland Scheideggerdraw: simplify prim id insertion in prim assembler
2014-12-10 Roland Scheideggerdraw: fix another decompose bug affecting constant...
2014-12-10 Roland Scheideggerdraw: fix flatshade stage for constant interpolated...
2014-12-10 Roland Scheideggerdraw: copy over prim id header in flatshade stage when...
2014-12-09 Marek Olšákdraw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
2014-12-08 Roland Scheideggerdraw: (trivial): remove double semicolon
2014-12-06 Roland Scheideggerdraw: use the prim type from prim_info not emit in...
2014-12-06 Roland Scheideggerdraw: use correct output prim for non-adjacent topologi...
2014-12-06 Roland Scheideggerdraw: kill off unneded prim assembler code for handling...
2014-11-26 José Fonsecadraw,gallivm,llvmpipe: Avoid implicit casts of 32-bit...
2014-11-22 David Heidelbergdraw: allow LLVM use on non-SSE2 X86 cpus
2014-11-19 Roland Scheideggerdraw: fixes for vertex shaders outputting layer or...
2014-11-18 Andres Gomezdraw: Fixed inline comments
2014-11-18 Roland Scheideggergallivm: fix alignment issue for vertex data fetch
2014-11-16 José Fonsecadraw: Make it more clear that *_jit_context points...
2014-11-16 José Fonsecadraw: Fix breakage due to removal pipe_viewport_state...
2014-11-16 Marek Olšákgallium: remove unused pipe_viewport_state::translate...
2014-10-04 Marek Olšáktgsi: change tgsi_shader_info::properties to a one...
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2014-09-30 Mathias Fröhlichllvmpipe: Reuse llvmpipes LLVMContext in the draw context.
2014-09-30 Mathias Fröhlichllvmpipe: Use two LLVMContexts per OpenGL context inste...
2014-09-26 Michel Dänzergallivm: More fallout from disabling with LLVM 3.6
2014-09-25 Matt Turnermesa: Replace IS_NEGATIVE(x) with x < 0.0f.
2014-09-22 Brian Pauldraw: use new tgsi_transform inst/decl helpers in pstip...
2014-09-22 Brian Pauldraw: use new tgsi_transform inst/decl helpers in aapoi...
2014-09-22 Brian Pauldraw: use new tgsi_transform inst/decl helpers in aalin...
2014-09-22 Brian Pauldraw: use tgsi transform prolog callback in polygon...
2014-09-22 Brian Pauldraw: use tgsi transform prolog/epilog callbacks in...
2014-09-22 Brian Pauldraw: use tgsi transform prolog/epilog callbacks in...
2014-09-18 Roland Scheideggerdraw: (trivial) remove duplicated lines
2014-08-29 Roland Scheideggerdraw: kill off bogus assertion in tgsi_fetch_gs_outputs
2014-08-29 Roland Scheideggerdraw: remove fishy num_samplers/num_sampler_views check...
2014-08-28 Roland Scheideggerdraw: fix base instance handling in llvm path
2014-08-09 Roland Scheideggerdraw: (trivial) use information about gs being present...
2014-08-09 Roland Scheideggerdraw: don't use clipvertex output if user plane clippin...
2014-08-08 Roland Scheideggerdraw: hack around weird primitive id input in gs
2014-08-08 Roland Scheideggerdraw: fix prim id float cast for non-llvm path
2014-08-06 Roland Scheideggerdraw: fix clipvertex trouble if position comes from gs
2014-08-06 Roland Scheideggerdraw: don't run pipeline stages when gs has no position...
2014-06-23 Roland Scheideggerdraw: (trivial) fix clamping of viewport index
2014-05-16 Roland Scheideggergallivm: give more verbose names to modules
2014-05-15 Roland Scheideggerdraw: better llvm names for shaders for debugging.
2014-05-14 Frank Henigmandraw: Delete unneeded LLVM stuff earlier.
2014-05-14 José Fonsecagallivm,draw,llvmpipe: Remove support for versions...
2014-05-08 Roland Scheideggerdraw: do not use draw_get_option_use_llvm() inside...
2014-05-02 José Fonsecadraw: Prevent signed/unsigned comparisons.
2014-04-24 Zack Rusindraw/llvm: reduce memory usage
2014-04-11 Brian Pauldraw: remove unused 'start' variable in draw_stats_clip...
2014-03-26 Zack Rusindraw/llvm: improve debugging output a bit
2014-03-26 Zack Rusindraw/gs: reduce the size of the gs output buffer
2014-03-25 José Fonsecadraw: Duplicate TGSI tokens in draw_pipe_pstipple module.
2014-03-07 Zack Rusingallium: allow setting of the internal stream output...
2014-03-04 Zack Rusindraw/llvm: fix generation of the VS with GS present
2014-02-03 Brian Pauldraw: fix incorrect color of flat-shaded clipped lines
2014-01-23 José Fonsecadraw: Save original driver functions earlier.
2014-01-21 Roland Scheideggerdraw: fix points with negative w coords for d3d style...
2014-01-20 Brian Pauldraw: use some cast wrappers in draw_pt_fetch_shade_pip...
2014-01-20 Brian Pauldraw: whitespace and formatting fixes in draw_pt_fetch_...
2014-01-20 Brian Pauldraw: fix incorrect vertex size computation in LLVM...
2014-01-20 Roland Scheideggerdraw: clean up d3d style point clipping
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2014-01-17 Roland Scheideggergallium: add bits for clipping points as tris (d3d...
2014-01-16 Zack Rusinllvmpipe: do constant buffer bounds checking in shaders
2014-01-07 Dave Airliegallium/draw: remove double semicolon
2013-12-10 Zack Rusindraw: fix vbuf caching of vertices with inject front...
2013-11-21 José Fonsecagallium: Make TGSI_SEMANTIC_FOG register four-component...
2013-11-12 Roland Scheideggerdraw,llvmpipe: use exponent manipulation instead of...
2013-11-07 Matthew McCluredraw,llvmpipe,util: add depth bias calculation for...
2013-11-04 Brian Pauldraw: move type construction out of loop
2013-10-23 Brian Paulgallium: new, unified pipe_context::set_sampler_views...
2013-10-16 José Fonsecadraw: make vs_slot signed.
2013-10-03 Brian Pauldraw: remove use of old bind_fragment_sampler_states()
2013-10-03 Brian Pauldraw: use pipe_context::bind_sampler_states() if non...
2013-10-03 Brian Pauldraw: rename bind_sampler_states variables
2013-10-01 Vinson Leedraw: Add a null check for draw.
2013-09-25 Zack Rusindraw/clip: don't emit so many empty triangles
2013-09-20 José Fonsecadraw: Ensure draw_pt_middle_end::bind_parameters is...
2013-09-06 Zack Rusingallivm: support indirect registers on both dimensions
2013-08-30 Marek Olšákdraw: fix segfaults with aaline and aapoint stages...
2013-08-30 Roland Scheideggerdraw: fix PIPE_MAX_SAMPLER/PIPE_MAX_SHADER_SAMPLER_VIEW...
2013-08-29 Brian Pauldraw: fix point/line/triangle determination in draw_nee...
2013-08-27 Roland Scheideggerdraw: clean up setting stream out information a bit
2013-08-20 Roland Scheideggergallivm: implement better control of per-quad/per-eleme...
2013-08-15 Zack Rusindraw: handle nan clipdistance
2013-08-14 Zack Rusindraw: make sure that the stages setup outputs
2013-08-12 Roland Scheideggerdraw: simplify prim mask construction
2013-08-12 Roland Scheideggerdraw: (trivial) dump tgsi for geometry shaders with...
2013-08-09 Roland Scheideggergallivm: set non-existing values really to zero in...
2013-08-09 Roland Scheideggergallivm: use texture target from shader instead of...
2013-08-09 Zack Rusindraw: rewrite primitive assembler
2013-08-09 Zack Rusindraw: reset the vertex id when injecting new primitive id
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